Project The Next Best Thing - ORAS OU Edition V3 - FINISHED

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AV Volcanion

Volcanion @ Assault Vest
Ability: Water Absorb
EVs: 252 HP / 252 SpA / 4 Spe
IVs: 0 Atk
Modest Nature
- Steam Eruption
- Fire Blast
- Sludge Bomb
- Hidden Power Ice

Steam Eruption is the main STAB, so it has to be there ad a buffed Hydro Pump which can burn; Fire Blast complements the former move very well.
Sudge Bomb hits Faeries very hard and the poison chance is very good to wear down supposed checks to this monster not immune to Poison-type.
Hidden Power is always good as a lure move because the OU environment is full of pokemons 4x weak to it. It's worth mentioning that these pokemon weak to Ice have often a STAB Earthquake, so you have to be careful.

The basic addition of Assault Vest + full EVs in HP is enough to increase Volcanion's bulk to high levels.

Some calcs
+2 252 SpA Life Orb Serperior Leaf Storm vs. 252 HP / 0 SpD Assault Vest Volcanion: 278-329 (76.3 - 90.3%) -- guaranteed 2HKO
(Volcanion can check a +2 Leaf Storm and retaliate back to OHKO LO Serperior which is already at 80% HP)

180 SpA Life Orb Tornadus-T Hurricane vs. 252 HP / 0 SpD Assault Vest Volcanion: 142-169 (39 - 46.4%) -- guaranteed 3HKO
(LO Tornadus-T at 90% HP is OHKOed with a STAB move)

252 SpA Life Orb Alakazam Psychic vs. 252 HP / 0 SpD Assault Vest Volcanion: 144-172 (39.5 - 47.2%) -- guaranteed 3HKOwhile being 2HKOed by Volvanion's STABs

252 SpA Life Orb Latios Draco Meteor vs. 252 HP / 0 SpD Assault Vest Volcanion: 200-238 (54.9 - 65.3%) -- guaranteed 2HKO (then it cuts its SpA) but HP Ice 2HKOes Latios thanks to the Life Orb recoil

+6 252 SpA Manaphy Energy Ball vs. 252 HP / 0 SpD Assault Vest Volcanion: 238-281 (65.3 - 77.1%) -- guaranteed 2HKOand Volcanion can deal 31.6 - 37.5% damage in return

252+ SpA Mega Charizard Y Solar Beam vs. 252 HP / 0 SpD Assault Vest Volcanion: 122-144 (33.5 - 39.5%) -- guaranteed 3HKO instead of 2HKO

252 SpA Life Orb Gengar Sludge Wave vs. 252 HP / 0 SpD Assault Vest Volcanion: 148-175 (40.6 - 48%) -- guaranteed 3HKOwhile being OHKOed by a STAB move after LO recoil

252 SpA Mega Manectric Thunderbolt vs. 252 HP / 0 SpD Assault Vest Volcanion: 222-264 (60.9 - 72.5%) -- guaranteed 2HKO while dishing out 84.3 - 99.6% with STABs in return
 
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Superpower Volcanion
Volcanion @ Expert Belt
Ability: Water Absorb
EVs: 180 Atk / 140 SpA / 184 Spe
Rash Nature
- Superpower
- Steam Eruption
- Fire Blast
- Hidden Power [Grass] / Sludge Bomb

This set is a Chansey lure pretty much, 2HKOing 4 HP / 252+ Def Chansey after Stealth Rock factoring in the Attack drop (and 252 HP / 252+ Def Chansey will die after hail or sand). It can also lure Volcanion checks after a switch such as Mega Altaria, Keldeo and Gastrodon among others. Superpower is honestly only really effective against Porygon2 besides Chansey since anything else notable that it would be good against gets mauled by STABs, but beating Chansey is honestly good enough since it's so obnoxious for Volcan to deal with normally.

Volcanion can run pretty much the same set but with Life Orb using an EV spread of 96 Atk / 228 SpA / 184 Spe. This set gives Volcanion a lot more power on its special moves, but the Life Orb wears it down more quickly and makes surprising opponents more difficult since the recoil is a giveaway.

