Zapdos (Done)

Audiosurfer

I'd rather be sleeping
is a Top Tutor Alumnusis a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus

kacaw
[Overview]

<p>With its great bulk, typing, and offenses, Zapdos makes for a great choice in the Doubles metagame. It has no trouble checking common Pokemon such as Scizor, Breloom, and Garchomp thanks to its useful set of resistances and immunities, and its high base 125 Special Attack in tandem with its good Speed and coverage options make it no slouch offensively either. One of the main problems with Zapdos is the fact that the tier has no shortage of viable Electric-types, meaning that Zapdos must often compete with Pokemon such as Thundurus and Rotom-W for a teamslot. While the aforementioned Pokemon might seem to outshine Zapdos, with Thundurus boasting Prankster Thunder Wave, Taunt, and Substitute, and Rotom-W having Water-type STAB, Zapdos's access to unique moves such as Heat Wave and Tailwind as well as superior bulk allows it to distinguish itself from its peers.</p>

[SET]
name: Offensive Tailwind
move 1: Thunderbolt
move 2: Hidden Power Flying / Hidden Power Ice
move 3: Tailwind
move 4: Detect / Heat Wave
item: Sitrus Berry / Flying Gem
nature: Modest
evs: 144 HP / 4 Def / 252 SpA / 108 Spe

[SET COMMENTS]

<p>With this set, Zapdos is able to take advantage of its distinguishing qualities most effectively, turning into an excellent offensive support Pokemon. Thunderbolt is the main STAB move, allowing Zapdos to maul bulky Water-types such as Politoed and Jellicent and granting it good neutral coverage across the board. Hidden Power Flying is a nice option in the secondary slot, granting it a second STAB move as well as hitting Pokemon such as Hitmontop, Breloom, and Ludicolo harder than any other moves Zapdos carries. If you'd rather be able to eliminate Dragon-types such as Garchomp and Salamence as well as both Landorus formes, Hidden Power Ice can also be used. Tailwind is an excellent option for the third slot, granting it and its partners some great Speed control. In addition, Zapdos becomes a much better check to weather-based teams, as it can now compete with Pokemon such as Kingdra and Excadrill that receive a boost to their Speed in their respective weathers. While Protect might seem like a better choice than Detect due to more PP, Detect's relative rarity means that you do not have to worry about it being blocked through Imprison, making it the main choice here. If you find Detect unnecessary, Heat Wave can be used to incinerate Pokemon such as Scizor, Metagross, and Abomasnow.</p>

[ADDITIONAL COMMENTS]

<p>Sitrus Berry is the main option to increase Zapdos's survivability. If you're using Hidden Power Flying, Flying Gem is also an option as it allow Zapdos to gain some key OHKOs, such as on Ludicolo, Shaymin-S, Hitmontop, Abomasnow, Scrafty, and Volcarona. The EVs in Speed let Zapdos outrun up to Jolly Breloom so Zapdos can KO it before it can use Spore. The use of 144 HP EVs instead of 148 might seem odd, but it makes Zapdos's HP an odd number, limiting the recoil damage it takes at the end of each turn from hail and sand. Unfortunately, this EV spread is still outrun by Kingdra and Excadrill in their respective weather conditions even after Tailwind, so a more offensive spread of 92 HP / 252 SpA / 164 Spe can be used to get the jump on them. If you are in need of a spread move, Discharge is a nice option with a good chance of paralysis, but the fact that it hits your partner can be irritating, as it will force you to either Protect or switch in a Ground-type to avoid taking damage and potentially paralyzing your own Pokemon. Hidden Power Grass is an option to get rid of Gastrodon, which otherwise has little to fear from Zapdos. However, this leaves Zapdos unable to hit Dragon-types, which can be problematic. A Yache or Charti Berry could be used to allow Zapdos to take a powerful Ice- or Rock-type hit, respectively, but Sitrus Berry is typically a better option. If Zapdos is paired with rain support, Thunder can be a nice option due to its higher Base Power and 30% paralysis chance, but due to how common weather changes are, its shaky accuracy outside of rain can be off-putting.</p>

