Project Top 10 Titans of the 6th Gen RU Metagame (Some final revision before Sun & Moon; check post #216)

DO YOUR RESERVATION GDI

Pearl you are almost done with your reservation, tagging so you dont forget imo :V

Ideally the voting would start tomorrow but extension is my second name so yeah, let see how this evolves :)
It would be a shame if coba, cress, and reuni aren't up for voting. That being said I don't have the time to devote (or the knowledge) to write one of those up myself :(
 
Can we get this extended a little bit? While I don't know enough about cobalion, Cresselia, and Reuniclus, I'll finish up Durant and then take Sharpedo if Littlelucario doesn't get his done by the time I finish my Durant one.
 

MANNAT

Follow me on twitch!
is a Social Media Contributor Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
Nominating Sharpedo

upload_2016-10-2_23-21-0.png


What effect did [Pokemon] have on the metagame?

Sharpedo made offense nearly unplayable, with it slaughtering offensive teams with its combination of speed and power coupled with its amazing coverage, not to mention that psychic types and attacks became generally really poor choices as they gave Sharpedo a free chance to come in and clean up the game without necessitating a sack when it came in. Additionally, Shark forced teams to come up with bulky checks and counters that could tank hits from shark and KO it back that weren't used at all before like Poliwrath.

In what main roles was [Pokemon] used?

Sharpedo was a very powerful cleaner that was meant to only come in late game after its very few checks were weakened to a point where it could end the game barring hax. Its best set by far was the special cleaner set, but a physical one could be used if need be, although it was generally worse.

What caused it to have a significant impact?

Sharpedo has a phenomenal ability in Speed Boost that allowed it to outspeed every unboosted Pokemon in the tier after a Protect and absolutely bust through offense, great offensive typing in Water/Dark that gave it a resistance to several priority moves, and a solid 95 Special Attack coupled with a scary base 120 attack that made both physical and special set viable options coupled with solid coverage and STAB moves. Lastly, it formed a frightening core with Mega Abomasnow, pretty much leading to the dual suspect in which both ended up being banned.

How do/did you deal with this Pokemon in RU?

You really could only use very bulky Pokemon like Alomomola or Aromatisse to deal with Sharpedo while utilizing viable Pokemon, but you could also go for niche resists to its STAB moves like Poliwrath. Additionally, offense could try to lure Sharpedo by using priority, but Sharpedo's resistance to Sucker Punch, Aqua Jet, Bullet Punch, Ice Shard, and Shadow Sneak gave you very limited options of dealing with it while utilizing priority moves. You could also lure in Sharpedo by using damage resist berries on specific Pokemon that can OHKO it, but that would mean that they would have to use up an itemslot just for Sharpedo. However, the best way of dealing with Sharpedo was skillfully dodging its Hydro Pumps with the appropriate Pokemon.
 
Last edited:

MrAldo

Hey
is a Social Media Contributoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Dedicated Tournament Hostis a Site Content Manager Alumnusis a Forum Moderator Alumnus
Can we get this extended a little bit? While I don't know enough about cobalion, Cresselia, and Reuniclus, I'll finish up Durant and then take Sharpedo if Littlelucario doesn't get his done by the time I finish my Durant one.
Ok, an extension until October 5th in under effect.
 
Last edited:

EonX

Battle Soul
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus


Nominating: Cobalion AKA Battle Soul

What effect did Cobalion have on the metagame?

