The wait is over! After many months of work, the Super Staff Bros format returns in Generation 8 as Super Staff Bros 4! Whether you've never heard of Super Staff Bros before or you're a veteran player looking to see what's new, this article will cover everything you need to know about Super Staff Bros 4, from the basics to the smallest details of each set in the format.
What is Super Staff Bros?
Maybe this is your first time hearing about Super Staff Bros, or maybe you have seen a battle and you have found it hard to understand what's going on. This section aims to give you an introduction to the format. Super Staff Bros is a ladder format featuring random teams made up of sets created by Pokémon Showdown! staff members. That alone wouldn't be very interesting, though; what makes Super Staff Bros special is that each Pokémon has a custom move, as well as other special touches such as the freedom to use any existing move or ability on any Pokémon, custom abilities, custom items, and extra effects called innate abilities. Not every Pokémon will have all of these to preserve balance, but all Pokémon will have a custom move. These custom moves can do some pretty crazy things that you would never see in a standard Pokémon match, such as a Stockpile ability powered by rain, a gacha system based on the colors of Minior, and even a move that changes the user's set mid-battle when used! As mentioned, each Pokémon in the format is created by a staff member. In addition to that, each Pokémon is named after the staff member that created it and will post messages on their behalf in chat when being switched in, switched out, or knocked out. Mega Evolutions and Z-Moves are also included in Super Staff Bros, and their limitations have been removed. This means each Pokémon may use one Z-Move per battle, and there is no limit to how many Mega Evolutions a side may use. Other than these changes, it's just a normal Pokémon battle; the first trainer to KO their opponent's team wins!
What changed from Super Staff Bros Brawl?
Before we started developing Super Staff Bros 4, we wanted to find a good way to differentiate the format from Super Staff Bros Brawl. The obvious option would have been the inclusion of Dynamax. However, after a lot of discussion and play testing, we decided that Dynamax was far too difficult to deal with in Super Staff Bros, so we banned it. Instead, we banned the re-use of old sets from Brawl or earlier. This means that every set in Super Staff Bros 4 is brand new and as a result can take full advantage of everything the eighth generation of Pokémon has to offer!
The Roster
There are 120 different Pokémon this generation, each representing a staff member. Each set is unique and has its own treasure trove of details that you will want to know if you want to be the very best in Super Staff Bros 4. So to help with that, I present the Super Staff Bros 4 Roster! Click on a staff member's Pokémon to see all the details about that set.
Choose your Fighter!
Abdelrahman - Global Driver
Camerupt @ Cameruptite
Ability: Water Absorb
EVs: 252 HP / 172 SpD / 84 Spe
Calm Nature
- Eruption
- Earth Power
- Fire Blast
- The Town Outplay
Signature Move - The Town Outplay
FIRESTATUSAccuracy: - PP: 5 (max: 8)
Sets Trick Room and has 10% chance to burn the opponent.
If this move is successful and the user has not fainted, the effects of Leech Seed and binding moves end for the user, and all hazards are removed from the user's side of the field. Raises the user's Speed by 1 stage.
Aelita - Global Moderator
Zygarde @ Focus Sash
Ability: Scyphozoa
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Protect
- Leech Seed
- Thousand Arrows
- XANA's Keys To Lyoko
Custom Ability - Scyphozoa
On switch-in, this Pokémon removes all field conditions, entry hazards, and stat boosts on both sides, gaining one random boost for every field condition, entry hazard, or boosted stat that gets cleared. This Pokémon's moves ignore abilities. If this Pokémon is a Zygarde in its 10% or 50% Forme, it changes to Complete Forme when it has 1/2 or less of its maximum HP at the end of the turn.
