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Announcement Twice Weekly Chess Room Tours

Discussion in 'Pokémon Showdown!' started by Reverb, Aug 20, 2016.

  1. Reverb

    Reverb World's nicest narcissist
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    The Chess Room is excited to announce the inauguration of two new weekly tours! Starting this week, every Monday at 8:00 PM Eastern, a single-elimination round robin speed chess tournament capped at 30 minutes total tour time will be hosted. Every Thursday at 8:00 PM Eastern, a Chessmons tour will be hosted. The winners will have their names put in the Chess Room Intro!

    The tournaments will be hosted by Chess Room staff, and they are expected to complete in less than one hour. Each player will have five minutes on their clock with no increment, and chess matches will be played at www.lichess.org. In order to play in the chess tournament, you must have a lichess account so you can be identified (it is free). Chessmon battles will take place as an "Ubers" tournament, but noncompliant teams will result in a disqualification.

    Here is how you play Chessmons:
    Show Hide
    Your team must consist of the following:

    1. a King (a legal* pseudo-legendary OU Pokémon, so either Dragonite, Tyranitar, Salamence, Metagross, Garchomp, Hydreigon, Goodra, or Kommo-o)

    2. a Queen (a legal* Ubers (or below) mon. List of Ubers mons)

    3. a Rook (a legal* OU (or below) mon. List of OU mons)

    4. a Bishop (a legal* UU (or below) mon. List of UU mons)

    5. a Pawn (a legal* Little Cup mon, excluding LC Ubers. List of LC mons)

    6. a Knight (The final stage of your Pawn. For example, if Riolu is the Pawn, then Lucario is the Knight). Additionally, Knights have to be legal in the OU tier. As an additional restriction, Pawns that have Uber Pokémon as their final stage are also disallowed.

    ***************************
    Your Pokemon is legal if it's move set and ability is allowed in the respected tier.
    ***************************

    Gameplay Rules:
    1. The winner is the first person to knock out the opponent's King.
    2. Only the Queen or King may Mega-Evolve.
    3. Only the Queen may be Ubers-tier (hence, no Ubers Blaziken Knight, or Ubers Mega-Salamence King)
    4. Pokémon must have nicknames matching their roles (name your King "King", etc.).
    5. Standard Smogon clauses minus certain exceptions for STAG on Uber Pokémon apply.

    To challenge an opponent, select their username and challenge them using the "Uber" tier.

    Point of Clarification: Wobbuffet cannot be used as a Knight if it has STAG, but Wynaut can be used with STAG as a Pawn because STAG is allowed in LC.


    Chessmons Viablity Rankings
    Show Hide
    Last edited by a moderator: Apr 13, 2017
    RivalET, Gyslexic Duy, DDDon and 17 others like this.
  2. Ango

    Ango

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    Chessmons Sample Teams

    ptoad's Extreme Evoboost BP (open)

    King (Metagross-Mega) @ Metagrossite
    Ability: Tough Claws
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Bullet Punch
    - Earthquake
    - Meteor Mash
    - Zen Headbutt

    Queen (Groudon-Primal) @ Red Orb
    Ability: Desolate Land
    EVs: 248 Atk / 8 SpA / 252 Spe
    Naughty Nature
    - Rock Polish
    - Eruption
    - Earthquake
    - Stone Edge

    Rook (Xurkitree) @ Focus Sash
    Ability: Beast Boost
    EVs: 252 SpA / 4 SpD / 252 Spe
    Modest Nature
    IVs: 0 Atk
    - Thunderbolt
    - Energy Ball
    - Tail Glow
    - Hidden Power [Ice]

    Bishop (Whimsicott) @ Focus Sash
    Ability: Prankster
    EVs: 252 HP / 252 Def / 4 SpD
    Bold Nature
    IVs: 0 Atk
    - Tailwind
    - Memento
    - Encore
    - Taunt

    Pawn (Eevee) @ Eevium Z
    Ability: Adaptability
    EVs: 252 HP / 4 Atk / 252 SpD
    Careful Nature
    - Last Resort
    - Baton Pass
    - Quick Attack
    - Protect

    Knight (Umbreon) @ Leftovers
    Ability: Synchronize
    EVs: 252 HP / 4 Def / 252 SpD
    Calm Nature
    IVs: 0 Atk
    - Protect
    - Foul Play
    - Wish
    - Toxic


    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    Blalib 3x ground 3x ice weak (open)

