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UU Weezing

Clear Smog does so little that it will rarely break substitutes or do good damage against anything and it doesn't affect Steel types. Haze will always work unless Taunted. Haze is barely in OO, so I won't be mentioning Clear Smog.
It isn't going to be used to break subs though. It will be used to stop MAero from setting up after taunting you. Maybe bluffing the lack of it with Sludge Bomb and then when its at +2 BOOM! Once again, only bottom-end OO, but it is viable. (not always bluffing first, but what the hey)
 
It isn't going to be used to break subs though. It will be used to stop MAero from setting up after taunting you. Maybe bluffing the lack of it with Sludge Bomb and then when its at +2 BOOM! Once again, only bottom-end OO, but it is viable. (not always bluffing first, but what the hey)
That sounds very situational. I've never seen or heard of a set up sweeper with a boosting move and Taunt on the same set. Sorry, but if I added moves for small uses like that, then the OO section would be filled with bad moves and sets.
 
That sounds very situational. I've never seen or heard of a set up sweeper with a boosting move and Taunt on the same set. Sorry, but if I added moves for small uses like that, then the OO section would be filled with bad moves and sets.
M. Aero will often run Hone Claws and Taunt together as they enable it to set up incredibly easily.

Besides, the point of OO is for outclassed, situational moves with small uses, and Clear Smog fits that criteria perfectly.
 
Last edited by a moderator:
M. Aero will often run Hone Claws and Taunt together as they enable it to set up incredibly easily.

Besides, the point of OO is for outclassed, situational moves with small uses, and Clear Smog fits that criteria perfectly.
Alright, you've convinced me.
 
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110.png

Welcome to LA.

Overview
########
  • Its nice type and ability make it a great stop to many physical attackers and some special attackers in the tier.
  • Completely walls popular Fighting types in the tier.
  • Has five resistances, one weakness, and an immunity.
  • Very low Speed stat.
  • An almost unusable Special Defense stat.
  • Immune to all hazards bar Stealth Rocks.
  • Can't absorb Toxic Spikes due to Levitate ability.
  • A very nice support movepool.
  • Lacks reliable recovery.

Defensive Wall
########
name: Defensive Wall
move 1: Will-O-Wisp
move 2: Pain Split
move 3: Sludge Bomb / Fire Blast
move 4: Toxic Spikes / Fire Blast
ability: Levitate
item: Black Sludge
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

Moves
========
  • Will-O-Wisp burns Physical attackers to really be able to bulk out attacks.
  • If used right, Pain Split can restore a good amount of HP while chipping off some of the opposing pokemon's HP.
  • Sludge Bomb gets STAB and has a nice chance to poison the opposing pokemon.
  • Fire Blast is mainly to hurt Steel type switch ins and it does a lot of damage to most of them.
  • Toxic Spikes provide support for the team and can wear down most grounded pokemon that switch into them. Renders Heal Bell or Aromatherapy support the opposing pokemon might have useless.

Set Details
========
  • Max HP and Defense evs with a Bold nature give it as much Physical bulk as possible and it can take so many hits from so many Physical attackers in the tier.
  • 4 Special Attack evs are put just to deal a little extra damage with Sludge Bomb or Fire Blast.
  • Black Sludge gives Weezing a bit more longevity while also crippling Trick users, but Rocky Helmet can be used to get some more damage off on Physical attackers.
  • Levitate gives it a very nice immunity to Ground type attacks.

Usage Tips
========
  • The biggest reason to use Weezing is to wall Mienshao and Heracross, however, Weezing can take most Physical hits very well, so just send it out against Physical attackers and watch it do its magic. It usually doesn't even fear Banded sets as Choice Banded Flygon Outrage is a 3HKO.
  • Pain Split whenever its HP gets low, but make sure the opposing pokemon's HP is higher than Weezing's HP.
  • Will-O-Wisp whenever Weezing gets the chance.
  • Try to predict Steel type switch ins with Fire Blast or poison opposing pokemon with Sludge Bomb.
  • Don't use Toxic Spikes if your opponent has a grounded Poison type pokemon.

Team Options
========
  • Weezing wants a teammate that can take Special Attacks well.
  • It isn't absolutely necessary, but it welcomes any way to get rid of Stealth Rocks on its side of the field.
  • Weezing appreciates Wish support to keep it going for as long as possible.
  • Set up sweepers and Special walls benefit from Will-O-Wisp support.
  • Pokemon that have trouble with Fighting types benefit from having Weezing on their team.
  • Stall teams and stall pokemon benefit from Toxic Spikes by getting as much residual damage on the opposing pokemon as possible.
  • Weezing likes pokemon that can counter Defoggers and Rapid Spinners.
  • Umbreon is Weezing's best buddy as they cover each others weaknesses perfectly and Umbreon can tank the Special Attacks that Weezing can't.

Other Options
########
  • Explosion to leave with a bang.
  • Memento to give teammates set up opportunities.
  • Haze if opposing pokemon try to set up on Weezing.
  • Clear Smog can also be used for pokemon that set up. It can't be Taunted, but it doesn't affect Steel types and doesn't go through Substitutes.
  • Toxic if you want to stall more.
  • Taunt, but is usually useless considering how slow Weezing is.
  • Chesto Rest for a more reliable way to recover health.
  • A Stockpile set to increase both Defense and Special Defense simultaneously.
  • A Rest Talk set can be used to better deal with offensive Roserade and works well with cleric support.