Power is equal to 20+(X*20), where X is the user's total stat stage changes that are greater than 0. User raises a random stat if it has less than 5 positive stat changes.
aegii - Public Room Owner
Aegislash @ Life Orb
Ability: Set the Stage
EVs: 252 HP / 192 Def / 64 SpD
Sassy Nature
- Shadow Claw
- Iron Head
- Shadow Sneak
- Reset
Aegislash @ Life Orb
Ability: Set the Stage
EVs: 252 HP / 192 Def / 64 SpD
Sassy Nature
- Shadow Ball
- Flash Cannon
- Shadow Sneak
- Reset
Custom Ability - Set the Stage
If this Pokémon is an Aegislash, it changes to Blade Forme before attempting to use an attacking move, and changes to Shield Forme before attempting to use King's Shield. This Pokémon's moves that match one of its types have a same-type attack bonus (STAB) of 2 instead of 1.5. On switch-in, this Pokémon selects a physical or special set.
Signature Move - Reset
STEELSTATUSAccuracy: - PP: 10 (max: 16)
This move acts as King's Shield for the purpose of Stance Change. The user is protected from most attacks this turn, but not status moves. Reduces the opponent's relevant attacking stat by 1 if they attempt to use a Special or contact move. If the user is Aegislash, changes the user's set from Physical to Special or Special to Physical.
Aeonic - Global Administrator
Nosepass @ Stone Plate
Ability: Arsene
EVs: 252 Atk / 4 Def / 252 SpD
Impish Nature
- Diamond Storm
- Earthquake
- Milk Drink
- Looking Cool
Custom Ability - Arsene
On switch-in, this Pokémon summons Sandstorm. If Sandstorm is active, this Pokémon's Speed is doubled. This Pokémon takes no damage from Sandstorm.
Signature Move - Looking Cool
DARKSTATUSAccuracy: - PP: 5 (max: 8)
Sets up Stealth Rock on the opposing side of the field and boosts the user's Attack by 2 stages. Can only be used once per the user's time on the field.
Aethernum - Global Administrator
Lotad @ Big Root
Ability: Rainy Season
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Giga Drain
- Muddy Water
- Hurricane
- Lilypad Overflow
Custom Ability - Rainy Season
On switch-in, this Pokémon summons Rain Dance. If Rain Dance or Heavy Rain is active, this Pokémon has doubled Speed, collects a raindrop, and restores 1/8 of its maximum HP, rounded down, at the end of each turn. If this Pokémon is holding Big Root, it will restore 1/6 of its maximum HP, rounded down, at the end of the turn. If this Pokémon is holding Utility Umbrella, its HP does not get restored and it does not collect raindrops. Each raindrop raises this Pokémon's Defense and Special Defense by 1 stage while it is collected.
Power is equal to 62 + (Number of Raindrops collected * 20). Whether or not this move is successful, the user's Defense and Special Defense decrease by as many stages as Raindrop had increased them, and the user's Raindrop count resets to 0.
Akir - Global Driver
Forretress @ Leftovers
Ability: Fortifications
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
IVs: 0 SpA
- Rapid Spin
- Stealth Rock
- U-turn / Toxic
- Ravelin
Custom Ability - Fortifications
Pokémon making contact with this Pokémon lose 1/8 of their maximum HP, rounded down. At the end of every turn, this Pokémon Restores 1/16 of its max HP.
If this move is successful, the user switches out and all field conditions (entry hazards, terrains, weathers, screens, etc.) are removed from both sides.
Annika - Global Administrator
Mewtwo @ Mewtwonite Y
Ability: Overprotective
EVs: 252 SpA / 4 SpD / 252 Spe
Quirky Nature
IVs: 0 Atk
- Rising Voltage / Lava Plume
- Hex / Aurora Beam
- Psychic / Psyshock
- Data Corruption
Custom Ability - Overprotective
If this Pokémon is the last unfainted team member, its Speed is raised by 1 stage.
Signature Move - Data Corruption
PSYCHICSTATUSAccuracy: - PP: 1
Replaces the target's moveset with four vaguely competitively viable moves. 100% chance to cause the target to flinch. Fails unless it is the user's first turn on the field.
