Z-Moves Everywhere: Slate #22 - Regi Trio (Voting)

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Hoo boy, as a big TPP Fan I'm going to have a field day with these. Now, since these three guys eventually became the gods of Chaos, Order and Balance in the TPP Lore, respectively...


Omastarium-Z
Anarchic Annihilation
Rock-Type
Power: 185
Required Move: Ancient Power
Description: Omastar levitates into the air, using the power of ancient fossils to absorb energy. It then opens its mouth and fires a massive spiral-shaped energy ball from it, which flies towards and hits the target, then bursts into a massive quantity of crystal shards that fly back towards Omastar and are absorbed into it.
Effect: Raises Omastar's Special Attack, Special Defense, and Speed by two stages each. I figured that since running Shell Smash isn't a good idea with a Z-Crystal, this would be a middle-ground of sorts, making Omastar a good bulky attacker that is still fairly slow outside of Swift Swim and thus not terribly broken.


Kabutopium-Z
Orderly Operation
Normal-Type
Power: 185
Required Move: Slash
Description: Omastar absorbs the power of ancient fossils, causing its scythe arms to be cloaked in white light. It then slashes the foe with both arms, making a dome-shaped afterimage, and draining the target of some of its energy (which it then absorbs).
Effect: Raises Kabutop's Attack, Defense, and Speed by two stages each. Similar to Omastar, in that you'll be losing an item and probably won't be running Swords Dance, so the power and speed buff is kind of needed.


Aerodactylium-Z
Balanced Breaker
Flying-type
Power: 190
Required Move: Sky Drop
Description: Using the power of ancient fossils, Aerodactyl surrounds itself in an aura made of amber-colored energy, then flies towards the target at breakneck speeds and grabs them, lifts them up into the air, and pile-drives them into the ground, causing a massive amber shockwave.
Effect: Raises all of Aerodactyl's stats by one, making up for the lack of its Mega and actually letting it tank a bullet punch/aqua jet or two.
 

AquaticPanic

Intentional Femboy Penguin
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omastar.gif
Z-Crystal Name: Helixium-Z
Z-Move Type: Rock
Z-Move Power: 180
Required Move: Ancient Power
Z-Move Category: Special
Z-Move Name: High Helix Rage
Z-Move Description: The user of this move, Omastar, spin dashes foe with it's shell, then smashes it's shell, throwing the destroyed bits at it's foe with anger. It then creates a new shell, made of Helix Fossils, to be inside.
Z-Move Effect: Adds both Shell Smash boosts and Ancient Power boosts (Basically +3 Attack/Sp Attack/Speed)




kabutops.gif
Z-Crystal Name: Domium-Z
Z-Move Type: Water
Z-Move Power: 200
Required Move: Waterfall
Z-Move Category: Physical
Z-Move Name: Devastating Dome Doom
Z-Move Description: The user of this move, Kabutops, runs towards the foe with it's scythes opened as wings. It then jumps high up in the sky, and falls on foe's head, along with bringing down Rain
Z-Move Effect: Sets up Rain after used
(Small reminder it has Swift Swim)





aerodactyl.gif
Part of its body has become stone. Some scholars claim that this is Aerodactyl's true appearance.
(Sun dex description of Mega Aero)
Well then...

Z-Crystal Name: Amberium-Z
Z-Move Type: Flying
Z-Move Power: 180
Required Move: Aerial Ace
Z-Move Category: Physical
Z-Move Name: Annihilating Ancient Amber
Z-Move Description: Aerodactyl gather ancient powers. It's wings start to transform into it's Mega's, as it flies against the foe with high speed.
Z-Move Effect: Permanently transforms into Mega Aerodactyl upon the ending of the turn. Fails if your team already has a Mega-Evolved mon
 
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Pokemon Sprite/Name:
Z-Crystal Name:
Z-Move Name:
Z-Move Type:
Z-Move Power:
Required Move:
Z-Move Description:
Z-Move Effect:


Pokemon Sprite/Name: Omastar
Z-Crystal Name: Omastite
Z-Move Name: Sacred Spiral
Z-Move Type: Water
Z-Move Power: 190
Required Move: Hydro Pump
Z-Move Description: Calling upon the power of ancient gods, Omastar unleashes a drill of blessed water and fortifies its own body.
Z-Move Effect: On top of damage, increases Omastar's Defense, Special Defense, and Speed by one each. This permits it to restore its defenses and further its speed.