While Cobalion didn't have a major period of dominance like a top 5 caliber titan, such as Moltres, Reuniclus, or Gligar, it was a face of RU offense starting around Stage 3 of XY RU all the way through the end of its tenure in ORAS. Even before then, Cobalion was a solid Pokemon thanks to its ability to check the likes of Sharpedo, lead Omastar, and Tyrantrum with its primary set. Stage 3 is when Cobalion really started to take off as its support set rose as an all-purpose lead for many offensive teams due to its strong matchup against Omastar and Sharpedo, two of the biggest threats on offensive teams at the time; the former for its hazard stack ability and the latter for its cleaning potential. Cobalion was one of the big reasons that Omastar's reign as the best offensive hazard stacker in the tier was short-lived as it instantly gave up significant momentum to Cobalion offense due to the combination of Taunt + Volt Switch. It also forced many a Sharpedo to run Hydro Pump over Waterfall, as most did not want to give up Ice Beam coverage on Grasses and Gligar, since Cobalion was one of very few offensive Pokemon that was not 2HKOed by a STAB move. While Cobalion's SD set was significantly worse with Doublade in the tier, it became a top sweeper option once Doublade left the tier. During the brief period Cobalion was in RU and Slowking was not, SD Cobalion was easily the most annoying sweeper to deal with, and forced the usage of the likes of Musharna on fatter teams to hold it down. However, even during its late days in ORAS RU, Cobalion was doing one incredibly important thing for offense, even with most Sharpedo at this point running special sets due to RU's lack of special walls; checking Tyrantrum. Perhaps the biggest reason Tyrantrum was not a massive threat during the earlier ORAS days was Cobalion and its raw physical bulk / typing. Once Cobalion left, it was like flipping a switch. Offense has never been the same or nearly as viable since Cobalion left as the playstyle lost its best all-purpose Stealth Rock user and / or one of its most potent sweepers. Keep in mind that, by the end of its tenure in RU, quite a few people were calling for a Cobalion suspect test due to the state of the meta (remember, no Slowking in Cobalion's final days) but it moved up by usage before a decision to suspect it or not was ever made

In what main roles was Cobalion used?

As alluded to already, Cobalion's most consistent (and arguably best) role was as an all-purpose Stealth Rock user. While the support set was primarily used on offense, it could also work very well on bulky offense and balance teams due to its strong synergy with AV Slowking and SpDef Gligar. What made Cobalion's support set so splashable was its movepool, bulk, typing, and Speed. Every team needs Stealth Rock, and Cobalion was easily the best SR user to go to if you wanted a momentum builder. Taunt + Volt Switch had nearly unrivaled momentum building capabilities and Cobalion's typing, bulk, and Speed just sealed the deal. Base 108 Speed made it faster than most other leads, its Steel / Fighting typing in combination with its solid physical bulk allowed it to pivot into key physical attackers like Sharpedo and Tyrantrum, which is something offensive teams almost never have the luxury of. Doublade's departure is what really drove Cobalion usage up as that freed up the Swords Dance set to be an incredibly threatening sweeper. While it couldn't take physical hits as well as the support set, Cobalion still had incredible physical bulk for sweeper standards, and could still survive revenge killing attempts from the likes of Sharpedo, Tyrantrum, and Hitmonlee on most occasions if it was healthy enough. An often-overlooked set for Cobalion was its Calm Mind set. While it would never really sweep on its own, its ability to lure in and severely damage / KO typical Fighting-type checks, such as Doublade, Gligar, and Slowking. Because of this, Cobalion could be paired with other powerful Fighting-types, primarily Hitmonlee and Virizion, as it could significantly wear down their best checks and counters. While Virizion could obviously do something similar, its Grass-typing meant that Gligar and Slowking were much less likely to switch into it, meaning it couldn't fulfill this role as effectively as Cobalion could.

What caused it to have a significant impact?

Simply put, Cobalion's typing, bulk, Speed, and movepool helped to make it the amazing Pokemon it was. It stood as one of the key faces of RU offense from Stage 3 all the way through the end of its tenure in ORAS, and was seen on almost any team that wasn't stall-based. Major threats, such as Sharpedo and Tyrantrum either fell in usage or were forced to alter their sets to have more consistent performance due to Cobalion's support set alone. While it held some threats down, it made some other Pokemon, like AV Slowking, SpDef Gligar, and Scarf Moltres, even better due to its type synergy with those Pokemon. Doublade leaving in early ORAS allowed Cobalion's Swords Dance set to really shine and allowed it to have a major offensive impact. While bulky Psychic-types, such as Reuniclus and Cresselia were nothing new in RU at the time, the threat of SD Cobalion forced the use of at least one of these on nearly every bulky team after Doublade's departure. Once these Psychic-types were banned and Slowking made a brief stint in UU, SD Cobalion was easily one of the defining forces in the metagame. While revenge killing many sweepers is as simple as using a Scarf user or some faster Pokemon with strong neutral coverage, Cobalion's typing and raw physical bulk made it more complicated than just "revenge kill with faster Pokemon that has neutral coverage with a STAB move". Faster physical attackers often needed a super effective move in order to revenge kill Cobalion, and RU has historically been a tier with limited fast special attackers. Even then, it's not like Cobalion has terrible special bulk, especially considering its only special-based weakness is Fire. Perhaps the most telling tale of its impact on RU as a whole is the state of offense. Cobalion's departure was also the departure of RU offense as we knew it. Tyrantrum instantly surpressed the playstyle and offense in RU has never really been as good since Cobalion left.