Checks and Counters
########
  • Psychic types are the simplest answer to Weezing. Even Metagross, a Physical attacker, can deal a good chunk of damage to Weezing before getting burned.
  • Special attackers that are somewhat strong and can at least inflict neutral damage can threaten Weezing due to its pathetic Special Defense stat.
  • Strong Fire types like Darmanitan are immune to Will-O-Wisp and can hit Weezing for very nice damage with its STAB Flare Blitz.
  • Pokemon that can Taunt Weezing make it almost useless and force it to switch out.
  • Popular Defoggers and Spinners can threaten Weezing. Mega Blastoise can spin away Toxic Spikes and deal heavy damage with Water Pulse. Mew can Defog Toxic Spikes away and threaten to OHKO with Psychic.
QC: [Limitless] [Ernesto] []
110.png

This is LA, kids.

Overview
########

Weezing is a defensive behemoth with a great defensive typing that includes five resistances as well as plus an immunity to Ground-type moves, Spikes, and Toxic Spikes via Levitate Ground type attacks and all entry hazards bar Stealth Rock thanks to its ability Levitate. It is a great stop to many physical attackers and pretty much almost every Fighting-type Fighting type in the tier, most notably Heracross and Mienshao. Also, Weezing has access to a nice support movepool that includes moves such as and a recovery move in Pain Split, (AC) Will-O-Wisp, Toxic Spikes, and Clear Smog.

Sadly, it isn't all great for our gassy friend. (Best line ever) Weezing has a very poor Speed stat, meaning that it will be outsped out sped by opposing pPokemon most of the time. Weezing also has an abysmal Special Defense stat, (AC) making it easy to force which will result in it switching out with strong special attackers more often than not. To make matters worse, Weezing has no reliable recovery, making support from other teammates a necessity necessary to success. Even with all of these downfalls, Weezing is definitely a force to be reckoned with and should be considered when looking for a wall.

Defensive Wall
########
name: Defensive Wall
move 1: Will-O-Wisp
move 2: Pain Split
move 3: Sludge Bomb / Fire Blast
move 4: Toxic Spikes / Fire Blast
ability: Levitate
item: Black Sludge
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

Moves
========

Due to Weezing's defensive nature, Will-O-Wisp is absolutely necessary for dealing out residual damage and for crippling most physical attackers. If used right, Pain Split can restore good amounts of health to Weezing while also chipping away at off the opposing Pokemon pokemon's HP. Sludge Bomb is its best STAB move and has a nice 30% chance of poisoning its targets pokemon hit by it. Fire Blast is a great way to of catching Steel type switch ins Steel-type switch-ins off guard and it deals a nice chunk of damage. Toxic Spikes is a great choice since it can usually find the time to set them up and is a great way of rendering cleric support useless most of the time.

Set Details
========

Full investment in HP and Defense EVs with a Bold nature maximize Weezing's bulk and allow it to take a lot of hits from most physical attackers in the tier. The 4 extra EVs are put into Special Attack to dish out a little extra damage with Sludge Bomb and Fire Blast. Black Sludge is the preferred option item on Weezing, but with Knock Off spam prevalent in the tier, Rocky Helmet is also a good option to get a bit more damage off before Weezing loses its item.

Usage Tips
========

Even though walling Heracross and Mienshao are the biggest reasons for using Weezing, it still does a great job of walling a variety of physical attackers, so try to send Weezing out against these pPokemon and watch it do its work. Use Pain Split whenever your Weezing's HP gets low, but make sure that the opposing pokemon has more HP than Weezing does; otherwise, it's counterproductive. Weezing should use Will-O-Wisp whenever it gets the chance to, but it needs to keep an eye out for pokemon that benefit from a burn like such as Guts Heracross and or Flash Fire Houndoom. Try to predict Steel type switch ins Steel-type switch-ins and nail them with Fire Blast, (AC) as it deals a very nice amount of damage. Sludge Bomb's 30% poison chance to poison a pokemon when it hits is very useful, especially on pPokemon that are immune to Will-O-Wisp or Fire Blast. If the opponent has a grounded Poison-type Poison type pokemon on their team, then don't bother wasting turns setting up Toxic Spikes.

Team Options
========

Pokemon that can take the special attacks that for Weezing can't are much appreciated definitely welcome. Stealth Rocks can wear down Weezing slowly but surely, so Defog or Rapid Spin support is appreciated. (No, just no. Weezing does NOT need hazards removed in order to do its job, remove this)Wish support can let help Weezing last much longer than it would without it and is almost necessary; thankfully, Wish passers are more common with the prevalence of Florges. Set up Set-up sweepers and Sspecial Wwalls benefit from having their counters burned from by Will-O-Wisp. Teams that might have trouble with Fighting types Fighting-types can always find a spot for Weezing. Stall teams and stall pPokemon in general love Toxic Spikes support as they want to get as much residual damage as possible. Pokemon that can counter Rapid Sspinners and Defog users Defoggers fit with Weezing well. (Why do they fit well with Weezing? Elaborate more or remove) Umbreon and Weezing make an amazing defensive core as they cover each others weaknesses perfectly. Umbreon can tank out the special attacks that Weezing can't while also providing that much needed Wish support.