Pokemon Sprite/Name: Kabutops
Z-Crystal Name: Kabutite
Z-Move Name: Massive Monoliths
Z-Move Type: Rock
Z-Move Power: 200
Required Move: Stone Edge
Z-Move Description: Calling upon the power of ancient gods, Kabutops unleashes large spheres of blessed stone to crush its opponents.
Z-Move Effect: Also leaves Stealth Rocks on the field.
 

Z-Crystal Name: Kabutopsium-Z
Z-Move Name: Carnage Kabuto
Z-Move Type: Rock
Z-Move Power: 200
Required Move: Stone Edge
Z-Move Description: Kabutops quickly dashes behind the opponent, and slashes them with both claw and stone in an extremely violent manner.
Z-Move Effect: Very high critical hit ratio (same as 10,000,000 Volt Thunderbolt)
 
There are two days left to vote and we currently do not have enough submissions for Aerodactyl (requires 3, has 2). Get your submissions in while you can!
 

Aerodactylium-Z
Prehistoric Rage Strike
Flying-type
Power: 200
Required Move: Sky Attack
Description: Aerodactyl clouds itself in a red aura and brings out its ancient raw power in a devastating strike.
Effect: Mega evolves Aerodactyl and Sky Attack now becomes a one-turn move till Aerodactyl switches out.
 
Z-Crystal Name: Kabutonium-Z
Z-Move Name: Spinning Sickle Slice
Z-Move Type: Normal
Z-Move Power: 190
Required Move: Rapid Spin
Z-Move Description: Kabutops spins and slashes everything in its path, creating a mini-razor tornado around it. Any hazards around the field are sucked in and are flung towards the enemy in between the fury of slices.
Z-Move Effect: Clears hazards on the player's side of the field. Type changes depending on the hazards in the environment. If Stealth rock is cleared, Z-move is Rock type. Spikes turn the move into Ground, Toxic Spikes into Poison type, Sticky Web into Bug type and Leech Seed into Grass type. If there are multiple hazards, priority of move type change is Rock > Ground > Poison > Bug > Grass (so if there is at least a Stealth Rock among those, move will be Rock type and gain STAB). Stays Normal type for partial trapping moves like Infestation, Bind and Magma Storm and if there are no hazards on field. (Basically type change is only for hazards and Leech Seed)

Z-Crystal Name: Omastarium-Z
Z-Move Name: High Helix Hunter
Z-Move Type: Rock
Z-Move Power: 170
Required Move: Ancient Power
Z-Move Description: A helix DNA aura surrounds its shell, restoring its genetic memory of its prehistoric hunting days. The aura is then released towards the foe, as Omastar's aura remembers its instincts from the glory days.
Z-Move Effect: Resets any stat reductions then increases all stats by 1 stage. So if Shell Smash decreased both defenses by 2 and increased attack stats by 2, then using this move will leave Omastar with +3 offenses and speed plus +1 defences- if you survive the initial Shell Smash (high risk high reward since you can't hold White Herb/Focus Sash). Also patches up Weak Armour defence drops. Alternatively, just a simple guaranteed stat boost and high power special Rock attack in one.


Z-Crystal Name: Aerodactium-Z
Z-Move Name: Savage Sky Soarer
Z-Move Type: Flying
Z-Move Power: 190
Required Move: Fly
Z-Move Description: Flies towards the foe, clutching to them with its saw-like fangs as it soars high above the sky where the air starts to thin. Showing the opponent why it is a terror in the sky, it then dives in high speed towards the ground, throwing the opponent violently towards the ground, leaving them in a paralysed state. The resulting crash also impacts their attacking spirit, lowering offensive stats by 1.
Z-Move Effect: 100% chance of paralysis and lowers Attack and Special Attack by 1 stage. If it can't KO it will severely cripple the foe.
 
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Z-Crystal Name: Kabutonium-Z
Z-Move Name: Spinning Sickle Slice
Z-Move Type: Normal
Z-Move Power: 190
Required Move: Rapid Spin
Z-Move Description: Kabutops spins and slashes everything in its path, creating a mini-razor tornado around it. Any hazards around the field are sucked in and are flung towards the enemy in between the fury of slices.
Z-Move Effect: Clears hazards on the player's side of the field. Type changes depending on the hazards in the environment. If Stealth rock is cleared, Z-move is Rock type. Spikes turn the move into Ground, Toxic Spikes into Poison type and Leech Seed into Grass type. If there are multiple hazards, priority of move type change is Rock > Ground > Poison > Grass (so if there is at least a Stealth Rock among those, move will be Rock type and gain STAB).
I like it, so I'm assuming it changes to bug type with Sticky Webs, if so, where does that go on the priority list?

