Hoo boy, as a big TPP Fan I'm going to have a field day with these. Now, since these three guys eventually became the gods of Chaos, Order and Balance in the TPP Lore, respectively...
Omastarium-Z
Anarchic Annihilation
Rock-Type
Power: 185
Required Move: Ancient Power
Description: Omastar levitates into the air, using the power of ancient fossils to absorb energy. It then opens its mouth and fires a massive spiral-shaped energy ball from it, which flies towards and hits the target, then bursts into a massive quantity of crystal shards that fly back towards Omastar and are absorbed into it.
Effect: Raises Omastar's Special Attack, Special Defense, and Speed by two stages each. I figured that since running Shell Smash isn't a good idea with a Z-Crystal, this would be a middle-ground of sorts, making Omastar a good bulky attacker that is still fairly slow outside of Swift Swim and thus not terribly broken.
Kabutopium-Z
Orderly Operation
Normal-Type
Power: 185
Required Move: Slash
Description: Omastar absorbs the power of ancient fossils, causing its scythe arms to be cloaked in white light. It then slashes the foe with both arms, making a dome-shaped afterimage, and draining the target of some of its energy (which it then absorbs).
Effect: Raises Kabutop's Attack, Defense, and Speed by two stages each. Similar to Omastar, in that you'll be losing an item and probably won't be running Swords Dance, so the power and speed buff is kind of needed.
Aerodactylium-Z
Balanced Breaker
Flying-type
Power: 190
Required Move: Sky Drop
Description: Using the power of ancient fossils, Aerodactyl surrounds itself in an aura made of amber-colored energy, then flies towards the target at breakneck speeds and grabs them, lifts them up into the air, and pile-drives them into the ground, causing a massive amber shockwave.
Effect: Raises all of Aerodactyl's stats by one, making up for the lack of its Mega and actually letting it tank a bullet punch/aqua jet or two.
Omastarium-Z
Anarchic Annihilation
Rock-Type
Power: 185
Required Move: Ancient Power
Description: Omastar levitates into the air, using the power of ancient fossils to absorb energy. It then opens its mouth and fires a massive spiral-shaped energy ball from it, which flies towards and hits the target, then bursts into a massive quantity of crystal shards that fly back towards Omastar and are absorbed into it.
Effect: Raises Omastar's Special Attack, Special Defense, and Speed by two stages each. I figured that since running Shell Smash isn't a good idea with a Z-Crystal, this would be a middle-ground of sorts, making Omastar a good bulky attacker that is still fairly slow outside of Swift Swim and thus not terribly broken.
Kabutopium-Z
Orderly Operation
Normal-Type
Power: 185
Required Move: Slash
Description: Omastar absorbs the power of ancient fossils, causing its scythe arms to be cloaked in white light. It then slashes the foe with both arms, making a dome-shaped afterimage, and draining the target of some of its energy (which it then absorbs).
Effect: Raises Kabutop's Attack, Defense, and Speed by two stages each. Similar to Omastar, in that you'll be losing an item and probably won't be running Swords Dance, so the power and speed buff is kind of needed.
Aerodactylium-Z
Balanced Breaker
Flying-type
Power: 190
Required Move: Sky Drop
Description: Using the power of ancient fossils, Aerodactyl surrounds itself in an aura made of amber-colored energy, then flies towards the target at breakneck speeds and grabs them, lifts them up into the air, and pile-drives them into the ground, causing a massive amber shockwave.
Effect: Raises all of Aerodactyl's stats by one, making up for the lack of its Mega and actually letting it tank a bullet punch/aqua jet or two.