Alright, so many of you already know that I am a Stall freak. :3 With the complications of Regirock and Cloyster never going back into NU; my team has been set back greatly. However, I am slowly making readjustments so I can play this team again. Here is an over-view. ;) Hopefully you can help improve it! :D
Intoxicate @ Leftovers
Nature: Bold
EVs: 252 Health, Split Special Defense and Defense.
Moveset:
~ Defense Order
~ Heal Order
~ Toxic
~ Hidden Power Fire
This amazing creation of mine, while it may seem gimmicky; actually destroys ENTIRE teams. She is far to slow to make use of Roost, rocking a huge 115 Speed stat; so I went with Heal Order just because. The basic set up for this Vespiquen is a make or break game right from the start. If she gets set up; you automatically lose. There is no hope. She shuts down the number 1 sweeper in NU, Medicham, without even looking back. She is honestly a "gear check" as I call her. If you can't take her down, you are going to get 6-0'd without effort. She will set up all over your most common leads, only having problems with Stone Edge Primeape. Other then that, she will literally have a field day with your team. I am thinking of changing Heal Order to Rest, but its a tricky choice. If I do trade in Heal Order for Rest, I get MUCH higher PP stalling capabilities, besides the fact she has quite a lot of PP already. Hidden Power Fire is to hit the annoying Steel Types that think they can switch in and avoid my Toxic / PP Stalling. Her number 1 weakness is Roar and Whirlwind ( Stealth Rocks, aswell. ), which I have found to be pretty rare in NU teams.
Vileplume @ Leftovers ( On occasion, Big Root. )
Nature: Bold
EVs: 244 HP / 136 Def / 128 SpD
Moveset:
~ Substitute
~ Leech Seed
~ Hidden Power Ice
~ Sludge Bomb
I often use this Vileplume as a safeguard for my other walls. If she runs Big Root for the day, she will essentially just Leech Seed spam you, and have my other walls absorb all the hits. Sludge Bomb takes care of many Grass types who think they can switch into her and avoid Leech Seed. If they are part Poison type, I will just smash them with Hidden Power Ice; and that takes out Flying types as well. Many times, she will stall ENTIRE teams with her Sub Leech Combination. She is a true annoyance. <3
Nosferatu @ Leftovers
Nature: Calm
EVs: 252 Health, 252 Special Defense, 6 Speed
Moveset:
~ Roost
~ Night Shade
~ Psycho Shift
~ Whirlwind
This is the GOD of all NU Stall teams. If you don't play with a Noctowl on a stall team, you are an idiot. Many people who have faced me underestimate Noctowl, and she often becomes the most potent threat. With the change of Cloyster and Regirock from NU to UU, she has lost her amazing team destroying abilities; but she keeps her amazing Wall Potentials, and still is a threat to be reckoned with. Anyone who has battled this Noctowl knows just how hard it is to take down, and just how freaking annoying it can be to your ENTIRE team. Whirlwind spam drains away so many people it makes me laugh. Sadly, I do not run Entry Hazards on my NU team due to the screwing of the Smogon tiers. It's very hard to keep your entry hazards up in NU, as there is no good Spin Blockers besides Dusclops ( Who dies so fast it's not even funny. ) If I had Entry Hazards to use, I am sure people would cry when Noctowl was sent out.
Shine On! @ Leftovers
Nature: Timid
Evs: 252 Speed, 252 Special Attack.
Moveset:
~ Will-o-wisp
~ Flamethrower
~ Hidden Power Ground
~ Protect
This is a very standard Entei, and often times saves my team by just simply absorbing attacks and throwing fast Will-o-wisps around. While that may seem insane, he does it with pride. Hidden Power Ground to smash into the many Skuntanks that roam the NU bracket. Protect to scout for moves being thrown around; and can often give me a free turn ( Specially when I use Mantine. ) if they use the wrong move against me. Flamethrower fries the many grass types that lurk in the bracket, and is a good STAB. Other then that, Entei is pretty much a weak link. I use him simply for the very fast Will-o-wisp he provides. His natural bulk is also quite nice.