180 Atk Expert Belt Volcanion Superpower vs. 4 HP / 252+ Def Eviolite Chansey: 350-413 (54.5 - 64.3%) -- guaranteed 2HKO
-1 180 Atk Expert Belt Volcanion Superpower vs. 4 HP / 252+ Def Eviolite Chansey: 233-276 (36.2 - 42.9%) -- guaranteed 3HKO

90.7% on low rolls + 12.5% from SR = kill

180 Atk Expert Belt Volcanion Superpower vs. 252 HP / 252+ Def Eviolite Chansey: 350-413 (49.7 - 58.6%) -- 98.8% chance to 2HKO
-1 180 Atk Expert Belt Volcanion Superpower vs. 252 HP / 252+ Def Eviolite Chansey: 233-276 (33 - 39.2%) -- 99.8% chance to 3HKO

82.7% + 12.5% = 95.2%; hail/snow will kill it

140+ SpA Expert Belt Volcanion Sludge Bomb vs. 252 HP / 84+ SpD Clefable: 216-257 (54.8 - 65.2%) -- guaranteed 2HKO after Leftovers recovery
140+ SpA Volcanion Steam Eruption vs. 252 HP / 84+ SpD Clefable: 166-196 (42.1 - 49.7%) -- guaranteed 3HKO after Leftovers recovery

140+ SpA Expert Belt Volcanion Hidden Power Grass vs. 0 HP / 0 SpD Keldeo: 175-206 (54.1 - 63.7%) -- guaranteed 2HKO after Leftovers recovery

180 Atk Expert Belt Volcanion Superpower vs. 248 HP / 204 Def Eviolite Porygon2: 156-185 (41.8 - 49.5%) -- 82.4% chance to 2HKO after Stealth Rock
 
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Defensive Volcanion

volcanion.gif


Volcanion @ Leftovers
Ability: Water Absorb
EVs: 232 HP / 176 Def / 100 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Flamethrower
- Toxic
- Haze

Good set on stall and certain bulky offenses to check stuff like Talonflame and absorb water hits. The speed is a minimum benchmark to outpace Adamant Azumarill (thanks to shartruce for this one) that can be jumped for Jolly Azu if that set gains any real traction in the meta. Scald should be used on the defensive set and not Steam Eruption because you need to PP and longevity to pose a threat to bulkier teams. The second slot is somewhat interchangeable but I find Flamethrower more useful to pose a threat to Steel types immediately rather than relying on a Scald burn, noticeable ones in Ferrothorn and M-Scizor. Toxic is used to hit targets like Slowbro, Slowking, Rotom-W, and M-Latias and Haze resets stats so you can beat things like CM Slowbro 1v1. Roar is an option on the last slot as well but I think having a stat removing move without the need to be a negative priority is too good to pass up. This also resets the attack stat on Azumarill after it sets up a Belly Drum.

Some replays as I gather them.

http://replay.pokemonshowdown.com/ou-359706109 - Bulky Offense
http://replay.pokemonshowdown.com/ou-360391273 - Stall

Sableye-Mega @ Sablenite
Ability: Prankster
EVs: 248 HP / 84 Def / 176 SpD
Careful Nature
- Knock Off
- Recover
- Will-O-Wisp
- Foul Play

Volcanion @ Leftovers
Ability: Water Absorb
EVs: 232 HP / 176 Def / 100 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Flamethrower
- Toxic
- Haze

Dugtrio @ Custap Berry
Ability: Arena Trap
EVs: 252 Atk / 252 Spe
Hasty Nature
IVs: 21 HP / 0 Def / 0 SpD
- Earthquake
- Stone Edge
- Endure
- Reversal

Amoonguss @ Rocky Helmet
Ability: Regenerator
EVs: 248 HP / 168 Def / 92 SpD
Bold Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Giga Drain
- Clear Smog
- Hidden Power [Fire]
- Spore

Chansey @ Eviolite
Ability: Natural Cure
EVs: 252 Def / 252 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Soft-Boiled
- Thunder Wave
- Heal Bell

