Thundurus (QC 3/3) (GP 2/2)

Laga

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PARALYZE ALL

[Overview]
  • Prankster is a godsend with T-Wave
  • Good offenses
  • Fills two roles with one set - T-Wave support + Special Attacker

[SET]
name: Offensive Thundy
move 1: Thunder Wave
move 2: Thunderbolt
move 3: HIdden Power Ice / Hidden Power Flying
move 4: Protect / Taunt
item: Electric Gem / Focus Sash
nature: Timid
evs: 252 SpA / 252 Spe / 4 HP

[SET COMMENTS]
  • Thunderbolt main STAB
  • Thunder Wave is good for fast paced teams, and helps deal with fast threats.
  • HP Flying for additional STAB + ok coverage.
  • HP Ice has a little bit better overall coverage, but misses out on STAB and fuk Hitmontop.
  • Protect is usually the preffered option due to it's frailty, Taunt is good for Trick Room.
  • Electric Gem is powerful, Sash let's you survive things.

[ADDITIONAL COMMENTS]
  • EVs are to optimize Thundurus' speed and attacking power.
  • Could try out Yache Berry / Charti Berry for surviving hits through weather
  • Flying Gem helps OHKO Hitmontop and Ludicolo.
  • Likes Fighting-type teammates that dispose of Tyranitar and work well against Hail.
  • Pokemon who have a hard time dealing with rain, like Heatran and Landorus-T.
Any bulky offensive pokemon loves Thunder Wave support

[SET]
name: PARALYZE ALL (Bulky Support)
move 1: Thunder Wave
move 2: Taunt
move 3: Thunderbolt
move 4: Hidden Power Ice / Hidden Power Flying
item: Sitrus Berry
nature: Calm
evs: 192 HP / 78 SpA / 220 SpD / 20 Spe

[SET COMMENTS]
  • Works wonders for Bulky Offense teams (because Thunder Wave everything).
  • Taunt is for shutting down other support mons, especially Trick Room setters.
  • Thunderbolt is obligatory STAB move, hits Water types hard (helping semi-counter Rain).
  • Hidden Power Ice is usually the better option, since Hidden Power Flying won't be hitting it's greatest problems (ground types) very hard without significant investment.
  • Sitrus Berry is for allowing Thundurus to stay as healthy as possible and paralyze as many mons as possible.
  • Often gets to paralyze half the opponents team, due to it's bulk + Prankster T-Wave.
[ADDITIONAL COMMENTS]

  • EV spread does a plethora of things; surives Tyranitar's Rock Slide + Sand Damage (therefore any popular Rock Slide), lives Gem DM from Latios, outspeeds positive max speed base 70s (breloom) and dumps the rest into SpA to hit things harder
  • Role Play is an option for winning weather wars / spamming more Intimidate.
  • Mental Herb has potential to deal with faster Thundurus carrying Taunt / Taunt in general, but Sitrus Berry is usually better.
  • Teammates that deal well with fast Ground types and Tyranitar are good at helping Thundurus. Mamoswine, Weavile with Low Kick and supportive Hitmontop all work nicely alongside Thundurus.
  • Any pokemon that fits the title "Bulky Offensive" loves Thunder Wave support, and therefore Thundurus.
[Other options]
  • Swagger (risky)... *shiver*
  • Disharge spam
  • Grass Knot for Gastro
  • Rain Dance + Thunder if used on a Rain team for extra power and support.

[Checks and Counters]
  • Blizzspam
  • Tyranitar
  • Gastrodon (bar random Grass Knot)
  • fast Ground types.


[Overview]

<p>Out of the few Ubers that dropped into the metagame in the shift from Singles to Doubles, Thundurus truly stands out as one of the most effective. With its godsend of an ability in Prankster and access to Thunder Wave, it can spread paralysis extremely effectively, making it an extremely huge pain for fast-paced teams to face. With Thunder Waves being thrown all over the place, bulky offense also gets a chance to plow through the paralyzed opposition. Besides being able to paralyze as many Pokemon as possible, Thundurus itself has a neat base Special Attack of 125, allowing it to deal solid damage with its STAB Thunderbolt and coverage move of choice. The ability to fill two roles with a single moveset is something that Thundurus does very effectively, and any team should be prepared to take on both Prankster Thunder Wave and strong BoltBeam coverage.</p>