Other Options
########

Weezing has some nice options like Explosion to hurt special walls that would come in on it, but losing sacrificing your wall to get damage off on a Pokemon usually isn't the best choice do that isn't usually very beneficial. Weezing has a very diverse supportive movepool that can be utilized well. Memento can provide a teammate your pokemon with a set up set-up opportunity, but losing your wall is not always beneficial and is quite a risky option. Haze would can be used on pPokemon that might try to set up on Weezing after getting burned. Clear Smog works just like Haze does except it can't be Taunted.(Add period), (AC) hHowever, it doesn't affect Steel types Steel-types and doesn't hit it can't work through Substitutes. Toxic and Protect can be used for the full intent and purpose of Toxic stalling opposing Pokemon, but is generally outclassed and lacks the reliable recovery to use it well. Taunt is a fine option on Weezing, but considering how slow it is, it usually won't be able to use it reliably. A ChestoRest set can be used in replacement of Pain Split, but Weezing loses out on much needed Black Sludge recovery and inevitably loses in long turn battles. A Stockpile set to increase Weezing's Defense and Special Defense is an interesting option, but is mediocre at best due to its lack of reliable recovery and barely offsets Weezing's terrible Special Defense. A RestTalk set is a nice option on Weezing as it allows it to deal with offensive Roserade and works well with cleric support.

Checks and Counters
########

Psychic types are the easiest answers to Weezing. Metagross, a physical attacker, deals a nice chunk of damage to it with Zen Headbutt before getting burned. Somewhat strong special attackers that can at least inflict neutral damage can easily threaten Weezing out due to its pathetic Special Defense stat. Strong Fire types like Darmanitan and Victini are immune to Will-O-Wisp and can deal huge chunks of damage to Weezing with their Fire type STAB moves. Pokemon with Taunt can render Weezing useless and force it to switch out. Popular defoggers and spinners in the tier can easily threaten Weezing. Mew and Mega Blastoise can get Toxic Spikes off of the field and threaten Weezing with their STAB moves due to them primarily having special attacks.

[Wrong format. Should be:

**Psychic types**: (Why they work + examples)

**Strong Special Attackers**: (Why they work + examples)

**Strong Fire-types**: (Why they work + examples)

etc.]
Hope I helped!
 
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Overview
########

Weezing is a defensive behemoth with a great defensive typing that includes five resistances as well as an immunity to Ground-type moves, Spikes, and Sticky Web viathanks to Levitate. It is a great stop to many physical attackers and almost every Fighting-type in the tier, most notabespecially Heracross and Mienshao. AlsoFurthermore, Weezing has access to a nicefair support movepool that includes moves such as Pain Split, Will-O-Wisp, Toxic Spikes, and Clear Smog.

Sadly, it isn't all greatsunshine and rainbows for our gassy friend. Weezing has an vextremely poor Speed stat, which meanings that it will be outsped by most opposing Pokemon most of the time. Weezing also has an abysmal Special Defense stat, making it easy to force out with strong Sspecial Aattackers. To make matters worse, Weezing has no reliable recovery, making support from other teammates a necessity. Even with all of these downfalls, Weezing is definitely a force to be reckoned with and should be considered when looking for a wall.

Defensive Wall
########
name: Defensive Wall
move 1: Will-O-Wisp
move 2: Pain Split
move 3: Sludge Bomb / Fire Blast
move 4: Toxic Spikes / Fire Blast
ability: Levitate
item: Black Sludge
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

Moves
========

Due to Weezing's defensive nature, Will-O-Wisp is absolutely necessary for dealing out residual damage and crippling most physical attackers with a burn. If used right, Pain Split can restore gomodest amounts of health while chipping away at opposing Pokemon. Sludge Bomb is its best STAB move and has a nicehelpful 30% chance of poisoning its targets. Fire Blast is a great way to catch Steel-types that try to switch- ins off guard and also deals a nice chunk of damage to other Pokemon that do not resist the attack. Toxic Spikes is a great choice since ifor a moveslot cas Weezing is usually able to find the time to set them up and is a great way of rendering cleric support useless most of the time.

Set Details
========

Full investment in HP and Defense EVs with a Bold nature maximize Weezing's bulk and allow it to take a lot of hits from most physical attackers in the tier. The 4 extra EVs are put into Special Attack to dish out a littlsome morextra damage with Sludge Bomb and Fire Blast. Black Sludge is the preferred item on Weezing, but withas Knock Off spam is prevalent in the tier, Rocky Helmet is also a goodnother viable option to get a bit more damage off before Weezing loses its item.

Usage Tips
========

Even though walling Heracross and Mienshao are the biggest reasons for using Weezing, it still does a great job of wallings a variety of physical attackers, so try to send Weezing out against these Pokemon and watch it do its work. Use Pain Split whenever Weezing's HP gets low, but make sure that the opposing Pokemon has more HP than Weezing does; otherwise, it's counterproductive. Weezing should use Will-O-Wisp whenever it gets the chance to, but it needs to keep an eye out for Pokemon that benefit from a burn such as Guts Heracross and Flash Fire Houndoom. Try to predict Steel-type switch-ins and nail them with Fire Blast, as it deals a very nicemarvelous amount of damage. Sludge Bomb's 30% chance to poison chance is very useful, especially on Pokemon that are immune to Will-O-Wisp or Fire Blast. If the opponent has a grounded Poison-type that hasn't been fainted, don't bother setting up Toxic Spikes.

Team Options
========

Pokemon that can take special attacks for Weezing are much appreciated. Wish support can help Weezing last much longer than it would without it and is almost necessary; thankfully, Wish passers are more common with the prevalencbecause of Florges. Set-up sweepers and special walls benefit from having their counters burned by Will-O-Wisp. Teams that have trouble with Fighting-types can always find a spot for Weezing. Stall teams and stall Pokemon in general loveenjoy Toxic Spikes support as they want to get as much residual damage as possible. Pokemon that can counter spinnRapid Spin users and Defog users fit with Weezing well as they discourage them from getting rid of Weezing's Toxic Spikes. Umbreon and Weezing make an amazing wonderful defensive core as they cover each others' weaknesses perfectly. Umbreon can tank the special attacks that Weezing can't while providing much neededthe Wish support that Weezing needs.