    King (Metagross) @ Metagrossite
    Ability: Clear Body
    EVs: 252 HP / 252 Atk / 4 SpD
    Adamant Nature
    - Bullet Punch
    - Meteor Mash
    - Zen Headbutt
    - Thunder Punch

    Queen (Shaymin-Sky) @ Life Orb
    Ability: Serene Grace
    EVs: 4 Def / 252 SpA / 252 Spe
    Timid Nature
    - Seed Flare
    - Air Slash
    - Earth Power
    - Healing Wish

    Rook (Tapu Koko) @ Choice Specs
    Ability: Electric Surge
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Thunderbolt
    - Volt Switch
    - Dazzling Gleam
    - Hidden Power [Ice]

    Bishop (Arcanine) @ Leftovers
    Ability: Intimidate
    EVs: 252 HP / 4 Atk / 252 SpD
    Careful Nature
    - Will-O-Wisp
    - Morning Sun
    - Extreme Speed
    - Flare Blitz

    Pawn (Vullaby) @ Eviolite
    Ability: Overcoat
    EVs: 248 HP / 252 Def / 8 SpD
    Bold Nature
    IVs: 0 Atk
    - Roost
    - Toxic
    - Taunt
    - Foul Play

    Knight (Mandibuzz) @ Leftovers
    Ability: Overcoat
    EVs: 252 HP / 4 Atk / 252 Def
    Impish Nature
    - Defog
    - Foul Play
    - Roost
    - Knock Off


    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    Sand Team (open)

    King (Garchomp) @ BrightPowder
    Ability: Sand Veil
    Shiny: Yes
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Earthquake
    - Stone Edge
    - Iron Head
    - Outrage

    Queen (Landorus) @ Choice Scarf
    Ability: Sand Force
    EVs: 252 Atk / 4 SpA / 252 Spe
    Naive Nature
    - Earth Power
    - Earthquake
    - Stone Edge
    - Hidden Power [Steel]

    Rook (Excadrill) @ Choice Band
    Ability: Sand Rush
    EVs: 252 Atk / 4 SpD / 252 Spe
    Adamant Nature
    - Rock Slide
    - Earthquake
    - Iron Head
    - Rapid Spin

    Bishop (Gliscor) @ Toxic Orb
    Ability: Poison Heal
    EVs: 224 HP / 184 Def / 28 SpD / 72 Spe
    Impish Nature
    - Protect
    - Earthquake
    - Swords Dance
    - Roost

    Pawn (Hippopotas) @ Smooth Rock
    Ability: Sand Stream
    Shiny: Yes
    EVs: 252 HP / 252 Atk / 4 Spe
    Adamant Nature
    - Stealth Rock
    - Earthquake
    - Rock Slide
    - Crunch

    Knight (Hippowdon) @ Smooth Rock
    Ability: Sand Stream
    EVs: 252 HP / 252 Atk / 4 SpD
    Adamant Nature
    - Stealth Rock
    - Earthquake
    - Ice Fang
    - Iron Head


    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    Inactive's Sample Team (open)

    King (Metagross-Mega) @ Metagrossite
    Ability: Tough Claws
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Meteor Mash
    - Bullet Punch
    - Ice Punch
    - Earthquake

    Queen (Kyogre) @ Choice Scarf
    Ability: Drizzle
    EVs: 252 SpA / 4 SpD / 252 Spe
    Modest Nature
    IVs: 0 Atk
    - Water Spout
    - Origin Pulse
    - Ice Beam
    - Thunder

    Rook (Manaphy) @ Waterium Z
    Ability: Hydration
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Rain Dance
    - Surf
    - Psychic
    - Tail Glow

    knight (Starmie) @ Choice Specs
    Ability: Natural Cure
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Trick
    - Rapid Spin
    - Psychic
    - Hydro Pump

    pawn (Mareanie) @ Eviolite
    Ability: Regenerator
    EVs: 248 HP / 252 Def / 8 SpD
    Bold Nature
    IVs: 0 Atk
    - Toxic
    - Scald
    - Haze
    - Recover

    bishop (Toxapex) @ Black Sludge
    Ability: Regenerator
    EVs: 252 HP / 4 SpA / 252 SpD
    Bold Nature
    IVs: 0 Atk
    - Toxic Spikes
    - Haze
    - Venoshock
    - Recover

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    Last edited by a moderator: Apr 25, 2017
  3. IronicNinja

    IronicNinja

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    Is Ferroseed/Pawniard/Vullaby allowed as a pawn in this metagame?
    Wobbuffet is not allowed with STAG as a knight, please clarify that in the rules.
  4. Megazard

