Grand Slam XII Coverage

By Theia, Aberforth, Estarossa, Danny, ishtar, and Hacker. Released:2023/10/08
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Grand Slam XII Coverage Art

Art by Kiwi.

Introduction

The Smogon Grand Slam is a test of lower tier skill in which players participate in single elimination opens for six tiers: Ubers, UU, RU, NU, PU, and LC. Players can join all six, but only their best three finishes will award them points towards qualifying for the tour's playoffs, where they'll face off against other qualifiers in a best-of-five. Past Grand Slam winners have included such well-known names as Garay oak, Punny, and Santu, and in the first Grand Slam of Gen 9, another player would rise to join them and claim their own turquoise trophy.

The Ubers Open saw many strong players fall early in the tour, with Ubers Winter Seasonal winner Vert being eliminated in the first round alongside pdt and Exiline. crying, Fogbound Lake, Punny, mncmt, Garay oak, Inder, and robjr all also failed to make it past the third round. Round four saw an exodus of strong players, with TPP, Lily, Finchinator, and shiloh all falling here, and Kate, RichardMillePlain, and Fc all followed just before the top twelve. Many of the favorites to win the tournament would leave the tour by the time finals rolled around, with Aberforth, Star, and Icemaster joining the ranks of the fallen by the time the top three were decided: entrocefalo, who'd had a series of breakout performances since the dawn of Gen 9, as well as Giannis Antetokommo-o and DAHLI, neither of whom was well known for their performance in Ubers tiers. Ubers Open this year was the final Open to conclude, with both DAHLI and Giannis Antetokommo-o (henceforth called "Giannis") in the position to qualify for Grand Slam playoffs with a victory, while entrocefalo was looking to extend a fantastic individual record in SV Ubers by winning Ubers Open right after Ubers Ladder Tour.

After the initial round, all three individual players in the round robin had won a set, and so the bracket had to reset. It showed how closely matched all three competitors were and held up Grand Slam playoffs an additional week due to both DAHLI and Giannis being able to make it in. The first match of this reset was played between the two Grand Slam hopefuls, with DAHLI and Giannis both knowing that winning over the other was vital to making it through.

DAHLI vs Giannis Antetokommo-o - Game One | Game Two | Game Three

Game 1 saw DAHLI utilizing a team based around overloading an opposing team with brutal special attackers, with the combination of Mewtwo and Miraidon often able to break through common forms of counterplay like Ting-Lu and Arceus-Grass, while Giannis has leaned into a physical offense overload with the combination of Koraidon and Zacian-C, which are capable of breaking past many of each other's checks for the other to sweep, with support from Gothitelle to try to trap the few examples that can take them on like Toxapex and Great Tusk. After DAHLI's Corviknight gets trapped by Gothitelle, he tries to get in his Mewtwo to set up and wreak havoc and takes out both Landorus-T and Koraidon thanks to a timely Tera Fire to resist Flare Blitz, before being revenge killed by Eternatus, which was likely Choice Scarf. After the Eternatus is forced out by DAHLI's Scarf Koraidon, Giannis tries to bring it back in on a double switch, hoping that his Arceus-Water comfortably taking a Flare Blitz would invite Miraidon in; however, DAHLI reads it well, picks up another KO, and switches Miraidon in on the Arceus-Water as it clicks Calm Mind. Reading the situation well, DAHLI Taunts the Arceus as it activates its Tera rather than firing off an ineffective Electro Drift but gets a tad unlucky with his next two Draco Meteors both missing, preventing him from getting any chip on the Arceus before being forced out by Zacian-C. DAHLI is able to prevent Toxapex from being trapped by Gothitelle and is eventually able to clean up with Scarf Koraidon's Flare Blitz, making sure to keep the Arceus-Water, which no longer resists Flare Blitz from becoming a Ground-type through Tera, from getting too healthy and knocking Koraidon out through recoil damage.

Game 2 saw a complete separation in styles between the two players, with Giannis embracing a hyper offense approach, while DAHLI opted for a balanced approach, with Waterceus, Ting-Lu, Toxapex, and Ditto all providing a strong defensive backbone and all his breaking power coming from his two motorbikes cosplaying as Kaiju. Both players have reasons to be happy from the opening few turns, with Giannis getting up two layers of Spikes and DAHLI responding with his own Toxic Spikes. Giannis does not have Eternatus meaning poison chip damage will affect both Arceus-Fairy and Koraidon in their attempt to execute their offense, but Giannis's other three are unaffected by it, and the extra Spikes chip damage can be impactful with rolls from Zacian-C and Koraidon against Arceus-Water and Toxapex. DAHLI KOes the Froslass with his Miraidon, revealing it to be Heavy-Duty Boots and therefore a massive threat to Giannis's offensive plans, as it can at least tie with most of Giannis's team aside from Zacian-C. Said Zacian-C comes in and forces out Miraidon with a Play Rough, and the Toxapex gets picked off with a Wild Charge in Electric Terrain. DAHLI opts to go into his Arceus-Water in response, but thanks to the two layers of Spikes that Giannis set up early, the Arceus-Water is knocked out by another Electric Terrain-boosted Wild Charge. DAHLI's Ditto now comes in to try to take some revenge, knocking out Zacian-C and exchanging itself for Landorus-T thanks to its Rocky Helmet. Two Koraidon then see each other eye to eye, knowing that whoever wins the Speed tie between them has good odds to win the entire game, and indeed that is what the game comes down to, after a few extra turns of switching to Arceus-Fairy and Ting-Lu, Giannis's Koraidon wins the important speed tie and the game; at least, assuming it was a speed tie. Giannis's Koraidon won each "Speed tie" event between the two (such as Orichalcum Pulse activating), and given the structure of the teams, it would not be surprising if Giannis's Koraidon was Choice Scarf while DAHLI's focused more on breaking power, given the rest of the team (outside of Miraidon) was not too well suited to that role.

In game 3, both players have gone for teams designed around an offensive pair, hoping to wrest momentum into their own hands and take control of the game. Giannis has gone for the rain duo of Kyogre and Basculegion, while DAHLI has opted for the pre-Home classic duo of Miraidon and Iron Bundle. The two team styles, while similar in concept, play quite differently in practice, with Basculegion working best in later-game situations, once Last Respects has incredible breaking power, while Iron Bundle works best as a cleaner, hitting very hard with its unresisted STAB coverage and being an incredible nuisance to switch in to at all points in a game.