Other Options
########

Weezing has some nice options like Explosion to hurt special walls that would come in on it, but sacrificing your wall to get damage off on a Pokemon usually isn't the best choice. Weezing has a very diverse supportive movepool that can be utilized well. Memento can provide a teammate with a set-up opportunity, but losing your wall is not always beneficial and is quite a risky option. Haze can be used on Pokemon that might try to set up on Weezing after getting burned. Clear Smog works just like Haze except that it can't be Taunted. However, it doesn't affect Steel-types and doesn't hit through Substitutes. Toxic and Protect can be used to Toxic stall opposing Pokemon, but is generally outclassed and Weezing lacks the reliable recovery to use it well. Taunt is a fine option on Weezing, but considering how slow it is, it usually won't be able to use it reliably. A ChestoRest set can be used in replacementstead of Pain Split, but Weezing loses out on much needed Black Sludge recovery and inevitably loses in long turn battles. A Stockpile set to increase Weezing's Defense and Special Defense is an interesting option, but is mediocre at best due to its lack of reliable recovery and barely offsets Weezing's terrible Special Defense. A RestTalk set is a nidecent option on Weezing as it allows it to deal with offensive Roserade and works well with cleric support.

Checks and Counters
########

**Psychic types**: Weezing's only weakness is to the Psychic -type attacks, so most Psychic-type Pokemon can deal a considerably large amount of damage on Weezing. Azelf, Jirachi, and Metagross can launch powerful STAB Psychic-type moves and can take a Fire Blast or two.

**Special Attackers**: Due to Weezing's almost non-existent Special Defense stat, most Sspecial Aattackers can dish out huge amounts of damage on it and will easily threatenforce Weezing out.

**Powerful Wallbreakers**: Even with all the emphasis put on Weezing's defensive capabilities, extremely strong wallbreakers likesuch as Life Orb Darmanitan and Choice Band Victini can break through Weezing's defense with their strong Fire-type STAB moves.

**Taunt Users**: Pokemon with Taunt can render Weezing useless and force it to switch out. Mega Aerodactyl and Crobat can easily do this with nothing to fear.

**Spinners and Defog Users**: Popular spinners and Defog users in the tier can easily threaten Weezing by getting rid of its Toxic Spikes and hitting back hard. Mega Blastoise can spin away Weezing's Toxic Spikes and can hit itWeezing with a powerful Water Pulse. Mew can Defog Toxic Spikes away and threaten to OHKO Weezing with a STAB Psychic-type move.
 
Mention in Usage Tips that it probably shouldn't use Will-o-wisp if it's planning to use Pain Split, as Will-o-wisp damages the opponent residually and therefore Pain Split won't heal you as much.
 
Mention in Usage Tips that it probably shouldn't use Will-o-wisp if it's planning to use Pain Split, as Will-o-wisp damages the opponent residually and therefore Pain Split won't heal you as much.
Actually, it isn't so much of an issue as it is only chip damage, and you should only Pain Split once on a pokemon generally due to them being significantly weakened by Pain Split. Besides: Pain Split doesn't steal the opponents HP - it puts them both to the same stat. Pain Split is also great as a psuedo-Giga Drain, which is why it is still really good alongside Will-O-Wisp dispite marginally less healing.
 
Mention in Usage Tips that it probably shouldn't use Will-o-wisp if it's planning to use Pain Split, as Will-o-wisp damages the opponent residually and therefore Pain Split won't heal you as much.
If it doesn't use Will-O-Wisp, then it won't get enough residual damage off and if it doesn't use Pain Split, then Weezing just doesn't live anymore. lol
 
If it doesn't use Will-O-Wisp, then it won't get enough residual damage off and if it doesn't use Pain Split, then Weezing just doesn't live anymore. lol
I'm not saying you shouldn't use a move, I'm saying you probably shouldn't use both moves on the same Pokemon.
 
Sup.
110.png

Welcome to LA.

Overview
########
  • Its nice type and ability make it a great stop to many physical attackers and some special attackers in the tier.
  • Completely walls popular Fighting types in the tier.
  • Has five resistances, one weakness, and an immunity.
  • Very low Speed stat.
  • An almost unusable Special Defense stat.
  • Immune to all hazards bar Stealth Rocks.
  • Can't absorb Toxic Spikes due to Levitate ability.
  • A very nice support movepool.
  • Lacks reliable recovery.

Defensive Wall
########
name: Defensive Wall
move 1: Will-O-Wisp
move 2: Pain Split
move 3: Sludge Bomb / Fire Blast
move 4: Toxic Spikes / Fire Blast
ability: Levitate
item: Black Sludge
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

Moves
========
  • Will-O-Wisp burns Physical attackers to really be able to bulk out attacks.
  • If used right, Pain Split can restore a good amount of HP while chipping off some of the opposing pokemon's HP.
  • Sludge Bomb gets STAB and has a nice chance to poison the opposing pokemon.
  • Fire Blast is mainly to hurt Steel type switch ins and it does a lot of damage to most of them.
  • Toxic Spikes provide support for the team and can wear down most grounded pokemon that switch into them. Renders Heal Bell or Aromatherapy support the opposing pokemon might have useless.

Set Details
========
  • Max HP and Defense evs with a Bold nature give it as much Physical bulk as possible and it can take so many hits from so many Physical attackers in the tier.
  • 4 Special Attack evs are put just to deal a little extra damage with Sludge Bomb or Fire Blast.
  • Black Sludge gives Weezing a bit more longevity while also crippling Trick users, but Rocky Helmet can be used to get some more damage off on Physical attackers.
  • Levitate gives it a very nice immunity to Ground type attacks.