OldAsHell @ Leftovers
Nature: Adamant
Evs: 252 Speed, 252 Attack
Moveset:
~ Rock Polish
~ Head Smash
~ Waterfall
~ Earthquake
This is often my last stand pokemon. With his fantastic type coverage, he destroys many weakened teams with STAB Head Smash and Waterfall. After a Rock Polish, he outspeeds the majority of the meta-game, barring stupidity like Choice Scarf Haunter ( Who the hell runs Choice Scarf on their Haunter? ) He is basically my clean up crew, in a old adorable Rock Fish bundle! :D I was thinking about Aqua Tail > Waterfall, but that's a messy situation on accuracy. Head Smash already has low accuracy. ><; For instance, I have had it miss 3 times in a row...
ROFLDEAD @ Leftovers
Nature: Calm
EVs: 252 Health, 252 Special Defense 6 Special Attack
Ability: Thick Fat ( This is Vital. )
Moveset:
~ Calm Mind
~ Rest
~ Sleep Talk
~ Psychic
OH MY GOD. This Grumpig is a freaking BEAST. Entire teams die when I use this poor thing, as it gets so much game its not even funny. It is basically a Crocune; but has a terrible attacking type. The only way you are going to kill this Grumpig is if you have a Dark type. That way, I am forced to switch out of you. Otherwise, he will literally sweep your entire team without even breaking a sweat. You thought my Vespiquen was hard to take down, think again. This thing will put you in your place, and then some.
While the team is severely flawed without Entry Hazards, the basis of the entire team works VERY well. The only thing I fear is Entry Hazards used against me. Even then, they are very rare in the NU environment now that Cloyster and Nidoqueen aren't here. The pure insanity of this team is what makes many people fall, and since it is a well known team on PPN (www.Pokemonplatinum.net), I thought I'd finally just post it on Smogon to get it improved. I am having a hard time without my Cloyster at my side, as I ran an extremely nifty Cloyster set. It seemed to be the glue that carried my entire team to victory.
This team is ALL over Wi-fi, and I can work with whatever you suggest. Nothing is out of the picture when you suggest things to me, as I literally have almost everything to work with. I am a beast when it comes to finding perfect pokemon, and can RNG abuse most of the legendaries. All of my Pokemon run straight 31 IV's ( Unless they run specific HP types. ) and are completely legit. The only thing I'd like for you to avoid is suggesting are NYPC Kangaskhan, and Hypno. I cannot seem to find either of them. ><;
Thanks for your time! I'd appreciate your rate! =D
Intoxicate @ Leftovers
Nature: Bold
EVs: 252 Health, Split Special Defense and Defense.
Moveset:
~ Defense Order
~ Heal Order
~ Toxic
~ Hidden Power Fire
This amazing creation of mine, while it may seem gimmicky; actually destroys ENTIRE teams. She is far to slow to make use of Roost, rocking a huge 115 Speed stat; so I went with Heal Order just because. The basic set up for this Vespiquen is a make or break game right from the start. If she gets set up; you automatically lose. There is no hope. She shuts down the number 1 sweeper in NU, Medicham, without even looking back. She is honestly a "gear check" as I call her. If you can't take her down, you are going to get 6-0'd without effort. She will set up all over your most common leads, only having problems with Stone Edge Primeape. Other then that, she will literally have a field day with your team. I am thinking of changing Heal Order to Rest, but its a tricky choice. If I do trade in Heal Order for Rest, I get MUCH higher PP stalling capabilities, besides the fact she has quite a lot of PP already. Hidden Power Fire is to hit the annoying Steel Types that think they can switch in and avoid my Toxic / PP Stalling. Her number 1 weakness is Roar and Whirlwind ( Stealth Rocks, aswell. ), which I have found to be pretty rare in NU teams.