[SET]
name: Offensive Support
move 1: Thunder Wave
move 2: Thunderbolt
move 3: Hidden Power Ice / Hidden Power Flying
move 4: Protect / Taunt / Substitute
item: Electric Gem
ability: Prankster
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>A well-played Thundurus can be a nightmare for any team, spreading paralysis and dealing massive damage to a good handful of Pokemon. This set is a supportive attacker and is very effective for offensive teams that need Speed control. The combination of Prankster and Thunder Wave lets Thundurus paralyze at least one Pokemon guaranteed, provided your opponent doesn't outplay you with smart use of Protect. Getting one Pokemon paralyzed usually doesn't happen in Thundurus's case, because it more often than not gets to paralyze or damage at least two or three. Thunder Wave is a move that you should always use on Thundurus, as it allows for top-notch Speed control. Thunderbolt is Thundurus's main STAB move, and if you are using an Electric Gem, it can OHKO anything in the tier weak to it. The choice of which Hidden Power you want is up to personal preference. Hidden Power Ice has better coverage alongside Thunderbolt and also doesn't hurt Thundurus's IVs too much. Hidden Power Flying provides an extra STAB move with decent coverage, but it requires dropping your Speed one point, a huge bummer if you wanted to outspeed that opposing Tornadus. Protect is the safest option for the final moveslot, considering that it is a massive staple in Doubles, and it provides Thundurus with a way to keep itself safe while its partner takes out one of its counters. Taunt can prove effective if your team is weak to Trick Room and to generally limit Pokemon like Cresselia and bulky Whimsicott in pulling off their shenanigans. Substitute can be used as a psuedo-Protect with Prankster taken into account, and if you manage to set up a free one, Thundurus will become a huge threat to any team.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread allows Thundurus to fulfill the role of a fast special attacker as well as it can. Full Speed invesment helps it outspeed many relevant threats such as Terrakion, Latios, Garchomp, Infernape, and Manaphy, allowing it do a good chunk of damage to them all and even OHKO a few of them. Electric Gem is preferred on weatherless and chip damage weather teams, as Focus Sash is useless in Sandstorm and Hail, but if you are running a Sunny Day or Rain Dance team, a Focus Sash will help Thundurus survive a single hit, which is often useful for paralyzing as much of the opposition and acting as a glass cannon at the same time. You could also run Flying Gem in tandem with Hidden Power Flying, as that would enable Thundurus to OHKO Hitmontop and Ludicolo. Because Thundurus is weak to Blizzard and Rock Slide, Yache Berry and Charti Berry are also viable options, albeit more situational than Electric Gem and Focus Sash.</p>

<p>This specific Thundurus fits teams that like to utilize Speed control as much as possible yet still need some offensive presence. Bulky offensive Pokemon such as Heatran, Kyurem-B, Metagross, and Landorus-T all love Thunder Wave support, and Thundurus is the man for the job. If you want to let Thundurus shine as much as possible, it's a good idea to pair it with a Hitmontop or Infernape, due to Fake Out giving it more room to spread paralysis and their STAB Close Combats taking care of Thundurus's worst nightmare, Tyranitar. Hitmontop also appreciates Thunder Wave support, as it now gets to outspeed most opponents and hit hard with a Fighting Gem-boosted Close Combat. Hitmontop can also shield Thundurus from its huge weaknesses to Rock Slide and Blizzard with the use of Wide Guard.</p>

[SET]
name: Bulky Support
move 1: Thunder Wave
move 2: Taunt
move 3: Thunderbolt
move 4: Hidden Power Ice / Hidden Power Flying
item: Sitrus Berry
ability: Prankster
nature: Calm
evs: 192 HP / 78 SpA / 220 SpD / 20 Spe

[SET COMMENTS]

<p>This set aims to disrupt as much as it can through using Taunt and Thunder Wave, and does so to great effect with its bulk. The combination of said moves will allow Thundurus to counter both fast-paced teams and Trick Room teams. It can work wonders for your average bulky, offensive team, paralyzing as many Pokemon as it can before going down. Thunderbolt and Hidden Power Ice are usually the preferred attacking moves, as without Hidden Power Ice, Thundurus cannot hit Ground-types for much damage and they are the only thing standing in the way of it paralyzing entire teams. Hidden Power Flying is of course an option for STAB damage, but missing out on Ground-types is a real bummer. Sitrus Berry is the main item, as Thundurus takes on the supportive role of a disruptor here, and Sitrus Berry helps it stick around to paralyze more Pokemon.</p>