Usage Tips
========
  • The biggest reason to use Weezing is to wall Mienshao and Heracross, however, Weezing can take most Physical hits very well, so just send it out against Physical attackers and watch it do its magic. It usually doesn't even fear Banded sets as Choice Banded Flygon Outrage is a 3HKO.
  • Pain Split whenever its HP gets low, but make sure the opposing pokemon's HP is higher than Weezing's HP.
  • Will-O-Wisp whenever Weezing gets the chance.
  • Try to predict Steel type switch ins with Fire Blast or poison opposing pokemon with Sludge Bomb.
  • Don't use Toxic Spikes if your opponent has a grounded Poison type pokemon.

Team Options
========
  • Weezing wants a teammate that can take Special Attacks well.
  • It isn't absolutely necessary, but it welcomes any way to get rid of Stealth Rocks on its side of the field.
  • Weezing appreciates Wish support to keep it going for as long as possible.
  • Set up sweepers and Special walls benefit from Will-O-Wisp support.
  • Pokemon that have trouble with Fighting types benefit from having Weezing on their team.
  • Stall teams and stall pokemon benefit from Toxic Spikes by getting as much residual damage on the opposing pokemon as possible.
  • Weezing likes pokemon that can counter Defoggers and Rapid Spinners.
  • Umbreon is Weezing's best buddy as they cover each others weaknesses perfectly and Umbreon can tank the Special Attacks that Weezing can't.

Other Options
########
  • Explosion to leave with a bang.
  • Memento to give teammates set up opportunities.
  • Haze if opposing pokemon try to set up on Weezing.
  • Clear Smog can also be used for pokemon that set up. It can't be Taunted, but it doesn't affect Steel types and doesn't go through Substitutes.
  • Toxic if you want to stall more.
  • Taunt, but is usually useless considering how slow Weezing is.
  • Chesto Rest for a more reliable way to recover health.
  • A Stockpile set to increase both Defense and Special Defense simultaneously.
  • A Rest Talk set can be used to better deal with offensive Roserade and works well with cleric support.

Checks and Counters
########
  • Psychic types are the simplest answer to Weezing. Even Metagross, a Physical attacker, can deal a good chunk of damage to Weezing before getting burned.
  • Special attackers that are somewhat strong and can at least inflict neutral damage can threaten Weezing due to its pathetic Special Defense stat.
  • Strong Fire types like Darmanitan are immune to Will-O-Wisp and can hit Weezing for very nice damage with its STAB Flare Blitz.
  • Pokemon that can Taunt Weezing make it almost useless and force it to switch out.
  • Popular Defoggers and Spinners can threaten Weezing. Mega Blastoise can spin away Toxic Spikes and deal heavy damage with Water Pulse. Mew can Defog Toxic Spikes away and threaten to OHKO with Psychic.
QC: [Limitless] [Ernesto] [radianthero156]
GP: [] []
110.png

This is LA, kids.

Overview
########

Weezing is a defensive behemoth with a great defensive typing that includes five resistances as well as an immunity to Ground-type moves, Spikes, and Sticky Web thanks to Levitate. It is a great stop to many physical attackers and almost every Fighting-type in the tier, especially Heracross and Mienshao. Furthermore, Weezing has access to a fair support movepool that includes moves such as Pain Split, Will-O-Wisp, Toxic Spikes, and Clear Smog.

Sadly, it isn't all great for our gassy friend. Weezing has an extremely poor Speed stat, which means that it will be outsped by most opposing Pokemon. Weezing also has an abysmal Special Defense stat, making it easy to force out with strong special attackers. To make matters worse, Weezing has no reliable recovery, making support from other teammates a necessity. Even with all of these downfalls, Weezing is definitely a force to be reckoned with and should be considered when looking for a wall.

Defensive Wall
########
name: Defensive Wall
move 1: Will-O-Wisp
move 2: Pain Split
move 3: Sludge Bomb / Fire Blast
move 4: Toxic Spikes / Fire Blast
ability: Levitate
item: Black Sludge
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

Moves
========

Due to Weezing's defensive nature, Will-O-Wisp is absolutely necessary for dealing residual damage and crippling most physical attackers with a burn. If used right, Pain Split can restore modest amounts of health while chipping away at opposing Pokemon. Sludge Bomb is its best STAB move and has a helpful 30% chance of poisoning its targets. Fire Blast is a great way to catch Steel-types on the that try to switch in off guard and also deals a nice chunk of damage to other most Pokemon that don't do not resist it the attack. Toxic Spikes is a great choice for a moveslot as Weezing, (AC) as it is usually able to find the time to set them up and is a great way of rendering cleric support useless most of the time.

Set Details
========

Full investment in HP and Defense EVs with a Bold nature maximizes Weezing's bulk and allow it to take a lot of hits from most physical attackers in the tier. The 4 extra EVs are put into Special Attack to dish out more damage with Sludge Bomb and Fire Blast. Black Sludge is the preferred item on Weezing, but with Knock Off spam prevalent in the tier, Rocky Helmet is another viable option to get a bit more damage off before Weezing loses its item.

