Xatu [QC: 0/3]

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XATU
Overview
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• One of the few viable users of Magic Bounce
• Of the three, has greatest utility value with instant recovery and Thunder Wave.
• Fares much better against physical attackers than Espeon or Mega Absol, and is good at preserving momentum with U-turn.
• However, in stopping hazards, faces intense competition from Defog users or spinners
• Average attacking stats and speed hold it back from attacking, a role that Espeon does better
• Low defensive stats and bad typing (5 weaknesses to extremely common attacking types) hold it back from walling or tanking

Utility
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name: Utility
move 1: Thunder Wave / Toxic
move 2: Roost
move 3: U-turn
move 4: Night Shade / Heat Wave
ability: Magic Bounce
item: Leftovers / Rocky Helmet
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

Moves
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• Thunder Wave cripples many of the offensive Pokemon Xatu tends to attract.
• However, Toxic works too for teams that appreciate the residual damage, and allows Sableye to be beat much more easily, as well as hurting the Rotom formes.
• Roost keeps Xatu healthy, especially after Stealth Rock damage, and lets it stall out Ferrothorn's Gyro Ball and Klefki or Sableye's Foul Play.
• U-turn lets Xatu keep momentum in a battle, as it forces many switches.
• Night Shade is Xatu's most reliable source of damage output, and breaks the substitutes of most Pokemon should they try to set up on Xatu.
• Heat Wave hits Klefki and Ferrothorn for super effective damage, as well as Genesect, a common switch-in.

Set Details
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• Maximum defensive investment and a Bold nature due to the prevalence of Knock Off, Foul Play, Gyro Ball, U-turn, and Pursuit, all commonly targeted at Xatu.
• 0 Attack IVs lets Xatu take minimum damage from Foul Play.
• Leftovers provides consistent passive recovery, taking pressure off of Roost.
• However, Rocky Helmet punishes physical attackers, and works well in tandem with a physically defensive spread and Roost.
• Rocky Helmet has the added benefit of preventing Rapid Spin should a spinner die to recoil damage after their hazards are reflected.

Usage Tips
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• Xatu finds itself at home on teams in need of an answer to defensive or status-reliant Pokemon.
• Xatu can be sent out against almost any defensive Pokemon lacking a STAB super effective move, such as Hippowdon, Skarmory, or Ferrothorn.
• Status-reliant Pokemon, such as Togekiss or Jirachi with Thunder Wave or Sableye with Will-O-Wisp, are also easy to switch in on, often becoming crippled by their own status.
• Xatu can consistently switch in on a predicted Taunt or status move and either switch or U-turn out, provided Stealth Rock is off the field.

Team Options
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• Pokemon that absolutely require entry hazards to be off the field, such as Volcarona or Talonflame, love Xatu's support.
• Pokemon crippled by Prankster users are good teammates, as Xatu deals with them easily.
• Because it cannot be conventionally beat through status, Xatu will attract lots of super effective attacks from its 5 common weaknesses. Having teammates that can easily receive a U-turn into Pokemon of these attacking types will increase your momentum significantly.


Other Options
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• A parafusion set with Substitute, Thunder Wave, Swagger, and Foul Play is possible; however, Prankster users tend to be much better at utilizing such sets.
• Tailwind, Wish, and Haze are all usable moves for Xatu. However, like parafusion, it is generally outclassed and performed better by other Pokemon.
• Trick can be utilized with a detrimental item such as Flame Orb, Iron Ball, or Lagging Tail. However, this requires that Xatu forfeit a moveslot for a likely one-time use move, detrimental towards a utility Pokemon.
• Although an attacking set can be used with Xatu's usable 95 Special Attack and 95 Speed, it is vastly outclassed by Espeon, who possesses the same ability, a very similar typing, and far better attacking stats and offensive movepool.
• Xatu has access to two very appealing moves in Baton Pass and Defog. Unfortunately, this requires that Xatu forfeit Magic Bounce, at which point it becomes outclassed by Mew and Espeon, among others.


Checks & Counters
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• Powerful attackers can easily muscle their way through Xatu's paltry defensive stats, even if Xatu fully invests in defense.
• Pursuit users such as Scizor and Tyranitar can trap and KO Xatu as it flees.
• Although rare, users of Mold Breaker that carry status attacks will be able to bypass Magic Bounce, such as Excadrill with Stealth Rock.
• The Rotom formes can switch into any set lacking Toxic and immediately threaten with Volt Switch.
• Aegislash can easily take a Heat Wave in Shield Form and retaliate with a super effective STAB Ghost-type attack.
• Xatu cannot touch most setup sweepers, especially if they avoid status through the use of Substitute.
• Poison Heal Gliscor is not threatened by Xatu. Although rare, Fling sets will be able to bypass Magic Bounce and badly poison Xatu.
 