<p>Pokemon that appreciate Tailwind support, such as Garchomp, Genesect, Heracross, and Mamoswine, make for good partners. Garchomp and Mamoswine further enjoy not having to worry about hitting Zapdos with Earthquake, while Genesect and Heracross can eliminate Pokemon such as Tyranitar and Abomasnow that could otherwise cause problems for Zapdos. Steel-types such as Scizor and Metagross make for great partners as they have no problem dispatching the Ice- and Rock-types that threaten Zapdos. Fighting-types such as Terrakion and Breloom are also good partners for similar reasons. Pokemon that struggle with bulky Water-types such as Excadrill, Landorus, and Garchomp enjoy being paired with Zapdos, as it has no trouble dealing large damage to Water-types with its STAB-boosted Thunderbolt. In return, their Ground-type STAB allows the aforementioned Pokemon to handle the Rock-types that pose a problem for Zapdos. Hitmontop makes for an excellent partner for Zapdos, as Fake Out gives Zapdos more opportunities to use Tailwind, Intimidate helps cushion Zapdos against physical hits and allows it to stick around longer, and Wide Guard shields Zapdos from Rock Slides and Blizzards that could take it out.</p>

[Other Options]

<p>Light Screen can be a nice option to help Zapdos cushion itself against special attackers, but Tailwind allows Zapdos to simply outspeed them. A set with Rain Dance and Thunder could be a nice option on rain teams to help in weather wars, but because Zapdos is threatened by most other weather inducers it's not the best Pokemon for a set like this. If you want to make Zapdos more geared towards fighting rain, Sunny Day is an option as Zapdos can eliminate Politoed with a STAB-boosted Thunderbolt and then dispel Drizzle. Volt Switch is a nice way to gain momentum while attacking, but is weaker than Thunderbolt and forcing Zapdos out upon use may be problematic when you need to attack repeatedly. Substitute can be nice to set up on resisted hits from Pokemon such as Hitmontop, but Thundurus is generally better suited to using a Substitute set thanks to access to Prankster. Roost can be a nice option over Detect to allow Zapdos to heal off damage, but it removes your Ground-type immunity which can be harmful, and it is of little use if the opposing Pokemon is faster than Zapdos. A set using either Choice Scarf or Choice Specs can be used, but Zapdos prefers to be able to switch moves due to its great coverage. Thunder Wave is a nice option to cripple fast Pokemon, but then it faces extreme competition from Thundurus, which has priority on the move.</p>

[Checks and Counters]

<p>Rotom-H is an amazing counter to Zapdos, as it resists every move Zapdos carries and can damage it heavily with its own STAB moves. Mamoswine and Weavile can dispatch Zapdos easily with their Ice-type STAB moves. Mamoswine has no trouble taking any hit Zapdos can throw at it, while Weavile can outspeed and use Ice Punch to take it out. Terrakion, Tyranitar, and Excadrill can all deal large damage to Zapdos with Rock Slide. Tyranitar in particular is problematic since it gets STAB on Rock Slide and can easily switch into any of Zapdos's attacks due to the Special Defense boost it gets in sandstorm. Dragon-types such as Latios, Latias, Hydreigon, Kyurem, and Kyurem-B can all switch into most of Zapdos's attacks and strike back with a powerful Dragon-type attack. Rhyperior is an excellent counter because not only does it have an immunity to Thunderbolt and access to a powerful STAB-boosted Rock Slide, its Lightningrod ability makes it so Zapdos cannot even use Thunderbolt to damage Rhyperior's partner. Rhyperior must watch out for a Hidden Power Grass though. Common hail Pokemon such as Abomasnow and Rotom-F make good checks to Zapdos as they can strike with a powerful Blizzard made 100% accurate by hail. They also both resist Zapdos's Thunderbolt, though both must be wary of Heat Wave.</p>

[Unreleased]

<p>Lightningrod will be an amazing ability on Zapdos once it gets released as it redirects Electric-type hits and gives Zapdos a boost from them. Lightningrod will also let Zapdos act as a great answer to Thundurus, which is currently one of the best Pokemon in the tier, as Zapdos will be able to switch into both Thunder Wave and Thunderbolt, isn't hugely affected by Taunt, and can take its other attacks. Also, in Doubles Pressure is largely useless due to the fact that the average game is shorter than in Singles, making Pressure stalling unviable.</p>

[Overview]
  • Good Special Attack and typing
  • Bulky
  • Nice support and attacking options
  • Weak to common spread moves :(
  • Zapdos has Tailwind, better bulk than Thundurus, but Thundurus has Prankster w/ Taunt + Thunder Wave as well as priority Subs which are cool. Zapdos still has a niche > Thundurus so if you need Tailwind support then Zapdos is the better one to use
[Set]
Name: Offensive Tailwind
Move 1: Thunderbolt / Discharge
Move 2: Hidden Power Flying / Hidden Power Ice
Move 3: Tailwind
Move 4: Detect / Heat Wave
Item: Sitrus Berry / Flying Gem
Ability: Pressure
Nature: Modest
EVs: 144 HP / 4 Def / 252 SpA / 108 Spe