Usage Tips
========

Even though walling Heracross and Mienshao are the biggest reasons for using Weezing, it still walls a variety of physical attackers, so try to send Weezing out against these Pokemon and watch it do its work. Use Pain Split whenever Weezing's HP gets low, (AC) but make sure that the opposing Pokemon has more HP than Weezing does; otherwise, it's counterproductive. (this is pretty obvious, remove)Weezing should use Will-O-Wisp whenever it gets the chance to, but it needs to keep an eye out for Pokemon that benefit from a burn such as Guts Heracross and Flash Fire Houndoom. Try to predict Steel-type switch-ins and nail them with Fire Blast, as it deals a marvelous amount of damage. Sludge Bomb's 30% chance to poison is very useful, especially on Pokemon that are immune to Will-O-Wisp or Fire Blast. If the opponent has a grounded Poison-type that hasn't been fainted, don't bother setting up Toxic Spikes.

Team Options
========

Pokemon that can take special attacks for Weezing are much appreciated. Wish support can help Weezing last much longer than it would without it and is almost necessary.(Add period); thankfully, Wish passers are more common because of Florges, (AC) Umbreon, and Vaporeon are good examples of Wish passers. Set up Set-up sweepers and special walls benefit from having their counters crippled burned by Will-O-Wisp. Teams that have trouble with Fighting-types can almost always find a spot for Weezing. Stall teams and stall Pokemon in general enjoy Toxic Spikes support in order as they want to get as much residual damage as possible. Pokemon that can counter Rapid Spin users and Defog users fit with Weezing well as they discourage them from getting rid of Weezing's Toxic Spikes. Umbreon and Weezing make a wonderful defensive core as they cover each others' weaknesses perfectly. Umbreon can tank the special attacks that Weezing can't while providing the Wish support that Weezing needs.

Other Options
########

Weezing has some nice options like Explosion to hurt special walls that would come in on it, but sacrificing your wall to get damage off on a Pokemon usually isn't the best choice. Weezing has a very diverse supportive movepool that can be utilized well. Memento can provide a teammate with a set-up opportunity, but losing your wall is not always beneficial and is quite a risky option. Haze can be used on Pokemon that might try to set up on Weezing after getting burned. Clear Smog works just like Haze except that it can't be Taunted. However, it doesn't affect Poison- and Steel-types and doesn't hit through Substitutes. Toxic and Protect can be used to Toxic stall opposing Pokemon, but is generally outclassed and Weezing lacks the reliable recovery, (AC) which is needed in order to use it well. Taunt is a decent fine option on Weezing, but considering how slow it is, it usually won't be able to use it effectively reliably. A ChestoRest set can be used instead of Pain Split, but Weezing loses out on much needed Black Sludge recovery and inevitably loses in long turn battles. A Stockpile set to increase Weezing's Defense and Special Defense is an interesting option, but is mediocre at best due to its lack of reliable recovery and barely offsets Weezing's terrible Special Defense. A RestTalk set is a decent option on Weezing as it allows it to deal with offensive Roserade and works well with cleric support.

Checks and Counters
########

**Psychic types**: Weezing's is only weakness is to Psychic-type moves attacks, so most Psychic-type Pokemon can severely dent or outright OHKO deal a considerably large amount of damage on Weezing. Azelf, Jirachi, and Metagross can launch powerful STAB Psychic-type moves and can take a Fire Blast or two.

**Special Attackers**: Due to Weezing's almost non-existent Special Defense stat, most special attackers can dish out huge amounts of damage on it and easily force Weezing out. Examples include (insert strong special attackers here)

**Powerful Wallbreakers**: Even with all the emphasis put on Weezing's defensive capabilities, extremely strong wallbreakers such as Life Orb Darmanitan and Choice Band Victini can break through Weezing's defense with their strong Fire-type STAB moves.

**Taunt Users**: Pokemon with Taunt can render Weezing useless and force it to switch out. Mega Aerodactyl, (AC) Azelf, (AC) and Crobat can easily do this with nothing to fear.

**Spinners and Defog Users**: Popular spinners and Defog users in the tier can easily threaten Weezing by removing getting rid of its Toxic Spikes and hitting back hard. Mega Blastoise can spin away Weezing's Toxic Spikes and proceed to can hit Weezing with a powerful Water Pulse. Mew can remove Defog Toxic Spikes away with Defog and threaten to OHKO Weezing with a super effective STAB Psychic-type move.
Overall this was written up really well, not many things I could find wrong.

GP 1/2

OaUGwrT.gif

 
Last edited:
HypnoEmpire

REMOVE CHANGE COMMENTS

Overview
########

Weezing is a defensive behemoth with a great defensive typing that includes five resistances, (AC) as well as an immunity to Ground-type moves, Spikes, and Sticky Web thanks to Levitate. It is a great stop to many physical attackers and almost every Fighting-type in the tier, especially Heracross and Mienshao. Furthermore, Weezing has access to a fair support movepool that includes moves such as Pain Split, Will-O-Wisp, Toxic Spikes, and Clear Smog.

Sadly, it isn't all great for Weezing our gassy friend. Weezing has an extremely poor Speed stat, which means that it will be outsped by most opposing Pokemon. Weezing also has an abysmal Special Defense stat, making it easy to force out with strong special attackers. To make matters worse, Weezing has no reliable recovery, making support from other teammates a necessity. Even with all of these downfalls, Weezing is definitely a defensive force to be reckoned with and should be considered when looking for a wall.

Defensive Wall
########
name: Defensive Wall
move 1: Will-O-Wisp
move 2: Pain Split
move 3: Sludge Bomb / Fire Blast
move 4: Toxic Spikes / Fire Blast
ability: Levitate
item: Black Sludge
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

Moves
========

Due to Weezing's defensive nature, Will-O-Wisp is necessary for dealing residual damage and crippling most physical attackers with a burn. If used right, Pain Split can restore modest amounts of health while chipping away at opposing Pokemon. Sludge Bomb is its Weezing's best STAB move and has a helpful 30% chance of poisoning its targets. Fire Blast is a great way to catch Steel-types on the switch-in and also deals a nice chunk of damage to most Pokemon that don't resist it. Toxic Spikes is a great choice for Weezing, as it is usually able to find the time to set them up and is a great way of rendering cleric support useless most of the time.

