I am new around here, so please be nice or wut not e.e
Anyways, I have a Double Battle Team that I made, I need to see if my team is fine, or what changes it needs. Will you guys help? cx
Scizor
Adamant Nature, Scizorite, Technician
EV Spread: 252 Hp, 40 Atk, 216 Sp.Def
Move 1: Bug Bite
Move 2: Bullet Punch
Move 3: Swords Dance
Move 4: Roost
Rotom-W
Bold Nature, Chesto Berry, Levitate
EV Spread: 252 Hp, 252 Def, 4 Sp.def
Move 1: Volt Switch
Move 2: Hydro Pump
Move 3: Will-o-wisp
Move 4: Rest
Garchomp
Jolly Nature, Lum Berry, Rough Skin
EV Spread: 252 Atk, 252 Speed, 4 Hp
Move 1: Dragon Claw
Move 2: Rock Slide
Move 3: Earthquake
Move 4: Protect
Machamp
Adamant Nature, Assault Vest, No Guard
EV Spread: 252 Hp, 252 Atk, 4 Speed
Move 1: Dynamic Punch
Move 2: Ice Punch
Move 3: Bullet Punch
Move 4: Knock Off
Sylveon
Calm Nature, Leftovers, Pixilate
EV Spread: 252 Hp, 252 Sp.Def, 4 Def
Move 1: Hyper Voice
Move 2: Wish
Move 3: Protect
Move 4: Heal Bell
Alakazam
Timid Nature, Focus Sash, Magic Guard
EV Spread: 252 Sp.Atk, 252 Speed, 4 Hp
Move 1: Psyshock
Move 2: Shadow Ball
Move 3: Focus Blast
Move 4: Hidden Power (Ice)
Sylveon: I use this gurl to support the team and heal my Pokemons status conditions, and get some health with Wish. Sylveon can also deal a good amount of damage with Hyper Voice and possibly threaten some dragons, dark, and fighting types out there.
Rotom-W: Rotom is a great physical wall and can support the team by crippling physical attackers with Will-O-Wisp. When running low on health, Rotom can just recover with Rest + Chesto Berry. Hydro Pump is a very strong move and can deal a really great amount of damage. Volt Switch is a really great move dealing some damage and switch out.
Garchomp: Garchomp is on my team to threaten Charizard-Y with Rock Slide, since my team doesn't really appreciate him. Dragon Claw is Garchomp's primarily STAB Move. Earthquake is a really strong move and with Rotom-W or Sylveon's side, Garchomp does not have to worry about hurting them. Protect is a great move to see what my opponent will do, or defend him from ice attacks and dragon moves.
Scizor: Mega Scizor is a really strong Pokemon and bulky at the same time. With its Technician + STAB Bullet Punch, Scizor does can OHKO weaken Pokemon and threaten fairies. Bug Bite becomes a really powerful STAB move thanks to Technician and can eat the berries of other Pokemons. Roost is there to heal off some health back. Swords Dance boosts Scizor's attack and can become really useful at times.
Alakazam: Alakazam is a great late-game sweeper OHKO'ing damaged Pokemon and preventing getting 2HKO by other pokemons thanks to its Focus Sash. I use him to deal with Mega Venusaur and Charizard-Y. Psychock is a great move getting thru special walls, Mega Venusuar, and Charizard-Y. Shadow Ball is to obviously get thru other Psychic and Ghost types. Focus Blast is to OHKO Tyranitar and deal with other threats. Hidden Power Ice is a good move to deal with dragons, and Gliscor. (Not so sure about keeping this move :|)
Machamp: Machamp is a powerful and bulky pokemon, it confuses other Pokemon with its STAB Mighty No Guard Dynamic Punch and deal a great amount of damage. Ice Punch is to (again XD) deal with dragon types and ground types since I see them most of the times. Knock Off puts a hole on Psychic Types and knocks off any Pokemon's item (except mega stones lol) Bullet Punch is a great priority move to finish off any weakened Pokemon.
So there you go, that's my team cx any suggestions like changing a move is appreciated.