How do/did you deal with this Pokemon in RU?

Cobalion's support set and SD set were easily held in check by most bulky Psychic-types. Slowking, Cresselia, and Reuniclus were all solid ways of keeping it from having a major impact on the battle. While they were in the tier, Gligar and Doublade were good answers to each respective set. Cobalion's support set couldn't build momentum easily against Gligar, although preventing a Defog could be somewhat annoying for the Gligar user as well. Doublade was a cold stop to any variant of SD Cobalion, although the support set could slowly chip away at it with predicted Volt Switches. Faster special attackers, such as Whimsicott, Scarf Moltres, LO Accelgor, and Scarf Delphox could revenge kill Cobalion, although it should be noted that none of them could reliably switch in and Whimsicott would need chip damage and / or CC SpDef drops. Dugtrio could revenge kill some variants of Cobalion, however it would have a difficult time with Shuca Berry and Magnet Rise variants of the SD set while it was incapable of OHKOing the support set without some prior damage or a CC defense drop. It should be noted that the Calm Mind set could turn the tables on some Cobalion checks. These include Gligar, Doublade, and non-AV Slowking. Calm Mind sets were also slightly harder to revenge kill reliably due to the Special Defense boosts and raw physical bulk, but the need of Life Orb for power and Focus Blast as its only special Fighting-type STAB option made CM Cobalion much less consistent as a sweeper.
 
Last edited:

phantom

Banned deucer.
I don't think Cresselia should be on there. It was only ever dominant for a brief period during the pandemonium of early ORAS where it could check like all the new broken megas and buffed mons. Outside of that, it's always been overshadowed or just kinda meh. Right before it moved up to UU, it wasn't particularity outstanding for instance. Dugtrio should be on there btw. Yantrio, ReunTrio, and now; Dugtrio has had a lot of peaks throughout the time its been in the tier and could maybe get a spot. Actual relevant Psychic that's been good since beta and lasted through ORAS:



Nominating: Reuniclus

What effect did Reuniclus have on the metagame?

In XY and ORAS, Reuniclus was the reason Doublade + Drapion cores on offensive teams were so prominent given the fact that having both was a necessity to hold it down to account for both possibles coverage moves it can use on its CM set. On bulky teams, normally obscure sets such as defensive SpD Drapion and Punishment Skuntank were popular in large part due to how dangerous Reuniclus was. Taunt on standard trapper Spiritomb also began to gain traction as Reuniclus would otherwise be able to set up on it and PP stall Sucker Punches; Megahorn Rhyperior was also another neat tech used to help check it. The theme here is getting pretty obvious: Dark-types were needed on a lot of teams to hold Reuniclus down and even then they needed to adjust their movesets to better matchup against it. Reuniclus also overshadowed a lot of its fellow Psychic-types such as Sigilyph and CM Cresselia due to the fact that it was a much more durable and splashable win condition. It also didn't make it easier for these two that Reuniclus could swap in on both and defeat them the majority of the time. Sigilyph in particular stayed BL3 until a short while after Reuniclus was banned. Before it was banned in ORAS, Reuniclus single-handedly made Dugtrio a prominent threat within the tier, which was previously uncommon after Yanmega's ban, due to how well the two paired well with each other.

In what main roles was Reuniclus used?