Set Details
========

Full investment in HP and Defense with a Bold nature maximizes Weezing's bulk and allows it to take a lot of hits from most physical attackers in the tier. The 4 extra EVs are put into Special Attack to dish out more damage with Sludge Bomb and Fire Blast. Black Sludge is the preferred item on Weezing, but with Knock Off spam prevalent in the tier, Rocky Helmet is another viable option to get a bit more damage off before Weezing loses its item.

Usage Tips
========

Even though walling Heracross and Mienshao are the biggest reasons for using Weezing, it still walls a variety of physical attackers, so try to send Weezing out against these Pokemon give examples of them and watch it do its work. Use Pain Split whenever Weezing's HP gets low. Weezing should use Will-O-Wisp whenever it gets the chance to, but it needs to keep an eye out for Pokemon that benefit from a burn such as Guts Heracross and Flash Fire Houndoom. Try to predict Steel-type switch-ins and nail them with Fire Blast, as it deals a marvelous amount of damage. Is it marvelous? If it is, be sure to include an example Sludge Bomb's 30% chance to poison is very useful, especially on Pokemon that are immune to Will-O-Wisp or Fire Blast. If the opponent has a grounded Poison-type, don't bother setting up Toxic Spikes.

Team Options
========

Pokemon that can take special attacks for Weezing are much-appreciated. Wish support can help Weezing last much longer than it would without it and is almost necessary. Florges, Umbreon, and Vaporeon are good examples of Wish passers. Setup sweepers and special walls benefit from having their counters crippled by Will-O-Wisp. Teams that have trouble with Fighting-types can almost always find a spot for Weezing. Stall teams and stall Pokemon in general enjoy Toxic Spikes support in order to get as much residual damage as possible. Pokemon that can counter Rapid Spin users and Defog users such as fit with Weezing well as they discourage them from getting rid of Weezing's Toxic Spikes. Umbreon and Weezing make a wonderful defensive core as they cover each others' weaknesses perfectly. Umbreon can tank the special attacks that Weezing can't while providing the Wish support that Weezing needs.

Other Options
########

Weezing has some nice options like Explosion to hurt special walls that would come in on it, but sacrificing your wall to get damage off on a Pokemon usually isn't the best choice. Weezing has a very diverse supportive movepool that can be utilized well. Memento can provide a teammate with a setup opportunity, but losing your wall is not always beneficial and is quite a risky option. Haze can be used on Pokemon that might try to set up on Weezing after getting burned. Clear Smog works just like Haze except that it can't be Taunted. However, it doesn't affect Steel-types and doesn't hit through Substitutes. Toxic and Protect can be used to Toxic stall opposing Pokemon, but is generally outclassed and Weezing lacks reliable recovery, which is needed to use it this strategy well. Taunt is a decent option on Weezing, but considering how slow it is, it usually won't be able to use it Taunt effectively. A ChestoRest set can be used instead of Pain Split, but Weezing loses out on much-needed Black Sludge recovery and inevitably loses in long turn battles. A Stockpile set is an interesting option, but is mediocre at best due to its lack of reliable recovery. A RestTalk set is a decent option on Weezing as it allows it to deal with offensive Roserade and works well with cleric support.

Checks and Counters
########

**Psychic-types**: Weezing's is only weakness is to Psychic-type moves, so most Psychic-type Pokemon can severely dent or outright OHKO Weezing. Azelf, Jirachi, and Metagross can launch powerful STAB Psychic-type moves and can take a Fire Blast or two.

**Special Attackers**: Due to Weezing's almost non-existent Special Defense stat, most special attackers can dish out huge amounts of damage on it and easily force Weezing out. Examples include Chandelure, Nidoking, Porygon-Z, and Empoleon.

**Powerful Wallbreakers**: Even with Weezing's defensive capabilities, extremely strong wallbreakers such as Life Orb Darmanitan and Choice Band Victini can break through Weezing's defenses with their strong STAB moves.

**Taunt Users**: Pokemon with Taunt can render Weezing useless and force it to switch out. Mega Aerodactyl, Azelf, and Crobat can easily do this with nothing to fear.

**Spinners and Defog Users**: Popular spinners and Defog users can easily threaten Weezing by removing Toxic Spikes and hitting back hard. Mega Blastoise can spin away Toxic Spikes and proceed to hit Weezing with a powerful Water Pulse. Mew can remove Toxic Spikes with Defog and threaten to OHKO Weezing with a super effective STAB move.
gato

2/2
 
Last edited:
HypnoEmpire

REMOVE CHANGE COMMENTS

Overview
########

Weezing is a defensive behemoth with a great defensive typing that includes five resistances, (AC) as well as an immunity to Ground-type moves, Spikes, and Sticky Web thanks to Levitate. It is a great stop to many physical attackers and almost every Fighting-type in the tier, especially Heracross and Mienshao. Furthermore, Weezing has access to a fair support movepool that includes moves such as Pain Split, Will-O-Wisp, Toxic Spikes, and Clear Smog.