[ADDITIONAL COMMENTS]

<p>Like those used on most other specially defensive Pokemon neutral to Dragon-type attacks, the EVs allow Thundurus to survive a Dragon Gem-boosted Draco Meteor from Timid Latios 100% of the time. On the physical side, Thundurus is guaranteed to survive Adamant Tyranitar's Rock Slide + sand damage and therefore also Terrakion's, letting it catch these usual counters off guard. The 20 Speed EVs are to outspeed Jolly max Speed base 70s, letting Thundurus catch Breloom in particular with a Hidden Power of choice. An added bonus is outspeeding neutral max Speed base 80s such as Mamoswine and Chandelure. Some moves you could try out on this set include Role Play to either spam a lot of Intimidate or reactivate your weather, Swagger to be an annoying person who chooses to rely on hax, and Rain Dance. Rain Dance would work similar to Role Play + Drizzle, but it is a bit more reliable, as it doesn't force you to have your Politoed in the team spot beside Thundurus.</p>

<p>When looking for teammates to accompany bulky Thundurus, you should pick a lot of different bulky attackers, as those Pokemon really appreciate consistent Thunder Wave support. Pokemon with awkward base Speeds between 60 and 80 now find themselves outspeeding even the fastest threats in the Doubles metagame due to Thunder Wave slowing down their opponents by 75%. Other than that, if you pack a Breloom or other Fighting-type, you will be able to fight, pun intended, your way through the Ice- and Rock-type Pokemon that threaten Thundurus.</p>

[Other Options]

<p>There are not many things that you should consider trying with Thundurus unless you have some good teambuilding skills. For STAB moves, the only really viable ones to try out are Thunder and Discharge; Thunder requires rain support, and Discharge requires teammates immune to it but could perform well in a core with Garchomp's Earthquake, though because spread moves are weakened, it won't be doing enough damage most of the time. For coverage moves, there are two that stand out: Grass Knot and Focus Blast. Grass Knot could prove very useful to hit Gastrodon and the rare Swampert, and Focus Blast does major damage to non-Chople Berry Tyranitar. That said, these moves are all situational and not nearly as reliable as Thundurus's main moves.</p>

[Checks and Counters]

<p>The best way to counter Thundurus is by either using slow, bulky Rock-type Pokemon such as Tyranitar and Rhyperior, as they can easily stomach anything thrown at them and OHKO back with STAB Rock Slide, or by using Ground-types that can take Hidden Power Ice such as Excadrill and Yache Berry Landorus-T.</p>

<p>Another way to deal with Thundurus is to lure in Thunder Waves and play around them with smart switching and Protecting. Thundurus also hates facing Lum Berry Pokemon, as they force it to waste a turn burning their Berrys. Lightningrod is another thorn in the side of Thundurus's paralysis spree, as it will redirect the Thunder Wave and gain the user a free boost. You can also limit its use by using Safeguard, as it will prevent Thundurus from paralyzing anything.</p>
 
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Im on the road now but bulky should def be the first set. Theoffensive set should be modest and sub slashed in w protect. Ill write more when i get back
 
I might quickly add in that Flying Gem is a viable choice on the offensive set as well. Probably a bit late for that, though.
 

Joim

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I might quickly add in that Flying Gem is a viable choice on the offensive set as well. Probably a bit late for that, though.
What for? Also it's never late. A tad late after third QC check, but even an uploaded analysis can be updated to fix a mistake / improve it.
 
What for? Also it's never late. A tad late after third QC check, but even an uploaded analysis can be updated to fix a mistake / improve it.
252 SpA Flying Gem Thundurus Hidden Power Flying vs. 0 HP / 4 SpD Ludicolo: 332-392 (110.29 - 130.23%) -- guaranteed OHKO
252 SpA Flying Gem Thundurus Hidden Power Flying vs. 252 HP / 4 SpD Hitmontop: 306-362 (100.65 - 119.07%) -- guaranteed OHKO

Probably a few more examples (Volcarona, etc), but the OHKO on Top that Electric Gem TBolt only scores 12.5% of the time is reason enough imo.
 