    Megazard Sometimes the slightly better option
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    yes to the first, the second is already clarified. I assume gothitelle should have a similar restriction though since it's PU and a final evo
    IronicNinja likes this.
  5. UltiMario

    UltiMario Out of Obscurity
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    Some people outside of the Chess Room have started to pick up on this meta, myself included, because it's an interesting idea. But I'm posting to put an opinion that's come up between the rest of us about the following rule:

    This rule is pretty much a chokehold, and it's entirely making the meta and team building entirely restrictive and much worse. I can't imagine using a mega except Salamence (as Queen) or Metagross (as King), as all the other Uber megas aren't notably better than just running another Uber, and probably worse than running Uber + MegaGross. There probably means that (ironically, like chess) the teambuilding in this meta is so restrictive it might be solvable, which is generally considered a bad thing. There's probably some combination of Uber + Megagross + TBD Optimal Pawn/Knight + Two filler that's the best team in the metagame and once its found this meta will pretty much die on the spot since there will be no reason to run anything else. This single rule probably reduces the teambuilding possibilities to <0.1% of whats possible without it, and is probably a huge oversight from the Chess room making a flavorful rule. I suggest two solutions.

    1. Remove it.
    2. Your King is a mega OU or under.

    Both open up significant teambuilding avenues. Both have their own flavor to them: 1 keeps the pseudos, while 2 results in a more varied (but ultimately more ou-like) meta. I like 1 more personally. Of course, your rook/bishop/knight slots are still defined by the tier of your mega, not the base mon, just like the current tiering system. Edit: I guess theres a third option to just ban megas entirely, which is still better than the current rules, but worse than the two above.

    I get that this rule probably was just made for flavor, but it's bad for the tier, and shouldn't even make it to the first tour. That's what outside teambuilding/testing indicates, anyways.


    Oh, and as an additional notice, you might want to add BP clause. Basically: No Geopass Smeargle as your Rook, please.
    Last edited: Aug 22, 2016
  6. Master of Memes

    Master of Memes

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    Tyranitar-Mega (M) @ Tyranitarite
    Ability: Sand Stream
    Shiny: Yes
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Dragon Dance
    - Dragon Claw
    - Crunch
    - Stone Edge

    Xerneas @ Power Herb
    Ability: Fairy Aura
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Geomancy
    - Moonblast
    - Focus Blast
    - Psyshock

    Nosepass @ Berry Juice
    Ability: Sturdy
    Level: 1
    IVs: 0 Atk
    - Stealth Rock
    - Toxic
    - Pain Split
    - Magic Coat

    Donphan @ Leftovers
    Ability: Sturdy
    EVs: 252 HP / 112 Atk / 140 Def / 4 SpD
    Impish Nature
    - Earthquake
    - Ice Shard
    - Stealth Rock
    - Rapid Spin

    Probopass @ Berry Juice
    Ability: Sturdy
    Level: 2
    IVs: 0 HP / 0 Atk / 0 Def / 0 SpD
    - Toxic
    - Stealth Rock
    - Pain Split
    - Magic Coat

    Clefable @ Leftovers
    Ability: Magic Guard
    EVs: 228 HP / 120 Def / 160 SpD
    Bold Nature
    IVs: 0 Atk
    - Moonblast
    - Calm Mind
    - Soft-Boiled
    - Cosmic Power

    There haven't been many made yet, but I can safely say this is the worst team ever in this tier
  7. IronicNinja

    IronicNinja

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    I have seen people run Kings aside from Metagross like Tyranitar, Hydreigon, Garchomp, and Goodra (the latter is annoying for its hydration + rest antics). I don't think removing the "Only the Queen or King may Mega-Evolve" rule is the right choice. You say there is an "optimal" team in which a combo of an Uber + Megagross + Optimal Pawn/Knight and two fillers will result if this rule is not abolished. However, I disagree. There are many upon many of Ubers you can pick (Xerneas/Arceus/Groudon/Kyogre to name a few), the King is not only limited to Metagross, and there are many Pawn/Knight Combos out there.

    Please explain how the single rule reduces teambuilding possibilities to <0.1% of whats possible without it. The only reason only the King/Queen should be able to mega-evolve is because they are the most powerful pieces in chess and they are the only ones that should be granted that opportunity.
  8. UltiMario

    UltiMario Out of Obscurity
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    Because you can't (reasonably) mega evolve something other than Metagross, TTar, Salamence, and MAYBE Gengar. Yeah, you COULD use something like MKhan, MLuc, MM2, etc but they're pretty suboptimal compared to other choices. There's a LOT of megas, and a LOT of playstyles in Pokemon, and very few of them are compatible with that tiny list of megas. There'd actually be more diversity not having megas at all because the current megas push teambuilding towards offense, and removing them would improve the viability of defensive teams, and improve the diversity of the King slot since you're not using a Scarftar or MGross as an offensive utility. BO/HO is the absolute limit of what's viable with the current ruleset since no other team types can even exist.

    I get the idea of wanting Queen/King to stand out, but your King is typically the third worst member of your team (after your pawn and bishop) and that's even when you're using the OU ones. Hydreigon and Goodra probably leave them as the second worst mon on your team, if you're not using shitmons. With rule 2 in place as it currently is, teambuilding gets no options to invest defensively other than your single rook (of which can't even be like, Mega Scizor to check Xerneas, leaving M-Gross, Bronzong, and Aegis the only viable xern counters in the tier), which pretty much turns every single team into a queen, 3 mons that let that queen sweep, and then 1 or 2 deadweights that don't contribute to the game. A single rule is making a metagame significantly worse than what it could be for the sake of flavor. If King/Queen must really be that special, find something else interesting to do with them. Just not something that slashes teambuilding possibilities.
    DDDon and Ango like this.
  9. Reverb

    Reverb World's nicest narcissist
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    Please see the rules summary. I added points of clarification.
  10. New52Zoom

    New52Zoom

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    How does one join the Chess Room?
  11. PenQuin

    PenQuin SAVE YOURSELF
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  12. The Quasar

    The Quasar
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    Yesterday, I asked for another speed chess tournament in a different time. 8 pm East is really unconfortable for all European players. Thanks in advance.
  13. Reverb

    Reverb World's nicest narcissist
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    Hi, we are looking into other times in the future. Right now we don't have the staff power to support more tournaments, but we are actively expanding our staff right now.
    PenQuin likes this.
  14. The Quasar

    The Quasar
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    Thanks a lot. I have not so much spare time at this moment, otherwise I'd ask you if I could give you my permanent contribution.
    However, if you need some different persons to do that (like Smogon Tours), perhaps I could help you.
  15. IronicNinja

    IronicNinja

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    Will there be a thread for sample teams and another one for viablity rankings soon?
  16. Reverb

    Reverb World's nicest narcissist
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    Ango will be adding sample teams shortly. We don't have viability rankings.
    Last edited by a moderator: Aug 22, 2016
  17. YazanJames

    YazanJames

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    Will there be a room for this on showdown. Sorry im new to this
  18. Reverb

    Reverb World's nicest narcissist
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    The chess room.
  19. Austin

    Austin Not a weeb
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    I am not the creator of this meta but I was the person to mainly bring it to the chess room meaning most of the current rules are mine or was approved by me. I'm pretty open to rule improvements and agree with the megas especially since you showed how much team building is limited by this (either of your options work, and I'll run it by the other chess room staff to get their opinions) but for BP I think it'd be better to have a bit more play testing before banning unless there's enough people complaining.
    Ango, PenQuin and Reverb like this.
  20. JosephCottone

    JosephCottone

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    Worst is not bad enough to describe this team. This team is a failure
  21. IronicNinja

    IronicNinja

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    Rook (Keldeo-Resolute) @ Leftovers
    Ability: Justified
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Substitute
    - Calm Mind
    - Scald
    - Secret Sword

    I think Sub CM Keldeo is one of the best and most underrated rooks there is. It punishes people who use suicide lead pawns, and can actually do quite alot of damage. It can beat many of the kings, and Dragonite/Salamence wont appreciate Scald damage or Scald burns (and you get chip damage which is good).
    Ango likes this.
  22. DEMcKnight

    DEMcKnight formerly dem1995

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    Incidentally, for those of you wondering about the discrepancy between the Soul Dew rules posted above by Reverb and those currently listed in the chess room (and before someone posts about said inconsistency): we'll be resolving said difference shortly. The version Reverb posted above is, obviously, the one to go by for the tour.
    Last edited: Aug 23, 2016
    blalib likes this.
  23. JosephCottone

    JosephCottone

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    Does the knight have to be the final evolution of the pawn
  24. Reverb

    Reverb World's nicest narcissist
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    Yes.
  25. Austin

    Austin Not a weeb
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    Ubers

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