[Set Comments]
  • Thunderbolt main STAB move
  • Hidden Power Flying is STAB and has nice coverage
  • Hidden Power Ice hits Dragons super effectively
  • Heat Wave to roast Steels
  • Tailwind makes great speed support though
  • Detect = Protect 1.1
  • Sitrus increases longevity etc.
  • Flying Gem nets some cool KOs with HP Flying (OHKO on Skymin becomes guaranteed, goes from 2HKO to OHKO on Ludicolo, goes from 2HKO to OHKO on standard Hitmontop, from 2HKO to 81% chance to OHKO on Scrafty, goes from 2HKO to OHKO on standard Volcarona, to name some nice ones i've thought of)
[Additional Comments]
  • EVs beat Jolly Breloom and neutral base 80s
  • 144 HP instead of 148 to make HP an odd number and limit Hal/Sand Recoil
  • Hidden Power Grass to hit Gastrodon
  • Yache/Charti berry is cool to tank a hit that could otherwise KO
  • Thunder can be cool on Rain teams, but lack of accuracy in other weathers can be offputting
  • Things that appreciate Tailwind support like Garchomp, Genesect, Heracross, and Mamoswine make good partners
  • Scizor makes a fantastic partner, since it can take out Ice and Rock type mons that threaten it
  • Terrakion + other Fighting types also make good partners for the same reason
  • Excadrill, Lando and Chomp ike this since it takes out bulky waters for them and they hit Rock types for Zapdos
  • Hitmontop makes a good partner since Fake Out lets it set up Tailwind, Intimidate givs more longevity, and Wide Guard shields it from Rock Slides + Blizzards.
  • Hidden Power Grass for Gastrodon
[Other Options]
  • Discharge
  • Light Screen
  • Rain Dance + Thunder
  • Sunny Day
  • Volt Switch
  • Substitute
  • Roost
  • Choice sets
  • Thunder Wave
[Checks and Counters]
  • Mamoswine, Weaville
  • Terrakion, Tyranitar, Excadrill
  • Latios, Latias, Hydreigon, Kyurem, Kyurem-B
  • Rhyperior
  • Abomasnow, Rotom-F
  • Rotom-H
[Unreleased]
  • Lightningrod will be amazing since it redirects Electric type hits and gets a boost from them, also Pressure is kinda useless. Lightningrod will also let Zapdos act as a pretty great answer to Thundurus which is currently one of the best mons in the tier.
 
Last edited:
Too busy for a big check, but I'll throw in a set fix:

[Set]
Name: Standard
Move 1: Thunderbolt
Move 2: Heat Wave / Hidden Power Flying / Hidden Power Ice / Hidden Power Grass
Move 3: Tailwind
Move 4: Detect
Item: Sitrus Berry / Electric Gem / Yache Berry
Ability: Pressure
Nature: Modest
EVs: 148 HP / 252 SpA / 108 Spe

Tailwind is more or less Zapdos's main selling point, so it really shouldn't be a slash. Heat Wave was moved as the main move for slot 2, providing good coverage alongside Thunderbolt and spread. For the most part, Zapdos should try to live as long as possible, so Sitrus is preferred. Electric Gem snags a lot of KOs, boosting TBolt to pretty high power.

One last thing, Rotom-H is probably one of the best Zapdos counters ever. None of Zapdos's moves will really faze it, and a Fire Gem Overheat more or less obliterates Zapdos. In fact, one of Rotom-H's biggest niches is literally countering Electric/Flying types in Doubles, go figure.
 

nyttyn

From Now On, We'll...
is a Forum Moderator Alumnusis a CAP Contributor Alumnus
ctrl + f partners, excadrill


no results found

excadrill and zapdos make for a great duoship since zapdos can threaten water types, avoids eq, and excadrill nails the steels and the rocks and all those nasty things.

also mention Hitmontop because Hitmontop not only provides fake out support which all offensive mons like, but can negate Zapdos's weakness to common spread moves with wide guard which is verry nice.
 
Should slash Tailwind on Detect rather than Heat Wave as It is the only thing Zapdos has to actually get rid of Ferrothorn.
 

