Zarator vs PTPlatinum; 2v2 NFE Doubles

The Rules said:
2v2 NFE Doubles
48h DQ
Training items only
All abilities
ASB Arena
Switch = Ok

zarator's team:
005.png

Charmeleon (Garyx) (M)
Nature: Lonely (Attack raised; Defense lowered)
Type: Fire
Abilities Blaze, Solar Power (HA LOCKED)

Stats:
HP 90
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 3/5

Attacks (37 moves):

Air Cutter
Bide
Brick Break
Counter
Crunch
Dig
Dragon Dance
Dragon Rage
Dragon Rush
Ember
Endure
Fire Blast
Fire Fang
Fire Pledge
Fire Punch
Fire Spin
Flame Burst
Flamethrower
Flare Blitz
Focus Punch
Growl
Iron Tail
Leer
Metal Claw
Protect
Rage
Reflect
Rock Slide
Scary Face
Scratch
Slash
Smokescreen
Substitute
Thunder Punch
Toxic
Will-O-Wisp
148.png

Dragonair (Horus-Re) (M)
Nature: Quiet (Sp. Attack increased; Speed and evasion lowered)
Type: Dragon
Abilities: Shed Skin, (HA) Marvel Scale

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 60 (-)
Size Class: 4
Weight Class: 2
Evasion reduced by 10%
Base Rank Total: 18

EC: 5/9
MC: 0
AC: 5/5

Attacks (27 moves)

Agility
Aqua Jet
Bide
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Endure
Extremespeed
Fire Blast
Haze
Hyper Beam
Iron Tail
Leer
Light Screen
Outrage
Protect
Reflect
Safeguard
Slam
Substitute
Surf
Thunderbolt
Thunder Wave
Toxic
Twister
Wrap

PTPlatinum's team:
gurdurr.png

Gurdurr [Klondike] (M)
NATURE: Adamant

TYPE: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
ABILITIES: Guts / Sheer Force / Iron Fist (H, Locked)
Guts: This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Iron Fist: The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)​

STATS:
HP: 100
Atk: 5 [+]
Def: 3
SpA: 1 [-]
SpD: 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 3/5

ATTACKS
PHYSICAL
Bide
Chip Away
Counter
Dig
Drain Punch
Fire Punch
Focus Punch
Ice Punch
Knock Off
Low Kick
Mach Punch
Payback
Poison Jab
Pound
Rock Throw
Rock Tomb
Thunder Punch
Wake-Up Slap

SPECIAL
--

STATUS
Endure
Focus Energy
Leer
Protect
Toxic
Wide Guard
Colosshale.png

Colosshale [Crimson] (M)
NATURE: Jolly [+22% Accuracy]

TYPE: Dark / Water
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
ABILITIES: Rebound / Storm Drain / Flare Boost (H, Locked)
Rebound: The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition. Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to.
Storm Drain: This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. If this ability was triggered by an opponent's attack, the natural stage is adjusted.
Flare Boost: This Pokemon's body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have three (3) more Base Attack Power.​

STATS
HP: 100
Atk: 2
Def: 2
SpA: 2 [-]
SpD: 3
Spe: 98 [+]
Size Class: 4
Weight Class: 9
Base Rank Total: 16

EC: 0/6
MC: 0
AC: 0/5

ATTACKS
LEVEL-UP
Leer
Tackle
Bubble Beam
Bite
Rapid Spin
Body Slam

EGG
Encore
Fake Out
Fire Fang
Sucker Punch
Thunder Fang

TM/HM
Toxic
Protect
Earthquake
Rock Slide
U-turn

PTPlatinum sends out, equips, and orders.
zarator orders.
I ref.
 
gurdurr.png
Colosshale.png

Gurdurr @ Lucky Egg | Colosshale @ Exp. Share

Gurdurr: Ice Punch (Dragonair) > Drain Punch (Dragonair) > Ice Punch (Dragonair)
IF
both enemies are under the effects of P/E THEN use Focus Energy on the first instance, Chill all future instances, restarting queue each time.
IF Dragonair is under the effects of P/E THEN use Rock Tomb (Charmeleon) and restart queue.
[KO Sub] IF Dragonair is KO'd THEN use Rock Tomb (Charmeleon).

Colosshale: Rock Slide > Body Slam (Dragonair) > Rock Slide
IF
both enemies are under the effects of P/E THEN Chill and restart queue.
IF Dragonair is under the effects of P/E AND you are to use Body Slam (Dragonair) THEN use Rock Slide and use Body Slam (Dragonair) the following action.
[KO Sub] IF Dragonair is KO'd THEN use Rock Slide.
 