A second-try Ice Beam Freeze puts DAHLI on the backfoot, as his Haze Toxapex is no longer able to prevent Giannis's Kyogre from accruing Calm Mind Boosts, but that was an almost inevitable part of the interaction, with Kyogre's Substitute not being broken quickly by Toxapex's Infestation and Kyogre finding multiple opportunities to fire off Ice Beams while it did so, and DAHLI is forced to burn through his Tera with Ting-Lu to resist Origin Pulse and Whirlwind it out to try to deal with it later. This early momentum drain keeps on building for DAHLI, as, while he does KO the Corviknight early to potentially get somewhere with his hazard stacking, his Iron Bundle is unable to consistently threaten Giannis's team between Arceus-Fairy and Miraidon, especially as the Iron Bundle is forced to run Choice Specs to help with its sometimes underwhelming power. The first time it comes in, Giannis merely sacks his 1% Corviknight to Stealth Rock, and he cannot get it in safely again in the rest of the game, thanks in part to a surprising choice from Giannis to go for Choice Scarf Basculegion alongside rain, getting him a surprise KO on Eternatus that ends up deciding the game and ultimately the series and Grand Slam playoffs spot, where Giannis would lean on his Ubers heavily, having gotten almost all of his points for the playoffs through the Ubers Open.

The UU Open was the largest open in Grand Slam IX, with 438 total signups, a fact that could be attributed to either it being one of the first Opens posted or fan favorite Gen 9 addition Tinkaton being a staple of the tier. With a tour of this size, there were naturally a number of strong players in the running to try and win this Open, including the normal slew of tournament players like SoulWind, robjr, and MichaelderBeste2, as well as several known players in the UU community, such as Liz Angeles, Parpar, umbry, Estarossa, and, of course, Lily. With many of these players falling before quarterfinals, bar Parpar and SoulWind, it would ultimately be former top UU ladder player pokemonisfun and RU tier leader Feliburn who would rise to the top of the pack to face off in the finals of the Open.

Feliburn vs pokemonisfun - Game One | Game Two | Game Three

In game one, Feliburn leads up against an interesting stall team featuring a more unique pick in Naclstack, which is able to shut down his Alolan Muk on Preview. Feliburn’s Iron Hands and Thundurus-T have the potential to do things in this game, but on Preview it looks a hard matchup due to the presence of a Scream Tail, Quagsire, and Hisuian Decidueye.

The first few turns showcase the issues Feli faces in this matchup, as Naclstack walls his Alolan Muk, if at the cost of an Eviolite it doesn’t need in the matchup, and Hisuian Decidueye takes advantage of his Decidueye’s attempt to Defog away the Stealth Rock Naclstack set.

On turns 8-9, Feli is able to weaken Decidueye nicely with a well-timed Gigaton Hammer into Encore, potentially allowing for his team to be break through it later, but he fails to follow through with this and take it out on turns 12-13. Feli’s Kleavor is able to greatly weaken Quagsire after this, potentially allowing Iron Hands to get through and make progress. Unfortunately, Feli’s Iron Hands set appears to be unable to break through Scream Tail, making this seem more unlikely. On turn 48, this fate is sealed as Iron Hands unfortunately takes a burn from Skeledirge, making breaking pif's stall team seem harder.

Feliburn’s last remaining hope is his Thundurus-T, which reveals a Nasty Plot + Tera Flying set to potentially break through the team after all. Unfortunately, the Scream Tail is Tera Electric and is able to shut this down with Encore, sealing Feli's fate.

Feliburn faces another bulky team in game two, but one with a more balanced spin on it this time. On Preview it is hard to tell who has an advantage here, as the ability to break the balance team will depend a lot on the sets of Tornadus-T and Iron Hands.

The game starts off with general hazard trades, with Feliburn able to pressure the opposing Hisuian Decidueye enough to force it to use Roost instead of Defog a couple of times, allowing Spikes to stay up as Tornadus-T comes in. Tornadus-T reveals it is running Taunt on turn 19, an option that presents it with a shot at breaking through Scream Tail and Skeledirge as the game progresses.

pif finally manages to use Defog on turn 24 after Hisuian Decidueye is pressured a lot by entry hazards in tandem with Dragon Tail from Cyclizar, but Spikes are quickly traded again. On turn 29, the opposing Iron Hands reveals a Tera Ground set, allowing it to potentially break through Skeledirge. Fortunately for Feliburn, he is able to get Skeledirge in through some double switches and burn Iron Hands, removing it as a threat.

A telegraphed Encore from Tinkaton allows Feliburn to get his Iron Hands in on turn 38, but Scream Tail denies it any traction at that time. On turn 47 Iron Hands comes in again on Skeledirge and reveals Tera Fire to shut it down, removing the opposing Iron Hands and severely weakening Skeledirge in the process. Tornadus-T manages to break through Scream Tail at this point, since the specially defensive Tinkaton has been weakened sufficiently, allowing Feliburn to clean up with Skeledirge to win the game.

In game 3, Feliburn faces the stall team from game 1 again. Feliburn brought a Meowscarada this time, which may have some ability to break through the opposition, but the matchup still looks slightly questionable on Preview depending on the Thundurus-T and Salamence sets in question.

Turn 1 reveals that Meowscarada may be running Choice Band, making its breaking potential seem better, especially as Hisuian Decidueye chooses not to Roost initially and is forced out by Salamence. Feliburn is able to use Future Sight and Tinkaton to ensure that Alolan Muk is forced to take a Knock Off on Turn 6, opening more avenues to break through it with Meowscarada later.

On turn 10 and 11, Feliburn unfortunately misses Stone Axe twice in a row, severely crippling his Kleavor, but he is able to get Stealth Rock up on turn 12. The crippled state of Hisuian Decidueye from turn 1 then allows Feliburn to take out Naclstack on turn 16 with his Meowscarada, removing the threat of Stealth Rock from the game.

Feliburn is able to severely weaken Scream Tail on turn 18 at the cost of his Salamence, making a Thundurus-T endgame seem much more potent. Turns 20 and 21 see smart plays with Meowscarada and Kleavor to severely cripple Alolan Muk leaves Meowscarada in play against Quagsire, allowing Feliburn to remove Alolan Muk to then be removed from play as pif is forced to sack it.