A Quag To The Past - Global Moderator
Quagsire @ Quagnium Z
Ability: Carefree
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Shore Up
- Flip Turn
- Haze / Toxic
- Scorching Sands >> Bounty Place
Custom Z Crystal - Quagnium Z
If held by a Quagsire with Scorching Sands, it can use Bounty Place.
Custom Ability - Carefree
This Pokémon blocks certain status moves and instead uses the move against the original user. This Pokémon ignores other Pokémon's Attack, Special Attack, and accuracy stat stages when taking damage, and ignores other Pokémon's Defense, Special Defense, and evasiveness stat stages when dealing damage.
Signature Move - Bounty Place
GROUNDSTATUSAccuracy: - PP: 1
Puts a bounty on the target. If the target is KOed by a direct attack, the attacker will gain +1 Attack, Defense, Special Attack, Special Defense, and Speed.
Arby - Retired Staff
Keldeo-Resolute @ Expert Belt
Ability: Wave Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Secret Sword
- Ice Beam
- Quickhammer
Custom Ability - Wave Surge
On switch-in, this Pokémon summons Wave Terrain for 5 turns. During the effect, the accuracy of Water-type moves is multiplied by 1.2, all current entry hazards are removed, and no entry hazards can be set.
Usually moves first (Priority +1). If this move KOes the opponent, the user gains +2 Special Attack. Otherwise, the user gains -1 Defense and Special Defense.
Custom Terrain - Wave Terrain
WATERSTATUSAccuracy: - PP: 10 (max: 16)
For 5 turns, the terrain becomes Wave Terrain. During the effect, the accuracy of Water type moves is multiplied by 1.2, even if the user is not grounded. Hazards and screens are removed and cannot be set while Wave Terrain is active. Fails if the current terrain is Inversion Terrain.
User gains Brilliant if not Brilliant without attacking. User attacks and loses Brilliant if Brilliant. Being Brilliant multiplies all stats by 1.5 and grants Perish Song immunity and Ingrain. This move loses priority if the user is already brilliant.
Archas - Public Room Owner
Naviathan @ Iron Plate
Ability: Indomitable
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Waterfall
- Icicle Crash
- No Retreat
- Broadside Barrage
Custom Ability - Indomitable
This Pokémon cures itself if it is confused or has a major status condition. Single use.
Hits 4 times. If one hit breaks the target's substitute, it will take damage for the remaining hits. This move is super effective against Steel-type Pokémon.
The user loses its focus and does nothing if it is hit by a damaging attack equal to or greater than 20% of the user's maxmimum HP this turn before it can execute the move.
Billo - Global Driver
Cosmog @ Eviolite
Ability: Proof Policy
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Cosmic Power
- Calm Mind
- Stored Power
- Fishing for Hacks
Custom Ability - Proof Policy
Pokémon making contact with this Pokémon have the effects of Yawn, Taunt, and Torment applied to them.
Innate Ability - Unaware
This Pokémon ignores other Pokémon's stat stages when taking or doing damage.
Damage is calculated using the user's Special Defense stat as its Special Attack, including stat stage changes. Other effects that modify the Special Attack stat are used as normal.
Brandon - Public Room Owner
Shaymin @ Leftovers / Terrain Extender
Ability: Bane Surge
EVs: 84 HP / 84 Atk / 84 Def / 84 SpA / 84 SpD / 84 Spe
Quirky Nature
- Ice Beam / Paleo Wave
- Earthquake / Flamethrower
- Recover
- Flower Shower
Custom Ability - Bane Surge
On switch-in, this Pokémon summons Bane Terrain for 5 turns. For the duration of the effect, all Pokémon use their weaker offensive stat for all attacks. The move category used does not change.
This move is physical if the target's Defense is lower than the target's Special Defense.