Dragonair: Thunderbolt (Colosshale) - Thunderbolt (Colosshale) - Thunderbolt (Colosshale)
If Colosshale is KOed, replace your respective action with Dragon Pulse (Gurdurr)

Charmeleon: Brick Break (Colosshale) - Focus Punch + Focus Punch (Colosshale) - Cooldown
 
Round 1:

Pre-round:

Zarator:

AA

005.png

Charmeleon [Garyx)] (M)
HP
: 90
Energy: 100
Stats: 4/1/3/3/80
Abilities: Blaze
Item: Heart Scale
Other: None



148.png

Dragonair [Horus-Re] (M)
HP
: 100
Energy: 100
Stats: 3/3/4/3/60
Abilities: Shed Skin / Marvel Scale
Item: Heart Scale
Other: -10% Evasion


PTPlatinum:

AA


gurdurr.png

Gurdurr [Klondike] (M)
HP
: 100
Energy: 100
Stats: 5/3/1/2/40
Abilities: Guts / Sheer Force
Item: Lucky Egg
Other: None

Colosshale.png

Colosshale [Crimson] (M)
HP
: 100
Energy: 100
Stats: 2/2/2/3/98
Abilities: Rebound / Storm Drain
Item: Exp. Share
Other: +22% Accuracy


Action 1:
Colosshale used Rock Slide
[to crit Dragonair <625] 9753 no
[to crit Charmeleon <625] 9005 no
[to flinch Dragonair <3000] 2252 yes
[to flinch Charmeleon <3000] 2116 yes
(6 + 3 - 4.5) = 4.5 damage (Dragonair)
[(6 + 3 - 1.5) * 1.5] = 11.25 damage (Charmeleon)
-6 energy

Charmeleon flinched!

Dragonair flinched!

Gurdurr used Ice Punch (Dragonair)
[to crit <625] 9147 no
[(8 + 2 + 7.5 - 4.5) * 1.5] = 19.5 damage
-6 energy

Action 2:
Charmeleon tightened its focus!

Colosshale used Body Slam (Dragonair)
[to crit <625] 4505 no
[to paralyze <3000] 9898 no
(11 + 3 - 4.5) = 9.5 damage
-8 Energy

Dragonair used Thunderbolt (Colosshale)
[to crit <625] 9032 no
[to paralyze <1000] 3986 no
[(9 + 6 - 4.5) * 1.5] = 15.75 damage
-7 energy

Gurdurr used Drain Punch (Dragonair)
[to crit <625] 201 yes
(8 + 3 + 3 + 7.5 - 4.5) = 17 damage
-11 energy

Charmeleon used Focus Punch + Focus Punch combo (Colosshale)
[to crit <625] 3655 no
[(33.75 + 6 - 3) * 1.5] = 55.125 damage
-42 Energy

Action 3:
Colosshale used Rock Slide
[to crit Dragonair <625] 1840 no
[to crit Charmeleon <625] 9275 no
[to flinch Dragonair <3000] 394 yes
(6 + 3 - 4.5) = 4.5 damage (Dragonair)
[(6 + 3 - 1.5) * 1.5] = 11.25 damage (Charmeleon)
-6 energy

Charmeleon must cool down!

Dragonair flinched!

Gurdurr used Ice Punch (Dragonair)
[to crit <625] 7403 no
[(8 + 2 + 7.5 - 4.5) * 1.5] = 19.5 damage
-6 energy

Round 1:

Post-round:

Zarator:

AA

005.png

Charmeleon [Garyx)] (M)
HP
: 67
Energy: 48
Stats: 4/1/3/3/80
Abilities: Blaze
Item: Heart Scale
Other: None



148.png

Dragonair [Horus-Re] (M)
HP
: 25
Energy: 93
Stats: 3/3/4/3/60
Abilities: Shed Skin / Marvel Scale
Item: Heart Scale
Other: -10% Evasion


PTPlatinum:

AA


gurdurr.png

Gurdurr [Klondike] (M)
HP
: 100
Energy: 77
Stats: 5/3/1/2/40
Abilities: Guts / Sheer Force
Item: Lucky Egg
Other: None

Colosshale.png

Colosshale [Crimson] (M)
HP
: 29
Energy: 80
Stats: 2/2/2/3/98
Abilities: Rebound / Storm Drain
Item: Exp. Share
Other: +22% Accuracy

zarator orders.
PTPlatinum orders.
I ref.
 