Joim

Pixels matter
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I guess that's good enough to deserve an AC mention, yes. Add it, Laga, on the write-up.
 
ok so this is how i think the offensive set should be:

name: Offensive Thundy
move 1: Thunder Wave
move 2: Thunderbolt
move 3: HIdden Power Ice / Hidden Power Flying
move 4: Substitute / Protect / Taunt
item: Electric Gem / Flying Gem
nature: Modest
evs: 104 HP / 224 SpA / 4 SpD / 178 Spe

an alt spread for hp flying is 104 HP / 224 SpA / 182 Spe with 30 speed ivs for hidden power flying. this spread ohko's targets like hitmontop and politoed with the respective gem (or helping hand boost), can create 4 substitutes and outspeed modest thund-t and modest/adamant landude. a little is invested in bulk for ease of twave spam, as well as being able to take a rock slide from terrakion and tyranitar designed to live metagross meteor mashes (or jolly ttar). if you really want sash thund, probably put that in ac and mention how bad an idea it is to run it with substitute.

for future reference anything not immune to sand probably sucks with a focus sash
 
I'd mention that Taunt can help against slower paced teams as well in the Overview. I also disagree with Protect being the first slash on Offensive Thundurus; Taunt is probably better since you won't get screwed over by Trick Room and I would switch those two. I also think Hidden Power [Flying] should be dropped from the Bulky Support set (also drop the PARALYZE ALL name, its pretty meh), as without heavy investment it doesn't hit hard enough, and Hidden Power [Ice] will always be better. Finally, Safeguard is probably worth a mention in Checks & Counters, as Thundurus (the bulky set in particular) will be dead weight if you can't paralyze everything. Anyways, it looks nice, I'm going to approve you since you have been waiting a long time (plz don't murder me Joim). In case you were wondering, yes, there are a lot of errors in there (and you should pay attention to lucariojr's post btw, Sash is lame on Offensive Thundurus, etc, etc):

QC APPROVAL 3/3
 

GatoDelFuego

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REMOVE CHANGE COMMENTS

[Overview]

<p>Out of the few ubers that dropped into the metagame through the shift from Singles to Doubles, Thundurus truly stands out as one of the most effective of the falling batch. With its godsend of an ability in Prankster and access to Thunder Wave, it can spread paralysis extremely effectively; an extremely huge pain for fast-paced teams to face. With Thunder Waves being thrown all over the place, bulky offense also gets a chance to plow through the paralyzed opposition. Even after having paralyzed as many Pokemon as possible, Thundurus itself has a neat base Special Attack stat of 125, allowing it to deal solid damage with its STAB Thunderbolt and coverage move of choice. The ability to fill two roles with a single moveset is something that Thundurus does very effectively, and any team should be prepared to take on both Prankster Thunder Wave and strong BoltBeam coverage.</p>

[SET]
name: Offensive Support
move 1: Thunder Wave
move 2: Thunderbolt
move 3: Hidden Power Ice / Hidden Power Flying
move 4: Protect / Taunt / Substitute
item: Electric Gem
nature: Timid
evs: 252 SpA / 252 Spe / 4 HP

[SET COMMENTS]