Anyways, I have a Double Battle Team that I made, I need to see if my team is fine, or what changes it needs. Will you guys help? cx
Scizor
Adamant Nature, Scizorite, Technician
EV Spread: 252 Hp, 40 Atk, 216 Sp.Def
Move 1: Bug Bite
Move 2: Bullet Punch
Move 3: Swords Dance
Move 4: Roost
Rotom-W
Bold Nature, Chesto Berry, Levitate
EV Spread: 252 Hp, 252 Def, 4 Sp.def
Move 1: Volt Switch
Move 2: Hydro Pump
Move 3: Will-o-wisp
Move 4: Rest
Garchomp
Jolly Nature, Lum Berry, Rough Skin
EV Spread: 252 Atk, 252 Speed, 4 Hp
Move 1: Dragon Claw
Move 2: Rock Slide
Move 3: Earthquake
Move 4: Protect
Machamp
Adamant Nature, Assault Vest, No Guard
EV Spread: 252 Hp, 252 Atk, 4 Speed
Move 1: Dynamic Punch
Move 2: Ice Punch
Move 3: Bullet Punch
Move 4: Knock Off
Sylveon
Calm Nature, Leftovers, Pixilate
EV Spread: 252 Hp, 252 Sp.Def, 4 Def
Move 1: Hyper Voice
Move 2: Wish
Move 3: Protect
Move 4: Heal Bell
Alakazam
Timid Nature, Focus Sash, Magic Guard
EV Spread: 252 Sp.Atk, 252 Speed, 4 Hp
Move 1: Psyshock
Move 2: Shadow Ball
Move 3: Focus Blast
Move 4: Hidden Power (Ice)
Sylveon: I use this gurl to support the team and heal my Pokemons status conditions, and get some health with Wish. Sylveon can also deal a good amount of damage with Hyper Voice and possibly threaten some dragons, dark, and fighting types out there.
Rotom-W: Rotom is a great physical wall and can support the team by crippling physical attackers with Will-O-Wisp. When running low on health, Rotom can just recover with Rest + Chesto Berry. Hydro Pump is a very strong move and can deal a really great amount of damage. Volt Switch is a really great move dealing some damage and switch out.
Garchomp: Garchomp is on my team to threaten Charizard-Y with Rock Slide, since my team doesn't really appreciate him. Dragon Claw is Garchomp's primarily STAB Move. Earthquake is a really strong move and with Rotom-W or Sylveon's side, Garchomp does not have to worry about hurting them. Protect is a great move to see what my opponent will do, or defend him from ice attacks and dragon moves.
Scizor: Mega Scizor is a really strong Pokemon and bulky at the same time. With its Technician + STAB Bullet Punch, Scizor does can OHKO weaken Pokemon and threaten fairies. Bug Bite becomes a really powerful STAB move thanks to Technician and can eat the berries of other Pokemons. Roost is there to heal off some health back. Swords Dance boosts Scizor's attack and can become really useful at times.
Alakazam: Alakazam is a great late-game sweeper OHKO'ing damaged Pokemon and preventing getting 2HKO by other pokemons thanks to its Focus Sash. I use him to deal with Mega Venusaur and Charizard-Y. Psychock is a great move getting thru special walls, Mega Venusuar, and Charizard-Y. Shadow Ball is to obviously get thru other Psychic and Ghost types. Focus Blast is to OHKO Tyranitar and deal with other threats. Hidden Power Ice is a good move to deal with dragons, and Gliscor. (Not so sure about keeping this move :|)
Machamp: Machamp is a powerful and bulky pokemon, it confuses other Pokemon with its STAB Mighty No Guard Dynamic Punch and deal a great amount of damage. Ice Punch is to (again XD) deal with dragon types and ground types since I see them most of the times. Knock Off puts a hole on Psychic Types and knocks off any Pokemon's item (except mega stones lol) Bullet Punch is a great priority move to finish off any weakened Pokemon.
So there you go, that's my team cx any suggestions like changing a move is appreciated.