Reserving mamoswine if nasty plot is chosen.
Otherwise ignore this post
Otherwise ignore this post
Better as a check now, since with Nasty Plot you can be 2hkod.I really do despise that Thundy set cause its fairly easy to check/counter for most part. Here is one that while not normally thought of first, but fits the bill well enough:
Counter
Magnezone
Item: Specs
Timid
Magnet Pull
252 Sp Atk / 252 Spd / 4 HP
-Thunderbolt
-Flash Cannon
-Hidden Power Fire
-Volt Switch
Resists bolt beam, resists most of his common coverage moves (outside of the rare focus blast) and if often fulfills the role of a steel trapper as well while being a great thundy counter. True it will get worn down initially by repeated switch ins, but it usually will rip stuff to shreds as is with two quite spammable STABs and excellent coverage in HP Fire. Sorry if its sounding rushed, but my preferred Zone is usually Lefties Analytic but the scarf/specs one is more common so thought id go with that. :D
Still goodCounter:
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Rock Slide
- Iron Head
- Earthquake
- Rapid Spin
He is immune to Thunderbolt and Thunder Wave , also Taunt is useless against him. After a free switch he can outspeed and probably OHKO Thundurus with Rock Slide after Stealth rocks or Life Orb recoil.
252 Atk Mold Breaker Excadrill Rock Slide vs. 0 HP / 4 Def Thundurus: 226-266 (75.5 - 88.9%) -- guaranteed OHKO after Stealth Rock
He has also a good resistance to Hidden Power ice.
252 SpA Life Orb Thundurus Hidden Power Ice vs. 0 HP / 0 SpD Excadrill: 117-139 (32.4 - 38.5%) -- 98.8% chance to 3HKO
Still good, but somewhat shakier:] Counter:
Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 248 HP / 240 SpA / 20 Spe
Modest Nature
IVs: 0 Atk
- Sludge Bomb
- Draco Meteor
- Muddy Water
- Fire Blast
This thing. Easily tanks an HP Ice or four and retaliates with a Draco Meteor or a couple Sludge Bombs(for all you accuracy freaks). Thunder Wave isn't too big of a deal as it's typically moving last anyway. Speed outspeeds 252 Spe Azumarill(and mons that creep to that point, such as heatran or venusaur) To the set listed, it's a pretty hard counter. To all of Thundurus's sets, it's a really hard check, only fearing LO Superpower.
252 SpA Life Orb Thundurus Hidden Power Ice vs. 248 HP / 8 SpD Assault Vest Goodra: 78-94 (20.3 - 24.5%) -- 72.8% chance to 4HKO after Stealth Rock
240+ SpA Goodra Draco Meteor vs. 0 HP / 0 SpD Thundurus: 247-292 (82.6 - 97.6%) -- guaranteed OHKO after Stealth Rock
240+ SpA Goodra Sludge Bomb vs. 0 HP / 0 SpD Thundurus: 114-135 (38.1 - 45.1%) -- guaranteed 2HKO after Stealth Rock
Much shakier, should be a check.imo Taunt is pretty useful on Thundurus, catch things like Smeargle and Chansey, making them pretty much useless.
Now, back to the victim, I was tempted to do Rotom-W or Thundurus-T, but those are pretty much the first things that come to mind, and I am one to do things that you wouldn't expect. So I came up with
Check
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 236 SpD / 20 Spe
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off/Poison Jab
Conkeldurr is an amazing Pokemon in the OU tier, being able to absorb wild Thunder Waves, Will-O-Wisps, and Toxics with ease and threaten to basically 2 or 3 hit KO almost any Pokemon the opponent if it can't oneshot the opposing Pokemon already. And with being able to increase his already massive attack stat thanks to switching in on a T-wave, it can destroy Thundurus, while it can do less than half to him with LO Thunderbolt.
252 SpA Life Orb Thundurus Thunderbolt vs. 0 HP / 236 SpD Assault Vest Conkeldurr: 133-156 (37.8 - 44.4%) -- guaranteed 3HKO after Stealth Rock
252+ Atk Conkeldurr Ice Punch vs. 0 HP / 4 Def Thundurus: 254-300 (84.9 - 100.3%) -- 6.3% chance to OHKO
And if it dares Thunder Wave it,
252+ Atk Guts Conkeldurr Ice Punch vs. 0 HP / 4 Def Thundurus: 380-448 (127 - 149.8%) -- guaranteed OHKO
Still good, so long as no HP Fly.Counter
Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 236 SpD / 20 Spe
Calm Nature
- Giga Drain
- Sludge Bomb
- Synthesis
- Sleep Powder / Hidden Power Fire
This is another one that's straightforward. Thick Fat makes Venusaur able to tank HP Ices easily, while resisting Thunderbolt and not caring much about Taunt. the only thing it might take a but of damage from is HP Flying though, which isn't used on the set you posted. :o
20 speed outspeeds azumarill with HP Fire's IV drop factored in
Still perfectCounter
Raikou @ Assault Vest
EVs: 252 SpA / 32 SpD / 224 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power Ice
- Extrasensory
AV Raikou can switch into anything that Thundurus throws at him, outspeeds, and easily 2HKOs with Thunderbolt. With immunity to Thunder Wave and with Thunderbolt or HP Ice not even being a guaranteed 5HKO in return, Raikou has nothing to fear from any Thundurus. It also deals heavy enough damage just with Volt Switch that it can maintain momentum in case Thundy decides to switch out. Also, unlike many other counters, AV Raikou does solidly versus just about every other potential Thundurus set, still winning even if it switches into a Knock Off or Focus Blast or Nasty Plot, so you don't need to wait until Thundy's set is revealed before knowing your counter.