Audiosurfer

I'd rather be sleeping
is a Top Tutor Alumnusis a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
ok, changed the slashes to reflect what mizuhime told me to do here. Added unreleased section, mentions of excadrill and top as partners, and added rotom-h to c&c.
 
ctrl + f partners, excadrill


no results found

excadrill and zapdos make for a great duoship since zapdos can threaten water types, avoids eq, and excadrill nails the steels and the rocks and all those nasty things.
Mold Breaker Excadrill in particular, Zapdos's Tailwind support allows it to move quickly, and decimate a lot of threats, namely the evil Rotom-Heat, which would live through a Rock Slide (2 w/o a LO/Gem boost iirc), and things like Bronzong, who could mess with Tailwind teams.

I'm also still very adamant about Tailwind not being slashed at all. Tailwind is the entirety of why we use Zapdos, not running it is the equivalent of not running Fake Out on Hitmontop, at least imo.
 

Pocket

be the upgraded version of me
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
In the Overview, it's worth noting Zapdos pros and cons over Thundurus and Thundurus-T. You may have noted some of these advantages and disadvantages, but make a more explicit comparison and contrast with Zapdos and Thundurus(-T).

I don't mind Tailwind receiving a slash, as long as it's listed as the primary option. Zapdos appreciates having 3 move slots for attacks.

I'd slash Detect > Heat Wave. AC mention Thunder on Rain Teams.

Thunder Wave is worth an OO mention for some reliable paralysis support.
 
Overview
  • Perfecto!
Set
  • Nothing here really, I guess you could slash Heat Wave over slot 2 as well as slot 4, since a moveset of TBolt/Heat Wave/Tailwind/Detect seems appealing to me :)
  • Well.... you should probably also slash Sitrus b4 the Gem, because Zapdos's bulk is a key advantage over Thundurus, and defensive items help make the most of it
Set Comments
  • Perfecto!
Addtional Comments
  • Partners: Heracross and Mamoswine are big lovers of Tailwind, so give them a mention (they also synergize with Zapdos very well)
Other Options
  • Drop U-turn and Roar; U-turn is completely outclassed by Volt Switch, and Zapdos has way better things to do than phazing opponents before they can set Trick Room
Checks & Counters
  • Garchomp isn't a good counter imo; Rock Slide doesn't do much to Zapdos thanks to the spread reduction, and an HP Ice from Zapdos can do a lot of damage to Garchomp
Unreleased
  • Lightningrod is a great ability for Zapdos, it not only gives it a Thunder Wave immunity, it redirects them. This would make Lightningrod Zapdos one of, if not the, best checks to Thundurus. That is pretty big, so it should be mentioned.
Anyways, this is a well written skeleton, and it looks ready for the big leagues to me, so:

QC APPROVAL 1/3
 

Pocket

be the upgraded version of me
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
Standard is not an acceptable set name, btw. Please change it to something more meaningful, such as "Special Attacker," or "Offensive Tailwind."
 

Mizuhime

Did I mistake you for a sign from God?
is a Top Tutor Alumnusis a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
After looking this over i've decided to finally give this thing its 2nd check lol it looks good audio
(QC APPROVED 2/3)
 
Some observations, possibly unnecessary.

Set: Don't mention the ability, it's standard practice when the Pokemon only has one to choose from
Set comments: With the EV spread given, you are actually outrun by Kingdra and Excadrill even after Tailwind. If you want to outrun these guys, suggest an alternative spread of 92 HP / 252 SpA / 164 Spe to outrun Adamant Excadrill.
AC: Flying Gem also OHKOs Abomasnow if you don't run Heat Wave. HP Grass also hits Rhyperior and Mamoswine.
C&C: Be consistent in how you name Rotom formes. I believe Rotom-H and -F are preferred over -Heat and -Frost. Similarly Kyurem-B over -Black.
 
idk why we didnt catch this earlier but do we really need to be encouraging pure disquake teams

put discharge in ac
 

Nix_Hex

Uangaana kasuttortunga!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Battle Simulator Moderator Alumnus
[Overview]

good here

[Offensive Tailwind]

[Set Comments]

… If you find Detect unnecessary, Heat Wave can be used to roast Pokemon such as Ferrothorn, Scizor, Metagross, and Abomasnow.</p>

We really should go through the analyses and fix every instance of "roast". Try something a little bit more original. Heck, I'll even accept "fry" lol.