Last edited:
Well, that went far worse than I expected

Charmeleon: Fire Punch (Gurdurr) - Flare Blitz (Gurdurr) - Fire Punch (Gurdurr)
Dragonair: Dragon Pulse (Colosshale) - Dragon Pulse (Colosshale) - Dragon Pulse (Colosshale)
 
Colosshale for MVP.

gurdurr.png
Colosshale.png

Gurdurr @ Lucky Egg | Colosshale @ Exp. Share

Gurdurr: Ice Punch (Dragonair) > Dig (Charmeleon) > Dig + Dig (Charmeleon)

Colosshale: Fake Out + Fake Out (Dragonair) > Cooldown > Rock Slide
 
Round 2:

Pre-round:

Zarator:

AA

005.png

Charmeleon [Garyx)] (M)
HP
: 67
Energy: 48
Stats: 4/1/3/3/80
Abilities: Blaze
Item: Heart Scale
Other: None



148.png

Dragonair [Horus-Re] (M)
HP
: 25
Energy: 93
Stats: 3/3/4/3/60
Abilities: Shed Skin / Marvel Scale
Item: Heart Scale
Other: -10% Evasion


PTPlatinum:

AA


gurdurr.png

Gurdurr [Klondike] (M)
HP
: 100
Energy: 77
Stats: 5/3/1/2/40
Abilities: Guts / Sheer Force
Item: Lucky Egg
Other: None

Colosshale.png

Colosshale [Crimson] (M)
HP
: 29
Energy: 80
Stats: 2/2/2/3/98
Abilities: Rebound / Storm Drain
Item: Exp. Share
Other: +22% Accuracy


Action 1:
Colosshale used Fake Out + Fake Out combo (Dragonair)
[to crit <625] 8177 no
(9 + 3 - 4.5) = 7.5 damage
-18 energy

Charmeleon used Fire Punch (Gurdurr)
[to crit <625] 6499 no
[to burn <1000] 2491 no
(8 + 3 + 6 - 4.5) = 12.5 damage
-5 energy

Dragonair flinched!

Gurdurr used Ice Punch (Dragonair)
[to crit <625] 8834 no
[(8 + 2 + 7.5 - 4.5) * 1.5] = 19.5 damage
Dragonair fainted!
-10 energy

Action 2:
Colosshale must cool down!

Charmeleon used Flare Blitz (Gurdurr)
[to crit <625] 4959 no
[to burn <1000] 7944 no
(11 + 3 + 6 - 4.5) = 15.5 damage
Charmeleon was hurt by its recoil! (-5.167 damage)
-7 energy

Gurdurr burrowed underground!
-6 energy

Gurdurr used Dig (Charmeleon)
[to crit <625] 7310 no
[(8 + 7.5 - 1.5) * 1.5] = 21 damage
-4 energy

Action 3:
Colosshale used Rock Slide
[to crit Charmeleon <625] 4698 no
[to flinch Charmeleon <3000] 468 yes
[(8 + 3 - 1.5) * 1.5] = 14.25 damage
-6 energy

Charmeleon flinched!

Gurdurr burrowed underground!
-33.6 energy

Gurdurr used Dig + Dig combo (Charmeleon)
[to crit <625] 4429 no
[(20 + 7.5 - 1.5) * 1.5] = 39 damage
Charmeleon fainted!
-22.4 energy

Round 2:

Post-round:

Zarator:

XX

005.png

Charmeleon [Garyx)] (M)
HP
: -12
Energy: 41
Stats: 4/1/3/3/80
Abilities: Blaze
Item: Heart Scale
Other: Fainted



148.png

Dragonair [Horus-Re] (M)
HP
: -2
Energy: 93
Stats: 3/3/4/3/60
Abilities: Shed Skin / Marvel Scale
Item: Heart Scale
Other: -10% Evasion. Fainted


PTPlatinum:

AA


gurdurr.png

Gurdurr [Klondike] (M)
HP
: 72
Energy: 1
Stats: 5/3/1/2/40
Abilities: Guts / Sheer Force
Item: Lucky Egg
Other: Cooling down (1 action)

Colosshale.png

Colosshale [Crimson] (M)
HP
: 29
Energy: 56
Stats: 2/2/2/3/98
Abilities: Rebound / Storm Drain
Item: Exp. Share
Other: +22% Accuracy

Rewards::
zarator: 1 CC
Charmeleon: 1 EC / 2 MC / 1 AC / 2 KOC
Dragonair: 1 EC / 2 MC / 2 KOC

PTPlatinum: 1 CC
Gurdurr: 1 EC / 2 MC / 1 AC / 2 KOC / 1 EC OR 1 AC
Colosshale: 1 EC / 3 MC / 1 AC

P2X7: 6 UC
 
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