Edit: Rapid Spin clears a lot of stuff, I'm interested to know how that works.
See here.
 
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I like it, so I'm assuming it changes to bug type with Sticky Webs, if so, where does that go on the priority list?

Edit: Rapid Spin clears a lot of stuff, I'm interested to know how that works.
See here.
Ah, forgot about Sticky Web.

Type change only for hazards and leech seed. It still frees Kabutops from partial trapping moves like Bind or Magma Storm, but if no hazards it will stay Normal type.
 

charizard8888

Catch The Wave
is a Forum Moderator Alumnus

Z-Crystal Name: Omastatium-Z
Z-Move Type: Water
Z-Move Power: 180
Required Move: Hydro Pump
Z-Move Category: Special
Z-Move Name: Wet Jet (lol)
Z-Move Description: Kabutops spins on its shell and releases loads of water at the same time
Z-Move Effect: Triggers Aqua Ring, Removes all the hazards, status and volatile conditions.


Z-Crystal Name: Kabutopsium-Z
Z-Move Type: Rock
Z-Move Power: 190
Required Move: Stone Edge
Z-Move Category: Physical
Z-Move Name: Boulder Breakdown
Z-Move Description: Kabutops roars and its outer shell (that covering) breaks down and it unleashes its true form and a heap of boulders fall from the sky on the target.
Z-Move Effect: 40% Chance to flinch the target, Lowers the target's speed by 2 stages, Raises Kabutpos' Atk and Speed by 1 stage.


Z-Crystal Name: Aerodcatylium-Z
Z-Move Type: Flying
Z-Move Power: 190
Required Move: Aerial Ace
Z-Move Category: Physical
Z-Move Name: Aeronautical Smash
Z-Move Description: Aerodactyl lifts the target into the sky then hits it with its fangs and throws it on the ground
Z-Move Effect: Two turn move (Like Fly), 30% chance to flinch the target, Cures all the major status conditions on turn 1
 
Voting has now started! Charizard you got lucky there.


Omastarium-Z
Anarchic Annihilation
Rock-Type
Power: 185
Required Move: Ancient Power
Description: Omastar levitates into the air, using the power of ancient fossils to absorb energy. It then opens its mouth and fires a massive spiral-shaped energy ball from it, which flies towards and hits the target, then bursts into a massive quantity of crystal shards that fly back towards Omastar and are absorbed into it.
Effect: Raises Omastar's Special Attack, Special Defense, and Speed by two stages each. I figured that since running Shell Smash isn't a good idea with a Z-Crystal, this would be a middle-ground of sorts, making Omastar a good bulky attacker that is still fairly slow outside of Swift Swim and thus not terribly broken.
View attachment 78380
Z-Crystal Name: Helixium-Z
Z-Move Type: Rock
Z-Move Power: 180
Required Move: Ancient Power
Z-Move Category: Special
Z-Move Name: High Helix Rage
Z-Move Description: The user of this move, Omastar, spin dashes foe with it's shell, then smashes it's shell, throwing the destroyed bits at it's foe with anger. It then creates a new shell, made of Helix Fossils, to be inside.
Z-Move Effect: Adds both Shell Smash boosts and Ancient Power boosts (Basically +3 Attack/Sp Attack/Speed)
Pokemon Sprite/Name: Omastar
Z-Crystal Name: Omastite
Z-Move Name: Sacred Spiral
Z-Move Type: Water
Z-Move Power: 190
Required Move: Hydro Pump
Z-Move Description: Calling upon the power of ancient gods, Omastar unleashes a drill of blessed water and fortifies its own body.
Z-Move Effect: On top of damage, increases Omastar's Defense, Special Defense, and Speed by one each. This permits it to restore its defenses and further its speed.
Z-Crystal Name: Omastarium-Z
Z-Move Name: High Helix Hunter
Z-Move Type: Rock
Z-Move Power: 170
Required Move: Ancient Power
Z-Move Description: A helix DNA aura surrounds its shell, restoring its genetic memory of its prehistoric hunting days. The aura is then released towards the foe, as Omastar's aura remembers its instincts from the glory days.
Z-Move Effect: Resets any stat reductions then increases all stats by 1 stage. So if Shell Smash decreased both defenses by 2 and increased attack stats by 2, then using this move will leave Omastar with +3 offenses and speed plus +1 defences- if you survive the initial Shell Smash (high risk high reward since you can't hold White Herb/Focus Sash). Also patches up Weak Armour defence drops. Alternatively, just a simple guaranteed stat boost and high power special Rock attack in one.

