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Standard rules, 1v1 FE
466.png

Electivire (von Karma) Male
Nature: Rash (+SpA, -SpD)
Type: Electric
Abilities: Motor Drive/ Vital Spirit (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks: (49/ 109 total moves)
Physical:
Bide
Brick Break
Counter
Cross Chop
Dig
Dual Chop
Earthquake
Feint
Fire Punch
Focus Punch
Giga Impact
Ice Punch
Low Kick
Quick Attack
Return
Rock Slide
Thunderpunch
Wild Charge

Special:
Discharge
Electro Ball
Flamethrower
Focus Blast
Hidden Power Grass
Hyper Beam
Psychic
Shock Wave
Signal Beam
Swift
Thunder
Thunderbolt
Thundershock
Volt Switch

Status:
Double Team
Electric Terrain
Endure
Helping Hand
Ion Deluge
Leer
Light Screen
Magnet Rise
Protect
Rest
Screech
Sleep Talk
Substitute
Taunt
Thunder Wave
Torment
Toxic

479.png

Rotom [Motélé]
Nature: Modest (+1 SpA, -1 Atk)

Type:
Electric/Ghost


Abilities:
Levitate


Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Base Rank Total: 16

SC: 1
WC: 1

499.png


Type: Electric/Fire

Abilities: Levitate

HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 84
Base Rank Total: 20

SC: 2
WC: 3
503.png


Type: Electric/Water

Abilities: Levitate

HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 84
Base Rank Total: 20

SC: 3
WC: 4
501.png


Type: Electric/Ice

Abilities: Levitate

HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 84
Base Rank Total: 20

SC: 3
WC: 4
500.png


Type: Electric/Grass

Abilities: Levitate

HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 84
Base Rank Total: 20

SC: 2
WC: 3
502.png


Type: Electric/Flying

Abilities: Levitate

HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 84
Base Rank Total: 20

SC: 1
WC: 2

MC: 0

Unlocked forms: none

Attacks:
Discharge
Charge
Trick
Astonish
Thunder Wave
thundershock
Uproar
double team
shock wave

Dark Pulse
Electroweb
Pain Split
Sucker Punch
Swift

Protect
Will-o-Wisp
volt switch
Thunderbolt
Shadow Ball
 
Pre-Round:
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HP 100 | 100 EN
5 / 3 / 4 / 2 / 95
Status: None
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HP 90 | 100 EN
1 / 3 / 4 / 3 / 91
Status: None
Data:
Action 1: Elect used Taunt. -10 EN
Rotom cannot use WoW.

Action 2: Elect used Flamethrower. Crit: 3910 No. Damage: 9 + 6 - 4.5 = 10.5. Effect: 2646 No. -7 EN
Rotom used Shadow Ball. Crit: 4357 No. Damage: 8 + 3 + 6 - 3 = 14. Effect: 2143 No. -5 EN

Action 3: Elect used Fire Punch. Crit: 8528 No. Damage: 8 + 7.5 - 4.5 = 11. Effect: 8774 No. -6 EN
Rotom used Shadow Ball. Crit: 8902 No. Damage: 8 + 3 + 6 - 3 = 14. Effect: 6521 No. -9 EN

Post-Round:
466.png

HP 76 | 77 EN
5 / 3 / 4 / 2 / 95
Status: None
479.png

HP 79 | 86 EN
1 / 3 / 4 / 3 / 91
Status: Taunt (3a)
 
Problematic indeed.

Flamethrower -> Fire Punch -> Flamethrower
If Shadow Ball AND Rotom is not tormented then change that action to Torment and push back
 
Pre-Round:
466.png

HP 76 | 77 EN
5 / 3 / 4 / 2 / 95
Status: None
479.png

HP 79 | 86 EN
1 / 3 / 4 / 3 / 91
Status: Taunt (3a)
Data:
Action 1: Elect used Flamethrower. Crit: 1462 No. Damage: 9 + 6 - 4.5 = 10.5. Effect: 5931 No. -7 EN
Rotom used Dark Pulse. Crit: 3140 No. Damage: 8 + 6 - 3 = 11. -6 EN

Action 2: Fire Punch. Crit: 4201 No. Damage: 8 + 7.5 - 4.5 = 11. Effect: 5869 No. -6 EN
Rotom used Dark Pulse. Crit: 3140 No. Damage: 8 + 6 - 3 = 11. -10 EN

Action 3: Elect used Flamethrower. Crit: 7130 No. Damage: 9 + 6 - 4.5 = 10.5. Effect: 6005 No. -7 EN
Rotom used Dark Pulse. Crit: 4568 No. Damage: 8 + 6 - 3 = 11. -14 EN

Post-Round:
466.png

HP 43 | 57 EN
5 / 3 / 4 / 2 / 95
Status: None
479.png

HP 47 | 56 EN
1 / 3 / 4 / 3 / 91
Status: None
 
Shadow ball -> dark pulse -> shadow ball

If taunt or torment, then protect and push back. (not consecutively.)
 
Pre-Round:
466.png

HP 43 | 57 EN
5 / 3 / 4 / 2 / 95
Status: None
479.png

HP 47 | 56 EN
1 / 3 / 4 / 3 / 91
Status: None
Data:
2x Shadow Ball and Dark Pulse does 39, Crit: 6386 2265 9969, Effect: 4160 5371 3983. -16 EN
Bide does 25 * 1.25 = 31.75 dmg. -15.875 EN

Post-Round:
466.png

HP 4 | 41 EN
5 / 3 / 4 / 2 / 95
Status: None
479.png

HP 15 | 40 EN
1 / 3 / 4 / 3 / 91
Status: None​
 
lol I calced wrong

Endure -> Flamethrower -> Fire Punch
If successful P/E move change that action to Double Team (3 clones)
If Will-o-Wisp change that action to Taunt and push back
 
w/e Shadow Ball puts him at 1 HP and burn finished him off.

Gem wins!!!

Prizes:

all mons: 4 MC, but Rotom gets 1 KOC
all players: 1 CC
swf: 3 UC​
 
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