[Additional Comments]

… Unfortunately, this EV spread is still outrun by Kingdra and Excadrill in their respective weather conditions even after Tailwind, so a more offensive spread of 92 HP / 252 Spa / 164 Spe can be used to get the jump on them. …

[Additional Comments]


[Other Options]

<p>Light Screen can be a nice option to help Zapdos cushion itself against Special Attackers, but it generally enjoys its other listed moves more. You can say this about pretty much any of the other options, so reword this please.

[Checks and Counters]

Everything's good here.

[Unreleased]

good.

[QC 3/3]


Good work, Audiosurfer
 

Audiosurfer

I'd rather be sleeping
is a Top Tutor Alumnusis a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
ok think i fixed everything. was typin this up in a word doc so i guess somethin tweaked there, otherwise not sure where 2nd ac tag came from lol
 

GatoDelFuego

The Antimonymph of the Internet
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Smogon Discord Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Audiosurfer

REMOVE CHANGE COMMENTS

[Overview]

<p>With its great bulk, typing, and offenses, Zapdos makes for a great choice in the Doubles metagame. It has no trouble checking common Pokemon such as Scizor, Breloom, and Garchomp thanks to its useful set of resistances and immunities, and its high base 125 Special Attack in tandem with its good Speed and coverage options make it no slouch offensively either. One of the main problems with Zapdos is the fact that the tier has no shortage of viable Electric-types, meaning that Zapdos must often compete with Pokemon such as Thundurus and Rotom-W for a teamslot. While the aforementioned Pokemon might seem to outshine Zapdos, with Thundurus boasting Prankster Thunder Wave, Taunt, and Substitute, and Rotom-W having Water-type STAB, Zapdos's access to unique moves such as Heat Wave and Tailwind as well as superior bulk allows it to distinguish itself from its peers.</p>

[SET]
name: Offensive Tailwind
move 1: Thunderbolt
move 2: Hidden Power Flying / Hidden Power Ice
move 3: Tailwind
move 4: Detect / Heat Wave
item: Sitrus Berry / Flying Gem
nature: Modest
evs: 144 HP / 4 Def / 252 SpA / 108 Spe

[Set Comments]

<p>With this set, Zapdos is able to take advantage of its distinguishing qualities most effectively, turning into an excellent offensive support Pokemon. Thunderbolt is the main STAB move, allowing Zapdos to maul bulky Water-types such as Politoed and Jellicent, (RC) and granting it good neutral coverage across the board. Hidden Power Flying is a nice option in the secondary slot, granting it a second STAB move as well as hitting Pokemon such as Hitmontop, Breloom, and Ludicolo harder than any other moves Zapdos carries. If you'd rather be able to eliminate Dragon-types such as Garchomp and Salamence as well as both Landorus formes, Hidden Power Ice can also be used. Tailwind is an excellent option for the third slot, granting it and its partners some great Speed control. In addition, Zapdos becomes a much better check to weather-based teams, as it can now compete with Pokemon such as Kingdra and Excadrill who that receive a boost to their Speed in their respective weathers. While Protect might seem like a better choice than Detect due to more PP, Detect's relative rarity means that you do not have to worry about it being blocked through Imprison, making it the main choice here. If you find Detect unnecessary, Heat Wave can be used to incinerate Pokemon such as Scizor, Metagross, and Abomasnow.</p>

[Additional Comments]

<p>Sitrus Berry is the main option to increase Zapdos's survivability. If you're using Hidden Power Flying, Flying Gem is also an option as it allow Zapdos to gain some key OHKOs, such as on Ludicolo, Shaymin-S, Hitmontop, Abomasnow, Scrafty, and Volcarona, to name a few. The EVs in Speed let Zapdos outrun up to Jolly Breloom so Zapdos can KO it before it can use Spore. The use of 144 HP EVs instead of 148 might seem odd, but it makes Zapdos's HP an odd number, limiting the recoil damage it would take at the end of each turn from hail and sand. Unfortunately, this EV spread is still outrun by Kingdra and Excadrill in their respective weather conditions even after Tailwind, so a more offensive spread of 92 HP / 252 Spa / 164 Spe can be used to get the jump on them. If you are in need of a spread move, Discharge is a nice option with a good chance of paralysis, but the fact that it hits your partner can be irritating, as it will force you to either Protect or switch in a Ground-type to avoid taking damage and potentially paralyzing your own Pokemon. Hidden Power Grass is an option to get rid of Gastrodon, who which otherwise has little to fear from Zapdos. However, this leaves Zapdos unable to hit Dragon-types, which can be problematic. A Yache or Charti Berry could be used to allow Zapdos to take a powerful Ice- or Rock-type hit respectively, but Sitrus Berry is typically a better option. If Zapdos is paired with rain support, Thunder can be a nice option due to its higher Base Power and 30% paralysis chance, but due to how common weather changes are, its shaky accuracy outside of rain can be off-putting.</p>