<p>A well-played Thundurus can be a nightmare for any team, spreading paralysis and dealing massive damage to a good handful of Pokemon; especially since it can do both with the same set. This set is a supportive attacker, and is very effective for offensive teams that need speed control. The combination of Prankster and Thunder Wave will let you paralyze at least one Pokemon guaranteed, provided your opponent doesn't outplay you with smart use of Protect. Getting one Pokemon paralyzed usually doesn't happen in Thundurus's case, because it more often than not gets to paralyze or damage at least two or three Pokemon. Thunder Wave is a move that you shouldn't ever not see should always use on Thundurus, as it allows for top-notch speed control. Thunderbolt is its main STAB move, and if you are using an Electric Gem, it can OHKO anything in the tier weak to it. The choice of which Hidden Power you want is up to personal preference. Hidden Power Ice has better coverage alongside Thunderbolt, and also doesn't hurt your IVs too much, and Hidden Power Flying will provide an extra STAB move with decent coverage, whilst dropping your Speed one point; a huge bummer if you wanted to outspeed that opposing Tornadus. Protect is the safest option for the final moveslot, allowing your partner to potentially fire off speed control What does this even mean? I can't see too much point for saying it. Just say something that protect is a massive staple in doubles. or make room by KOing a counter to Thundurus whilst Thundurus itself sits safe behind a Protect. Taunt can prove effective if your team is weak to Trick Room, and to generally limit Pokemon like Cresselia and bulky Whimsicott in pulling off their shenanigans. Substitute can be used as both a psuedo-Protect with Prankster taken into account, and if you manage to set up a free Substitute, Thundurus will have become a huge threat to any team.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread will allow Thundurus to fulfill the role of a fast special attacker as well as it can; full Speed investment sets Thundurus at a comfortable Speed stat of 353. This will help outspeed many relevant threats such as Terrakion, Latios, Garchomp, Infernape, and Manaphy, allowing it do a good chunk of damage to them all, and even OHKO a few of them. Electric Gem is preferred on weatherless or chip damage weather teams, as Focus Sash is useless in Sandstorm or Hail, but if you are running a Sunny Day or Rain Dance team, a Focus Sash will help it survive a single hit, often useful to paralyze as much of the opposition whilst acting as a glass cannon at the same time. You could also run Flying Gem in tandem with Hidden Power Flying, as that would be able to OHKO Hitmontop and Ludicolo. Since it Thundurus is weak to Blizzard and Rock Slide, Yache Berry or Charti Berry are also viable options, albeit more situational than Electric Gem or Focus Sash.</p>
Add space
<p>This specific Thundurus fits teams that like to utilize speed control as well as possible, yet still need some offensive presence. Bulky offensive Pokemon such as Heatran, Kyurem-B, Metagross, (AC) and Landorus-T all love Thunder Wave support, and Thundurus is the man for the job. If you want to let Thundurus shine as much as possible, it's a good idea to pair it with a Hitmontop or Infernape, due to Fake Out giving it more room to spread paralysis, and their STAB Close Combats will take care of Thundurus's worst nightmare, (AC) Tyranitar. Hitmontop also appreciates Thunder Wave support, since as it now gets to outspeed most opponents and hit hard with a Fighting Gem-boosted Close Combat. Hitmontop can also shield Thundurus from its huge problems in Rock Slide and Blizzard with the use of Wide Guard.</p>

[SET]
name: Bulky Support
move 1: Thunder Wave
move 2: Taunt
move 3: Thunderbolt
move 4: Hidden Power Ice / Hidden Power Flying
item: Sitrus Berry
nature: Calm
evs: 192 HP / 78 SpA / 220 SpD / 20 Spe

[SET COMMENTS]

<p>This set takes a quite different approach to using Thundurus in Doubles. It aims to disrupt as much as it can through using Taunt and Thunder Wave, and does so to great effect with its newfound bulk. The combination of said moves will allow you to both counter fast-paced teams and Trick Room teams respectively. It can work wonders for your average bulky, offensive Goodstuff team, as it can aim to paralyze as many Pokemon as it can before going down. Thunderbolt and Hidden Power Ice are usually the preferred attacking moves, as without Hidden Power Ice, you cannot hit Ground-types for much damage, and they are the only thing standing in your way of paralyzing entire teams. Hidden Power Flying is of course an option too for STAB damage, but missing out on Ground-types is a real bummer. Sitrus Berry is now the main item, as Thundurus now takes the more supportive role of a disruptor, and Sitrus Berry helps him it stick around to paralyze more Pokemon.</p>

[ADDITIONAL COMMENTS]

<p>Like every other specially defensive Pokemon neutral to Dragon-type attacks, the EVs allow Thundurus to survive a Dragon Gem-boosted Draco Meteor from Timid Latios 100% of the time. On the physical side of the spectrum, Thundurus is guaranteed to survive Adamant Tyranitar's Rock Slide + sand damage, and therefore also Terrakion's, letting it catch these usual counters off guard. The 20 Speed EVs are to outspeed Jolly max Speed base 70s, catching Breloom with a Hidden Power of choice. An added bonus is outspeed neutral max Speed base 80s such as Mamoswine and Chandelure. Some moves you could try out on this set include Role Play, to either spam a lot of Intimidate or reactivate your weather, Swagger, to be an annoying person who chooses to rely on hax, and Rain Dance. Rain Dance would work similar to Role Play + Drizzle teammate, but is a bit more reliable, since as it doesn't force you to have your Politoed in the team spot beside you.</p>