Z-Crystal Name: Omastatium-Z
Z-Move Type: Water
Z-Move Power: 180
Required Move: Hydro Pump
Z-Move Category: Special
Z-Move Name: Wet Jet (lol)
Z-Move Description: Kabutops spins on its shell and releases loads of water at the same time
Z-Move Effect: Triggers Aqua Ring, Removes all the hazards, status and volatile conditions.

Kabutopium-Z
Orderly Operation
Normal-Type
Power: 185
Required Move: Slash
Description: Omastar absorbs the power of ancient fossils, causing its scythe arms to be cloaked in white light. It then slashes the foe with both arms, making a dome-shaped afterimage, and draining the target of some of its energy (which it then absorbs).
Effect: Raises Kabutop's Attack, Defense, and Speed by two stages each. Similar to Omastar, in that you'll be losing an item and probably won't be running Swords Dance, so the power and speed buff is kind of needed.
View attachment 78381
Z-Crystal Name: Domium-Z
Z-Move Type: Water
Z-Move Power: 200
Required Move: Waterfall
Z-Move Category: Physical
Z-Move Name: Devastating Dome Doom
Z-Move Description: The user of this move, Kabutops, runs towards the foe with it's scythes opened as wings. It then jumps high up in the sky, and falls on foe's head, along with bringing down Rain
Z-Move Effect: Sets up Rain after used
(Small reminder it has Swift Swim)
Pokemon Sprite/Name: Kabutops
Z-Crystal Name: Kabutite
Z-Move Name: Massive Monoliths
Z-Move Type: Rock
Z-Move Power: 200
Required Move: Stone Edge
Z-Move Description: Calling upon the power of ancient gods, Kabutops unleashes large spheres of blessed stone to crush its opponents.
Z-Move Effect: Also leaves Stealth Rocks on the field.

Z-Crystal Name: Kabutopsium-Z
Z-Move Name: Carnage Kabuto
Z-Move Type: Rock
Z-Move Power: 200
Required Move: Stone Edge
Z-Move Description: Kabutops quickly dashes behind the opponent, and slashes them with both claw and stone in an extremely violent manner.
Z-Move Effect: Very high critical hit ratio (same as 10,000,000 Volt Thunderbolt)
Z-Crystal Name: Kabutonium-Z
Z-Move Name: Spinning Sickle Slice
Z-Move Type: Normal
Z-Move Power: 190
Required Move: Rapid Spin
Z-Move Description: Kabutops spins and slashes everything in its path, creating a mini-razor tornado around it. Any hazards around the field are sucked in and are flung towards the enemy in between the fury of slices.
Z-Move Effect: Clears hazards on the player's side of the field. Type changes depending on the hazards in the environment. If Stealth rock is cleared, Z-move is Rock type. Spikes turn the move into Ground, Toxic Spikes into Poison type, Sticky Web into Bug type and Leech Seed into Grass type. If there are multiple hazards, priority of move type change is Rock > Ground > Poison > Bug > Grass (so if there is at least a Stealth Rock among those, move will be Rock type and gain STAB). Stays Normal type for partial trapping moves like Infestation, Bind and Magma Storm and if there are no hazards on field. (Basically type change is only for hazards and Leech Seed)

Z-Crystal Name: Kabutopsium-Z
Z-Move Type: Rock
Z-Move Power: 190
Required Move: Stone Edge
Z-Move Category: Physical
Z-Move Name: Boulder Breakdown
Z-Move Description: Kabutops roars and its outer shell (that covering) breaks down and it unleashes its true form and a heap of boulders fall from the sky on the target.
Z-Move Effect: 40% Chance to flinch the target, Lowers the target's speed by 2 stages, Raises Kabutpos' Atk and Speed by 1 stage.

Aerodactylium-Z
Balanced Breaker
Flying-type
Power: 190
Required Move: Sky Drop
Description: Using the power of ancient fossils, Aerodactyl surrounds itself in an aura made of amber-colored energy, then flies towards the target at breakneck speeds and grabs them, lifts them up into the air, and pile-drives them into the ground, causing a massive amber shockwave.
Effect: Raises all of Aerodactyl's stats by one, making up for the lack of its Mega and actually letting it tank a bullet punch/aqua jet or two.

