Hey peeps! I'm back...again! lol This time I've started to look into the VGC metagame as I hope to someday enter an actual tourney. Anyway, enough about me. Let's get to the build.
The Team
In-Depth Look
@ Gardevoirite
Ability: Trace/Pixilate
EVs: 164 HP / 116 Def / 108 SAtk / 60 SDef / 60 Spd
Modest Nature
IVs: 0 Atk
Psyshock
Protect
Skill Swap
Moonblast
Gardevoir is who I consider the star of the team, although not the primary Pokemon. She starts off the FSD (Fairy, Steel, Dragon) core in my team. Now Gardevoir's primary purpose is simple: use Skill Swap to mess up other Pokemon. This includes Mega Kangaskan, Mega Mawile, and so on. Due to Pixilate's ability, rarely any Pokemon will be able to take advantage of their swapped ability. This not only lowers their potiential or power, but it can also force a switch. In addition, Gardevoir can also make use of some abilities as her own. The EV spread insures that Gardevoir will have the bulk to survive being OHKOed by a variety of Pokemon before getting the switch. Move wise, Psyshock works as her STAB to take care of Amoongus and Mega-Venusaur while Moonblast acts as a reliable and powerful STAB.
@ Leftovers
Ability: Stance Change
EVs: 252 HP / 4 Atk / 4 Def / 172 SAtk / 76 SDef
Quiet Nature
IVs: 0 Spd
Shadow Ball
King's Shield
Wide Guard
Sacred Sword
The second member of the FSD core. I opted for Aegislash because of his great offensive and defensive capabilities as well as his ability to check Mega Kang. and other Pokemon. This is pretty much your standard Mixed set with Shadow Ball acting as a reliable STAB, Wide Guard to block spread moves, and Sacred Sword for hitting Mega Kang and other Pokemon weak to Fighting hard.
@ Choice Scarf
Ability: Intimidate
EVs: 252 Spd / 4 HP / 252 SAtk
Modest Nature
Dragon Pulse
Fire Blast
Hydro Pump
Draco Meteor
The final member of the FSD core. I opted for Salamence because of his great offensive pressure as well as his ability Intimidate. I went with the standard Choice Scarf spread as I noticed a lot of members of my team are slow, though I opted for Hydro Pump over Rock Slide/Stone Edge due to the presence of Rock types like Aerodactyl and Tyranatar. Hydro Pump also does more damage and takes advantage of Salamence's high SpA.
@ Charizardite X
Ability: Blaze/Tough Claws
EVs: 196 HP / 108 Atk / 4 Def / 44 Sp.Def / 156 Spe
Adamant nature
Dragon Claw
Flare Blitz
Dragon Dance
Protect
One of the things Mega Gardevoir is weak to is the fact she doesn't have a reliable way of dealing major damage due to only having two attacks. This makes it difficult to take down certain threats such as Mega Mawile. Enter Charizard X, my secondary Mega. He takes Mega Gardevoir's place whenever I need brute, physical power. I copied NinjaSyao's spread (hope you don't mind) to give him a bulky spread that will allow him to deal major damage. He also partners well with the next member of the team.
@ Sitrus Berry
Ability: Prankster
EVs: 228 HP / 100 Def / 180 Sp.Def
Calm nature
Charm
Swagger
Safeguard
Quick Guard
One of the problems my team faced was weakness to status. I went back and forth between what supporter to use, but I ended up using NinjaSyao's Meowstic as it does an incredible job as what it does. Not only does it come with the SwagGuard combo, but with Quick Guard he can insure that Mega Gardevoir doesn't get hit with Fake Out before getting off a Skill Swap.
@ Charti Berry
Ability: Pressure
EVs: 252 HP / 172 Def / 36 SAtk / 44 SDef / 4 Spd
Bold Nature
Freeze-Dry
Roost
Protect
Tailwind
The last member of the team. I opted for NinjaSyao's Articuno (sorry for the copying ^^ ;) because its bulk and access to Tailwind allows me to have a bit of speed control, which helps my team out tremendously. It also comes with Freeze-Dry, which gives Articuno excellent coverage as well as an answer to Dragons. I also put Charti Berry on to ensure that Articuno doesn't take much damage from Rock attacks.
Conclusion
Well I hope you enjoyed my team. Please leave comments and critics, and don't be afraid to get harsh. This is my first ever VGC team and I want to be able to learn from any mistakes that I make.