Sadly, it isn't all great for Weezing our gassy friend. Weezing has an extremely poor Speed stat, which means that it will be outsped by most opposing Pokemon. Weezing also has an abysmal Special Defense stat, making it easy to force out with strong special attackers. To make matters worse, Weezing has no reliable recovery, making support from other teammates a necessity. Even with all of these downfalls, Weezing is definitely a defensive force to be reckoned with and should be considered when looking for a wall.

Defensive Wall
########
name: Defensive Wall
move 1: Will-O-Wisp
move 2: Pain Split
move 3: Sludge Bomb / Fire Blast
move 4: Toxic Spikes / Fire Blast
ability: Levitate
item: Black Sludge
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

Moves
========

Due to Weezing's defensive nature, Will-O-Wisp is necessary for dealing residual damage and crippling most physical attackers with a burn. If used right, Pain Split can restore modest amounts of health while chipping away at opposing Pokemon. Sludge Bomb is its Weezing's best STAB move and has a helpful 30% chance of poisoning its targets. Fire Blast is a great way to catch Steel-types on the switch-in and also deals a nice chunk of damage to most Pokemon that don't resist it. Toxic Spikes is a great choice for Weezing, as it is usually able to find the time to set them up and is a great way of rendering cleric support useless most of the time.

Set Details
========

Full investment in HP and Defense with a Bold nature maximizes Weezing's bulk and allows it to take a lot of hits from most physical attackers in the tier. The 4 extra EVs are put into Special Attack to dish out more damage with Sludge Bomb and Fire Blast. Black Sludge is the preferred item on Weezing, but with Knock Off spam prevalent in the tier, Rocky Helmet is another viable option to get a bit more damage off before Weezing loses its item.

Usage Tips
========

Even though walling Heracross and Mienshao are the biggest reasons for using Weezing, it still walls a variety of physical attackers, so try to send Weezing out against these Pokemon give examples of them and watch it do its work. Use Pain Split whenever Weezing's HP gets low. Weezing should use Will-O-Wisp whenever it gets the chance to, but it needs to keep an eye out for Pokemon that benefit from a burn such as Guts Heracross and Flash Fire Houndoom. Try to predict Steel-type switch-ins and nail them with Fire Blast, as it deals a marvelous amount of damage. Is it marvelous? If it is, be sure to include an example Sludge Bomb's 30% chance to poison is very useful, especially on Pokemon that are immune to Will-O-Wisp or Fire Blast. If the opponent has a grounded Poison-type, don't bother setting up Toxic Spikes.

Team Options
========

Pokemon that can take special attacks for Weezing are much-appreciated. Wish support can help Weezing last much longer than it would without it and is almost necessary. Florges, Umbreon, and Vaporeon are good examples of Wish passers. Setup sweepers and special walls benefit from having their counters crippled by Will-O-Wisp. Teams that have trouble with Fighting-types can almost always find a spot for Weezing. Stall teams and stall Pokemon in general enjoy Toxic Spikes support in order to get as much residual damage as possible. Pokemon that can counter Rapid Spin users and Defog users such as fit with Weezing well as they discourage them from getting rid of Weezing's Toxic Spikes. Umbreon and Weezing make a wonderful defensive core as they cover each others' weaknesses perfectly. Umbreon can tank the special attacks that Weezing can't while providing the Wish support that Weezing needs.

Other Options
########

Weezing has some nice options like Explosion to hurt special walls that would come in on it, but sacrificing your wall to get damage off on a Pokemon usually isn't the best choice. Weezing has a very diverse supportive movepool that can be utilized well. Memento can provide a teammate with a setup opportunity, but losing your wall is not always beneficial and is quite a risky option. Haze can be used on Pokemon that might try to set up on Weezing after getting burned. Clear Smog works just like Haze except that it can't be Taunted. However, it doesn't affect Steel-types and doesn't hit through Substitutes. Toxic and Protect can be used to Toxic stall opposing Pokemon, but is generally outclassed and Weezing lacks reliable recovery, which is needed to use it this strategy well. Taunt is a decent option on Weezing, but considering how slow it is, it usually won't be able to use it Taunt effectively. A ChestoRest set can be used instead of Pain Split, but Weezing loses out on much-needed Black Sludge recovery and inevitably loses in long turn battles. A Stockpile set is an interesting option, but is mediocre at best due to its lack of reliable recovery. A RestTalk set is a decent option on Weezing as it allows it to deal with offensive Roserade and works well with cleric support.

Checks and Counters
########

**Psychic-types**: Weezing's is only weakness is to Psychic-type moves, so most Psychic-type Pokemon can severely dent or outright OHKO Weezing. Azelf, Jirachi, and Metagross can launch powerful STAB Psychic-type moves and can take a Fire Blast or two.

**Special Attackers**: Due to Weezing's almost non-existent Special Defense stat, most special attackers can dish out huge amounts of damage on it and easily force Weezing out. Examples include Chandelure, Nidoking, Porygon-Z, and Empoleon.

**Powerful Wallbreakers**: Even with Weezing's defensive capabilities, extremely strong wallbreakers such as Life Orb Darmanitan and Choice Band Victini can break through Weezing's defenses with their strong STAB moves.

**Taunt Users**: Pokemon with Taunt can render Weezing useless and force it to switch out. Mega Aerodactyl, Azelf, and Crobat can easily do this with nothing to fear.

**Spinners and Defog Users**: Popular spinners and Defog users can easily threaten Weezing by removing Toxic Spikes and hitting back hard. Mega Blastoise can spin away Toxic Spikes and proceed to hit Weezing with a powerful Water Pulse. Mew can remove Toxic Spikes with Defog and threaten to OHKO Weezing with a super effective STAB move.
gato

2/2
Awesome! Thanks for the check! Weezing is now done!
 
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