Custom Terrain - Bane Terrain
GRASSSTATUSAccuracy: - PP: 10 (max: 16)
For 5 turns, the terrain becomes Bane Terrain. During the effect, moves hit off of the Pokémon's weaker attacking stat. Fails if the current terrain is Bane Terrain.
brouha - Global Driver
Mantine @ Leftovers
Ability: Turbulence
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Recover
- Haze
- Kinetosis
Custom Ability - Turbulence
While this Pokémon is on the field, all entry hazards and terrains are removed at the end of each turn, non-Flying-type Pokémon lose 6% of their HP, rounded down, at the end of each turn.
This move combines the user's current typing in its type effectiveness against the target. If the target lost HP, the user takes recoil damage equal to 1/8 of the HP lost by the target, rounded half up, but not less than 1 HP.
cant say - Global Moderator
Volcarona @ Kee Berry
Ability: Rage Quit
EVs: 248 HP / 36 Def / 224 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Roost
- Will-O-Wisp
- Never Lucky
Custom Ability - Rage Quit
If a Pokémon with this ability uses a move that misses or fails, the Pokémon faints and reduces the foe's Attack and Special Attack by 2 stages
Innate Ability - Magic Guard
This Pokémon can only be damaged by direct attacks.
Doubles base power if statused. Has a 10% chance to boost every stat 1 stage. High Crit Ratio.
Celine - Global Driver
Lucario @ Leftovers
Ability: Guardian Armor
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Wish
- Teleport
- Drain Punch
- Status Guard
Custom Ability - Guardian Armor
On switch-in, this Pokémon's Defense and Special Defense are raised by 2 stages.
Signature Move - Status Guard
NORMALSTATUSAccuracy: 100% PP: 10 (max: 16)
Protects from physical moves. If hit by physical move, opponent is either badly poisoned, burned, or paralyzed at random and is forced out. Special attacks and status moves go through this protect.
Lowers the target's Attack by 1 stage. The user restores its HP equal to the target's Attack stat calculated with its stat stage before this move was used. If Big Root is held by the user, the HP recovered is 1.3x normal, rounded half down. Fails if the target's Attack stat stage is -6.
If the target Pokémon is evolved, this move will reduce the target to its first-stage form. If the target Pokémon is single-stage or is already in its first-stage form, this move lowers all of the opponent's stats by 1. Hits Ghost types.
dogknees - Retired Staff
Furret @ Normalium Z / Ghostium Z
Ability: Adaptability
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Extreme Speed
- Shadow Claw
- Explosion
- Belly Rubs
Signature Move - Belly Rubs
NORMALSTATUSAccuracy: - PP: 5 (max: 8)
Heals the user by 25% of their maximum HP. Boosts the user's Attack and Defense by 1 stage.
DragonWhale - Retired Staff
Mimikyu @ Life Orb
Ability: Disguise
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Play Rough
- Spectral Thief
- Shadow Sneak
- Cloak Dance
Signature Move - Cloak Dance
FAIRYSTATUSAccuracy: - PP: 5 (max: 8)
If Mimikyu's Disguise is intact, the user is not Mimikyu, or Mimikyu is the last remaining Pokémon, Attack goes up 2 stages. If Mimikyu's Disguise is busted and there are other Pokémon on Mimikyu's side, the Disguise will be repaired and Mimikyu will switch out.
This Pokémon's sound-based moves have their power multiplied by 1.3. This Pokémon takes halved damage from sound-based moves. This Pokémon ignores other Pokémon's Attack, Special Attack, and accuracy stat stages when taking damage, and ignores other Pokémon's Defense, Special Defense, and evasiveness stat stages when dealing damage. Upon switching in, this Pokémon's Defense and Special Defense are raised by 1 stage.
This Pokémon can only be damaged by direct attacks. On switch-in, this Pokémon's stats are boosted based on the number of hazards on the field. 1 random stat is raised if 1-2 hazards are up, and 2 random stats are raised if 3 or more hazards are up.
Signature Move - Lock and Key
STEELSTATUSAccuracy: 100% PP: 10 (max: 16)
Raises the user's Special Attack and Special Defense stats by 1 stage and prevents the target from switching out.