Relevant calcs:
252 SpA Life Orb Thundurus Thunderbolt vs. 0 HP / 32 SpD Assault Vest Raikou: 60-71 (18.6 - 22.1%) -- possible 5HKO
252 SpA Raikou Thunderbolt vs. 0 HP / 0 SpD Thundurus: 162-192 (54.1 - 64.2%) -- guaranteed 2HKO
Still goodCounter:
Ferrothorn @ Leftovers
Ability: Iron Barbs
EV's: 252 HP/ 88 Def/ 168 SpD
Impish Nature
-Leech Seed
-Power Whip
-Stealth Rock
-Protect
Since Hogg took my AV Raikou (>:I) I have to settle for a regular Thundy counter. Without Focus Blast or Taunt (Nasty Plot is final now, right?), Thundurus has little chance to beat Ferro. +2 HP Ice will hurt, but Leech Seed + Leftovers can recover pretty much all it needs, and LO + Leech Seed + Power Whip will easily wear Thundurus down to its death. Rocks for Rocks purposes, but if you already have a Rocker, then Spikes or Gyro Ball, or maybe even Thunder Wave could be used in that slot. I really appreciate Protect on my Ferro's, the utility it provides alongside Leech Seed is just too good. However, be careful using it, as Thundurus may get up another Nasty Plot if you Protect at a wrong time. Other than that, however, Ferrothorn can fit on pretty much any team, provides good utility with Leech Seed and Stealth Rock, and can do a great job at countering Thundurus.
(Still pissed I can't do Raikou, I was literally writing it up as Hogg posted his set)
Yeah I'd pick something else for you, since it always 2hkos at +2, while you only 2hko 64% of the time. You're also slower. Sorry for this.Check
Hippowdon @ Leftovers
EVs: 252 HP, 252 SpD, 4 Def
Careful Nature
-Earthquake
-Stone Edge
-Slack Off
-Toxic/Stealth Rock
Checks Thundurus by coming in Thunder Wave and Thunderbolt. It can recover damage with Slack Off, and If Thundy decides to Taunt it, it gets OHKOed when attacks later, taking into consideration SR, Life Orb recoil and Sandstorm damage. Relevant Calcs:
252 SpA Life Orb Thundurus Hidden Power Ice vs. 252 HP / 252+ SpD Hippowdon: 146-174 (34.7 - 41.4%) -- 67.4% chance to 3HKO after Leftovers recovery
0 Atk Hippowdon Stone Edge vs. 0 HP / 4 Def Thundurus: 212-250 (70.9 - 83.6%) -- 62.5% chance to OHKO after Stealth Rock
EDIT: Welp, now it has Nasty Plot over Taunt, then Hippo may not be a decent check if it decides to come in into one, taking into consideration Stone Edge's accuracy...
lol xD. You could just change Magnezone to a check instead of a counter and be done with it. You also can submit a second one, if you want, come Wednesday.Okay, so now I got to change that damn thing. xD
EDIT: Ironically I sorta caused that myself. xD
Go ahead now.Reserving mamoswine if nasty plot is chosen.
Otherwise ignore this post
Counter
Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 240 Atk / 16 SpA / 252 Spe
Naive Nature
- Icicle Crash
- Ice Shard
- Earthquake
- Freeze-Dry
Mamoswine can easily come in on any move and threaten to OHKO with Icicle Crash. It's immune to Thunderbolt/Thunder Wave and HP Ice does pretty terrible damage even at +2 thanks to Thick Fat. A Hasty nature can be used over Naive specifically to sponge HP Ice better, but it leaves Mamo open to other forms of priority.
252 SpA Thundurus Hidden Power Ice vs. 0 HP / 0- SpD Thick Fat Mamoswine: 54-64 (15 - 17.8%) -- possible 6HKO
+2 252 SpA Thundurus Hidden Power Ice vs. 0 HP / 0 SpD Thick Fat Mamoswine: 96-114 (26.7 - 31.7%) -- guaranteed 4HKO
244 Atk Life Orb Mamoswine Icicle Crash vs. 0 HP / 4 Def Thundurus: 484-569 (161.8 - 190.3%) -- guaranteed OHKO
>.<Reserving mamoswine if nasty plot is chosen.
