CaptainDaimyo
500,000 USD for a 0.1 square meter room in Dubai
[SET]
Thundurus-Therian (M) @ Electrium Z
Name: Electrium Z (Flying)
Ability: Volt Absorb
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Timid Nature
- Thunderbolt
- Hidden Power Ice
- Grass Knot
- Agility
[SET COMMENTS]
Thundurus-T makes for a potential setup sweeper on Flying teams thanks to its access to Agility, high Special Attack stat, and great coverage. Hidden Power Ice forms a great BoltBeam combination with Thunderbolt, threatening Ground-types such as the Landorus formes, Gliscor, and Garchomp, with the removal of the former two allowing it to sweep Flying teams late-game. Grass Knot handles certain Ground-types better than Hidden Power Ice such as Great Tusk, Gastrodon, and physically defensive Ting-Lu. Agility allows Thundurus-T to outspeed and threaten normally faster threats such as Iron Valiant, Enamorus, and rain-boosted Mega Swampert. Gigavolt Havoc allows Thundurus-T to immediately remove bulky threats such as Rotom-W, Hatterene, and Mega Gallade, as well as hindrances to its sweep like specially defensive Celesteela, Toxapex, and Ogerpon-W. Gliscor and Landorus make for great partners, as they alleviate pressure from Thundurus-T and cover the Electric matchup as well as set up entry hazards. Additionally, Gliscor provides pivoting via U-turn and removes items such as Heavy-Duty Boots from Dragonite and Zapdos so Thundurus-T has an easier time against them, while Landorus's coverage allows it to cover threats such as Mega Charizard X, Tyranitar, and Tapu Bulu. Entry hazard removal in Corviknight and Mantine is appreciated by Thundurus-T due to its vulnerability to Stealth Rock. Additionally, Corviknight along with Celesteela handle Fairy- and Rock-types for it like Tapu Bulu, Mega Diancie, and Iron Boulder. Early-game wallbreakers such as Tornadus-T and Mega Charizard Y complement Thundurus-T, as they remove walls that Thundurus-T struggles with such as Mega Venusaur and Ferrothorn. In return, they appreciate Thundurus-T's Electric immunity. Choice Scarf Enamorus provides great speed control, with it potentially being able to sweep through Dragon and Dark teams without a proper answer to it; and it also provides Healing Wish support to potentially re-enable a sweep from Thundurus-T. In return, it handles Steel-types for it like Corviknight and Mega Scizor. Thundurus-T's ability to threaten walls such as Toxapex, Great Tusk, and Ting-Lu can also enable other sweepers like Dragonite, Mega Aerodactyl, and Galarian Moltres to start a sweep of their own.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/boomp.637295/
Grammar checked by:
GP1 URL
Thundurus-Therian (M) @ Electrium Z
Name: Electrium Z (Flying)
Ability: Volt Absorb
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Timid Nature
- Thunderbolt
- Hidden Power Ice
- Grass Knot
- Agility
[SET COMMENTS]
Thundurus-T makes for a potential setup sweeper on Flying teams thanks to its access to Agility, high Special Attack stat, and great coverage. Hidden Power Ice forms a great BoltBeam combination with Thunderbolt, threatening Ground-types such as the Landorus formes, Gliscor, and Garchomp, with the removal of the former two allowing it to sweep Flying teams late-game. Grass Knot handles certain Ground-types better than Hidden Power Ice such as Great Tusk, Gastrodon, and physically defensive Ting-Lu. Agility allows Thundurus-T to outspeed and threaten normally faster threats such as Iron Valiant, Enamorus, and rain-boosted Mega Swampert. Gigavolt Havoc allows Thundurus-T to immediately remove bulky threats such as Rotom-W, Hatterene, and Mega Gallade, as well as hindrances to its sweep like specially defensive Celesteela, Toxapex, and Ogerpon-W. Gliscor and Landorus make for great partners, as they alleviate pressure from Thundurus-T and cover the Electric matchup as well as set up entry hazards. Additionally, Gliscor provides pivoting via U-turn and removes items such as Heavy-Duty Boots from Dragonite and Zapdos so Thundurus-T has an easier time against them, while Landorus's coverage allows it to cover threats such as Mega Charizard X, Tyranitar, and Tapu Bulu. Entry hazard removal in Corviknight and Mantine is appreciated by Thundurus-T due to its vulnerability to Stealth Rock. Additionally, Corviknight along with Celesteela handle Fairy- and Rock-types for it like Tapu Bulu, Mega Diancie, and Iron Boulder. Early-game wallbreakers such as Tornadus-T and Mega Charizard Y complement Thundurus-T, as they remove walls that Thundurus-T struggles with such as Mega Venusaur and Ferrothorn. In return, they appreciate Thundurus-T's Electric immunity. Choice Scarf Enamorus provides great speed control, with it potentially being able to sweep through Dragon and Dark teams without a proper answer to it; and it also provides Healing Wish support to potentially re-enable a sweep from Thundurus-T. In return, it handles Steel-types for it like Corviknight and Mega Scizor. Thundurus-T's ability to threaten walls such as Toxapex, Great Tusk, and Ting-Lu can also enable other sweepers like Dragonite, Mega Aerodactyl, and Galarian Moltres to start a sweep of their own.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/boomp.637295/
Grammar checked by:
GP1 URL
Last edited: