Hello people who read rmt subforum!
I'm orch and I'm posting my second installment of my rmt series. I think that no rmt is complete without a story, so here's my story.
When ORAS rolled around and changed everything about ubers. For a while, it looked like there was only two viable archetypes in oras ubers: ho and ho-oh balance. I was lost, I hated both archetypes so I endlessly tried random bullshit. Sometimes I struck gold, and to be honest, it was mostly pyrite anyways.
Eventually, I realized few things: Shadow Tag was still the best unbanned ability in the game and that Whimiscott was the most anti-metagame pokemon and nobody knew about it.
I experimented these tenants with various builds and it proved to be successful and fit my battling style well. I started to enjoyed oras ubers at this point lol.
Here's few words of caution. This team was made for myself and nobody else. So, some choices may seem unconventional and every single of these choices are intentional just for myself. Also, because of these choices, the skill floor required to use this team is rather high.
If you're just looking for a team to use in uber open and you've never played ubers before. Move along, you won't win with this team.
Despite of what I just said, I believe that there's no unwinnable match up for this team which is something that many oras ubers teams can't claim. It's just that the skill floor to use this team is high because it requires a good understanding of ubers meta itself.
Team:
This pokemon is so good in ORAS ubers. You get so many opportunity to freely come in and threaten with guaranteed 1 fainted pokemon if there's hazards up. Even in the worst case scenario (vs magic bounce), you can just use this as a fodder. It really doesn't matter. Every single other match up is winnable by outplaying with Whim. The fact that Whim singularly hard counters offense with threat of prankster encore is ridiculously strong. Additionally, Whim perform as pseudo spikes because you will be forced to switch a lot and lost health against it.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Roar
- Lava Plume
- Toxic
Heatran is an interesting pokemon. I consider it as a temporary member of this team because it's only good right now. The fact that everyone are running mono geoxern gives Heatran a strong niche as a xern counter. It also is my team's Ho-Oh, latis, skymin, and ferrothorn check. Heatran is an unique pokemon and I think that Heatran is an underappreciated pokemon in this metagame. Addiotnally, Heatran sygnerizes with Groundceus, Latios, and Whim positively since these 3 pokemons check all PDon.
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 104 HP / 252 Atk / 96 SpD / 56 Spe
Adamant Nature
- Rock Polish
- Swords Dance
- Rock Slide
- Precipice Blades
Obligatory pdon. It's the sweeper of this team. Not much to say here! Rock slide > Stone edge always.
Latios @ Soul Dew
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Roost
- Psycho Shift
- Psyshock
It's a nuker. I needed a check for fire/grass Pdon. Psycho shifting unexpected para/burn is the best feeling ever. It also functions as crucial secondary pogre and mewtwo check. Just click Draco meteor to kill stuff and roost up if necessary. No brainer really.
Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 248 HP / 196 Def / 64 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Judgment
- Ice Beam
- Recover
I have no idea how cm groundceus was overlooked so far. All you have to do is remove Ho-oh, Primal Kyogre, and Bronzong and you win. Yes, that's right, only 3 pokemon out of the whole metagame can beat this set. Heatran+Groundceus+Latios is nearly perfect defensive synergy and is the defensive backbone of this team. CM Groundceus is an excellent blend of offensive and defensive prowess that 6-0s many current ORAS uber teams by itself.
Gengar @ Gengarite
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Will-O-Wisp
- Protect
- Focus Blast
- Hex
Standard Hex Gengar that benefits from the burns from Heatran and psycho shifted status from Latios. It also benefits from the forced switches that Whim generates. I needed Ekiller+Toxic Spikes checks. Gengar is the best offensive and utility pokemon and it's silly to not take advantage of it. It's also very convenient to remove possible choices for your opponent to do and ensure exact steps that you want to happen by abusing Shadow Tag.
Replay:
Watch zf win in uber open with CM groundceus because his opponent failed to bring 1 of 3 counters lol.
http://replay.pokemonshowdown.com/ubers-393543207
Sorry for the lack of replays, but I promise you that the team works. :)
Threat list:
Deoxys-A
The only "threat" that this team realistically faces. You have to outplay it by draining spa with heatran and threat with encored superpower or extremespeed with Whim and finish it off with Gengar.
Shout outs:
ZoroarkForever - You're cool and the only person to actually understand wtf goes in my head I think.
hyw - I enjoy our talks about life, ubers meta and whatever. My only wish is that you would broaden your play style but I don't blame you for sticking with HO.
Astounded - The only person who I definitely can't beat in ORAS ubers and I think that's the sign of impressive skill that you have. Keep it up mate.
Rest of ubers community - Most of you guys are cool, and you guys make playing ubers interesting and fun with your creativity. Don't be afraid to go out of the popular meta trends and find your own thing. It'll take time but I think it's worth it.
Importable:
I'm orch and I'm posting my second installment of my rmt series. I think that no rmt is complete without a story, so here's my story.
When ORAS rolled around and changed everything about ubers. For a while, it looked like there was only two viable archetypes in oras ubers: ho and ho-oh balance. I was lost, I hated both archetypes so I endlessly tried random bullshit. Sometimes I struck gold, and to be honest, it was mostly pyrite anyways.
Eventually, I realized few things: Shadow Tag was still the best unbanned ability in the game and that Whimiscott was the most anti-metagame pokemon and nobody knew about it.
I experimented these tenants with various builds and it proved to be successful and fit my battling style well. I started to enjoyed oras ubers at this point lol.
Here's few words of caution. This team was made for myself and nobody else. So, some choices may seem unconventional and every single of these choices are intentional just for myself. Also, because of these choices, the skill floor required to use this team is rather high.
If you're just looking for a team to use in uber open and you've never played ubers before. Move along, you won't win with this team.
Despite of what I just said, I believe that there's no unwinnable match up for this team which is something that many oras ubers teams can't claim. It's just that the skill floor to use this team is high because it requires a good understanding of ubers meta itself.
Team:

Whimsicott @ Leftovers
Ability: Prankster
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Leech Seed
- Substitute
- Taunt
- Encore
Ability: Prankster
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Leech Seed
- Substitute
- Taunt
- Encore
This pokemon is so good in ORAS ubers. You get so many opportunity to freely come in and threaten with guaranteed 1 fainted pokemon if there's hazards up. Even in the worst case scenario (vs magic bounce), you can just use this as a fodder. It really doesn't matter. Every single other match up is winnable by outplaying with Whim. The fact that Whim singularly hard counters offense with threat of prankster encore is ridiculously strong. Additionally, Whim perform as pseudo spikes because you will be forced to switch a lot and lost health against it.

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Roar
- Lava Plume
- Toxic
Heatran is an interesting pokemon. I consider it as a temporary member of this team because it's only good right now. The fact that everyone are running mono geoxern gives Heatran a strong niche as a xern counter. It also is my team's Ho-Oh, latis, skymin, and ferrothorn check. Heatran is an unique pokemon and I think that Heatran is an underappreciated pokemon in this metagame. Addiotnally, Heatran sygnerizes with Groundceus, Latios, and Whim positively since these 3 pokemons check all PDon.

Ability: Desolate Land
EVs: 104 HP / 252 Atk / 96 SpD / 56 Spe
Adamant Nature
- Rock Polish
- Swords Dance
- Rock Slide
- Precipice Blades
Obligatory pdon. It's the sweeper of this team. Not much to say here! Rock slide > Stone edge always.

Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Roost
- Psycho Shift
- Psyshock
It's a nuker. I needed a check for fire/grass Pdon. Psycho shifting unexpected para/burn is the best feeling ever. It also functions as crucial secondary pogre and mewtwo check. Just click Draco meteor to kill stuff and roost up if necessary. No brainer really.

Ability: Multitype
EVs: 248 HP / 196 Def / 64 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Judgment
- Ice Beam
- Recover
I have no idea how cm groundceus was overlooked so far. All you have to do is remove Ho-oh, Primal Kyogre, and Bronzong and you win. Yes, that's right, only 3 pokemon out of the whole metagame can beat this set. Heatran+Groundceus+Latios is nearly perfect defensive synergy and is the defensive backbone of this team. CM Groundceus is an excellent blend of offensive and defensive prowess that 6-0s many current ORAS uber teams by itself.

Gengar @ Gengarite
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Will-O-Wisp
- Protect
- Focus Blast
- Hex
Standard Hex Gengar that benefits from the burns from Heatran and psycho shifted status from Latios. It also benefits from the forced switches that Whim generates. I needed Ekiller+Toxic Spikes checks. Gengar is the best offensive and utility pokemon and it's silly to not take advantage of it. It's also very convenient to remove possible choices for your opponent to do and ensure exact steps that you want to happen by abusing Shadow Tag.
Replay:
Watch zf win in uber open with CM groundceus because his opponent failed to bring 1 of 3 counters lol.
http://replay.pokemonshowdown.com/ubers-393543207
Sorry for the lack of replays, but I promise you that the team works. :)
Threat list:
Deoxys-A
The only "threat" that this team realistically faces. You have to outplay it by draining spa with heatran and threat with encored superpower or extremespeed with Whim and finish it off with Gengar.
Shout outs:
ZoroarkForever - You're cool and the only person to actually understand wtf goes in my head I think.
hyw - I enjoy our talks about life, ubers meta and whatever. My only wish is that you would broaden your play style but I don't blame you for sticking with HO.
Astounded - The only person who I definitely can't beat in ORAS ubers and I think that's the sign of impressive skill that you have. Keep it up mate.
Rest of ubers community - Most of you guys are cool, and you guys make playing ubers interesting and fun with your creativity. Don't be afraid to go out of the popular meta trends and find your own thing. It'll take time but I think it's worth it.
Importable:
Whimsicott @ Leftovers
Ability: Prankster
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Leech Seed
- Substitute
- Taunt
- Encore
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Roar
- Lava Plume
- Toxic
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 104 HP / 252 Atk / 96 SpD / 56 Spe
Adamant Nature
- Rock Polish
- Swords Dance
- Rock Slide
- Precipice Blades
Latios @ Soul Dew
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Roost
- Psycho Shift
- Psyshock
Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 248 HP / 196 Def / 64 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Judgment
- Ice Beam
- Recover
Gengar @ Gengarite
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Will-O-Wisp
- Protect
- Focus Blast
- Hex
Ability: Prankster
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Leech Seed
- Substitute
- Taunt
- Encore
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Roar
- Lava Plume
- Toxic
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 104 HP / 252 Atk / 96 SpD / 56 Spe
Adamant Nature
- Rock Polish
- Swords Dance
- Rock Slide
- Precipice Blades
Latios @ Soul Dew
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Roost
- Psycho Shift
- Psyshock
Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 248 HP / 196 Def / 64 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Judgment
- Ice Beam
- Recover
Gengar @ Gengarite
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Will-O-Wisp
- Protect
- Focus Blast
- Hex
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