This move is super effective on Steel- and Poison-type Pokémon.
Emeri - Retired Staff
Flygon @ Throat Spray
Ability: Drake Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Earth Power
- Agility
- Forced Landing
Custom Ability - Drake Skin
This Pokémon's Normal-type moves become Dragon-type moves and have their power multiplied by 1.2. This effect comes after other effects that change a move's type, but before Ion Deluge and Electrify's effects.
Signature Move - Forced Landing
FLYINGSTATUSAccuracy: - PP: 10 (max: 16)
The user restores 1/2 of its maximum HP, rounded half up. For 5 turns, the evasiveness of all active Pokémon is multiplied by 0.6. At the time of use, Bounce, Fly, Magnet Rise, Sky Drop, and Telekinesis end immediately for all active Pokémon. During the effect, Bounce, Fly, Flying Press, High Jump Kick, Jump Kick, Magnet Rise, Sky Drop, Splash, and Telekinesis are prevented from being used by all active Pokémon. Ground-type attacks, Spikes, Toxic Spikes, Sticky Web, and the Arena Trap Ability can affect Flying types or Pokémon with the Levitate Ability. Fails if this move is already in effect.
estarossa - Public Room Owner
Hippowdon @ Leftovers
Ability: Sands of Time
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Earthquake
- Stone Edge
- Slack Off
- Sand Balance
Custom Ability - Sands of Time
On switch-in, this Pokémon summons Sandstorm. If Sandstorm is active, this Pokémon's Ground-, Rock-, and Steel-type attacks have their power multiplied by 1.3. This Pokémon takes no damage from Sandstorm.
Signature Move - Sand Balance
GROUNDSTATUSAccuracy: - PP: 10 (max: 16)
The user uses Roar, then switches out after forcing out the opposing Pokémon.
EpicNikolai - Global Driver
Garchomp @ Garchompite
Ability: Dragon Heart
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Outrage
- Earthquake
- Swords Dance
- Epic Rage
Custom Ability - Dragon Heart
Once per battle, when this Pokémon's HP is at or below 25% of its max HP, this Pokémon heals 50% of its max HP.
This move is either a Water, Fire, or Grass type move. The selected type is added to the user of this move. For every consecutive turn that this move is used by at least one Pokémon, this move's power is multiplied by the number of turns to pass, but not more than 5.
Felucia - Global Moderator
Uxie @ Red Card
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Strength Sap
- Psyshock / Night Shade
- Thief / Toxic
- Rigged Dice
Signature Move - Rigged Dice
ICESTATUSAccuracy: - PP: 10 (max: 16)
Inverts target's stat boosts if they have any; taunts otherwise. User then switches out.
Finland - Global Moderator
Alcremie @ Leftovers
Ability: Winding Song
EVs: 252 HP / 64 Def / 64 SpA / 64 SpD / 64 Spe
Serious Nature
IVs: 0 Atk
- Shore Up
- Moonblast
- Infestation / Whirlwind
- Cradily Chaos
Alcremie-Lemon-Cream @ Leftovers
Ability: Winding Song
EVs: 252 HP / 64 Def / 64 SpA / 64 SpD / 64 Spe
Serious Nature
IVs: 0 Atk
- Shore Up
- Spiky Shield
- Reflect / Light Screen
- Cradily Chaos
Alcremie-Ruby-Swirl @ Leftovers
Ability: Winding Song
EVs: 252 HP / 64 Def / 64 SpA / 64 SpD / 64 Spe
Serious Nature
IVs: 0 Atk
- Lava Plume
- Scorching Sands
- Refresh / Destiny Bond
- Cradily Chaos
Alcremie-Mint-Cream @ Leftovers
Ability: Winding Song
EVs: 252 HP / 64 Def / 64 SpA / 64 SpD / 64 Spe
Serious Nature
IVs: 0 Atk
- Sticky Web
- Parting Shot
- Light of Ruin / Sparkling Aria
- Cradily Chaos
Custom Ability - Winding Song
If this Pokémon's species is Alcremie, it alternates one of its moves between two different options at the end of each turn, depending on the forme of Alcremie.