In-Depth Look

@ Gardevoirite
Ability: Trace/Pixilate
EVs: 164 HP / 116 Def / 108 SAtk / 60 SDef / 60 Spd
Modest Nature
IVs: 0 Atk
Psyshock
Protect
Skill Swap
Moonblast
Gardevoir is who I consider the star of the team, although not the primary Pokemon. She starts off the FSD (Fairy, Steel, Dragon) core in my team. Now Gardevoir's primary purpose is simple: use Skill Swap to mess up other Pokemon. This includes Mega Kangaskan, Mega Mawile, and so on. Due to Pixilate's ability, rarely any Pokemon will be able to take advantage of their swapped ability. This not only lowers their potiential or power, but it can also force a switch. In addition, Gardevoir can also make use of some abilities as her own. The EV spread insures that Gardevoir will have the bulk to survive being OHKOed by a variety of Pokemon before getting the switch. Move wise, Psyshock works as her STAB to take care of Amoongus and Mega-Venusaur while Moonblast acts as a reliable and powerful STAB.

@ Leftovers
Ability: Stance Change
EVs: 252 HP / 4 Atk / 4 Def / 172 SAtk / 76 SDef
Quiet Nature
IVs: 0 Spd
Shadow Ball
King's Shield
Wide Guard
Sacred Sword
The second member of the FSD core. I opted for Aegislash because of his great offensive and defensive capabilities as well as his ability to check Mega Kang. and other Pokemon. This is pretty much your standard Mixed set with Shadow Ball acting as a reliable STAB, Wide Guard to block spread moves, and Sacred Sword for hitting Mega Kang and other Pokemon weak to Fighting hard.

@ Choice Scarf
Ability: Intimidate
EVs: 252 Spd / 4 HP / 252 SAtk
Modest Nature
Dragon Pulse
Fire Blast
Hydro Pump
Draco Meteor
The final member of the FSD core. I opted for Salamence because of his great offensive pressure as well as his ability Intimidate. I went with the standard Choice Scarf spread as I noticed a lot of members of my team are slow, though I opted for Hydro Pump over Rock Slide/Stone Edge due to the presence of Rock types like Aerodactyl and Tyranatar. Hydro Pump also does more damage and takes advantage of Salamence's high SpA.

@ Charizardite X
Ability: Blaze/Tough Claws
EVs: 196 HP / 108 Atk / 4 Def / 44 Sp.Def / 156 Spe
Adamant nature
Dragon Claw
Flare Blitz
Dragon Dance
Protect
One of the things Mega Gardevoir is weak to is the fact she doesn't have a reliable way of dealing major damage due to only having two attacks. This makes it difficult to take down certain threats such as Mega Mawile. Enter Charizard X, my secondary Mega. He takes Mega Gardevoir's place whenever I need brute, physical power. I copied NinjaSyao's spread (hope you don't mind) to give him a bulky spread that will allow him to deal major damage. He also partners well with the next member of the team.

@ Sitrus Berry
Ability: Prankster
EVs: 228 HP / 100 Def / 180 Sp.Def
Calm nature
Charm
Swagger
Safeguard
Quick Guard
One of the problems my team faced was weakness to status. I went back and forth between what supporter to use, but I ended up using NinjaSyao's Meowstic as it does an incredible job as what it does. Not only does it come with the SwagGuard combo, but with Quick Guard he can insure that Mega Gardevoir doesn't get hit with Fake Out before getting off a Skill Swap.

@ Charti Berry
Ability: Pressure
EVs: 252 HP / 172 Def / 36 SAtk / 44 SDef / 4 Spd
Bold Nature
Freeze-Dry
Roost
Protect
Tailwind
The last member of the team. I opted for NinjaSyao's Articuno (sorry for the copying ^^ ;) because its bulk and access to Tailwind allows me to have a bit of speed control, which helps my team out tremendously. It also comes with Freeze-Dry, which gives Articuno excellent coverage as well as an answer to Dragons. I also put Charti Berry on to ensure that Articuno doesn't take much damage from Rock attacks.
Conclusion
Well I hope you enjoyed my team. Please leave comments and critics, and don't be afraid to get harsh. This is my first ever VGC team and I want to be able to learn from any mistakes that I make.
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