This time I might just disappear!

Tardy Colorcastle

pyroak.png

Pyroak [Captain Redwood] (M)
Nature: Brave
Type: Fire / Grass
Abilities: Rock Head / Battle Armor / Chlorophyll (UNLOCKED)

Stats:
HP: 120
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 52 (-)
-10% Evasion
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 11
AC: 5/5

Moves:

Absorb
Aromatherapy
Blaze Kick
Block
Bullet Seed
Counter
Double-Edge
Earth Power
Ember
Endure
Energy Ball
Fire Blast
Fire Spin
Flame Burst
Flame Wheel
Flare Blitz
Giga Drain
Grassy Terrain
Growth
Heat Crash
Inferno
Iron Defense
Lava Plume
Leafage
Leaf Tornado
Leech Seed
Light Screen
Low Sweep
Petal Blizzard
Petal Dance
Protect
Seed Bomb
Stealth Rock
Sweet Scent
Synthesis
Will-o-Wisp
Wood Hammer
Worry Seed

---
38 Moves
wYd9bi0.gif

Infernape [Handsome Monkey King, Apex Dragonslayer] (M)
Nature: Hasty
Type: Fire / Fighting
Abilities: Blaze / Iron Fist (H)

Stats:
HP: 100
Atk: 4
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 125 (+)
+18% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 14
AC: 5/5

Moves:
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Flamethrower
Close Combat
Fire Spin
Flare Blitz

Counter
Encore
Fake Out
Quick Guard
Helping Hand
Blaze Kick
Double Kick
Thunder Punch

Protect
Dig
Will-o-Wisp
U-turn
Overheat
---
18 Moves
volkraken.png

Volkraken [Admiral] (M)
Nature: Timid
Type: Water / Fire

Abilities: Analytic / Infiltrator / Pressure (UNLOCKED)
Stats:
HP: 110
Atk: 1 (-)
Def: 3
SpA: 5
SpD: 4
Spe: 110 (+)
+14% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 15
AC: 5/5

Moves:
Aqua Jet
Assurance
Bind
Bite
Constrict
Destiny Bond
Dive
Ember
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Flash
Heat Wave
Hydro Pump
Hyper Beam
Leech Life
Memento
Pain Split
Power Gem
Protect
Reflect
Scary Face
Substitute
Sunny Day
Surf
Swagger
Tickle
Water Gun
Water Pulse
Whirlpool

---
31 Moves

PTPunctual

fidgit.png
Fidgit [Manny] (M)
NATURE: Hardy

TYPE: Poison / Ground
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
ABILITIES: Persistent / Vital Spirit / Prankster
Persistent: This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Prankster: The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. Dark-types are immune to all non-damaging attacks (as well as all moves summoned by a non-damaging move) used by a Pokémon with this ability.​

STATS
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

ATTACKS [30]
PHYISCAL
Knock Off
Rapid Spin
Sand Tomb
U-turn

SPECIAL
Acid Spray
Air Slash
Clear Smog
Earth Power
Gust
Hidden Power [Ice]
Razor Wind
Shadow Ball
Sludge Wave
Venoshock

STATUS
Copycat
Disable
Encore
Endure
Light Screen
Metronome
Protect
Reflect
Snatch
Substitute
Tailwind
Taunt
Torment
Toxic
Whirlwind
Wish
conkeldurr.png
Conkeldurr [Klondike] (M)
NATURE: Adamant

TYPE: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
ABILITIES: Guts / Sheer Force / Iron Fist
Guts: This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Iron Fist: The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Hammer, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)​

STATS:
HP: 110
Atk: Rank 6 [+]
Def: Rank 3
SpA: Rank 1 [-]
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

ATTACKS [37]
PHYSICAL
Bide
Chip Away
Comet Punch
Counter
Dig
Drain Punch
Dynamic Punch
Earthquake
Fire Punch
Focus Punch
Hammer Arm
Ice Punch
Knock Off
Low Kick
Mach Punch
Payback
Poison Jab
Pound
Power-Up Punch
Rock Slide
Rock Throw
Rock Tomb
Stone Edge
Superpower
Thunder Punch
Wake-Up Slap

SPECIAL
--

STATUS
Block
Bulk Up
Endure
Focus Energy
Foresight
Leer
Protect
Scary Face
Substitute
Toxic
Wide Guard
togekiss.png
Togekiss [Angelina] (F)
NATURE: Timid [+5% Accuracy]

TYPE: Fairy / Flying
Fairy: Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
ABILITIES: Hustle / Serene Grace / Super Luck
Hustle: By default this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. When toggled, no effect.
Serene Grace: This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Super Luck: This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.​

STATS:
HP: 100
Atk: Rank 1 [-]
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