Innate Ability - Fickle Decorator
Calm Mind on switch-in. Changes boosts depending on move used.
Signature Move - Cradily Chaos
POISONSTATUSAccuracy: - PP: 10 (max: 16)
All Pokémon on the field get a +1 boost to a random stat. The target is badly poisoned, regardless of typing. If the user is Alcremie, it changes to a non-Vanilla Cream forme.
frostyicelad ❆ - Public Room Owner
Lapras-Gmax @ Life Orb
Ability: Ice Shield
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Sparkling Aria
- Recover
- Frosty Wave
Custom Ability - Ice Shield
This Pokémon can only be damaged by direct attacks. This Pokémon cannot lose its held item due to another Pokémon's attack.
This move and its effects ignore the Abilities of other Pokémon.
gallant's pear - Public Room Owner
Orbeetle @ Life Orb / Heavy-Duty Boots
Ability: Armor Time
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Bug Buzz
- Nasty Plot
- Snipe Shot
- King Giri Giri Slash
Custom Ability - Armor Time
If this Pokémon uses a status move or King Giri Giri Slash, it changes its typing and boosts one of its stats by 1 stage randomly between four options: Bug/Fire type with a Special Attack boost, Bug/Steel type with a Defense boost, Bug/Rock type with a Special Defense boost, and Bug/Electric type with a Speed boost.
Removes the opponent's Reflect, Light Screen, Aurora Veil, and Safeguard. Secondary effect depends on the user's secondary typing: Psychic: 100% chance to lower target's Speed by 1; Fire: 10% burn; Steel: 10% flinch; Rock: apply Smack Down; Electric: 10% paralyze; else: no additional effect.
Gimmick - Global Driver
Grimmsnarl @ Throat Spray
Ability: IC3PEAK
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Disarming Voice
- Snarl
- Random Screaming
Custom Ability - IC3PEAK
This Pokémon's Normal-type moves become Ice-type moves and have their power multiplied by 1.2. This Pokémon's moves, if they are not affected by Refrigerate, have their Base Power multiplied by the number of consecutive turns the move is used by this Pokémon.
Innate Ability - Unburden
If this Pokémon loses its held item for any reason, its Speed is doubled. This boost is lost if it switches out or gains a new item.
Has a 10% chance to freeze the target. If the target is frozen, this move will deal double damage and thaw the target.
GMars - Global Administrator
Minior-Meteor @ White Herb
Ability: Capsule Armor
EVs: 68 HP / 252 Atk / 188 Spe
Adamant Nature
- Acrobatics
- Earthquake
- Diamond Storm
- Gacha
Custom Ability - Capsule Armor
While in Minior-Meteor forme, this Pokémon cannot be affected by major status conditions and is immune to critical hits. This ability cannot be ignored by Moongeist Beam, Sunsteel Strike, Mold Breaker, Teravolt, or Turboblaze.
Signature Move - Gacha
NORMALSTATUSAccuracy: - PP: 15 (max: 24)
Lowers the user's Defense and Special Defense by 1 stage. Raises the user's Attack, Special Attack, and Speed by 2 stages. If the user is Minior-Meteor, its forme changes, with a different effect for each forme.
grimAuxiliatrix - Global Moderator
Duraludon @ Assault Vest
Ability: Aluminum Alloy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Core Enforcer / Draco Meteor
- Fire Blast
- Thunderbolt / Earth Power
- Skyscraper Suplex
Custom Ability - Aluminum Alloy
This Pokémon restores 1/3 of its maximum HP, rounded down, when it switches out, and other Pokémon cannot lower this Pokémon's stat stages. -1 Speed, +1 Def/Sp.Def when hit with a Water-type attacking move, switching into rain or starting rain while this Pokémon is on the field.
