
Xurkitree | #796
Type: Electric
Base Stats: 83 HP / 89 Atk / 71 Def / 173 SpA / 71 SpD / 83 Spe
Ability: Beast Boost | This Pokemon's highest stat is raised by 1 if it attacks and KOes another Pokemon.
Level-Up Movepool
Lv1 - Tail Glow
Lv1 - Spark
Lv1 - Charge
Lv1 - Wrap
Lv1 - Thunder Shock
Lv7 - Thunder Wave
Lv13 - Shock Wave
Lv19 - Ingrain
Lv23 - Thunder Punch
Lv29 - Eerie Impulse
Lv31 - Signal Beam
Lv37 - Thunderbolt
Lv43 - Hypnosis
Lv47 - Discharge
Lv53 - Electric Terrain
Lv59 - Power Whip
Lv67 - Ion Deluge
Lv73 - Zap Cannon
TMs
TM04 - Calm Mind
TM06 - Toxic
TM10 - Hidden Power
TM11 - Sunny Day
TM15 - Hyper Beam
TM16 - Light Screen
TM17 - Protect
TM18 - Rain Dance
TM21 - Frustration
TM22 - Solar Beam
TM24 - Thunderbolt
TM25 - Thunder
TM27 - Return
TM32 - Double Team
TM33 - Reflect
TM42 - Facade
TM44 - Rest
TM48 - Round
TM53 - Energy Ball
TM56 - Fling
TM57 - Charge Beam
TM59 - Brutal Swing
TM68 - Giga Impact
TM72 - Volt Switch
TM73 - Thunder Wave
TM86 - Grass Knot
TM87 - Swagger
TM88 - Sleep Talk
TM90 - Substitute
TM93 - Wild Charge
TM96 - Nature Power
TM99 - Dazzling Gleam
TM100 - Confide
ANALYSIS
From an objective standpoint, Xurkitree's Special Attack stat is amazing. but not much else is impressive. That power on its own definitely serves as a strong selling point. Xurkitree's movepool is small, but strong Thunderbolts and serviceable coverage between Hidden Power and Grass Knot certainly do enough combined. With access to Tail Glow, Xurkitree is bound to be a serious threat against defensively-oriented teams, even wiping Chansey off the map when boosted. Furthermore, it has a strong Volt Switch which enables it to run a Scarf set.
SAMPLE SETS
Choice Scarf
Xurkitree @ Choice Scarf
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Grass Knot
- Volt Switch
This is a pretty basic Scarf set. The idea is that you can fire off high-powered Thunderbolts and Volt Switches to have your way with offense, as well as work with the many effective VoltTurn options available in SM OU (Pheromosa and Genesect are the first two that come to mind. Hidden Power Ice and Grass Knot are just basic coverage for Ground- and Dragon-types.
Tail Glow
Xurkitree @ Leftovers / Life Orb / Zap Plate
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
- Tail Glow
- Thunderbolt
- Hidden Power Ice
- Volt Switch / Substitute / Grass Knot
This is the type of set for Tail Glow that would come to mind. Volt Switch is a good idea because Xurkitree can then still be pivoted on mons like Venu that have to be worn down or eliminated for it to sweep, though GK and Substitute are also options. This set is interesting because I feel like there may be a more optimal variation available, certainly some different moves possible. This is pretty much the set though, at least for now. Great at beating defensive teams/mons slower than it in general because it's ridiculously strong. Item is whatever you want it to be honestly; the items I put give different balances between increased survivability and power. You could also run some item like Shuca to deal with Duggy if you want.
Personal Opinion
Xurkitree seems pretty solid, but I have concerns with it due to how good Dugtrio appears to be. I think Dugtrio is a big deal. I also think that competing with Tapu Koko is major considering how solid of a contender Tapu Koko has been from the start, boasting high power as well, superior typing, much higher speed, and higher versatility with its options. Furthermore, I think that Electrics will be more prepared for in general due to Tapu Koko. I'm concerned about the lack of bulk for a Tail Glow set, which makes this much less effective than say Manaphy against faster opponents. However, the Scarf set is really strong against offense (though Scarf Electric-type has its limitations) so I don't think that offensive itself is an issue for Xurkitree. Tail Glow-boosted Thunderbolts rip apart the likes of Mega Venusaur, Ferrothorn, and Chansey -- this Pokemon is STRONG. A larger issue is being outsped by Pheromosa, meaning that offense can outspeed Xurkitree even without Scarf. Offense will still struggle to find safe switch-ins against Scarf Xurkitree though, so the damage is probably already done if Pheromosa is getting the chance to revenge it. It's a pretty effective set although the glaring Duggy weakness and limitation of Choiced Electrics in general (being locked to an Electric move can be detrimental, and countless coinflip-ish situations show up between Electric move and HP Ice) combined with somewhat low Speed for a Scarfer do limit it somewhat. I don't see Xurkitree as among the best of the best, but certainly very solid and strong.