<p>When looking for teammates to accompany bulky Thundurus, you should pick a lot of different bulky attackers, as those Pokemon really appreciate the consistent Thunder Wave support. Pokemon with awkward base Speeds stats between 60 and 80 now find themselves outspeeding even the fastest threats in the Doubles metagame, due to Thunder Wave effectively slowing down their opponents by 75% of their regular Speed stat. Other than that, if you pack a Breloom or other Fighting type, you will be able to fight, pun intended, your way through the threatening Ice- and Rock-type Pokemon to death.</p>

[Other Options]

<p>There are not many things that Thundurus could consider trying unless you have some good teambuilding skills. For STAB moves, the only really viable moves to try out are Thunder and Discharge; Thunder requires rain support, (RC) and Discharge requires teammates immune to it, but could perform well in a DisQuake core with something like Garchomp, but since because spread moves are weakened, it won't be doing enough damage most of the time. For coverage moves, there are two that stand out: , those being Grass Knot and Focus Blast. Grass Knot could prove very useful to hit Gastrodon and the rare Swampert, while Focus Blast, on the other hand, would do major damage to non-Chople Berry Tyranitar. That said, these moves are all situational, and not nearly as reliable as Thundurus's main moves.</p>

[Checks and Counters]

<p>The best way to counter Thundurus is by either using slow, bulky Rock-type Pokemon such as Tyranitar or Rhyperior, as they can easily stomach anything thrown at them and OHKO back with STAB Rock Slide, or by using Ground-types that can take Hidden Power Ice such as Excadrill or Yache Berry Landorus-T.</p>

<p>Another way to deal with Thundurus, (RC) is to lure in Thunder Waves, (RC) and play around them with smart switching and Protecting. Thundurus also hates facing Lum Berry Pokemon, as paralysis is cured by the Lum Berry, leaving the Pokemon unharmed and a turn wasted on burning a Berry. Lightningrod is another thorn in the side of Thundurus's paralysis spree, as it will redirect the Thunder Wave and gain a free boost. You can also limit its use by using Safeguard, since as it will prevent Thundurus from paralyzing everything.</p>


[gp]1/2[/gp]

There were plenty of...basic errors here. I'd strongly recommend looking through the spelling & grammar standards again.
 
Last edited:

Laga

Forever Grande
is a Community Contributor Alumnusis a Tiering Contributor Alumnus
changed to fit GP check (sorry about my horrible english grammar :x), and listed ability: Prankster on both sets. This is ready for a second GP check :)
 
GP check. Good job on writing this.
Additions in Blue
Subtractions in Red
Comments in Purple
[Overview]

<p>Out of the few ubers Ubers that dropped into the metagame through in the shift from Singles to Doubles, Thundurus truly stands out as one of the most effective of the falling batch. With its godsend of an ability in Prankster and access to Thunder Wave, it can spread paralysis extremely effectively; (change to comma) making it an extremely huge pain for fast-paced teams to face. With Thunder Waves being thrown all over the place, bulky offense also gets a chance to plow through the paralyzed opposition. Even after having paralyzed Besides being able to paralyze as many Pokemon as possible, Thundurus itself has a neat base Special Attack of 125, allowing it to deal solid damage with its STAB Thunderbolt and coverage move of choice. The ability to fill two roles with a single moveset is something that Thundurus does very effectively, and any team should be prepared to take on both Prankster Thunder Wave and strong BoltBeam coverage.</p>

[SET]
name: Offensive Support
move 1: Thunder Wave
move 2: Thunderbolt
move 3: Hidden Power Ice / Hidden Power Flying
move 4: Protect / Taunt / Substitute
item: Electric Gem
ability: Prankster
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe / 4 HP

[SET COMMENTS]

