TRIPLE PILOTS
Yo, my name is Tampoff. I have been a competitive player since Diamond and Pearl and kept growing ever since. What inspired me most to play Pokémon is that, boys always made fun of me just because I'm a girl, and though I could never be good at Pokémon. This generation has brought many insane things to the book with various buffs and nerfs peaking my interest. This team is HYPER OFFENSIVE and is simple on paper. However a simple mess up, such as letting a person set up rocks will cost the game for you. ROCKS SHOULD NEVER BE ON YOUR FIELD. However, if the opponent lost focus could result in an automatic win. This is no noob-ish team as it require precise predictions and right setups. I know most of these are physical penetrators but this is because once you penetrate they're physical wall enough, they're gonna be too tired and "come" first. So once their done, their team can't really deal with physical attackers. Now lets get to the team...
TEAM PREVIEW:
Yo, my name is Tampoff. I have been a competitive player since Diamond and Pearl and kept growing ever since. What inspired me most to play Pokémon is that, boys always made fun of me just because I'm a girl, and though I could never be good at Pokémon. This generation has brought many insane things to the book with various buffs and nerfs peaking my interest. This team is HYPER OFFENSIVE and is simple on paper. However a simple mess up, such as letting a person set up rocks will cost the game for you. ROCKS SHOULD NEVER BE ON YOUR FIELD. However, if the opponent lost focus could result in an automatic win. This is no noob-ish team as it require precise predictions and right setups. I know most of these are physical penetrators but this is because once you penetrate they're physical wall enough, they're gonna be too tired and "come" first. So once their done, their team can't really deal with physical attackers. Now lets get to the team...
TEAM PREVIEW:







THE SETTER
Come on step it up (Deoxys-Speed) @ Light Clay
Ability: Pressure
EVs: 88 Spd / 168 HP / 252 Def
Timid Nature
- Stealth Rock
- Taunt
- Reflect
- Light Screen
Meet the first member of my team. This guy is usually the first one to hit the field because he's faster than you finishing up. Main importance is not to have rocks set up since it is obvious that half of my team is weak to rocks. I use him to GUARANTEE there are no rocks most of the time so this guy taunts them and they're like "well dum dum fiddily, I can't do diddly." Stealth Rock is used next. Once the rocks hit the floor, so do your girlfriend's panties. Using Stealth Rock takes down the Multiscale from Dragonite and any focus sash users out there. Namely Cloyster who can mini sweep me. Reflect and Light Screen help me when I'm still setting up with XZard while complimenting XZards already decent bulk. Thank you Drugs for the EV spread that can help with taking hits better than Iron Man's suit.

THE FINISHER
Lombardi (Staraptor) @ Choice Scarf
Ability: Reckless
EVs: 252 Spd / 252 Atk / 4 Def
Jolly Nature
- Brave Bird
- Close Combat
- Double-Edge
- U-turn
Meet the first member of my Triple Pilots Core. This stronk bird. This guy's main job is to finish the job XZard started. After XZard's job has been achieved and died, Staraptor continues it. Reckless STAB Brave Bird and Double Edge are really threatening and usually 2HKO most of the Meta. Close Combat helps with coverage and breaks down walls such as Ferrothorn and Skarmory. The only true counter to Staraptor is probably Aegislash. U-turn is used to gain momentum for Staraptor and to have more coverage.

THE CLEANER
F-Zero (Talonflame) @ Choice Band
Ability: Gale Wings
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- Brave Bird
- U-Turn
- Tailwind
The second member of my Triple Flying Core is Talonflame. After Staraptor and XZard breaks down physical walls there is really nothing left that can stop Talonflame. An Adamant Choice Banded Brave Bird to the face is the equivalence of a jet penetrating your asshole. Priority helps remove faster pokes such as Alakazam and Gengar. Flare Blitz is used for coverage and to also remove threatning Bisharps who are roaming around this metagame. Steel Wing is used often for Rock Types however it is still replaceable.