<p>Pokemon that appreciate Tailwind support, (AC) such as Garchomp, Genesect, Heracross, and Mamoswine, make for good partners. Garchomp and Mamoswine further enjoy not having to worry about hitting Zapdos with Earthquake, while Genesect and Heracross can eliminate Pokemon such as Tyranitar and Abomasnow that could otherwise cause problems for Zapdos. Steel-types such as Scizor and Metagross make for great partners, since as they have no problem dispatching the Ice- and Rock-types that threaten Zapdos. Fighting-types such as Terrakion and Breloom are also good partners for similar reasons. Pokemon that struggle with bulky Water-types such as Excadrill, Landorus, and Garchomp enjoy being paired with Zapdos, as it has no trouble dealing large damage to Water-types with its STAB-boosted Thunderbolt. In return, they can handle the Rock-types that pose a problem for Zapdos with their Ground-type STAB. Hitmontop makes for an excellent partner for Zapdos, since as Fake Out gives Zapdos more opportunities to use Tailwind, Intimidate helps cushion Zapdos against physical hits and allows it to stick around longer, and Wide Guard shields Zapdos from Rock Slides and Blizzards that could take it out.</p>

[Other Options]

<p>Light Screen can be a nice option to help Zapdos cushion itself against special attackers, but Tailwind allows Zapdos to simply outspeed them makes a much better answer to special attackers such as Kingdra and Shaymin-S. A set with Rain Dance and Thunder could be a nice option on rain teams to help in weather wars, but since because Zapdos is threatened by most other weather inducers it's not the best Pokemon for a set like this. If you want to make Zapdos more geared towards fighting rain, Sunny Day is an option since as Zapdos can eliminate Politoed with a STAB-boosted Thunderbolt and then dispel Drizzle. Volt Switch is a nice way to gain momentum while attacking, but it is weaker than Thunderbolt and forcing Zapdos out upon use may be problematic when you need to attack repeatedly. Substitute can be nice to set up on resisted hits from Pokemon such as Hitmontop, but Thundurus is generally better suited to using a Substitute set thanks to access to Prankster. Roost can be a nice option over Detect to allow Zapdos to heal off damage, but it removes your Ground-type immunity which can be harmful, and it is of little use if the opposing Pokemon is faster than Zapdos. A set using either Choice Scarf or Choice Specs can be used, but Zapdos prefers to be able to switch moves due to its great coverage. Thunder Wave is a nice option to cripple fast Pokemon, but then it faces extreme competition from Thundurus, who which has priority on the move.</p>

[Checks and Counters]

<p>Rotom-H is an amazing counter to Zapdos, as it resists every move Zapdos carries and can damage it heavily with its own STAB moves. Mamoswine and Weavile can dispatch Zapdos easily with their Ice-type STAB moves. Mamoswine has no trouble taking any hit Zapdos can throw at it, while Weavile can outspeed it and use Ice Punch to take it out. Terrakion, Tyranitar, and Excadrill can all deal large damage to Zapdos with Rock Slide. Tyranitar in particular is problematic since it gets STAB on Rock Slide and can easily switch into any of Zapdos's attacks due to the Special Defense boost it gets in sandstorm. Dragon-types such as Latios, Latias, Hydreigon, Kyurem, and Kyurem-B can all switch into most of Zapdos's attacks and strike back with a powerful Dragon-type attack. Rhyperior is an excellent counter since because not only does it have an immunity to Thunderbolt and access to a powerful STAB-boosted Rock Slide, but its Lightningrod ability Lightningrod makes it so Zapdos cannot even use Thunderbolt to damage Rhyperior's partner. Rhyperior must watch out for a Hidden Power Grass though. Common hail Pokemon such as Abomasnow and Rotom-F make good checks to Zapdos since as they can strike with a powerful Blizzard, (RC) made 100% accurate by hail. They also both resist Zapdos's Thunderbolt. They must both be wary of a Heat Wave though.</p>

[Unreleased]