Tera Fairy Skeledirge from the opposing side then becomes a threat as it forces Tinkaton out, gets set up against Slowking, and removes Kleavor from play. Unfortunately for Feliburn, the Skeledirge is also out of range of Meowscarada, but Meowscarada is able to cripple it in exchange for its life. Thundurus-T then comes in to claim the KO.

Quagsire attempts to swap into it to block Volt Switch and hope it doesn’t have Grass Knot, but Tera Blast Flying is able to remove it anyway. Thanks to Scream Tail having been weakened earlier, Thundurus-T now wins Feli the series.

RU Open continued a trend seen throughout other opens, with players like Ninja, Beraldo, Feliburn, and Elfuseon all falling within the first two rounds. The upsets continued in round three, which saw all of SoulWind, TPP, Garay oak, Booty, pdt, and ninjadog exit the tour in a single fell swoop. By the time the RU Open reached the top twelve, eifo, TheFranklin, Floss, MrAldo, and DugZa had also fallen out of the tour. Ultimately, none of the tier's most well-known players would take a spot in finals, with the final three being made up of crying, Vulpix03, and Star.

Star vs Vulpix03 - Game One | Game Two

The start of the round robin finals of RU Open featured pix against Star. Pix brings a classic hyper offense with massive threats such as Oricorio-G, Iron Thorns, and Revavroom. Meanwhile, Star brings a fairly straightforward balance team with the standout threats being Hisuian Sneasel and Rotom. After an unfortunate freeze on Rotom allows pix to get three layers of Spikes, it's looking like an uphill battle. Star is forced to Tera his Copperajah to be able to safely Whirlwind against a Quiver Dance-boosted, potential Tera Oricorio-G. Despite this rocky start, Star pivots his Krookodile in spectacular fashion, stopping Revavroom and Paldean Tauros-F from getting out of control and quickly eliminating them. Iron Thorns suffers a similar fate, as pix slowly runs out of offensive threats. Excellent use of defensive tools such as Vaporeon and Altaria as well as Krookodile gives Star a great win.

Game two presents a fairly equal matchup of bulky offense teams. Oricorio-F is a massive threat on Star’s side, which will surely have to be played optimally to break through pix’s solid defensive core of Arcanine, Altaria, and Florges. As Oricorio-F starts boosting alongside Florges, pix fears the threat and switches to Bronzong, which then proceeds to Tera Water and Trick Oricorio-F a Toxic Orb. Oricorio-F is able to get rid of Florges before going down, but the damage seems to be done, as a mixture of Appletun, Krookoodile, and Passimian tears down pix’s team, securing Star a victory through a convincing 2-0 set.

Star vs crying - Game One | Game Two | Game Three

What would you do if you were at the cusp of victory? Bring your most solid team? Surprise your opponent with your most hidden gem? Triple Rock type was crying’s answer. The trio of Sudowoodo, Naclstack, and Lycanroc must’ve incited fear in Star’s heart, but his previous win against pix still gives him a strong advantage, even if crying has won the mental war….Unfortunately for crying, her main offensive threat that is not made out of rocks is Clawitzer, which has a significant amount of trouble breaking through Star’s balanced offense featuring Vaporeon. It’s a pretty good matchup for Star, who Terastallizes his Vaporeon into a Fairy-type and puts in pressure on crying’s Tera Dragon Naclstack. In the end, Mudsdale proves to be too difficult to break for Lycanroc, and Star gets a convincing win against crying in game one.

Game 2 features a fairly equal matchup. This time it is Star who has a Naclstack, but his main way of breaking crying’s team will be through solid positioning with Salazzle and good use of hazard pressure with Qwilfish. crying’s balance team features the very threatening Samurott, but it will need to break through Qwilfish and Tsareena to truly make an impact. The game starts off well for crying, who manages to force the opposing Bronzong into Tricking itself a Choice Scarf. After this, it is Copperajah who is able to reliably pressure and phaze out different threats from Star’s team such as Qwilfish and Tsareena. Altaria turns out to be too good at negating hazards, and Samurott slowly starts breaking through Star’s Water-types as well as fast threats such as Krookodile and Salazzle. In the end, it is one Naclstack that remains on Star’s side, but Rotom-C quickly disposes of it, reminding the viewer that Rock-types might never win in this series.

So, about Rock-types…. crying brings out the one and only Klawf game 3. Barraskewda is her main offensive threat, and the solid defensive core of Altaria, Klefki and Dragalge will have to withstand Star’s Magneton and Salazzle. It doesn’t help that once again Star brought Vaporeon, making it a bit harder for Barraskewda to click. One final question, what do you do when you find yourself between a rock and a hard place? crying decides to go all out! But Star strikes first, utilizing Magneton and Terastallizing it into a Water-type to quickly dispose of Krookodile and weaken Dragalge. crying starts setting hazards with her Klefki and hitting Vaporeon with strong Close Combats from Barraskewda. This proves to be inefficient even after Klawf Knocks Off the Eeveelution’s Leftovers. In the end, Star has cleared the rock in his path to victory and become the new winner of RU Open. Sisyphus’s myth says that the character is destined to push a rock up a hill for eternity over and over. Maybe he should’ve asked Star for help.

The NU Open saw fewer upsets in the initial rounds, though notable names such as Pokeslice, skierdude101, Star, GW, shiloh, and etern still all exited the tour before round four. With the competition becoming ever tighter, the tour's quarterfinals consisted of incredibly strong players like Danny, Xiri, and Malekith; however, after eight rounds of grueling battling, it would be GXE, mncmt, and SoulWind who would reach the finals of NU Open. All three of these are accomplished players who have shown their mastery of the NU tier. Between mncmt and Soulwind, if either won this tournament, they would become the first seed going into Grand Slam playoffs. However, for our third competitor, much more is at stake here, as GXE must win this set to qualify.