ATTACKS [40]
PHYSICAL
Counter
Extreme Speed
Fly
Sky Attack

SPECIAL
Air Slash
Ancient Power
Aura Sphere
Dazzling Gleam
Extrasensory
Flamethrower
Future Sight
Grass Knot
Hyper Beam
Psychic
Shadow Ball
Solar Beam

STATUS
After You
Bestow
Charm
Double Team
Encore
Endure
Follow Me
Growl
Heal Bell
Magic Coat
Metronome
Mirror Move
Morning Sun
Nasty Plot
Protect
Rest
Safeguard
Sleep Talk
Substitute
Sweet Kiss
Thunder Wave
Toxic
Wish
Yawn

3 vs. 3 FE Doubles
48 Hour DQ
2 Subs
Items: All
Abilities: All
Megas: None
2/5 Recoveries/Chills
ASB Arena
Two Actions Per Round

zXX9z66.gif


"I knew something was missing from my schedule! It seems we're a bit late folks, we uh... had some technical issues with my alarm clock. On to the show!"

PTPlatinum sends out and equips
Fort Colorcastle sends out and equips, then orders
PTPlatinum orders
 
2z6v5ux.png

*yawns* ... Oh, this started? It's about time. Klondike, Angelina: the stage is yours.

conkeldurr.gif

Conkeldurr @ Life Orb

togekiss.gif

Togekiss @ Scope Lens
 
Pyroak #ragecandybar
Infernape #rare candy

Pyroak: Light Screen ~ [Activate RCB] Flare Blitz (Togekiss)
IF togekiss is under the effects of a successful p/e move, THEN [Activate RCB], use Wood Hammer (Conkeldurr), and push back.
IF togekiss is to use counter when you are to target it, THEN [Activate RCB], use worry seed (Conkelfurr), and push back.

Infernape: Thunder Punch (Togekiss) ~ Blaze Kick (Togekiss)
IF togekiss is to use a self-healing move, THEN taunt (togekiss) and push back.
IF conkeldurr is to use earthquake, AND conkeldurr is not behind a substitute, THEN counter and push back.
 
Last edited:
pyroak.png
@ RageCandyBar
Rock Head / Battle Armor / Chlorophyll
120 HP | 100 EN
4/4/3/3/52 (-10% Evasion)
STATUS: OK

infernape.gif
@ Rare Candy
Blaze / Iron Fist
100 HP | 100 EN
5/2/5/3/125 (+18% Accuracy)
STATUS: OK

--------------------VS.--------------------

conkeldurr.gif
@ Life Orb
Guts / Sheer Force / Iron Fist
110 HP | 100 EN
6/3/1/3/45
STATUS: OK

togekiss.gif
@ Scope Lens
Hustle / Serene Grace / Super Luck
100 HP | 100 EN
1/3/5/4/92 (+10% Accuracy)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Ref note: You can't toggle abilities ordering second. Have to do it on send out or ordering first.

Conkeldurr focuses!
-9 EN


Togekiss is glowing!

Infernape uses Thunder Punch!
CRIT: NO (3632>625)
EFFECT: NO (4178>1000)
(8 + 2 + 3) x 1.5 = 19.5 DMG
-6 EN


Pyroak uses Light Screen!
Infernape and Pyroak are protected!
-10 EN

Togekiss uses Sky Attack!
HIT: YES (1848<8000)
CRIT: YES
(14 + 3 + 3 - 1.5) x 1.5 = 27.75 DMG
-9 EN


Conkeldurr uses Focus Punch!
CRIT: NO (4791>625)
15 + 3 + 3 + 2 + 6 = 29 DMG
RECOIL: -2 HP

A2

Pyroak consumes its RageCandyBar!


Togekiss is glowing!

Infernape uses Blaze Kick!
CRIT: NO (6171>1250)
EFFECT: NO (7247>1000)
9 + 3 + 1 + 3 = 16 DMG
-6 EN


Pyroak uses Flare Blitz!
CRIT: YES (77<625)
EFFECT: NO (9611>1000)
13 + 3 + 3 + 3 = 22 DMG
-8.5 EN


Conkeldurr uses Earthquake!
Infernape CRIT: NO (3599>625)
Pyroak: 7.5 + 3 + 1.5 = 12 DMG
Infernape: (7.5 + 3 + 6) x 1.5 = 24.75 DMG
RECOIL: -2 HP
-7 EN


Togekiss uses Sky Attack!
HIT: NO (9114>8000)
-13 EN

Pyroak: -12 HP, -19 EN
Infernape: -82 HP, -12 EN
Conkeldurr: -4 HP, -16 EN
Togekiss: -58 HP, -22 EN

Conkeldurr hurts a lot. So does Togekiss. Hustle is RIP.

