Project The Next Best Thing (New thread is newer)

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ryan

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powerstyler for using gunk shot, but for fuck's sake use sucker punch or shadow sneak over infestation
 

Pearl

Romance は風のまま
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easy



Druddigon @ Rocky Helmet / Leftovers
Ability: Rough Skin
EVs: 248 HP / 240 Def / 20 Spe
Impish Nature
- Stealth Rock
- Dragon Tail
- Toxic
- Glare

quite boring compared to some of the other sets i've posted here, but this one is something i actually use frequently. druddigon needs toxic to consistently pressure gligar out of defogging its stealth rock, but glare is also amazing for team support, so foregoing a coverage move to run both allows you for a little more of versatility / unpredictability. a really simple but effective concept. you can also use it to toxic stuff like ALOMOMOLA
 

atomicllamas

but then what's left of me?
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Druddigon @ Assault Vest
Ability: Sheer Force
EVs: 232 HP / 252 Atk / 24 Spe
Adamant Nature
- Outrage
- Pursuit
- Fire Punch
- Sucker Punch / Gunk Shot

Standard AV Druddigon with a BW2 twist. Last gen, Pursuit Druddigon was used to checkmate Special Attackers, and this gen it got a really good tool for doing that in Assault Vest. Thanks to its pretty good bulk, this allows Druddigon to Checkmate meta game threat: Meloetta, as well as other frail attackers. Sheer Force + Fire Punch lets Druddigon get past annoying Steel-types, and the last slot is a choice between Sucker Punch + Pursuit mind games and having an attack that can actually touch Aromatisse. But yeah, free Pursuit Drudd o.o
 

Druddigon @ Life Orb
Ability: Sheer Force
EVs: 112 HP / 252 Atk / 144 Spe
Adamant Nature
- Gunk Shot
- Outrage / Dragon Claw
- Substitute
- Sucker Punch

Oops, mine as well give Substitute Druddigon a shout-out after all! Though you'll need to remove certain Steel-types before this can really do damage (HP Fire Magneton makes a great partner!), Dragon / Poison / Dark has solid coverage. Sucker Punch is especially useful when hiding behind a sub since your opponent will have no choice but to attack in order to break it, unless they carry Roar or Whirlwind. The other moves are self-explanatory. So yeah, Druddigon does need Gligar or Alomomola poisoned before it can set up without getting walled, but once they are, Druddigon has the potential to do good damage vs Stall and Offense alike.
 
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Druddigon @ Lum Berry
Ability: Sheer Force
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Hone Claws
- Outrage
- Fire Punch
- Sucker Punch / Gunk Shot

When I play with Druddigon, I'm always afraid of statuses when using Druddigon. So Lum Berry would be the best possible item for playing around status. Also, if the foe doesn't carry/use a status inducing attack, Lum Berry can always be there when Druddigon gets confused with Outrage. Knowing that Druddigon is fucking strong, Hone Claws is perfect for those bulky attackers, while boosting Gunk Shot's accuracy (if you choose to use it.) Fire Punch are for those pesky Steel-types, and the last slot is for Sucker Punch or Gunk Shot. Both have their pros and cons. A +1 Sucker Punch could be fatal against frail attackers who are quicker than Druddigon, while Gunk Shot is for taking out Fairy-types; however, since most Druddigon nowadays carry Gunk Shot, it could be easily predicted. Yay make Druddigon even stronger!
 

boltsandbombers

i'm sorry mr. man
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ahh the bornek mon

Decided to go with a mixed lure set to hit Druddigons typical checks and counters:


Lure ( ͡° ͜ʖ ͡°) (Druddigon) @ Life Orb
Ability: Sheer Force
EVs: 232 HP / 252 Atk / 24 Spe
Naughty Nature
- Outrage
- Flamethrower
- Gunk Shot
- Aqua Tail / Sucker Punch

Outrage for main STAB, nothing crazy there. Flamethrower is an interesting choice over Fire Punch, but it will always 2HKO Doublade whereas Fire Punch cannot, and it also hits Cobalion for some decent damage. Gunk Shot, while standard on the analysis is always great to smack around Aromatisse, Granbull, Tangrowth, etc. Aqua tail is a really cool move to bop Rhyperior, which can generally tank an outrages in a pinch. You could always toss Sucker Punch somewhere on this set, but having coverage moves is generally the best option in my opinion.