GXE vs mncmt - Game One | Game Two | Game Three

The first thing that blatantly stands out in game one is GXE’s team's seriously lacking Magneton counterplay. mncmt takes advantage of this with an aggressive switch to Magneton as GXE sets up Stealth Rock with his Sandaconda. This switch allows mncmt to Terrastallize his Magneton into a pure Steel-type and OHKO the Sandaconda, really setting the tone for this match. GXE tries to make some kind of a push with his Jolteon, but it's not enough, as Jolteon is not strong enough to truly muscle past mncmt’s defensive backbone. Magneton continues to claim KOs until it is neutralized in a trade with GXE’s Sucker Punch Grimmsnarl. A poorly timed Will-O-wisp miss on Hisuian Sneasel closes out the game in mncmt’s favor.

In game two, they both bring relatively standard balances again, with the only exception being an underrated pick from mncmt in Sableye. mncmt’s Magneton is once again threatening to GXE’s team; however, the counterplay and revenge killing possibilities are much more linear and don’t force a direct sack war, such as in game 1. GXE’s Oricorio-F stands out as a clear potential wincon as it generally runs Taunt to prevent foes from using status or Haze to stop its Quiver Dance boosts. On turn 7, mncmt’s Hisuian Sneasel sets up a Swords Dance on a forced switch for GXE. Comically, mncmt's Hisuian Sneasel dodges a key Will-O-Wisp for the second time, putting him significantly ahead at this point of the game. GXE manages to force it out and pressure mncmt’s team with hazards from Hisuian Qwilfish. As mentioned earlier, Oricorio-F is an immense threat to mncmt’s team, so after GXE successfully dispatches mncmt’s Sableye, it has free reign to set up. GXE does just that and wins the game quickly after that with Oricorio-F.

mncmt reuses his game 1 team as GXE brings a much more exploratory bulky offense in game 3. From Team Preview, Magneton appears to threaten GXE’s team (see a pattern?) In contrast, on the other side, Tauros could pose a significant problem for mncmt, as its Life Orb set often runs a special move that can hit Sandaconda, the tier's primary physical wall, for super effective damage. The most notable part about Team Preview is the lack of Sandaconda on GXE’s team, which is considered abnormal due to its almost mandatory presence on most teams. mncmt plays this a bit rushed with a turn 1 Tera attempting to dispatch the Tauros immediately. GXE scouts that out with his Hisuian Qwilfish. By turn 3, mncmt once again has a +2 Hisuian Sneasel versus a team that appears weak to it. Surprisingly, however, GXE brought an extremely bulky Mesprit, which easily stomached the Night Slash and dispatched the Sneasel. The Mesprit continues to perform wonders by eating a U-turn from Scyther and keeping the momentum easily in GXE’s favor. GXE then continues to surprise with a great Gunk Shot from Hoopa into mncmt’s Grimmsnarl. The mixed Hoopa ends up trading with Sandaconda, putting GXE decidedly ahead. mncmt attempts to make a last-ditch effort by sacrificing Magneton for a portion of Jolteon’s bulk, but it is too little too late. GXE takes the first set.

GXE vs SoulWind - Game One | Game Two | Game Three

In game one, GXE brings a team that we have seen before (if it ain’t broke, don’t fix it), and SoulWind brings a Magneton VoltTurn balance team. Magneton seems scary again for GXE, whereas GXE’s Hoopa appears like it can be a massive threat versus the balance teams it tends to prey on. GXE shows he has changed his squad slightly after game of his match versus mncmt by clicking Tera Ground Tera Blast versus SoulWind’s Magneton. SoulWind rightly scouts for something fishy and goes to Dudunsparce, which is almost taken out in the process. An overly aggressive double to Jolteon by GXE allows the Dudunsparce to Roost off some of that damage, getting to about half health. However, this health advantage for GXE’s Jolteon allowed it to Calm Mind and beat down the Dudunsparce. At this point, the game becomes a sack war between the two Hoopas on both sides, and SoulWind's happens to be Choice Scarf, which ends up winning the game for him.

On game two's Team Preview, GXE reused the same game 1 team and has a decent matchup once again for his Choice Specs Hoopa. This matchup is much more in GXE’s favor than the generally even matchups we have seen thus far. Significantly, the core of Articuno and Drifblim walls most of the offensive Pokémon on SoulWind’s team. Articuno is excellent for Lurantis and potentially Hoopa, while Drifblim checks Hisuian Sneasel, Tauros, and Coil Sandaconda. In practice, it was not the defensive core that shined, but the offensive core of Hoopa and Jolteon. After SoulWind seemingly traded his Lurantis for most of Articuno’s health, GXE’s Hoopa wasted many of Chansey’s Soft-Boiled PP, allowing the Jolteon to freely use Volt Switch and pressure SoulWind’s team. Ultimately, Jolteon could position itself to Volt Switch and KO the remainder of SoulWind’s weakened team.

GXE brings another tried-and-true team game three with his Oricorio-F balance team. SoulWind takes a page from GXE’s book and reuses his team from Game 2 with a slight change: Whiscash over Sandaconda. For the first ten turns, GXE allows SoulWind to place hazards on the field while he gets crucial damage on SoulWind’s team with Serene Grace Dudunsparce. The next few turns are spent by SoulWind attempting to position one of his physical attackers to threaten the Dudunsparce. Once it is forced out, Sandaconda is traded with Tauros, giving GXE a free turn to set up with Oricorio-F. SoulWind makes a great move, biting the bullet and risking Taunt to Trick the Oricorio-F and cripple it indefinitely. From turn 20 onward, SoulWind makes an interesting series of plays. He goes Grimmsnarl instead of Chansey on the Oricorio-F and clicks Parting Shot to drop the its Special Attack. The different line makes sense, however, on Turn 21 as SoulWind’s Hisuian Sneasel Terastallizes into a Fire-type, getting a chance to Swords Dance, get a few Trailblaze Speed boosts, and knock out Oricorio-F in a great position. However, after revealing its entire moveset, it shows that it cannot hit Fairy-types, and thus, Dudunsparce can Tera Fairy and clean up the rest of the game and win the NU Open for GXE, allowing him to qualify for playoffs.