pyroak.png

Rock Head / Battle Armor / Chlorophyll
108 HP | 81 EN
5/5/4/4/65 (-10% Evasion)
STATUS: Light Screen (4a), Rage Candy Bar (5a)

infernape.gif
@ Rare Candy
Blaze / Iron Fist
18 HP | 88 EN
5/2/5/3/125 (+18% Accuracy)
STATUS: Light Screen (4a)

--------------------VS.--------------------

conkeldurr.gif
@ Life Orb
Guts / Sheer Force / Iron Fist
106 HP | 84 EN
6/3/1/3/45
STATUS: OK

togekiss.gif
@ Scope Lens
Hustle / Serene Grace / Super Luck
42 HP | 78 EN
1/3/5/4/92 (+10% Accuracy)
STATUS: OK

PTPlatinum orders
Fort Colorcastle orders
 
Last edited:
conkeldurr.png

Conkeldurr: Mach Punch (Infernape) > Mach Punch (Infernape)
IF Infernape is to use Quick Guard AND you are not tormented, THEN use Earthquake.
IF Pyroak is to use Counter AND you would target Pyroak that action, THEN use Focus Energy.
[KO Sub] IF Infernape is KO'd, THEN use Poison Jab (Pyroak).

togekiss.png

Togekiss: [Hustle: OFF] Air Slash (Pyroak) > Air Slash (Pyroak)
IF Pyroak is to use Flare Blitz AND targeting you, THEN use Counter.
IF you are Tormented AND you are to use Air Slash AND you have used Air Slash previously during the round AND Pyroak is not to use Counter, THEN use Sky Attack (Pyroak).
 
Infernape: Fake out (conk) ~ flare blitz + flare blitz (kiss)
Pyroak: worry seed (conk) ~ flare blitz (togekiss)
 
pyroak.png

Rock Head / Battle Armor / Chlorophyll
108 HP | 81 EN
5/5/4/4/65 (-10% Evasion)
STATUS: Light Screen (4a), Rage Candy Bar (5a)

infernape.gif
@ Rare Candy
Blaze / Iron Fist
18 HP | 88 EN
5/2/5/3/125 (+18% Accuracy)
STATUS: Light Screen (4a)

--------------------VS.--------------------

conkeldurr.gif
@ Life Orb
Guts / Sheer Force / Iron Fist
106 HP | 84 EN
6/3/1/3/45
STATUS: OK

togekiss.gif
@ Scope Lens
Hustle / Serene Grace / Super Luck
42 HP | 78 EN
1/3/5/4/92 (+10% Accuracy)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Infernape uses Fake Out!
CRIT: NO (1392>625)
4 + 3 = 7 DMG
-4 EN


Conkeldurr flinched!

Togekiss uses Air Slash!
EFFECT: NO (9226>6000)
(4 + 3 + 1.5) x 1.5 = 12.75 DMG
-5 EN


Pyroak uses Worry Seed!
Conkeldurr's abilities were overridden by Insomnia!
-7 EN

A2

Conkeldurr uses Mach Punch!
CRIT: NO (1557>625)
4 + 3 + 3 + 6 = 16 DMG
RECOIL: -2 HP
-3 EN


Pyroak uses Flare Blitz!
CRIT: NO (3126>625)
EFFECT: YES (453<625)
Togekiss is burned!
13 + 3 + 3 = 19 DMG
-8.5 EN


Infernape uses Supernova Supercharge!
CRIT: NO (1341>625)
27 + 3 + 1 + 3 + 3 = 37 DMG
RECOIL: -18.5 HP
-37.5 EN


Togekiss faints!
Infernape faints!


Pyroak: -13 HP, -16 EN
Infernape: -35 HP, -42 EN
Conkeldurr: -9 HP, -3 EN
Togekiss: -56 HP, -5 EN

pyroak.png

Rock Head / Battle Armor / Chlorophyll
95 HP | 65 EN
5/5/4/4/65 (-10% Evasion)
STATUS: Light Screen (2a), Rage Candy Bar (3a)

infernape.gif
@ Rare Candy
Blaze / Iron Fist
HPKO | 46 EN
5/2/5/3/125 (+18% Accuracy)
STATUS: KO'ed

--------------------VS.--------------------

conkeldurr.gif
@ Life Orb
Insomnia
97 HP | 81 EN
6/3/1/3/45
STATUS: Worry Seed! (5a)

togekiss.gif
@ Scope Lens
Hustle / Serene Grace / Super Luck
HPKO | 73 EN
1/3/5/4/92 (+10% Accuracy)
STATUS: KO'ed

PTPlatinum sends out
Fort Colorcastle sends out and orders
PTPlatinum orders
 
Last edited:
Correct me if I'm wrong, but I believe that Togekiss should get a second Air Slash because Infernape's Flare Blitz combo should have -2 priority. Also I believe that Infernape takes recoil damage from Flare Blitz combo and subsequently faints.
 