<p>A well-played Thundurus can be a nightmare for any team, spreading paralysis and dealing massive damage to a good handful of Pokemon; especially since it can do both with the same set. This set is a supportive attacker, (remove comma) and is very effective for offensive teams that need speed Speed control. The combination of Prankster and Thunder Wave will let you lets Thundurus paralyze at least one Pokemon guaranteed, provided your opponent doesn't outplay you with smart use of Protect. Getting one Pokemon paralyzed usually doesn't happen in Thundurus's case, because it more often than not gets to paralyze or damage at least two or three Pokemon. Thunder Wave is a move that you should always use on Thundurus, as it allows for top-notch speed Speed control. Thunderbolt is its Thundurus's main STAB move, and if you are using an Electric Gem, it can OHKO anything in the tier weak to it. The choice of which Hidden Power you want is up to personal preference. Hidden Power Ice has better coverage alongside Thunderbolt, (remove comma) and also doesn't hurt your Thundurus's IVs too much, (start new sentence) and Hidden Power Flying will provide provides an extra STAB move with decent coverage, whilst but it requires dropping your Speed one point; (change to comma) a huge bummer if you wanted to outspeed that opposing Tornadus. Protect is the safest option for the final moveslot, (remove comma) considering that Protect it is a massive staple to make room by KOing a counter to Thundurus whilst Thundurus itself sits safe behind a Protect in Doubles, and it provides Thundurus with a way to keep itself safe while its partner takes out one of its counters. Taunt can prove effective if your team is weak to Trick Room, (remove comma) and to generally limit Pokemon like Cresselia and bulky Whimsicott in pulling off their shenanigans. Substitute can be used as both a psuedo-Protect with Prankster taken into account, and if you manage to set up a free Substitute one, Thundurus will have become a huge threat to any team.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread will allow allows Thundurus to fulfill the role of a fast special attacker as well as it can; full Speed investment sets Thundurus at a comfortable Speed stat of 353 (max stats are visible in the header above the analysis). This will help Full Speed invesment helps it outspeed many relevant threats such as Terrakion, Latios, Garchomp, Infernape, and Manaphy, allowing it do a good chunk of damage to them all, (remove comma) and even OHKO a few of them. Electric Gem is preferred on weatherless or and chip damage weather teams, as Focus Sash is useless in Sandstorm or and Hail, but if you are running a Sunny Day or Rain Dance team, a Focus Sash will help it Thundurus survive a single hit, which is often useful to paralyze for paralyzing as much of the opposition whilst and acting as a glass cannon at the same time. You could also run Flying Gem in tandem with Hidden Power Flying, as that would be able enable Thundurus to OHKO Hitmontop and Ludicolo. Since Because Thundurus is weak to Blizzard and Rock Slide, Yache Berry or and Charti Berry are also viable options, albeit more situational than Electric Gem or and Focus Sash.</p>

<p>This specific Thundurus fits teams that like to utilize speed Speed control as well much (if I'm misinterpretting what you're saying here and changing well to much here changes your meaning, then don't make this change) as possible, (remove comma) yet still need some offensive presence. Bulky offensive Pokemon such as Heatran, Kyurem-B, Metagross, and Landorus-T all love Thunder Wave support, and Thundurus is the man for the job. If you want to let Thundurus shine as much as possible, it's a good idea to pair it with a Hitmontop or Infernape, due to Fake Out giving it more room to spread paralysis, (remove comma) and their STAB Close Combats will take taking care of Thundurus's worst nightmare, Tyranitar. Hitmontop also appreciates Thunder Wave support, as it now gets to outspeed most opponents and hit hard with a Fighting Gem-boosted Close Combat. Hitmontop can also shield Thundurus from its huge problems in weaknesses to Rock Slide and Blizzard with the use of Wide Guard.</p>

[SET]
name: Bulky Support
move 1: Thunder Wave
move 2: Taunt
move 3: Thunderbolt
move 4: Hidden Power Ice / Hidden Power Flying
item: Sitrus Berry
ability: Prankster
nature: Calm
evs: 192 HP / 78 SpA / 220 SpD / 20 Spe

[SET COMMENTS]