The smallest Open in Grand Slam XII, the PU Open saw many PU's best-known players fall in the first four rounds. Drud, gum, sensei axew, ishtar, Leni, Chloe, and Shaneghoul all failed to crack the top 24, with avarice, zoowi, and zS joining them before the top twelve. Vulpix03 and fish anemometer represented the PU council in quarterfinals, but it would eventually b3 crying, Floss, and robjr who took the tour's top three spots.

crying vs Floss - Game One | Game Two | Game Three

The round robin finals of PU Open started off with a powerful game one from Floss against crying. Floss’s hyper offensive team against crying’s unusual bulky team feels like a fairly irregular matchup, but Floss is quickly able to dismantle crying’s defensive core of Gabite, Tinkatuff and Dunsparce simply with Nasty Plot Alolan Persian. Even would-be-banned threat Tauros is unable to do much damage to it, and the game ends in a quick victory for Floss. 9/10 doctors woulda bolded Floss in this mu, but will crying be able to make a comeback after such a devastating loss?

Such a convincing win over the creative crying must’ve put Floss in a fairly positive mental attitude towards his future games, but as is often the case with crying, her pivoting and building skills find a way to always surprise the competition. Floss feels confident enough with his previous hyper offense team enough to bring it again. After all, he barely showed any sets, and the offensive nature of the team will always make it hard to play around, right? Meanwhile crying, in typical crying fashion, seems to have something up her sleeve. Unusual threats fill her team such as Falinks, Camerupt, and Scovillain. A turn one flinch stops Floss from setting up hazards with Lycanroc-N, but a double switch back to it on Tinkatuff gives him that chance. Floss seems to quickly take control of the game again, this time with Nasty Plot Misdreavus being the main star in breaking through defensive threats such as Camerupt. Play Rough Tinkatuff catches Floss off guard though, as it takes out his Alolan Persian, a reminder of the fact that crying won’t go down the same way as last time now. As Tinkatuff falls while Encoring Fraxure into Stomping Tantrum, crying finally reveals her ace. She clicks Substitute on the Indeedee-F switch-in. No Retreat is clicked, breaking the Substitute. Then, Falinks Terastallizes into a Steel-type, taking minimum damage from Psychic as another Substitute is set. With five seconds left on her timer, Falinks is in prime position to win. The path is set though, Floss’s hyper offense has fallen, a couple Close Combats seal the deal. We’ve got a game 3.

The stakes rise as game 3 takes place. Floss seems to have a good matchup with a balance team with a solid defensive backbone of Misdreavus and Articuno. His Crabominable should have a field day against crying too! With that being said, crying has some…. interesting threats such as Dragonair, Frogadier, and Wugtrio. The game begins with a quick removal of Misdreavus against Sash Alolan Dugtrio. Dragonair becomes the next victim of Floss’s Alolan Persian, but the damage it dealt is enough for Choice Band Wugtrio to revenge with Triple Dive. In comes Lilligant on Floss’s side. The now-banned threat quickly Terastallizes into the Poison-type, weakens Crabominable, and gets rid of Wugtrio. It’s looking like Lilligant will be the winner here, but Articuno manages to freeze and eliminate the Terastallized Quiver Dancer. Floss seems on the back foot now in terms of offensive pressure, as Wugtrio brings down Articuno and weakens Crabominable. Counter Frogadier seals the deal on Alolan Dugtrio, ending a series of unpredictability, tears, and back-and-forth momentum with crying as the victor.

crying vs robjr - Game One | Game Two

crying finds herself at the finish line in the PU Open finals round robin. She only needs to defeat robjr to obtain her winning spot as champion of the tournament. No more quirky threats from crying’s side; it's all rain against robjr’s team, which seems adequately prepared for rain with Pokémon such as Lilligant, Articuno, Tauros, and priority from Skuntank. Beartic strikes first on crying’s team, setting up Swords Dance and removing both Tauros and Skuntank, before Tera Grass Carbink saves robjr from a painful defeat at the hands of the bear. crying is far from done though, as Basculin weakens Carbink significantly with Wave Crash despite the latter’s Grass typing. Golduck in the back is enough to weaken Articuno and put Perrserker in a winning position against it and Lilligant.

Apparently, there was some sort of pact in finals that if you used HO once and won, you gotta bring it again game 2, since crying decides to load up rain once more. Here’s hoping that robjr’s second balance, featuring Mareanie and Articuno, manages to pull out all of the stops. A quick Tera Grass into Iron Defense on Carbink from robjr makes the rock quite threatening to take down for crying, who has to weaken it with Golduck before it goes down. Despite being able to revenge kill Carbink with Beartic, taking a Will-O-Wisp from Misdreavus should pretty much seal the deal as crying slowly runs out of offensive threats. Despite this, crying is able to optimize her use of Electrode and Tauros against robjr’s remaining Pokémon, not only winning the battle but crowning herself the winner of PU Open!

One of the largest Opens in Grand Slam XII, no doubt helped by the massive size of Grand Slam XI's LC Open, this tournament was not immune to the early felling of many of its prominent players, with round one exits from Lokifan, gali, Corckscrew, and xavgb. TheShoddyStrawman, tazz, and Laroxyl followed soon after, and Acehunter1, Hacker, Scottie, and Éric were all defeated by the time the tour reached the top eight. With nearly an entire SCL's worth of LC starters eliminated by quarterfinals, Eniigma and HSOWA marked the last two LC mains to go, exiting the tour in quarterfinals and semifinals, respectively, leaving two players to have solidified themselves as the best in the entire tournamentafter eight rounds of battles, namely Sylveon used calm mind and Fc. Both of them were already qualified for Grand Slam playoffs and are established players, with Fc having been a top Ubers player for quite some time, as well as participating in multiple LCPLs, while Sylveon had a meteoric rise to fame with strong performances early in the year in various tournaments.

Fc vs Sylveon used calm mind - Game One | Game Two | Game Three

In the first game to decide the winner of the first LC Open in the ninth generation of Pokémon, Sylveon used calm mind and Fc were facing off against each other, and looking straight at team matchup, you might notice that there is not a lot of offensive counterplay to Sylveon’s offensive pieces in Pawniard and Grookey. Mareanie would theoretically be able to be a soft check to both, but the possibiliy of Gothita trapping it makes that really challenging for Fc to navigate this game. On the flip side, Fc’s own Pawniard is very dangerous for Sylveon, as their only consistent counterplay is Mareanie, which gets trapped by the previously mentioned Gothita, and Will-O-Wisp Drifloon, which cannot switch into Pawniard. Sylveon was able to grab the momentum in his favor early, by trapping Mareanie with Gothita and using his own Drifloon to burn Fc’s Pawniard, making the only threat left on Fc’s team Hisuian Voltorb. Fc seemed to have a little bit of a comeback with Pawniard, as, despite being burned, it managed to kill both Syvleon’s Drifloon and Glimmet. However, Fc was still set back in the game too much, and the combination of Grookey and Gothita in the endgame was impossible for Fc to escape.