<p>Lightningrod will be an amazing ability on Zapdos once it gets released since as it redirects Electric-type hits and gives Zapdos a boost from them. Lightningrod will also let Zapdos act as a great answer to Thundurus, which is currently one of the best Pokemon in the tier, since as Zapdos will be able to switch into both Thunder Wave and Thunderbolt, isn't hugely affected by Taunt, and can take its other attacks. Also, in Doubles Pressure is largely useless due to the fact that the average game is shorter than in Singles, making Pressure stalling unviable.</p>

1/2
 
Last edited:
gp
red = remove
blue = add
green = comment
[Overview]

<p>With its great bulk, typing, and offenses, Zapdos makes for a great choice in the Doubles metagame. It has no trouble checking common Pokemon such as Scizor, Breloom, and Garchomp thanks to its useful set of resistances and immunities, and its high base 125 Special Attack in tandem with its good Speed and coverage options make it no slouch offensively either. One of the main problems with Zapdos is the fact that the tier has no shortage of viable Electric-types, meaning that Zapdos must often compete with Pokemon such as Thundurus and Rotom-W for a teamslot. While the aforementioned Pokemon might seem to outshine Zapdos, with Thundurus boasting Prankster Thunder Wave, Taunt, and Substitute, and Rotom-W having Water-type STAB, Zapdos's access to unique moves such as Heat Wave and Tailwind as well as superior bulk allows it to distinguish itself from its peers.</p>

[SET]
name: Offensive Tailwind
move 1: Thunderbolt
move 2: Hidden Power Flying / Hidden Power Ice
move 3: Tailwind
move 4: Detect / Heat Wave
item: Sitrus Berry / Flying Gem
nature: Modest
evs: 144 HP / 4 Def / 252 SpA / 108 Spe

[Set Comments][SET COMMENTS]

<p>With this set, Zapdos is able to take advantage of its distinguishing qualities most effectively, turning into an excellent offensive support Pokemon. Thunderbolt is the main STAB move, allowing Zapdos to maul bulky Water-types such as Politoed and Jellicent and granting it good neutral coverage across the board. Hidden Power Flying is a nice option in the secondary slot, granting it a second STAB move as well as hitting Pokemon such as Hitmontop, Breloom, and Ludicolo harder than any other moves Zapdos carries. If you'd rather be able to eliminate Dragon-types such as Garchomp and Salamence as well as both Landorus formes, Hidden Power Ice can also be used. Tailwind is an excellent option for the third slot, granting it and its partners some great Speed control. In addition, Zapdos becomes a much better check to weather-based teams, as it can now compete with Pokemon such as Kingdra and Excadrill that receive a boost to their Speed in their respective weathers. While Protect might seem like a better choice than Detect due to more PP, Detect's relative rarity means that you do not have to worry about it being blocked through Imprison, making it the main choice here. If you find Detect unnecessary, Heat Wave can be used to incinerate Pokemon such as Scizor, Metagross, and Abomasnow.</p>

[Additional Comments][ADDITIONAL COMMENTS]

<p>Sitrus Berry is the main option to increase Zapdos's survivability. If you're using Hidden Power Flying, Flying Gem is also an option as it allow Zapdos to gain some key OHKOs, such as on Ludicolo, Shaymin-S, Hitmontop, Abomasnow, Scrafty, and Volcarona. The EVs in Speed let Zapdos outrun up to Jolly Breloom so Zapdos can KO it before it can use Spore. The use of 144 HP EVs instead of 148 might seem odd, but it makes Zapdos's HP an odd number, limiting the recoil damage it would take takes at the end of each turn from hail and sand. Unfortunately, this EV spread is still outrun by Kingdra and Excadrill in their respective weather conditions even after Tailwind, so a more offensive spread of 92 HP / 252 SpaA / 164 Spe can be used to get the jump on them. If you are in need of a spread move, Discharge is a nice option with a good chance of paralysis, but the fact that it hits your partner can be irritating, as it will force you to either Protect or switch in a Ground-type to avoid taking damage and potentially paralyzing your own Pokemon. Hidden Power Grass is an option to get rid of Gastrodon, which otherwise has little to fear from Zapdos. However, this leaves Zapdos unable to hit Dragon-types, which can be problematic. A Yache or Charti Berry could be used to allow Zapdos to take a powerful Ice- or Rock-type hit,(AC) respectively, but Sitrus Berry is typically a better option. If Zapdos is paired with rain support, Thunder can be a nice option due to its higher Base Power and 30% paralysis chance, but due to how common weather changes are, its shaky accuracy outside of rain can be off-putting.</p>