As for Togekiss using Air Slash:

IF Pyroak is to use Flare Blitz AND targeting you, THEN use Counter.

As for Infernape getting recoil damage:

Yep, fixing.
 
Volkraken #Binding Band
Fire Spin (Conkeldurr) ~ Whirlpool (Conkeldurr)
IF conkeldurr is under the effects of a successful p/e move, AND fidgit is not, AND fidgit is not behind a substitute, THEN target fidgit.
IF conkeldurr is behind a substitute, AND AND fidgit is not, AND fidgit is not under the effects ofa successful p/e move, THEN target fidgit.

Pyroak
Wood Hammer (Fidgit) ~ Flare Blitz (Fidgit)
IF fidgit is under the effects of reflect, THEN Fire Blast (Fidgit).
IF fidgit is under the effects of a successful p/e move, THEN target conkeldurr.
 
god I love 2apr
FIELD
Light Screen (2a)
----->
[Fort]​
pyroak.png

Rock Head/Shell Armor/Chlorophyll
95/65
4[5]/4[5]/3[4]/3[4]/52[65]
Status: RAGE (3a)
volkraken.png
#Binding
Analytic/Infiltrator/Pressure
110/100
1/3/5/4/110
Status: OK!
//VS//
fidgit.png
#FSash
Persistent/Vital Spirit/Prankster
100/100
3/4/3/3/105
Status: OK!
conkeldurr.gif
#Life
Insomnia
97/81
6/3/1/3/45
Status: Worry Seed (5a)
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

V > F > P > C

1ST ACTION

VOLKRAKEN uses Fire Spin (C)
Crit: 4247
Damage: (8+3+7.5-4.5)=14
-4en

FIDGIT uses Knock Off (V)
Crit: 8359 (625)
Damage: (10+4.5-4.5)=10
-9en

PYROAK uses Wood Hammer (F)
Crit: 4711 (625)
Damage: (13+3+7.5-6-2)=15.5
-8.5en

CONKELDURR uses Rock Slide
Hit: all hit (9000)
Volkraken: 6906
Crit: no crit (625)
Volkraken: 7740
Damage:
Pyroak: (6+9+3-7.5)*1.5=15.75
Volkraken: (6+9+3-4.5)*1.5=20.25
-8en
-2HP

CONKELDURR is trapped -2HP

2ND ACTION

FIDGIT uses Toxic (C)
-6en

VOLKRAKEN uses Whirlpool (C)
Crit: 4622 (625)
Damage: (8+3+7.5-4.5)=14
-4en

PYROAK uses Flare Blitz (F)
Crit: 1739 (625)
Effect: 4385
Damage: (13+3+7.5-6-2)=15.5
-8.5en

CONKELDURR uses Rock Slide
Hit: all hit (9000)
Volkraken: 6746
Crit: no crit (625)
Volkraken: 1901
Damage:
Pyroak: (6+9+3-7.5)*1.5=15.75
Volkraken: (6+9+3-4.5)*1.5=20.25
-12en
-2HP

PYROAK is TOX -1HP
CONKELDURR is trapped -4HP

TL;DR
AdTP9Id.png
-33HP -19EN
Y8a6Q3q.png
-51HP -8EN
~~
lslSLIw.png
-31HP -15EN
534.png
-34HP -20EN
=======
pyroak.png

Rock Head/Shell Armor/Chlorophyll
62/46
4[5]/4[5]/3[4]/3[4]/52[65]
Status: RAGE (1a), TOX (2DPA)
volkraken.png

Analytic/Infiltrator/Pressure
59/92
1/3/5/4/110
Status: OK!
//VS//
fidgit.png
#FSash
Persistent/Vital Spirit/Prankster
69/85
3/4/3/3/105
Status: OK!
conkeldurr.gif
#Life
Insomnia
63/61
6/3/1/3/45
Status: Worry Seed (3a)

PTPlatinum Orders
Fort Colorcastle Orders
I Toon!
 
I'm going to need to take an extended break from ASB. Not to go into specifics, but my mental health is worsening and ordering/reffing is feeling more like a chore than a fun passtime.

I'm going to put up all of my current battles/reffings for forefit/subreffing, respectively. Sorry guys, I just don't have it in me to keep up with my ASB responsibilities at the moment. However, I would like to keep my spot in the Generation VII tournament and my place in the gym queue, if possible. Thank you for understanding.

Sorry again, and I'll hopefully be back in a few weeks, but I can't make any guarantees at the moment.

Fort Colorcastle your choice if you want to continue this or wait for his return
 
Back
Top