What is some of the best counterplay you could have for a hyper offensive sun team? If you said excellent speed control and great priority you would be incredibly excited if you played this game two in Fc’s shoes. Alongside that, Fc has a large number of incredible attackers to pair with Sticky Web, such as Mudbray, which can OHKO the majority of Sylveon used calm mind's team, as well as Hisuian Zorua, which outsps the entire team with Sticky Web up. Sylveon showcased strong play to start off the game by getting damage on Surskit for Charmander to revenge kill it with Hattena preventing Sticky Web from going up. Fc was able to quickly maneuver the game back in his favor by using Mudbray to take out Sylveon’s Alolan Diglett, followed by Tera Blast Flying to take out Sylveon’s Capsakid. Sylveon was never able to recover from this, as Nymble was able to revenge kill everything, giving Fc a great first impression by ruining Sylveon’s sunny day.

In the final game to decide who would go down in history as the first winner of the LC Open in the ninth generation of Pokémon, at Preview, it looks to be an interesting matchup, as Fc loaded Sticky Web, while Sylveon brought hyper offense with strong attackers such as Numel and Axew. Alongside this, if Sylveon's Shellder is able to get off a Shell Smash, it could threaten an OHKO on all of Fc's team. The battle starts off with Fc seemingly getting early momentum, as he was able to get in his Pawniard against Shellder to prevent it from getting a Shell Smash and pressuring Sylveon's team. He went for the aggressive Low Sweep, attempting to remove Sylveon's Pawniard on the spot, but was met by Shellos instead. Sylveon was able to successfully set up Stealth Rock the following turn, while Fc attempts to get Sticky Web up immediately before any potential threats get out of hand. Unfortunately for Fc, Sylveon saw the Sticky Web coming and sent in Shellder directly, which allowed it to maintain its speed. Fc made a critical blunder the following turn as Shellder was able to freely set up Shell Smash while taking minimal damage from Hydro Pump. After this, Fc did his best to handle Shellder, but a quick Water-type Terastillization to knock out Crawbrawler quickly gave Sylveon an even greater advantage, as from there Shellder was able to OHKO all of Fc's team. It was a short game but a powerful reminder of how threatening Shellder can be from a single Shell Smash. Congratulations to Sylveon used calm mind for becoming the first winner of the LC Open in the ninth generation of Pokémon.

Playoffs

After six tournaments and three long months, sixteen players stood above the rest, ready for their chance to compete for the coveted turquoise trophy and be crowned the winner of Grand Slam XII.

Player Total Points Ubers UU RU NU PU LC
crying 27 1 2 11 0 14 2
mncmt 24 1 4 9 11 3 0
SoulWind 24 3 10 2 11 3 1
Sylveon used calm mind 23 2 4 5 2 0 14
GXE 23 2 1 1 14 7 1
Star 23 7 0 14 1 1 2
Cam 23 2 8 9 0 0 6
Fc 22 5 2 5 0 3 12
Luthier 22 9 3 0 0 5 8
Vulpix03 22 0 4 11 0 7 0
kythr 21 5 0 2 7 9 4
Malekith 20 7 6 1 7 0 6
Giannis Antetokommo-o 20 14 1 0 0 3 3
bb skarm 20 7 4 3 0 9 0
Danny 20 1 6 5 9 0 0
zS 19 7 0 7 0 5 2

Top Sixteen

In the first round of playoffs, spectators were treated to a number of high -evel games, as only one series ended in three games and five of the eight sets went to five. Half of the sets ended up striking LC and three more struck NU, with the last striking PU.

crying drew first blood in playoffs in five games against zS as the only pair to play on the first weekend of the two week deadline, making use of a Tera Ghost Arceus to bring herself back up from a 3-6 disadvantage in Ubers to secure her spot in the top eight. GXE came back from a 0-2 game disadvantage to triumph over Malekith, and Vulpix03 followed soon after. A double KO ended game five PU of SoulWind vs bb skarm with zero Pokémon standing, but SoulWind came out on top heading into quarterfinals. Giannis triumphed over Sylveon in four games, including defeating them in LC, the Open they had won. Fc and Star closed out the week, and Danny and mncmt, the cause of the deadline for this round being two weeks instead of one, extended their match date even further, with mncmt eventually coming out the victor in just three games.

Quaterfinals

Every pair struck a different tier in quarterfinals, with UU and LC being the only two that stayed for all four, though no pairs ended up playing out their full sets. mncmt and Vulpix03 went first this week, and mncmt once again took his set in just three games, including Vulpix03's home tier of PU. Giannis's only loss in his set against GXE was in game one Ubers, and he responded to this disadvantage with three wins to take his place in the top four. A battle of two tournaments powerhouses was next, with Star and SoulWind. Their Ubers match ended in just nineteen turns and Star took LC, but SoulWind won in a down-to-the-wire RU game with only a 4% Tsareena left standing, then secured the win with NU. The final match of quarterfinals was Fc against crying, where crying took game one PU with an extremely unorthodox SubCM Shadow Ball Chansey with Echoed Voice as its fourth move. Fc was back in his home territory for Ubers, taking the game with an extremely close finish, then rode that momentum to win LC and UU and claim the final spot in semifinals.

Semifinals

Entering the top four, Fc and Giannis were both fighting for their first-ever trophy, mncmt for his first individual trophy, and SoulWind for a color of trophy he didn't have on his badgset yet. Fc and Giannis struck PU, and mncmt and SoulWind struck LC to start off the semifinals. Fc and Giannis played first and started off with Ubers, an exciting match of Ubers tier leader against Ubers Open winner. It would be Giannis who won this nail-biter with only a barely alive Arceus left standing. Fc, sporting his Skitty Committee avatar from his team's victory in LCPL XI, won game two in a swift LC victory, but Giannis took NU and UU and became the first to reach the top two. mncmt and SoulWind were next, in mncmt's longest set of the tournament. The series started off with predictable wins from mncmt in UU and SoulWind in Ubers, and they continued to split the series, with mncmt taking RU and SoulWind NU, meaning that the series was going to a high-stakes game five PU, where mncmt would come out on top and become the second finalist of the tournament.