Calcs:

0 SpA Life Orb Sheer Force Druddigon Flamethrower vs. 212 HP / 0 SpD Eviolite Doublade: 172-203 (55.1 - 65%) -- guaranteed 2HKO

252+ Atk Life Orb Druddigon Aqua Tail vs. 248 HP / 0 Def Solid Rock Rhyperior: 320-378 (73.9 - 87.2%) -- guaranteed 2HKO after Leftovers recovery

edit: Sweep, thats basically the exact same set as the first one on the analysis :/
 

Druddigon @ Life Orb
Ability: Sheer Force
EVs: 232 HP / 252 SAtk / 24 Spe
Modest Nature (Quiet if running physical attack)
- Stealth Rock
- Heat Wave / Flamethrower
- Surf

- Sucker Punch / Glare / Draco Meteor / Gunk Shot

One big problem Druddigon has as a Stealth Rocker is its helplessness against Gligar, but with a specially attacking spread, it can easily guard its entry hazards. It's one of the best lures for Gligar, as Surf 2HKOs Gligar, while also luring and 2HKOing Rhyperior. It also has a good matchup against lead Cobalion, as Heat Wave has a chance to OHKO (depends on EV spread) if it goes for Taunt first.

The last move is really a tossup. Sucker Punch is extremely effective for getting surprise KOs against Slowking and Meloetta, who assume they can attack safely once you reveal that you're specially attacking, and can still pick off weakened offensive pokemon, although a Quiet nature should be used if you run Sucker Punch. Draco Meteor is a powerful move in general, and can heavily dent and force out Alomomola if its slightly weakened. Gunk Shot can still do a large sum to Aromatisse, which assumes a safe switch-in. Glare, obviously, has its normal uses.

Calcs:

252+ SpA Life Orb Druddigon Surf vs. 248 HP / 8 SpD Eviolite Gligar: 161-192 (48.3 - 57.6%) -- 94.9% chance to 2HKO
252+ SpA Life Orb Druddigon Surf vs. 248 HP / 244 SpD Solid Rock Rhyperior: 292-347 (67.4 - 80.1%) -- guaranteed 2HKO
252+ SpA Life Orb Druddigon Draco Meteor vs. 104 HP / 156 SpD Alomomola: 265-312 (53.3 - 62.7%)
252+ SpA Life Orb Sheer Force Druddigon Heat Wave vs. 0 HP / 0 SpD Cobalion: 309-364 (95.6 - 112.6%) -- 68.8% chance to OHKO
252+ SpA Life Orb Sheer Force Druddigon Heat Wave vs. 212 HP / 0 SpD Eviolite Doublade: 278-328 (89.1 - 105.1%) -- 68.8% chance to OHKO after Stealth Rock
0 Atk Life Orb Druddigon Sucker Punch vs. 248 HP / 0 Def Slowking: 211-250 (53.6 - 63.6%) -- guaranteed 2HKO
0 Atk Life Orb Druddigon Sucker Punch vs. 4 HP / 0 Def Meloetta: 218-257 (63.7 - 75.1%) -- guaranteed 2HKO
0 Atk Life Orb Sheer Force Druddigon Gunk Shot vs. 252 HP / 252+ Def Aromatisse: 302-356 (74.3 - 87.6%) -- guaranteed 2HKO after Leftovers recovery
 
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atomicllamas

but then what's left of me?
is a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnus

Druddigon @ Life Orb
Ability: Sheer Force
EVs: 112 HP / 252 Atk / 144 Spe
Adamant Nature
- Gunk Shot
- Outrage / Dragon Claw
- Fire Punch
- Sucker Punch

Gunk Shot is a really cool move on Druddigon to absolutely eviscerate Fairy-types that would otherwise wall this set, such as Aromatisse. Fire Punch allows Druddigon to hit Bronzong and Ferroseed, and Sucker Punch does excellent damage to the likes of Cincinno, Jolteon, and most Choice Scarf users found in the tier. Though Druddigon wants all of its coverage moves, it can feasibly run Stealth Rock over Fire Punch if you need a setter. Naturally, Druddigon likes to be paired with Toxic lures so its checks (Gligar, Alomomola) are pressured. The Speed creep is for Alomomola and to get a jump on stuff like opposing Druddigon. I've tried experimenting with Substitute on this set as well, to mild success...it's just really hard to fit!
Boltsandbombers is correct, this is essentially the All-Out Attacker set on the analysis, you can edit your post or leave it, either way is w/e n_n
 
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