Otherwise ignore this post
rip, I'll choose something else :]
Sorry to crush your heart.This post is for Raikou :)
Minor nitpick, because obvs Chansey destroys non-Knock Off Thundurus, but I doubt you'll have much luck T-Waving Thundurus.In return, Chansey can permanently cripple Thundurus with Toxic or Thunder Wave
Whoopsies. You never saw anything.Minor nitpick, because obvs Chansey destroys non-Knock Off Thundurus, but I doubt you'll have much luck T-Waving Thundurus.
Okay then:Yeah I'd pick something else for you, since it always 2hkos at +2, while you only 2hko 64% of the time. You're also slower. Sorry for this.
Tyranitar is a great check to non-focus miss Thundy, but i suggest Scarf Tyranitar is even better, outspeed and ko thundy, while Thunderbolt can only 3hko it in sand. That set actually even counters Thundy: 252 SpA Thundurus Thunderbolt vs. 0 HP / 0 SpD Tyranitar in Sand: 96-114 (28.1 - 33.4%) -- 0% chance to 3HKOOkay then:
Check
Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
-Rockslide/Stone Edge
-Earthquake
-Stealth Rock/Pursuit
-Crunch
Tyranitar always OHKOs with your STAB Rock move of choice while Thundurus only has a 22.3% chance to 2HKO Tyranitar after Leftovers recovery at +2. Calcs:
252+ Atk Tyranitar Rock Slide vs. 0 HP / 4 Def Thundurus: 368-434 (123 - 145.1%) -- guaranteed OHKO
+2 252 SpA Thundurus Thunderbolt vs. 252 HP / 0 SpD Tyranitar in Sand: 192-226 (47.5 - 55.9%) -- 22.3% chance to 2HKO after Leftovers recovery
Yeah, I thought about that set too, and about another one with Assault Vest, but couldn't decide for one over another. I finally put the one I thought was the most common set.Tyranitar is a great check to non-focus miss Thundy, but i suggest Scarf Tyranitar is even better, outspeed and ko thundy, while Thunderbolt can only 3hko it in sand. That set actually even counters Thundy: 252 SpA Thundurus Thunderbolt vs. 0 HP / 0 SpD Tyranitar in Sand: 96-114 (28.1 - 33.4%) -- 0% chance to 3HKO
LOL 0%
Imo lando-t it's not a check. You can't switch safely into Hidden power ice.Check
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Stone Edge
- Knock Off / Superpower
252 Atk Landorus-T Stone Edge vs. 0 HP / 4 Def Thundurus: 316-372 (105.6 - 124.4%) -- guaranteed OHKO
If Stone Edge misses, 252 SpA Thundurus Hidden Power Ice vs. 0 HP / 0 SpD Landorus-T: 308-364 (96.5 - 114.1%) -- guaranteed OHKO after Stealth Rock
Choice Scarfed Ground-type pokemon are good checks to Thundurus, as they are immune to Prankster Thunder Wave, however Landorus-T is the only ground type with enough power to hold a Choice Scarf and pick up a guaranteed OHKO on this Thundurus set.
Landorus-T is not the most reliable check to Thundurus, as you need to rely on Stone Edge's shaky 80% accuracy. Additionally, by bringing it into to revenge kill Thundurus, you're revealing that it's Choice Scarf Landorus-T, but it makes up for that by being a very strong pokemon in the metagame in general, with a fast U-Turn, excellent coverage and power, and ability to soft check most physical attackers that lack an Ice-type move.
That's why I indicated that it was a check, not a counter. A check doesn't need to be able to safely switch in, whereas a counter does.Imo lando-t it's not a check. You can't switch safely into Hidden power ice.
252 SpA Thundurus Hidden Power Ice vs. 0 HP / 0 SpD Landorus-T: 308-364 (96.5 - 114.1%) -- 81.3% chance to OHKO
Good, I don't understand what's a check. In this case lando-t is a revenge killer in my opinion but I can in error.That's why I indicated that it was a check, not a counter. A check doesn't need to be able to safely switch in, whereas a counter does.
I understand, but I think Thundurus is a bit different from other pokemon, as it has access to Prankster Thunder Wave, so if say Greninja tries to revenge kill it, then Greninja will end up being Thunder Waved, and will be essentially useless for the rest of the match. I think it's acceptable to list Choice Scarf Landorus-T as a check to Thundurus, as not many pokemon can reliably revenge kill Thundurus without being Thunder Waved, and in practice, Landorus-T is used in this role on a lot of offensive teams.Good, I don't understand what's a check. In this case lando-t is a revenge killer in my opinion but I can in error.
"We are not looking for revenge killers, but for checks that are able to switch into the Pokemon in question at least once, and of course counters"
Someone beat you to it...Check:
Mamoswine @ Focus Sash
*snip*