Finals

The stage was now set for the finals of Grand Slam: mncmt was competing for his first individual trophy and first trophy since SPL XI, and Giannis fought for his first-ever trophy after so many strong individual tournament runs that ended just short of the prize. The two struck PU for the finals set and it was game on to decide the winner of Grand Slam XII.

Game One (UU)

mncmt vs Giannis leads off with a very threatening matchup from Giannis’s end; a potential Tera Ghost Quaquaval is an enormous threat in its own right, but it is backed up by a lot of other nasty threats such as Thundurus-T, Hydreigon, and Iron Leaves. All is certainly not looking impossible on Preview, however, as Mence’s Galarian Zapdos could be a huge threat if funning Choice Scarf, and his Lokix can provide a lot of pressure against the offensive threats.

Turn 1 sees Mence nicely predict the Tornadus-T lead with his Hisuian Goodra. Unfortunately turn 1 does not go quite to plan for him, as Giannis does not predict the potential Choice Specs set, comfortably tanks Fire Blast, and is able to bring in Hydreigon semi-freely afterwards, avoiding both a Draco Meteor OHKO on his Tornadus-T and extreme Fire Blast damage on his Tinkaton.

Mence then brings in his Zapdos on an unfortunate Draco Meteor, presumably predicting a Substitute or a different attacking move, leaving it extremely low on health and reducing the potential for Brave Bird spamming later. At this point Mence has had an unfortunate start, but he does get to set up free Stealth Rock against Tornadus-T with his Hippowdon on Turn 5. Turn 6 has Mence Tera Ghost his Hippowdon to prevent Quaquaval from potentially using Rapid Spin, and Quaquaval subsequently reveals a defensively oriented set, reducing its threat potential that we talked about earlier as a sweeper.

From turn 8 to turn 11, Mence takes advantage of the entry point he gets against Quaquaval with his own Tornadus-T to get a setup opportunity and remove Tinkaton while simultaneously denying Stealth Rock thanks to Taunt. Giannis now uses this as an opportunity to get Thundurus-T in, however, and take advantage of Mence getting rid of his Electric immunity earlier when he Terastallized Hippowdon.

Giannis chooses to not Volt Switch against Hippowdon after it comes in and uses Slack Off, suggesting that he is indeed running U-turn and didn’t want to take Rocky Helmet chip. He instead uses this as an opportunity to get Hydreigon in on Hippowdon and take out Galarian Zapdos, removing one of the key speedy threats for his offensive threats. Mence wastes no opportunity to use this as an opportunity to click a free Choice Specs Draco Meteor now that Tinkaton is gone but unfortunately misses on Giannis's attempted Quaquaval sack.

For a few turns until Turn 21 a Hippowdon vs Quaquaval 1v1 ensues, after which Giannis tries to get an opening for his Hydreigon to come in. He gets some extra chip on Hisuian Goodra to limit its opportunities later on but is forced to sack Quaquaval to it on Turn 25 after some Slowking maneuvering. At this point the matchup looks fairly even, as Giannis still has some scary threats such as a potential Trailblaze Iron Leaves and his Flying-types, but Mence has evened the matchup a lot more, and his Hippowdon is still a big threat.

Turn 26 has Giannis flip the board completely, revealing a Tera Fairy Nasty Plot set on his Thundurus-T instead of the previously predicted pivot set. This allows him a completely safe setup on Goodra and punishes the incoming Hippowdon, forcing Mence to sack both his Slowking and Tornadus-T to get Thundurus-T into Lokix range, and takes it out on turn 29.

Giannis follows this up with getting a free opportunity to force Lokix out with Hydreigon and get heavy chip on Hippowdon. He then predicts the double back into Lokix to safely get Tornadus-T in but fails to switch out of the incoming Goodra, giving it a free turn to OHKO Iron Leaves with Draco Meteor.

Mence then unfortunately misses some DracoMeteors on turns 34 and 35 against Tornadus-T that would have put it into Lokix range. If these had connected, Mence would have probably won at this point with Lokix, as he would still have a sack into Hippowdon as Tornadus took Stealth Rocks and sand chip, but perhaps it would have been safer if Mence had gone Hippowdon directly over staying in with a -2 Hisuian Goodra anyway.

These turns solidified a victory for Giannis, as he then cleaned up with Tornadus-T against Lokix and Hippowdon.

Game Two (RU)

RU was hit with a whopping 38 Pokémon in the August Tier Shifts, severely shifting the meta. Luckily, these players had a month to adapt to these enormous changes. Immediately off Preview, it is vital to distinguish the two different types of teams we see here. On mncmt’s side of the field, we see a more balanced approach with a three-Pokémon core between Rotom-H, Bronzong, and Chesnaught. Offensively, Pawmot has almost no counters and is only held back by its Speed tier and inability to close some KOs versus Giannis’s team. Tyranitar always poses a threat, and so could a Scyther that can constantly pivot in and bring in the other offensive Pokémon. Giannis brought a standard-looking bulky offense with a Wo-Chien. Wo-Chien is a very common pick in the current meta but stands out on this kind of team, as it generally fits more on balance or fatter teams. Noivern’s ability to both pivot and threaten mncmt’s team will be crucial in this matchup. Slither Wing, Noivern, and Toxtricity give Giannis a potent VoltTurn to wear down the frailer core that mncmt has.