<p>This set takes a quite different approach to using Thundurus in Doubles. It aims to disrupt as much as it can through using Taunt and Thunder Wave, and does so to great effect with its newfound (you can replace this with a different adjective but sets are supposed to be independent from each other in case the order gets shifted or one gets removed in the future) bulk. The combination of said moves will allow you Thundurus to both counter both fast-paced teams and Trick Room teams respectively. It can work wonders for your average bulky, offensive team, as it can aim to paralyze paralyzing as many Pokemon as it can before going down. Thunderbolt and Hidden Power Ice are usually the preferred attacking moves, as without Hidden Power Ice, you Thundurus cannot hit Ground-types for much damage, (remove comma) and they are the only thing standing in your the way of it paralyzing entire teams. Hidden Power Flying is of course an option for STAB damage, but missing out on Ground-types is a real bummer. Sitrus Berry is now the main item, as Thundurus now takes on the more supportive role of a disruptor here, and Sitrus Berry helps it stick around to paralyze more Pokemon.</p>

[ADDITIONAL COMMENTS]

<p>Like every those used on most other specially defensive Pokemon neutral to Dragon-type attacks, the EVs allow Thundurus to survive a Dragon Gem-boosted Draco Meteor from Timid Latios 100% of the time. On the physical side, Thundurus is guaranteed to survive Adamant Tyranitar's Rock Slide + sand damage, (remove comma) and therefore also Terrakion's, letting it catch these usual counters off guard. The 20 Speed EVs are to outspeed Jolly max Speed base 70s, catching letting Thundurus catch Breloom in particular with a Hidden Power of choice. An added bonus is outspeeding neutral max Speed base 80s such as Mamoswine and Chandelure. Some moves you could try out on this set include Role Play, (remove comma) to either spam a lot of Intimidate or reactivate your weather, Swagger, (remove comma) to be an annoying person who chooses to rely on hax, and Rain Dance. Rain Dance would work similar to Role Play + Drizzle teammate, but it is a bit more reliable, as it doesn't force you to have your Politoed in the team spot beside you Thundurus.</p>

<p>When looking for teammates to accompany bulky Thundurus, you should pick a lot of different bulky attackers, as those Pokemon really appreciate the consistent Thunder Wave support. Pokemon with awkward base Speeds between 60 and 80 now find themselves outspeeding even the fastest threats in the Doubles metagame, (remove comma) due to Thunder Wave effectively slowing down their opponents by 75% of their regular Speed. Other than that, if you pack a Breloom or other Fighting type Fighting-type, you will be able to fight, pun intended, your way through the threatening Ice- and Rock-type Pokemon that threaten Thundurus.</p>

[Other Options]

<p>There are not many things that Thundurus could you should consider trying with Thundurus unless you have some good teambuilding skills. For STAB moves, the only really viable moves ones to try out are Thunder and Discharge; Thunder requires rain support (add comma) and Discharge requires teammates immune to it, (remove comma) but could perform well in a DisQuake core with Garchomp Garchomp's Earthquake, but though because spread moves are weakened, it won't be doing enough damage most of the time. For coverage moves, there are two that stand out: Grass Knot and Focus Blast. Grass Knot could prove very useful to hit Gastrodon and the rare Swampert, while and Focus Blast would do does major damage to non-Chople Berry Tyranitar. That said, these moves are all situational, (remove comma) and not nearly as reliable as Thundurus's main moves.</p>

[Checks and Counters]

<p>The best way to counter Thundurus is by either using slow, bulky Rock-type Pokemon such as Tyranitar or and Rhyperior, as they can easily stomach anything thrown at them and OHKO back with STAB Rock Slide, or by using Ground-types that can take Hidden Power Ice such as Excadrill or and Yache Berry Landorus-T.</p>

<p>Another way to deal with Thundurus is to lure in Thunder Waves and play around them with smart switching and Protecting. Thundurus also hates facing Lum Berry Pokemon, as paralysis is cured by the Lum Berry, leaving the Pokemon unharmed and a turn wasted on they force it to waste a turn burning a Berry their Berrys. Lightningrod is another thorn in the side of Thundurus's paralysis spree, as it will redirect the Thunder Wave and gain the user a free boost. You can also limit its use by using Safeguard, as it will prevent Thundurus from paralyzing everything anything.</p>


GP: 2/2
 

Laga

Forever Grande
is a Community Contributor Alumnusis a Tiering Contributor Alumnus
Alright, this analysis is now finished, as I have updated following the second GP check.

Ready for uploading :]
 

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