Aerodactylium-Z
Prehistoric Rage Strike
Flying-type
Power: 200
Required Move: Sky Attack
Description: Aerodactyl clouds itself in a red aura and brings out its ancient raw power in a devastating strike.
Effect: Mega evolves Aerodactyl and Sky Attack now becomes a one-turn move till Aerodactyl switches out.
Z-Crystal Name: Aerodactium-Z
Z-Move Name: Savage Sky Soarer
Z-Move Type: Flying
Z-Move Power: 190
Required Move: Fly
Z-Move Description: Flies towards the foe, clutching to them with its saw-like fangs as it soars high above the sky where the air starts to thin. Showing the opponent why it is a terror in the sky, it then dives in high speed towards the ground, throwing the opponent violently towards the ground, leaving them in a paralysed state. The resulting crash also impacts their attacking spirit, lowering offensive stats by 1.
Z-Move Effect: 100% chance of paralysis and lowers Attack and Special Attack by 1 stage. If it can't KO it will severely cripple the foe.

Z-Crystal Name: Aerodcatylium-Z
Z-Move Type: Flying
Z-Move Power: 190
Required Move: Aerial Ace
Z-Move Category: Physical
Z-Move Name: Aeronautical Smash
Z-Move Description: Aerodactyl lifts the target into the sky then hits it with its fangs and throws it on the ground
Z-Move Effect: Two turn move (Like Fly), 30% chance to flinch the target, Cures all the major status conditions on turn 1
Voting ends Monday! Good luck!
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Omastar: charizard8888, AquaticPanic, Lord Chespin
Kabutops: Pika Extreme, AquaticPanic, Exploudit
Aerodactyl: Solarblade, AquaticPanic, charizard8888

What, I really like my submissions, k?
 
I will be extending the voting by a couple of hours tomorrow, so voting closes when I post the results. Make sure to submit your votes if you haven't already.
 
Omastar: Pika Xreme, Solarblade, Lord Chespin
Kabutops: LordChespin, Solarblade, Pika Xreme
Aerodactyl: swaggron711, AquaticPanic charizard8888
 
Congratulations to Pika Xreme for winning with Omastar, Solarblade for winning with Kabutops, and AquaticPanic for winning with Aerodactyl!
Omastar:
Pika Xreme: 6

Solarblade: 4
charizard8888: 3
Lord Chespin: 3
AquaticPanic: 2

Kabutops:
Solarblade: 5

AquaticPanic: 3
Lord Chespin: 3
Pika Xreme: 3
charizard8888: 1
Exploudit didn't submit anything AquaticPanic XD

Aerodactyl:
AquaticPanic: 7

swaggron711: 4
Solarblade: 3
charizard8888: 2
Lord Chespin: 2


Happy Pokemon Day (yes, according to the Pokemon Company, it is Pokemon day), as today is the 21st anniversary of the Red and Green games! To celebrate, we'll be covering the most popular non-legendary Pokemon (I want to cover legendary Pokemon, but not yet) according to a survey that was done last year.

Numbers 1, 5 and 15 (yes, 15):

Greninja, Sylveon and Lucario!

Good luck!
Pikachu, Charizard and Eevee all came before 15, but we'd covered Charizard and Pikachu and Eevee already have Z-Moves.
 

AquaticPanic

Intentional Femboy Penguin
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Community Leader
I swear I saw that submission somewhere. Either that or misread who submited it but whatevs
greninja.png
Z-Crystal Name: Grenium-Z
Z-Move Name: Secret Ninja Attack
Z-Move Type: Water (Tecnically, not only Water)
Z-Move Power: 50
Required Move: Water Shuriken
Z-Move Category: Special
Z-Move Description
: Greninja makes three copies of himself, then the four of them charge at the foe and flip them up in the air, each of them then repeteadly attacking the foe
Z-Move Effect: Hits four times. Each hit changes type (As does Greninja before attacking) depending on the four moves it has

So, let's say it has Water Shuriken/Ice Beam/Dark Pulse/U-Turn. It'll be Water, Ice, Dark and Bug. Kudos to you if you got the name and description reference



sylveon.png
Z-Crystal Name: Sylvium-Z
Z-Move Name: Extreme Sylvoboost
Z-Move Type: Fairy
Z-Move Power: ---
Required Move: Wish
Z-Move Category: Status
Z-Move Description
: Sylveon gather the powers of the Eeveelutions to boost it's stats
Z-Move Effect: Raises all stats by one and Sp. Def by two (Uses Wish afterwards)