Turn 1 looks like a winning position for mncmt, as he can get Stealth Rock in an advantageous position. Unfortunately for him, Flamethrower burns his Bronzong, and by turn 4, Giannis has a Slither Wing in against Tyranitar, while mncmt’s Bronzong is already at 31%. mncmt realizes the spot he is put in and makes excellent movements to regain momentum in his favor. Using his Rotom-H offensively in conjunction with Volt Switch Pawmot, mncmt begins to vortex Giannis until Giannis makes a great move and goes hard into Krookodile on Rotom-H's Volt Switch. On turn 9, mncmt makes what is arguably a blunder, going directly to Pawmot on the Krookodile and taking 64% from Gunk Shot in response to that play. Aggressively, mncmt takes back momentum, successfully predicting a switch out by Giannis and stealing momentum back, albeit at the cost of health on his Pawmot. On turn 13, mncmt tries to steal a KO on Noivern by staying in with Chesnaught and clicking Stone Edge. However, the move narrowly misses a KO. mncmt preserves his Chesnaught, opting to switch into Tyranitar on the incoming Flamethrower. mncmt uses the opportunity to set up a Dragon Dance to put offensive pressure on Giannis’s team. Turn 16 of this game is arguably one of the most notable moments of the entire tournament. Tyranitar Terastallizes into a Flying-type and Dragon Dances again as Forretress uses Gyro Ball, dealing 47% to the Tyranitar, and SAND causes the Tyranitar to faint. mncmt most definitely predicted a Body Press and tried to steal the game; however, Gyro Ball is entirely standard on Forretress, so overlooking it was a grave oversight for mncmt. Turn 17 to turn 24 consists of Rotom-H and Toxtricity trading KOs, consistently leaving Giannis at a one-Pokémon advantage due to the elimination of Tyranitar, until Krookodile finished off the game by 2HKOing Swords Dance Scyther. One notable takeaway from this was Giannis using Heavy-Duty Boots Toxtricity. This item removes the chip damage from hazards and allows Toxtricity to barely take an Overheat from Rotom-H. Notably, this was a damage roll in mncmt’s favor. If they had gotten the KO, mncmt would have had a significantly higher chance to win this game. On the other hand, it is important to point out that Giannis had not yet used his Tera, meaning one of two things. The first possibility was that a potential Tera Dark Krookodile could just sweep in the endgame and nullify any chance of mncmt winning. The second was a defensive Tera from Wo-Chien, which could just 1v2 the remaining Pokémon after Krookodile got a bit of chip on Rotom-H. Regardless, this game was decidedly in Giannis’s favor after mncmt misused the Tera on Turn 17.

Game Three (NU)

With Giannis in a 2-0 lead, every game from now on is a do-or-die moment for mncmt. He has to win this game to have a chance at a comeback. From mncmt’s perspective, Pyroar has an excellent matchup in this game, and its ability to spread Wisps and deal out heavy hits to Giannis’s team will be crucial. Defensively, Hisuian Qwilfish will be very important to check what is most likely a Nasty Plot Mesprit from Giannis. Lurantis with Terastallization poses a significantly potent late-game wincon, as it directly threatens most of Giannis’s team with attacks or is not hit super effectively by most of them. On the other side of the field, Giannis will want to try to position Hisuian Sneasel to either claim KOs with its Choice Band set or set up and win versus the often frail counterplay of Choice Scarf Rotom. Either set is going to appreciate the Spikes and Stealth Rock set up by Whiscash and Bombirdier, respectively. Mesprit and Rotom can potentially try to wear down the specially bulky core of Articuno and Hisuian Qwilfish with a well-timed setup or a smartly placed Trick in Choice Scarf Rotom's case. If Hisuian Qwilfish or Articuno get their items removed, they can also fall victim to the specially attacking barrage.

mncmt leads with Hisuian Qwilfish, and Giannis leads with Bombirdier. Giannis seems to get the advantage in this position, as removing the Eviolite would allow a potentially dangerous Mesprit to become lethal. Giannis does just that as mncmt attempts to fish for poison and get some damage on Bombirdier. A well-timed Taunt from mncmt stops Giannis from getting up Stealth Rock; as his next turn, Giannis gets a U-turn into Hisuian Sneasel. Sneasel reveals Choice Band and chunks Sandaconda for significant damage. The players trade hazards until mncmt eventually dumps the Choice Scarf from his Rotom onto the opponent’s Avalugg on turn 9. This item switch is crucial for mncmt, as this completely cripples Avalugg and allows Articuno to become a potential threat when the Ice switch-in can no longer reliably use Recover. It is essential to note the role that hazards play in this game. Giannis has prioritized Spikes to weaken Sandaconda and Hisuian Qwilfish. mncmt has gotten up both Stealth Rock and Spikes, causing half of Giannis’s team to take significant chip damage without any way of getting them off unless Rotom is eliminated. On turn 20, Giannis tries to even the hazard war by getting up Stealth Rock. mncmt takes this as an opportunity to get off a nice poison on Bombirdier. The hazards begin to show their worth by turn 24, as Giannis’s Sneasel only has two more switch-ins. On Turn 25, mncmt puts himself significantly ahead by sacking the Lurantis to the Trick from Rotom. This Trick allows Lurantis to claim a KO and force the Sneasel to use up one of its remaining switch-ins. Giannis tries to set up in front of the Articuno with a Tera Electric, but it is too little too late; the Articuno on mncmt’s side is faster than Mesprit and can Haze off any boosts that it gets. A freeze on turn 35 essentially shuts down any chance Giannis had, bringing the series to 2-1.

Game Four (LC)

Looking straight at Team Preview, you might notice two things. mncmt has no answers to Giannis’s Houndour and Axew. mncmt also has a threatening team with Pokémon such as Numel and Hisuian Voltorb. The game starts with momentum in Giannis’s position with Glimmet and Toedscool getting chip versus mncmt’s team. mncmt was able to successfully prevent Toxic Spikes from going up by using Gothita to trap Glimmet. However, as a result of that, Giannis's Houndour was able to get in for free and claim mncmt’s Alolan Grimer. Despite that, mncmt was able to seemingly swing momentum back in his favor as the game progressed to him getting in his Hisuian Voltorb and taking out Giannis’s Toedscool. Giannis went into Crabrawler to attempt to slow down Hisuian Voltorb, while mncmt chose to Volt Switch to his Gothita and trade Gothita for Crabrawler. Unfortunately for mncmt, his momentum ran out after that trade. Giannis was able to trade his Hisuian Voltorb for Numel, which made mmcmt vulnerable to Giannis’s Choice Scarf Axew in the back, which proceeded to clean this endgame, making Giannis the winner of Grand Slam XII.

Final Thoughts

Giannis's victory showed that hard work and consistency does pay off, as his career is marked by a series of great individual runs, and now he finally has a trophy to show for it. Every player in the top sixteen showed themselves to be top competitors, whether competing in their first trophy playoffs or their twentieth, and strong players going into Gen 9. Keep an eye out for Grand Slam XIII, which will take place after the second DLC has released, showcasing a completely new set of metagames and surely bringing along another group of amazing players with it.

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