Vileplume @ Leftovers ( On occasion, Big Root. )
Nature: Bold
EVs: 244 HP / 136 Def / 128 SpD
Moveset:
~ Substitute
~ Leech Seed
~ Hidden Power Ice
~ Sludge Bomb
I often use this Vileplume as a safeguard for my other walls. If she runs Big Root for the day, she will essentially just Leech Seed spam you, and have my other walls absorb all the hits. Sludge Bomb takes care of many Grass types who think they can switch into her and avoid Leech Seed. If they are part Poison type, I will just smash them with Hidden Power Ice; and that takes out Flying types as well. Many times, she will stall ENTIRE teams with her Sub Leech Combination. She is a true annoyance. <3
Nosferatu @ Leftovers
Nature: Calm
EVs: 252 Health, 252 Special Defense, 6 Speed
Moveset:
~ Roost
~ Night Shade
~ Psycho Shift
~ Whirlwind
This is the GOD of all NU Stall teams. If you don't play with a Noctowl on a stall team, you are an idiot. Many people who have faced me underestimate Noctowl, and she often becomes the most potent threat. With the change of Cloyster and Regirock from NU to UU, she has lost her amazing team destroying abilities; but she keeps her amazing Wall Potentials, and still is a threat to be reckoned with. Anyone who has battled this Noctowl knows just how hard it is to take down, and just how freaking annoying it can be to your ENTIRE team. Whirlwind spam drains away so many people it makes me laugh. Sadly, I do not run Entry Hazards on my NU team due to the screwing of the Smogon tiers. It's very hard to keep your entry hazards up in NU, as there is no good Spin Blockers besides Dusclops ( Who dies so fast it's not even funny. ) If I had Entry Hazards to use, I am sure people would cry when Noctowl was sent out.
Shine On! @ Leftovers
Nature: Timid
Evs: 252 Speed, 252 Special Attack.
Moveset:
~ Will-o-wisp
~ Flamethrower
~ Hidden Power Ground
~ Protect
This is a very standard Entei, and often times saves my team by just simply absorbing attacks and throwing fast Will-o-wisps around. While that may seem insane, he does it with pride. Hidden Power Ground to smash into the many Skuntanks that roam the NU bracket. Protect to scout for moves being thrown around; and can often give me a free turn ( Specially when I use Mantine. ) if they use the wrong move against me. Flamethrower fries the many grass types that lurk in the bracket, and is a good STAB. Other then that, Entei is pretty much a weak link. I use him simply for the very fast Will-o-wisp he provides. His natural bulk is also quite nice.
OldAsHell @ Leftovers
Nature: Adamant
Evs: 252 Speed, 252 Attack
Moveset:
~ Rock Polish
~ Head Smash
~ Waterfall
~ Earthquake
This is often my last stand pokemon. With his fantastic type coverage, he destroys many weakened teams with STAB Head Smash and Waterfall. After a Rock Polish, he outspeeds the majority of the meta-game, barring stupidity like Choice Scarf Haunter ( Who the hell runs Choice Scarf on their Haunter? ) He is basically my clean up crew, in a old adorable Rock Fish bundle! :D I was thinking about Aqua Tail > Waterfall, but that's a messy situation on accuracy. Head Smash already has low accuracy. ><; For instance, I have had it miss 3 times in a row...
ROFLDEAD @ Leftovers
Nature: Calm
EVs: 252 Health, 252 Special Defense 6 Special Attack
Ability: Thick Fat ( This is Vital. )
Moveset:
~ Calm Mind
~ Rest
~ Sleep Talk
~ Psychic
OH MY GOD. This Grumpig is a freaking BEAST. Entire teams die when I use this poor thing, as it gets so much game its not even funny. It is basically a Crocune; but has a terrible attacking type. The only way you are going to kill this Grumpig is if you have a Dark type. That way, I am forced to switch out of you. Otherwise, he will literally sweep your entire team without even breaking a sweat. You thought my Vespiquen was hard to take down, think again. This thing will put you in your place, and then some.
While the team is severely flawed without Entry Hazards, the basis of the entire team works VERY well. The only thing I fear is Entry Hazards used against me. Even then, they are very rare in the NU environment now that Cloyster and Nidoqueen aren't here. The pure insanity of this team is what makes many people fall, and since it is a well known team on PPN (www.Pokemonplatinum.net), I thought I'd finally just post it on Smogon to get it improved. I am having a hard time without my Cloyster at my side, as I ran an extremely nifty Cloyster set. It seemed to be the glue that carried my entire team to victory.
This team is ALL over Wi-fi, and I can work with whatever you suggest. Nothing is out of the picture when you suggest things to me, as I literally have almost everything to work with. I am a beast when it comes to finding perfect pokemon, and can RNG abuse most of the legendaries. All of my Pokemon run straight 31 IV's ( Unless they run specific HP types. ) and are completely legit. The only thing I'd like for you to avoid is suggesting are NYPC Kangaskhan, and Hypno. I cannot seem to find either of them. ><;
Thanks for your time! I'd appreciate your rate! =D