Throughout the majority of its tenure, Reuniclus was mainly a bulky CM win condition and occasional Trick Room setter. In XY, its standard set was CM / Recover / Psyshock / Shadow Ball. Shadow Ball mainly being used because of Doublade. Its standard Trick Room set has stayed largely unchanged and was simply a LO set with Trick Room / Psychic / Shadow Ball / Focus Blast. As soon as Doublade moved up to UU, Reuniclus began to use Focus Blast instead of Shadow Ball, which made it easier for it to wear down a lot of its conventional checks, i.e. Dark-types. Other Reuniclus sets were also being discovered at the time, including Thunder Wave over a coverage move on CM that made its match-up against offense extremely good and was also useful in crippling several of its checks. In addition, Assault Vest sets with Regenerator and Future Sight began to gain traction. It was at the point that Doublade moved up to UU that people discovered just how versatile Reuniclus was, Life Orb over Leftovers, even Acid Armor, and other variations on the standard CM set began to shoot up in usage once peopled realized how well Reuniclus worked with Dugtrio and Cobalion, both of which peaked in usage and viability at the time.

What caused it to have a significant impact?

Magic Guard, bulk, power unlike Cresselia, a near-perfect movepool, and Recover: Reuniclus was tailor-made to be a phenomenal win condition. Its bulk was very significant in that Dark-types had difficulty KOing it with their STABs without a boosting item, and Reuniclus could even take on the role of a wall if it was incapable of sweeping due to its bulk and Recover. Magic Guard + Recover alongside its bulk also made it Pursuit resilient given the fact that it could restore the majority of the damage it sustained from a Pursuit via Leftovers + Recover, which it found the opportunity to do so by virtue of its ability to waltz in on nearly every defensive Pokemon. Being the best status sponge in the tier (aka Scald switch-in) and even having a useful secondary ability in Regenerator helped further cement its excellence as it gave any team more mileage whenever it was added on and further accentuated its versatility, respectively.

How do/did you deal with this Pokemon in RU?

Doublade was hands down one of the main Pokemon keeping its CM set in check, as it prevented it from running Focus Blast. Outside of Doublade, Dark-types such as Spiritomb, Skuntank, and Drapion were also useful in taking it on, as they could all swap in at least once and pressure it. Other less conventional checks such as Megahorn Rhyperior and Shadow Ball Meloetta were used in defeating it. Escavalier was also a prominent check.

 
Hey MrAldo could you add all the nominated ones to the OP?

Nominating Dugtrio.

What effect did Dugtrio have on the metagame?
Dugtrio's effect on the metagame was largely due to its ability: Arena Trap. With Arena Trap, Dugtrio became extremely deadly against a large amount of Pokémon due to the fact that its intended targets could not switch out. As such, this allowed it to secure KOs against whatever you wanted it to be sent in on - and there was nothing your opponent could do. Over Dugtrio's many peaks, Dugtrio provided invaluable support to nearly any Pokémon that could benefit from ground-weak Pokémon being removed, such as Reuniclus or Yanmega, or eliminating other Pokémon with its coverage moves, most prominently eliminating Virizion with Aerial Ace. Because you can't switch out your Pokémon once your opponent sends in Dugtrio (if your opponent doesn't send it in on something flying or levitating). Because of this, Dugtrio cements itself as one of the best Pokémon in the tier.

In what main role was Dugtrio used?
Dugtrio had one job: Trapping. Because of Arena Trap, Dugtrio could pick and choose what it wanted to kill, and its usual targets couldn't do anything about it. Anything with somewhat weak Physical Defence that was weak to moves like Earthquake, Stone Edge, Sucker Punch, or Aerial Ace, such as Virizion, Magneton, (Weakened) Drapion, Registeel, and more. After it had eliminated its targets, it can use Memento to force a switch or weaken something else for the rest of the team.

What caused it to have a significant impact?
During dugtrio's peaks, a lot of the tier was weak to ground or coverage it had. Because your opponent cannot switch because of Arena Trap, Dugtrio essentially switched in, got a garunteed KO on something, and then switched back out for something else or died. The ability to take out threats with little trouble and forced your opponent to stay in caused Dugtrio to warp the metagame around it during its peaks.