THE BREAKER
Dovah (Charizard) (M) @ Charizardite X
Ability: Blaze
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- Dragon Dance
- Dragon Claw
- Earthquake
- Flare Blitz
Meet the final member of my Triple Death Core. Mega Charizard X. This person is most likely the star of my team for his sheer raw power. With a Dragon Dance Under his belt, Dragon Claw OHKO's half of the meta and Flare Blitz utterly destroys Skarmory which pretty much makes every girl (including me) wet. He is usually first to enter the field after Deoxys Speed and proceeds to destroy half your team. EQ helps with coverage and is necessary for certain threats such as Azumarill who is immune to Dragon Claw and resists Flare Blitz. His primary purpose is to do one thing. Break walls or sweep. And he does it very VERY well.

THE UHH... EXCADRILL
Santoryu (Excadrill) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Rapid Spin
- Earthquake
- Rock Slide
- Iron Head
Excadrill here is my spinner. I need one (no shit). In the unlikely case rocks get setup this guy here has the job of removing them (and your panties). Adamant Rapid Spin to the face is pretty much the equivalence of getting tickled by a 2 month brown bunny. EdgeQuake or rather, SlideQuake is used for unstoppable coverage while Shadow Claw is mostly filler.

THE ANNOYING LITTLE... DAMN GO AWAY
Ability: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Thunder Wave
- Thunderbolt
- Grass Knot
- Hidden Power [Ice]
Everyone has been showing me this Thundurus set. And I'm like. How is this dude gonna take care of my Quagsire problem. But then. GRASS KNOT. gg. no re. He gets to help my Pilots sweep since T-Wave cripples the faster mons and gets the hax sometimes. However, I still have a big problem, with CM Clefable. So if anyone can help.
Feel free to "test" this team and I feel like something is missing but so far success has been on my side.
Thanks, peace.
THREATS:
CM CLEFABLE. BECAUSE BULKY.
Import:
Come on step it up! (Deoxys-Speed) @ Light Clay
Ability: Pressure
EVs: 88 Spd / 168 HP / 252Def
Bold Nature
- Stealth Rock
- Taunt
- Light Screen
- Reflect
Dovah (Charizard) @ Charizardite X
Ability: Blaze
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- Dragon Dance
- Dragon Claw
- Flare Blitz
- Earthquake
Lombardi (Staraptor) @ Choice Scarf
Ability: Reckless
EVs: 252 Spd / 252 Atk / 4 Def
Jolly Nature
- Brave Bird
- Close Combat
- Double-Edge
- U-turn
F-Zero (Talonflame) @ Choice Band
Ability: Gale Wings
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- Brave Bird
- Flare Blitz
- Steel Wing
- Tailwind
Santoryu (Excadrill) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Earthquake
- Rock Slide
- Iron Head
- Rapid Spin
Thundurus @ Life OrbFeel free to "test" this team and I feel like something is missing but so far success has been on my side.
Thanks, peace.
THREATS:
CM CLEFABLE. BECAUSE BULKY.
Import:
Come on step it up! (Deoxys-Speed) @ Light Clay
Ability: Pressure
EVs: 88 Spd / 168 HP / 252Def
Bold Nature
- Stealth Rock
- Taunt
- Light Screen
- Reflect
Dovah (Charizard) @ Charizardite X
Ability: Blaze
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- Dragon Dance
- Dragon Claw
- Flare Blitz
- Earthquake
Lombardi (Staraptor) @ Choice Scarf
Ability: Reckless
EVs: 252 Spd / 252 Atk / 4 Def
Jolly Nature
- Brave Bird
- Close Combat
- Double-Edge
- U-turn
F-Zero (Talonflame) @ Choice Band
Ability: Gale Wings
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- Brave Bird
- Flare Blitz
- Steel Wing
- Tailwind
Santoryu (Excadrill) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Earthquake
- Rock Slide
- Iron Head
- Rapid Spin
Ability: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Thunder Wave
- Thunderbolt
- Grass Knot
- Hidden Power [Ice]
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