<p>Pokemon that appreciate Tailwind support, such as Garchomp, Genesect, Heracross, and Mamoswine, make for good partners. Garchomp and Mamoswine further enjoy not having to worry about hitting Zapdos with Earthquake, while Genesect and Heracross can eliminate Pokemon such as Tyranitar and Abomasnow that could otherwise cause problems for Zapdos. Steel-types such as Scizor and Metagross make for great partners,(RC) as they have no problem dispatching the Ice- and Rock-types that threaten Zapdos. Fighting-types such as Terrakion and Breloom are also good partners for similar reasons. Pokemon that struggle with bulky Water-types such as Excadrill, Landorus, and Garchomp enjoy being paired with Zapdos, as it has no trouble dealing large damage to Water-types with its STAB-boosted Thunderbolt. In return, they their Ground-type STAB allows the aforementioned Pokemon to can handle the Rock-types that pose a problem for Zapdos with their Ground-type STAB (the way it was phrased sounded like the Rock-types threatened Zapdos with their Ground STAB). Hitmontop makes for an excellent partner for Zapdos, as Fake Out gives Zapdos more opportunities to use Tailwind, Intimidate helps cushion Zapdos against physical hits and allows it to stick around longer, and Wide Guard shields Zapdos from Rock Slides and Blizzards that could take it out.</p>

[Other Options]

<p>Light Screen can be a nice option to help Zapdos cushion itself against special attackers, but Tailwind allows Zapdos to simply outspeed them. A set with Rain Dance and Thunder could be a nice option on rain teams to help in weather wars, but because Zapdos is threatened by most other weather inducers it's not the best Pokemon for a set like this. If you want to make Zapdos more geared towards fighting rain, Sunny Day is an option as Zapdos can eliminate Politoed with a STAB-boosted Thunderbolt and then dispel Drizzle. Volt Switch is a nice way to gain momentum while attacking, but it is weaker than Thunderbolt and forcing Zapdos out upon use may be problematic when you need to attack repeatedly. Substitute can be nice to set up on resisted hits from Pokemon such as Hitmontop, but Thundurus is generally better suited to using a Substitute set thanks to access to Prankster. Roost can be a nice option over Detect to allow Zapdos to heal off damage, but it removes your Ground-type immunity which can be harmful, and it is of little use if the opposing Pokemon is faster than Zapdos. A set using either Choice Scarf or Choice Specs can be used, but Zapdos prefers to be able to switch moves due to its great coverage. Thunder Wave is a nice option to cripple fast Pokemon, but then it faces extreme competition from Thundurus, which has priority on the move.</p>

[Checks and Counters]

<p>Rotom-H is an amazing counter to Zapdos, as it resists every move Zapdos carries and can damage it heavily with its own STAB moves. Mamoswine and Weavile can dispatch Zapdos easily with their Ice-type STAB moves. Mamoswine has no trouble taking any hit Zapdos can throw at it, while Weavile can outspeed and use Ice Punch to take it out. Terrakion, Tyranitar, and Excadrill can all deal large damage to Zapdos with Rock Slide. Tyranitar in particular is problematic since it gets STAB on Rock Slide and can easily switch into any of Zapdos's attacks due to the Special Defense boost it gets in sandstorm. Dragon-types such as Latios, Latias, Hydreigon, Kyurem, and Kyurem-B can all switch into most of Zapdos's attacks and strike back with a powerful Dragon-type attack. Rhyperior is an excellent counter because not only does it have an immunity to Thunderbolt and access to a powerful STAB-boosted Rock Slide, its Lightningrod ability makes it so Zapdos cannot even use Thunderbolt to damage Rhyperior's partner. Rhyperior must watch out for a Hidden Power Grass though. Common hail Pokemon such as Abomasnow and Rotom-F make good checks to Zapdos as they can strike with a powerful Blizzard made 100% accurate by hail. They also both resist Zapdos's Thunderbolt. They must both be wary of a Heat Wave though , though both must be wary of Heat Wave.</p>

[Unreleased]

<p>Lightningrod will be an amazing ability on Zapdos once it gets released as it redirects Electric-type hits and gives Zapdos a boost from them. Lightningrod will also let Zapdos act as a great answer to Thundurus, which is currently one of the best Pokemon in the tier, as Zapdos will be able to switch into both Thunder Wave and Thunderbolt, isn't hugely affected by Taunt, and can take its other attacks. Also, in Doubles Pressure is largely useless due to the fact that the average game is shorter than in Singles, making Pressure stalling unviable.</p>

2/2
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top