[/quote]
quote="Iggy Azalea, convMessage: 2058245, member: 243770"]
Ruby [♀]
Type: Grass/Poison
Grass - Immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Poison - Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Abilities:
Natural Cure: (Passive) This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Poison Point: (Toggle) By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
✓Technician (HA): (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Nature: Bold (+1 Def, -Atk)
Stats:
HP: 90
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 20
EC: 9/9
MC: 3
AC: 5/5
Attacks (37/???):
Level Up
Venom Drench
Grassy Terrain
Weather Ball
Sweet Scent
Absorb
Growth
Poison Sting
Water Sport
Stun Spore
Mega Drain
Worry Seed
Leech Seed
Magical Leaf
Grass Whistle
Giga Drain
Toxic Spikes
Petal Blizzard
Aromatherapy
Synthesis
Petal Dance
Egg
Extrasensory
Leaf Storm
Pin Missile
Mind Reader
Sleep Powder
Spikes
TM/HM
Dazzling Gleam
Double Team
Endure
Energy Ball
Hidden Power [Fire]
Protect
Rain Dance
Shadow Ball
Sludge Bomb
Substitute
Sunny Day
[/quote]
quote="Someoneelse, convMessage: 2058246, member: 157867"]
Lucario [Aura] (M)
Nature: Hasty
Type: Fighting / Steel (Regular); Fighting / Steel (Mega)
Abilities:
Steadfast (Passive)
Inner Focus (Passive)
Justified (Passive) (H, unlocked)
Adaptability (Passive) (Mega)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 104 (+)
+12% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Mega:
HP: 100
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 129 (+)
+19% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Agility
Aura Sphere
Blaze Kick
Bone Rush
Brick Break
Bulldoze
Close Combat
Copycat
Counter
Crunch
Dark Pulse
Dig
Dragon Pulse
Drain Punch
Earthquake
Endure
Extreme Speed
Feint
Flash Cannon
Focus Blast
Force Palm
Foresight
Heal Pulse
Helping Hand
High Jump Kick
Iron Tail
Me First
Metal Claw
Metal Sound
Payback
Power-Up Punch
Protect
Psychic
Quick Attack
Quick Guard
Reversal
Rock Slide
Screech
Shadow Claw
Sky Uppercut
Stone Edge
Substitute
Swords Dance
Toxic
Vacuum Wave
---
45 Moves
[/quote]
quote="Iggy Azalea, convMessage: 2058245, member: 243770"]

Ruby [♀]
Type: Grass/Poison
Grass - Immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Poison - Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Abilities:
Natural Cure: (Passive) This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Poison Point: (Toggle) By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
✓Technician (HA): (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Nature: Bold (+1 Def, -Atk)
Stats:
HP: 90
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 20
EC: 9/9
MC: 3
AC: 5/5
Attacks (37/???):
Level Up
Venom Drench
Grassy Terrain
Weather Ball
Sweet Scent
Absorb
Growth
Poison Sting
Water Sport
Stun Spore
Mega Drain
Worry Seed
Leech Seed
Magical Leaf
Grass Whistle
Giga Drain
Toxic Spikes
Petal Blizzard
Aromatherapy
Synthesis
Petal Dance
Egg
Extrasensory
Leaf Storm
Pin Missile
Mind Reader
Sleep Powder
Spikes
TM/HM
Dazzling Gleam
Double Team
Endure
Energy Ball
Hidden Power [Fire]
Protect
Rain Dance
Shadow Ball
Sludge Bomb
Substitute
Sunny Day
quote="Someoneelse, convMessage: 2058246, member: 157867"]


Lucario [Aura] (M)
Nature: Hasty
Type: Fighting / Steel (Regular); Fighting / Steel (Mega)
Abilities:
Steadfast (Passive)
Inner Focus (Passive)
Justified (Passive) (H, unlocked)
Adaptability (Passive) (Mega)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 104 (+)
+12% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Mega:
HP: 100
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 129 (+)
+19% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Agility
Aura Sphere
Blaze Kick
Bone Rush
Brick Break
Bulldoze
Close Combat
Copycat
Counter
Crunch
Dark Pulse
Dig
Dragon Pulse
Drain Punch
Earthquake
Endure
Extreme Speed
Feint
Flash Cannon
Focus Blast
Force Palm
Foresight
Heal Pulse
Helping Hand
High Jump Kick
Iron Tail
Me First
Metal Claw
Metal Sound
Payback
Power-Up Punch
Protect
Psychic
Quick Attack
Quick Guard
Reversal
Rock Slide
Screech
Shadow Claw
Sky Uppercut
Stone Edge
Substitute
Swords Dance
Toxic
Vacuum Wave
---
45 Moves