Skarmory @ Shed Shell
Ability: Sturdy
EVs: 248 HP / 236 SpD / 24 Spe
Careful Nature
- Iron Head
- Stealth Rock
- Roost
- Defog
 
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volcanion.gif

Rain Abusing Volcanion

Volcanion @ Splash Plate
Ability: Water Absorb
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Steam Eruption
- Fire Blast
- Earth Power
- Hidden Power [Grass]

Dis set basically abuses the rain and the power of steam eruption and splash plate while having other moves as coverage.Fire Blast still 2HKO's Ferrothorn tho if it's not sp.def ferrothorn it has a 62.5% chance to OHKO with fire blast and rocks. Splash Plate + Steam Eruption in Rain 2HKO's lots of things.

252 SpA Splash Plate Volcanion Steam Eruption vs. 0 HP / 0 SpD Keldeo in Rain: 177-209 (54.7 - 64.7%) -- guaranteed 2HKO
252 SpA Splash Plate Volcanion Steam Eruption vs. 0 HP / 0 SpD Kyurem-B in Rain: 177-209 (45.2 - 53.4%) -- guaranteed 2HKO after Stealth Rock
252 SpA Splash Plate Volcanion Steam Eruption vs. 248 HP / 96 SpD Mega Altaria in Rain: 141-167 (39.9 - 47.3%) -- 47.7% chance to 2HKO after Stealth Rock
252 SpA Volcanion Fire Blast vs. 252 HP / 168 SpD Ferrothorn in Rain: 268-324 (76.1 - 92%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Volcanion Fire Blast vs. 252 HP / 0 SpD Ferrothorn in Rain: 312-372 (88.6 - 105.6%) -- 62.5% chance to OHKO after Stealth Rock

U get the point by now.
 
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Scarf Volcanion

Volcanion @ Choice Scarf
Ability: Water Absorb
4 Def / 252 SpA / 252 Spe
Timid Nature
- Steam Eruption
- Fire Blast
- Hidden Power [Ice] / Hidden Power [Grass]
- Earthquake

Volcanion is pretty fast with a Choice Scarf; it can outrun common offensive Pokemon with a base speed of 100-115, as well as some other scarfed or fast mons. Some of the more notable Pokemon it can outspeed are Mega Diancie, Keldeo, Serperior, Lati@s, Weavile, and Raikou. Steam Eruption and Fire Blast are the two main moves; they hit hard and have pretty good coverage. HP Ice or Grass is dependent on what you want to have coverage on (or what you are fine being walled by). HP Ice hits Latios and has a decent chance to 2HKO with rocks up or previous damage. HP Grass hits Keldeo and has a pretty good chance to 2HKO with rocks. It also hits bulky waters like Gastrodon, Quagsire, and Rotom-W. You could use HP Electric if other stuff like Gyarados is a problem, but for the most part everything it hits is already covered. Earthquake hits fast Electrics like Raikou and Manectric before it goes mega.

Some calcs:

252 SpA Volcanion Hidden Power Ice vs. 0 HP / 4 SpD Latios: 122-144 (40.8 - 48.1%) -- 62.9% chance to 2HKO after Stealth Rock
252 SpA Volcanion Hidden Power Grass vs. 0 HP / 0 SpD Keldeo: 144-170 (44.5 - 52.6%) -- 79.3% chance to 2HKO after Stealth Rock
0- Atk Volcanion Earthquake vs. 0 HP / 4 Def Raikou: 178-210 (55.4 - 65.4%) -- guaranteed 2HKO after Stealth Rock
252 SpA Volcanion Fire Blast vs. 0 HP / 0 SpD Weavile: 414-488 (147.3 - 173.6%) -- guaranteed OHKO
 
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volcanion.gif

Rain Abusing Volcanion

Volcanion @ Splash Plate
Ability: Water Absorb
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Steam Eruption
- Fire Blast
- Earth Power
- Smack Down

Dis set basically abuses the rain and the power of steam eruption and splash plate while having other moves as coverage. Since rain generally gets cockblocked by rotom-w a combination of rocks+smack down gurantees the kill for earth power. Fire Blast still 2HKO's Ferrothorn tho if it's not sp.def ferrothorn it has a 62.5% chance to OHKO with fire blast and rocks. Splash Plate + Steam Eruption in Rain 2HKO's lots of things.