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Remove Defog. It is bound to Generation IV where Magic Bounce doesn't exist for Xatu. A shame really.

Ouch, but thanks for pointing that out. That really throws a lot of Xatu's appeal out the window, doesn't it...

The appropriate changes have been made.
 
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Another pro to using Rocky Helmet is against spinners. Given that Magic Bounce can apply pressure to the opponent to Rapid Spin (if the opponent misplays against it), Rocky Helmet can deal damage to those spinners and if that spinner dies to Rocky Helmet damage, the hazards and other things Rapid Spin spins away remain.
 
Another pro to using Rocky Helmet is against spinners. Given that Magic Bounce can apply pressure to the opponent to Rapid Spin (if the opponent misplays against it), Rocky Helmet can deal damage to those spinners and if that spinner dies to Rocky Helmet damage, the hazards and other things Rapid Spin spins away remain.

Thanks, that's very helpful information! It has been added.
 
Okay so, at the moment, I'm extremely skeptical when it comes to Xatu's viability in OU, to the extent that I'm on the verge of rejecting it an analysis.

The XY metagame has basically shaped up in all of the wrong ways for Xatu. I can't think of any good reason why one wouldn't just use a Defog user such as Latias or Mew to effectively remove hazards. I mean, outside of bouncing hazards, which isn't even that amazing anymore with the near death of Spike stacking and the plethora of hazard removal options, Xatu is completely dead weight and bait to almost every single relevant threat. I mean that. Scrolling through the viability rankings, basically 90% of the Pokemon listed in the top ranks cleanly run over Xatu. It's not that bulky, and if you invest in its offenses to make it have more offensive pressure, it dies to any remotely strong attack. Pokemon such as Aegislash, Garchomp, Bisharp, Tyranitar, Greninja, Landorus, and many more have free reign over it. I mean, I guess Xatu has the ability to switch in safely against the likes of Ferrothorn, Skarmory, and Hippowdon, but I would simply use a more all-around effective Defogger such as Zapdos or Mandibuzz or something to take care of them, that doesn't give free switch-ins to these scary threats. The Knock Off buff and the prevalence of Ghost and Dark this time around compounds Xatu's issues as a supporter in this metagame. Thunder Wave spreading is not that effective anymore either with Electric-types being immune to it, such as Rotom-W and Thundurus.

I can't see it. Consider this a temporary rejection. I want more opinions on this.
 
Xatu's ONLY niche is that it's the most defensive Magic Bounce user. It's certainly not amazing, but it's still an alternative to Espeon. Thunder Wave and Heat Wave are nice for the surprise value but that's about the only thing it offers outside of Magic Bounce. With that said, Magic Bounce is an amazing ability in the right kind of situations, so that's really what gives Xatu its viability: the chance that you'll get to capitalize on Magic Bounce. It's not just for hazards, either, although that's usually the main reason it's used.

So yeah, it's got a very limited role, and when I playtested it, there were honestly many battles where it was utter fodder, but there were also other battles where Xatu actually somewhat glued the team together. I think it can have its moments, but what needs to be evaluated is how often those moments actually occur and whether they're enough to make Xatu an OU contribution (in other words, evaluating how useful Magic Bounce is). I know I'm not a QC member and that my opinion is probably biased because I took the time to make this skeleton, but I think as a Magic Bounce user it's not outclassed by Espeon and Mega Absol, and by virtue of that it deserves an analysis, even if it's a lackluster Pokemon otherwise.
 
I don't think anyone is trying to argue that Xatu is outclassed. Fuzznip's point is that Xatu is still bad in standard, despite of having a unique niche (and I agree with him.) There's too much of a net lose for using Xatu in standard, the metagame is extremely unfriendly towards it.

I'm sorry to do this you, but i'm rejecting this.
 
I understand that Xatu is the most defensive Magic Bouncer and that Magic Bounce in itself is a notable niche; however, I strongly believe that Xatu's numerous and substantial flaws greatly outweigh its single positive trait in bouncing stuff back. Even then, I don't particularly believe Magic Bounce is as strong as it was in the past. The main purpose in using it is to prevent entry hazards from being set up, but this is basically a non-issue in XY. Defoggers are not hard to come by, and with the sheer number of dangerous offensive threats, offensive pressure can be applied to discourage hazards from being set up.

I just think Xatu is a huge liability right now because it's just so easy to run over. What happens if the opponent ends up setting down entry hazards, or if you mispredict and send Xatu in on a Stone Edge? Are you going to carry Defog or Spin support as well? Why put yourself into these avoidable and game-breaking predictions? And okay, if you do bounce back hazards, the opponent has an easier time getting rid of them than before. Like I can't see why you wouldn't use more reliable Pokemon and methods than using the shit that is Xatu.

It's bait to everything and I hate that about it.
 
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