How Do/did you deal with this Pokémon in RU?
Because of how Dugtrio works, you can't exactly switch in and check it, meaning that dealing with Dugtrio was more of wait for it to kill what it wants and then revenge it. Putting Coba Berry on Virizion was another way to check it, or Shuca Berry on Registeel. Additionally, Shed Shell saw occasional use for no other reason than to be able to switch out against Dugtrio.
 
Last edited:

EonX

Battle Soul
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
Miyami~~ Yanmega wasn't in the tier long enough to be considered (banned in Stage 3) Cresselia was largely overshadowed by Reuniclus for most of its time as Spirit mentioned in his Reuniclus nom (although Cress was still good) and even though Dragalge was legal in RU from the start of XY, I don't think it had Adaptability long enough in ORAS (at least 3 stages) to be considered, and Adaptability is what made it rise to prominence. Just my thoughts though.
 

Pearl

Romance は風のまま
is a Tournament Director Alumnusis a Site Content Manager Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis the 7th Grand Slam Winneris a Past SPL Champion
Agreeing with the general opinion regarding Cresselia. Although it's true that it was pretty damn good for most of early ORAS, that's mostly because of the unreasonable amount of overpowered threats the tier had to deal with during that period, along with the fact that Cresselia worked pretty well as a soft check to most of them (it could even run Colbur Berry, Moonblast and Speed investment just for Pangoro). The point is that Cresselia wasn't really an influential Pokemon by itself, but more like the end result of an inherently bad metagame. I still feel like you might be underselling its viability in XY, but I still wouldn't consider it a "top 10 titan" even if that's true.

With that said, I believe most of the relevant Pokemon have been covered by the users, but a Pokemon I'd like to see nominated (I could nominate it myself if no one else is feeling it) is Fletchinder. I know that it might come off as weird and that people will disagree, but I feel like it was consistent (and strong too!) enough throughout most of Gen 6 to be worthy of a nomination at least.
 

MrAldo

Hey
is a Social Media Contributoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Dedicated Tournament Hostis a Site Content Manager Alumnusis a Forum Moderator Alumnus
Even tho, 2 days are missing for the extension to be fulfilled, I think we have collected enough nominations to get the voting started. 18 is a pretty sizable number. Thanks everyone for their contributions, I truly appreciate it.

Now it is time for VOTING!

#1
General rules: We gonna start with the #1 spot and go from there. During each round you are free to vote for any of the nominees in the OP. Please bold your vote so I can an easy track of it, and please provide a small description to justify your vote (it educates people and promote good discussion, and no bandwagons and stuff like that), they dont have to be huge paragraphs, just some reasoning as to why you choose that vote.

Now, the question: Who was the most influential Pokemon in all of Gen 6th RU?

Also, voting lasts for 3 days and we move on to #2


List of nominations:

Lets start!
 
Moltres

It has been S-Rank throughout its stay in the RU tier and is the best offensive Pokemon during its time. Despite its offensive nature, Moltres was also capable of checking a lot of offensive threats thanks to its good bulk and decent defensive typing.
 

phantom

Banned deucer.
Moltres

There isn't anything that is both as influential and long-standing as Moltres was in gen 6 RU. It was consistently good from beta (though not as good until XY progressed) up until the time it got banned in ORAS. I don't think Doublade really compares either since it was dealt with via conventional Pokemon/methods. Moltres was able to turn the tier on its head in terms of how it influenced teambuilding. Forcing the use of specially defensive Rock-types and specially defensive Waters that would not have been used otherwise. There are lot of examples of Pokemon that were common place solely because of it: Regirock (used over Rhyperior for the sole purpose of not being 4x weak to Moltres' HP Grass), AV Kabutops (self-explanatory), AV Slowking being the most commonly used (and really only) set, etc. This also had an indirect effect on the tier where physical variants of Sharpedo were far more common with tier being geared towards handling Moltres' special attacks as well as SD Mega Abomasnow being the premier set in XY. When ORAS came around, those two Pokemon were entirely special-attacking based and likely would have been in XY if not for the way Moltres shaped the metagame.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top