252 SpA Splash Plate Volcanion Steam Eruption vs. 0 HP / 0 SpD Keldeo in Rain: 177-209 (54.7 - 64.7%) -- guaranteed 2HKO
252 SpA Splash Plate Volcanion Steam Eruption vs. 0 HP / 0 SpD Kyurem-B in Rain: 177-209 (45.2 - 53.4%) -- guaranteed 2HKO after Stealth Rock
252 SpA Splash Plate Volcanion Steam Eruption vs. 248 HP / 96 SpD Mega Altaria in Rain: 141-167 (39.9 - 47.3%) -- 47.7% chance to 2HKO after Stealth Rock
0- Atk Volcanion Smack Down vs. 0 HP / 0 Def Rotom-W: 29-35 (12 - 14.5%) -- possible 7HKO after Stealth Rock
252 SpA Volcanion Earth Power vs. 0 HP / 0 SpD Rotom-W: 186-220 (77.1 - 91.2%) -- guaranteed 2HKO
252 SpA Volcanion Fire Blast vs. 252 HP / 168 SpD Ferrothorn in Rain: 268-324 (76.1 - 92%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Volcanion Fire Blast vs. 252 HP / 0 SpD Ferrothorn in Rain: 312-372 (88.6 - 105.6%) -- 62.5% chance to OHKO after Stealth Rock

U get the point by now.
I don't really understand why you are using Smack Down + Earth Power to lure in Rotom-W when Steam Eruption in rain already 2HKO's Rotom-W. Smack Down requires prediction to work well and it costs a moveslot that could very well be used for something else, while on the other hand there isn't really any drawback from spamming Steam Eruption in the rain. If you are worried about Rotom-W when rain is not up, you can still run HP Grass to 2HKO Rotom-W after Stealth Rock 90% of the time, while also hitting other threats to rain like Gastrodon. Then you will also still have the 4th moveslot left for another coverage move.
 
I don't really understand why you are using Smack Down + Earth Power to lure in Rotom-W when Steam Eruption in rain already 2HKO's Rotom-W. Smack Down requires prediction to work well and it costs a moveslot that could very well be used for something else, while on the other hand there isn't really any drawback from spamming Steam Eruption in the rain. If you are worried about Rotom-W when rain is not up, you can still run HP Grass to 2HKO Rotom-W after Stealth Rock 90% of the time, while also hitting other threats to rain like Gastrodon. Then you will also still have the 4th moveslot left for another coverage move.

Didn't calc steam eruption on rotom-w on rain XD
 
Defensive Volcanion
volcanion.gif

Volcanion @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 148 Def / 112 Spe
Bold Nature
- Haze/Roar
- Toxic
- Scald
- Flamethrower

2 likes

Defensive Volcanion

volcanion.gif


Volcanion @ Leftovers
Ability: Water Absorb
EVs: 232 HP / 176 Def / 100 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Flamethrower
- Toxic
- Haze

7 likes

Obviously lots of people appreciated Custap Dugtrio the Zard counter.
 
Solar Beam Lure Volcanion

volcanion.gif


Volcanion @ Power Herb
Ability: Water Absorb
EVs: 72 HP/ 4 Def/ 252 SpA/ 180 Spe
Modest Nature
-Steam Eruption
-Fire Blast
-Earth Power
-Solar Beam

This set intends to resolve Volcanion's issue of dealing with bulky waters, which check/counter the more popular specs set. Power Herb + Solarbeam with a Modest nature hits these bulky waters for huge damage, scoring OHKO's/2HKO's on the majority of them. This set enables players to be less reliant on supporting Volc during teambuilding with checks to bulky waters, as this set is capable of beating them. When using it, the damage output can suggest Expert belt or Scarf, making for a more effective bait. Most importantly, the opportunity cost is little: it hits most of the meta as hard as needed, and retains the ability to switch moves.

