whoops should've done this sooner

JJayyFeather

Drifting~
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Willow
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Anything you can do, I can do better!
I can do anything better than you!


Vance [Male Piplup]

Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities: Torrent | Defiant [Hidden Ability]

Torrent: When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

Defiant: The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. This boost may not reset towards its natural stage the round this ability is triggered.

Nature: Naughty

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
90 | 3 | 2 | 3 | 1 | 40 | 1 | 1 | 13

EC: 5/9
MC: 0
AC: 5/5

Moves (23)

Pound
Growl
Bubble
Water Sport
Peck
Bubblebeam
Bide
Fury Attack
Drill Peck
Brine
Whirlpool

Agility
Aqua Ring
Flail
Icy Wind
Hydro Pump

Protect
Rain Dance
Brick Break
Ice Beam
Dig
Scald
Facade
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Dont count your chickens before they hatch...

Mabel [Female Vullaby]

Type: Dark | Flying

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities: Big Pecks | Overcoat | Weak Armor [Hidden Ability]

Big Pecks: This Pokemon's sturdy wings prevent its defense from being lowered. The rate its defense stage drops towards its natural stage after a boost is also halved from one every round to once every two (2) rounds.

Overcoat: This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Weak Armor: By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.

Nature: Careful

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
100 | 2 | 3 | 1 | 4 | 60 | 1 | 1 | 15

EC: 3/6
MC: 0
AC: 5/5

Moves (22)

Gust
Leer
Fury Attack
Pluck
Nasty Plot
Flatter
Feint Attack
Mirror Move
Brave Bird
Air Slash

Foul Play
Roost
Steel Wing
Scary Face
Knock Off
Heat Wave

Protect
Rock Tomb
Substitute
Taunt
Payback
Fly
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I like to keep things honest.
I'm a safe bet, like your life's staked on it! For real!


Jeremy-Oscar [Male Timburr]

Type: Fighting

Fight: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities: Guts | Sheer Force | Iron Fist [Hidden Ability]

Guts: This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force: By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Iron Fist: The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Nature: Adamant

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
100 | 4 | 2 | 0 | 2 | 35 | 1 | 2 | 13

EC: 3/9
MC: 0
AC: 3/5

Moves (27)

Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Bulk Up
Rock Slide
Hammer Arm
Focus Punch

Counter
Endure
Mach Punch
Foresight
Force Palm
Drain Punch
Ice Punch
Thunder Punch
Fire Punch
Knock Off

Protect
Brick Break
Rock Tomb
Dig
Payback
Mate
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<Dratini> [Shiryu] (M)

Nature: Rash (+1 SpA, -1 Def)
Type: Dragon

Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Shed Skin (Passive):

This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.


Marvel Scale (HA LOCKED, PASSIVE):

This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3+
SpD: Rank 1 (-)
Spe: 50
Size Class: 2
Weight Class: 1
Base Rank Total: 13

EC: 1/9
MC: 0
AC: 1/5

Attacks:
Wrap (*)
Leer (*)
Thunder Wave (*)
Twister (*)
Dragon Rage (*)
Slam (*)
Agility (*)
Safeguard
Outrage

Protect (*)
Thunderbolt (*)
Flamethrower (*)
Ice Beam (*)
Surf (*)
Draco Meteor


Aqua Jet (*)
Extreme Speed (*)
Haze (*)
Iron Tail (*)
Dragon Dance (*)

Willow Wisps sends out
Matezoide sends out and orders
Willow orders
I ref
 
dratini.png

90 | 100

timburr.png

100 | 100
<~~~~>
A1
Dratini: Outrage (-7 EN)
Crit: 1269
Damage: 12+3+1.5 = 16.5

Timburr: Counter (-13.25 EN)
Damage: 16.5*1.5 = 24.75

A2
Dratini: Outrage (-7 EN)
Crit: 4499
Damage: 12+3+1.5 = 16.5

Timburr: Ice Punch (-6 EN)
Crit: 5217
Damage: (8+2+3)*1.5 = 19.5

A3
Dratini: Outrage (-7 EN)
Crit: 1269
Damage: 12+3+1.5 = 16.5
Confuse: 3/3 (4a)

Timburr: Counter (-13.25 EN)
Damage: 16.5*1.5 = 24.75
<~~~~>
dratini.png

24 | 79

timburr.png

50 | 67

Willow Wisps
Matezoide
 
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This has been a good training session! It's really neat to face a completely new opponent!

Ice Punch | Mach Punch | Ice Punch
[If Dratini uses a protective|evasive move, use the move Bulk Up that action instead. Push back the action queue.]
 
dratini.png

24 | 79

timburr.png

50 | 67
<~~~~>
A1
Self Hit: 8396
Dratini: Outrage (-7 EN)
Crit: 3291
Damage: 12+3+1.5 = 16.5

Timburr: Ice Punch (-6 EN)
Crit: 9429
Damage: (8+2+3)*1.5 = 19.5

A2
Timburr: Mach Punch (-3 EN)
Crit: 9542
Damage: 4+3+3 = 10, KO
<~~~~>
dratini.png

KO | 72

timburr.png

33 | 58

Matezoide: 1 CC
Dratini: 1 EC, 2 MC, 1 AC, 2 KO

Willow Wisps: 1 CC
Timburr: 1 EC, 3 MC, 1 AC, 1 KO

Me: 3 UC
 
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