Tbh all Eeveelutions should be like Eevoboost but only the highest stat boosted by 2, the others boosted by one


lucario.gif
Z-Crystal Name: Lucarium-Z
Z-Move Name: Aura-Blast Cannon
Z-Move Type: Fighting
Z-Move Power: 195
Required Move: Aura Sphere
Z-Move Category: Special
Z-Move Description: Lucario raises it's Aura Power to the maximum, creating a huge Aura and throwing it at the oponent
Z-Move Effect: Changes hability to Mega Launcher permanently

Wish I could've done the same as Aero but then I remembered the Mega is Ubers rip. Mega Launcher is the closest we have to "Boosts Aura moves" so I went with that.
 
I guess I'll try

Pokemon Name: Greninja
Z-Move Name: Giant Water Shuriken
Z-Crystal Name: Greninium-Z
Z-Move Type: Water
Z-Move Power: 120
Required Move: Water Shuriken
Z-Move Category: Special
Z-Move Description: Greninja surrounds itself with water then launches a giant shuriken made of water. This causes Greninja to reach maximum bond with it's trainer.
Z-Move Effect: Changes Greninja's ability to Battle Bond and transforms Greninja into Ash-Greninja

Pokemon Name: Sylveon
Z-Move Name: Sylver Moonstrike
Z-Crystal Name: Sylvium-Z
Z-Move Type: Fairy
Z-Move Power: 160
Required Move: Moonblast
Z-Move Category: Special
Z-Move Description: Sylveon harnesses the power of the moon to create a surreal world.
Z-Move Effect: Summons Misty Terrain permanently (can't be overridden)

Pokemon Name: Lucario
Z-Move Name: Aura Strike
Z-Crystal Name: Lucarium-Z
Z-Move Type: Fighting
Z-Move Power: 190
Required Move: Aura Sphere
Z-Move Category: Special
Z-Move Description: Lucario summons the aura within itself and launches a powerful blast.
Z-Move Effect: Increases critical hit chance. If Lucario is force-switched out, the effect will remain
 
Pokemon Name: Greninja
Z-Move Name: Shuriken Shower Storm
Z-Crystal Name: Greninjium-Z
Z-Move Type: Water
Z-Move Power: 180
Required Move: Water Shuriken
Z-Move Category: Special
Z-Move Description: Greninja's arms are coated in a special water case as it leaps into the air. It then creates a thousand water shurikens in blinding speed, raining down on the opponent with the force of a stormy downpour.
Z-Move Effect: Ignores any defensive status boosts and lowers Speed by 2 stages.

Pokemon Name: Sylveon
Z-Move Name: Draining Ribbon Dance
Z-Crystal Name: Sylvium-Z
Z-Move Type: Fairy
Z-Move Power: 150
Required Move: Draining Kiss
Z-Move Category: Special
Z-Move Description: Sylveon wraps its ribbons around the opponent, synchronising itself with the opponent. It then starts draining any stat boosts from the opponent and absorbing it onto itself. It also heals half of the damage it inflicts.
Z-Move Effect: Steals opponent's stat boosts and regains health from half the damage.

Pokemon Name: Lucario
Z-Move Name: Inner Aura Focus
Z-Crystal Name: Lucarium-Z
Z-Move Type: Normal
Z-Move Power: ---
Required Move: Laser Focus
Z-Move Category: Status
Z-Move Description: Lucario meditates, focusing its mind to absorb all traces of aura. This power raises all stats by one and the next hit will be a guaranteed critical hit.
Z-Move Effect: Didn't even know this move existed and Lucario is the only one who can learn it that is not an Ultra Beast/Legendary. Basically a guaranteed all stats boost AND keeps the effect of the original Laser Focus- so whatever Lucario hits next will take major damage.
 

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
Z-Crystal Name: Greninjium-Z
Z-Move Name: Hyper Water Shuriken
Z-Move Type: Water Shuriken
Z-Move Power: 40
Required Move: Water Shuriken
Z-Move Category: Special
Z-Move Description: Greninja rapidly fires Water Shurikens at the opponent.
Z-Move Effect: +1 priority, Hits all adjacent foes. always hits 5 times. If used by Ash-Greninja, deals 60 damage, and fully breaks through protection.
 
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