Some calcs:

252+ SpA Volcanion Solar Beam vs. 172 HP / 0 SpD Azumarill: 346-408 (90.1 - 106.2%) -- guaranteed OHKO after Stealth Rock

252+ SpA Volcanion Fire Blast vs. 252 HP / 0 SpD Jellicent: 94-111 (23.2 - 27.4%) -- 4.6% chance to 4HKO after Stealth Rock and Leftovers
recovery
252+ SpA Volcanion Solar Beam vs. 252 HP / 0 SpD Jellicent: 276-326 (68.3 - 80.6%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
(dies to rocks + Fire Blast + Solar Beam)

252+ SpA Volcanion Solar Beam vs. 0 HP / 0 SpD Keldeo: 314-370 (97.2 - 114.5%) -- guaranteed OHKO after Stealth Rock

and finally...

252+ SpA Volcanion Steam Eruption vs. 252 HP / 4 SpD Suicune: 87-103 (21.5 - 25.4%) -- possible 5HKO after Stealth Rock and Leftovers recovery
252+ SpA Volcanion Solar Beam vs. 252 HP / 4 SpD Suicune: 254-300 (62.8 - 74.2%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
(dies to rocks + Steam Eruption+ Burn/prior damage + Solar Beam)
 
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Voting for Volcanion starts now and will end in 48 hours, hopefully I don't get Terminal 7 again...Here are you choices:

Flame Charge Volcanion
Rest Talk Volcanion
Defensive Volcanion (littlelucario)
Shuca Berry Volcanion
Assault Vest Volcanion
Superpower Volcanion
Defensive Volcanion (AM)
Rain Abusing Volcanion
Scarf Volcanion
Power Beam Volcanion
 
Scarf Volcanion
(Volcanion is still an hard hitter thanks to the STAB Steam Eruption+Fire Blast which have high base power)
 
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Specs volc isn't creative but imo its the next best thing...

regardless, voting for Defensive Volc (If it is for a specific person, then i'll say AM because I've seen him develop, share, and use it before and more than littlelucario)
 
Defensive (littlelucario) am's is literally just a different ev spread I really could care less if he spread word about it littlelucario posted it first and thus deserves to have his set as the only one. It's kind of odd how people are voting for am and how his post has so many more likes almost as if his amount of badges plays into it :v4: I know that statement is crazy but that might just be it!
 
Defensive (littlelucario) am's is literally just a different ev spread I really could care less if he spread word about it littlelucario posted it first and thus deserves to have his set as the only one. It's kind of odd how people are voting for am and how his post has so many more likes almost as if his amount of badges plays into it :v4: I know that statement is crazy but that might just be it!
Or maybe the fact I didn't see his due to having him on ignore and I actually provided some ideas on how to use it in a practical setting instead of the normal theorymon associated with this thread. I know that statement is crazy but that might just be it! :v4:

I mean if badges is the big factor then maybe people should be less superficial about stuff and I would take your comment seriously if it wasn't for the fact I gave the set some substance to go off with a couple of replays and even a team. I apologize that I have badges and you felt so inclined to mention this as to make my post have less relevancy also the fact I didn't see littelucarios set and had to put him in such a horrible situation. Anyways you guys feel free to vote for w/e I just think reading comments like this is painful and I needed to address this. Carry on.
 
Or maybe the fact I didn't see his due to having him on ignore and I actually provided some ideas on how to use it in a practical setting instead of the normal theorymon associated with this thread. I know that statement is crazy but that might just be it! :v4:

I mean if badges is the big factor then maybe people should be less superficial about stuff and I would take your comment seriously if it wasn't for the fact I gave the set some substance to go off with a couple of replays and even a team. I apologize that I have badges and you felt so inclined to mention this as to make my post have less relevancy also the fact I didn't see littelucarios set and had to put him in such a horrible situation. Anyways you guys feel free to vote for w/e I just think reading comments like this is painful and I needed to address this. Carry on.

no need for him to be flamed ._.
 
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