This is my first RMT and one of my most successful teams. I'm putting this one out there because I finally feel its ready. This team achieved 2100 Acre before the landorous ban as well, I made a new team at 2200 Acre Its not my best team as I dont want to put that out just yet...cant have people knowing my sets haha but this team is great. In my honest opinion though, going 18-0 with this team was pure luck
The biggest issue with this team is killing rapid spinners, which are so darn easy to deal with once I'm done explaining. Each pokemon has a clear role on this team. Enjoy.
Overall this team is a mix of offense and stall. Blissey and skarmory set up hazard WHEN they wall certain pokemon (these arent suicide set up pokemon). Any rapid spinner would have a hard time staying alive against my team and if the survive getting a rapid spin up, blissey and skarmory can stay alive long enough to put those hazards up.
From there I have some excellence offensive sweepers ready to clean up and some good walls that allow me to switch easier.
Risk: the biggest issue with this team is that any team could easily set up rocks against me which sucks for switching around since two of my main sweepers are scarfed. You need to be careful to choose the right pokemon while they set up. For example lead with thundurus if you see a custap skarmory lead, volt switch to scizor and bullet punch it out ASAP.
Threatlist: Coming soon (also something on this team will cover a threat).
Importable:
I went on PS, made a new account called thenewkid24000 to mess around and just used this team real quick so you guys can see just how brutal this team can be. Got disconnected in my first game, this is game 2. I have no replays on my main account
http://pokemonshowdown.com/replay/ou-40658278
The biggest issue with this team is killing rapid spinners, which are so darn easy to deal with once I'm done explaining. Each pokemon has a clear role on this team. Enjoy.

Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 Def / 4 HP / 252 SDef
Calm Nature
- Softboiled
- Stealth Rock
- Seismic Toss
- Toxic
Blissey has a simple role. Wall of special attackers which it does oh so well. Toxic them if possible afte putting up stealth rocks, then wear them down with seismic toss faster forcing them to switch into a physical option. I have chosen to keep stealth rocks on blissey because it's reliable with it. It also allows me to use roost on my next wall keeping it alive longer

Skarmory (M) @ Rocky Helmet
Trait: Sturdy
EVs: 232 Def / 252 HP / 24 Spd
Impish Nature
IVs: 30 Atk / 30 SAtk
- Brave Bird
- Spikes
- Roost
- Whirlwind
My physical wall...with rocky helmet to make sure you regret hitting it as much as possible. Bravebird so I'm not taunt bait. Spikes for extra damage on pokemon that arent airbourne. Roost to keep me walling as long as possible and sturdy with whirlwind allows me to take out pokemon that set up.
Also when ever a dragon outrages into me....skarmory does atleast 33% damage to them by rocky helmet alone (2 outrage hits).

Gengar @ Choice Scarf
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Shadow Ball
- Focus Blast
- Hidden Power [Ice]
- Thunderbolt
Not only is gengar a sick sweeper after laying down rocks and spikes...its my rapid spin blocker. Let me expain. Scarf allows me to kill starmie that try rapid spin on me, so many think they can pull of a psychic first but usually die as a result. HP ice allows me to deal with dorphan (levitate helps too lol). Thunderbolt will kill blastoise, tentacruel and cloyster spinners among other things. Gengar is a great sweeper and spin blocker for my tea anyway. The HP ice has kill so many dragon dancing dragonites and salamence as well to keep me going.

Scizor @ Iron Plate
Trait: Technician
EVs: 252 Atk / 176 HP / 80 Spd
Adamant Nature
- Swords Dance
- Bullet Punch
- Superpower
- Bug Bite
No life orb. Anything that will die after swords dance and life orb bullet punches will also die with the aid of iron plate. Superpower still OHKOs the same pokemon like ferrothorn after swords dance without life orb. This allows my scizor to stay alive. Bug bit instead of u-turn because it lets me do more damage to pokemon that switch in on me if I predict it thanks to technician boosts....then I can switch to blissey to take a flamethrower or skarmory for a fire punch (if not stabbed) or garchomp.

Garchomp (M) @ Salac Berry
Trait: Rough Skin
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Earthquake
- Outrage
- Swords Dance
- Substitute
If i get behind a sub and I'm faster than you....gg. Garchomp is good in taking out steel types that primarily resist my other sweepers. Keep in mind with stealth rocks and spikes up...it can run show.
Problems like latios are annoying if I dont get into a sub first. I usually switch to blissey to take draco meteor then back to scizor to take psyshock then a free swords dance haha. But if that salac berry gets activated and my swords dance is in, the only thing that could save most teams is a skarmory to wall me. Which brings me to.....

Thundurus-Therian (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Focus Blast
Rapid spinners: Starmie, tentacruel, blastoise, even dorphan = dead
Skarmory walls are usually scared away by this thing as well. With 145 base SpA....it hits everything hard to be honest. Volt switch is there to keep momentum going. Focus miss has a 70% chance of completing my coverage.This guy is unreal once I take out everything that resist that thunderbolt and if my hazards are up, its over because priority moves like Mach Punch and Bullet Punch are resisted so nicely. Volt switch also kills those starmie that think they're faster than me.
Overall this team is a mix of offense and stall. Blissey and skarmory set up hazard WHEN they wall certain pokemon (these arent suicide set up pokemon). Any rapid spinner would have a hard time staying alive against my team and if the survive getting a rapid spin up, blissey and skarmory can stay alive long enough to put those hazards up.
From there I have some excellence offensive sweepers ready to clean up and some good walls that allow me to switch easier.
Risk: the biggest issue with this team is that any team could easily set up rocks against me which sucks for switching around since two of my main sweepers are scarfed. You need to be careful to choose the right pokemon while they set up. For example lead with thundurus if you see a custap skarmory lead, volt switch to scizor and bullet punch it out ASAP.
Threatlist: Coming soon (also something on this team will cover a threat).
Importable:
I went on PS, made a new account called thenewkid24000 to mess around and just used this team real quick so you guys can see just how brutal this team can be. Got disconnected in my first game, this is game 2. I have no replays on my main account
http://pokemonshowdown.com/replay/ou-40658278