The foe is hit with a hurricane with a Base Power that varies based on the strength (category) of the hurricane. Category 1 is 65, category 2 is 85, category 3 is 95, category 4 is 115, and category 5 is 140. In addition, the target's side of the field is covered in a storm surge. Storm surge applies a 75% Speed multiplier to pokemon on that side of the field. Storm surge will last for as many turns as the hurricane's category (not including the turn Landfall was used).
Hubriz - Global Driver
Roserade @ Rose Incense
Ability: Stakeout
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Toxic Spikes / Spikes
- Leaf Storm
- Sludge Bomb
- Steroid Anaphylaxia
Signature Move - Steroid Anaphylaxia
POISONSTATUSAccuracy: - PP: 20 (max: 32)
Inverts the target's stat stages.
Hydro - Global Driver
Pichu @ Eviolite
Ability: Hydrostatic
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Hydro Pump
- Thunder
- Ice Beam
- Hydrostatics
Custom Ability - Hydrostatic
This Pokémon is immune to Water- and Electric-type moves and raises its Special Attack by 1 stage when hit by a Water- or Electric-type move. If this Pokémon is not the target of a single-target Water- or Electric-type move used by another Pokémon, this Pokémon redirects that move to itself if it is within the range of that move. This Pokémon's Water- and Electric-type moves have their accuracy multiplied by 1.3.
Has a 70% chance to raise the user's Special Attack by 1 stage and a 50% chance to paralyze the target. This move combines Electric in its type effectiveness against the target.
Inactive - Global Moderator
Gyarados @ Gyaradosite
Ability: Dragon's Fury
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Earthquake
- Crabhammer
- Paranoia
Custom Ability - Dragon's Fury
If this Pokémon has a non-volatile status condition, its Defense is multiplied by 1.5x and its HP is restored by 25% of damage it deals.
Upon fainting to an opponent's direct attack, this Pokémon deals damage to all Pokémon that have made contact with it equal to 50% of their max HP. This damage cannot KO Pokémon.
This Pokémon's moves that match one of its types have a same-type attack bonus of 2 instead of 1.5. If this Pokémon is at full HP, it survives one hit with at least 1 HP.
If an opposing Pokémon switches out this turn, this move hits that Pokémon before it leaves the field, even if it was not the original target. If the user moves after an opponent using Parting Shot, U-turn, or Volt Switch, but not Baton Pass, it will hit that opponent before it leaves the field. Power doubles and no accuracy check is done if the user hits an opponent switching out, and the user's turn is over; if an opponent faints from this, the replacement Pokémon does not become active until the end of the turn.
Jho - Global Driver
Toxtricity @ Throat Spray
Ability: Punk Rock
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Overdrive
- Volt Switch
- Genre Change
Toxtricity-Low-Key @ Throat Spray
Ability: Venomize
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Aura Sphere
- Boomburst
- Volt Switch
- Genre Change
Custom Ability - Venomize
This Pokémon's Normal-type moves become Poison-type moves and have their power multiplied by 1.2. This effect comes after other effects that change a move's type, but before Ion Deluge and Electrify's effects.
Signature Move - Genre Change
NORMALSTATUSAccuracy: - PP: 5 (max: 8)
If the user is a Toxtricity, it changes into its Low-Key forme and Nasty Plot and Overdrive change to Aura Sphere and Boomburst, respectively. If the user is a Toxtricity in its Low-Key forme, it changes into its Amped forme and Aura Sphere and Boomburst turn into Nasty Plot and Overdrive, respectively. Raises the user's Speed by 1 stage.
Jordy - Retired Staff
Archeops @ Life Orb
Ability: Divine Sandstorm
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Head Smash
- U-turn / Roost / Icicle Crash
- Archeops's Rage
Custom Ability - Divine Sandstorm
On switch-in, this Pokémon summons Sandstorm. This Pokémon does not take recoil damage besides Struggle/Life Orb/crash damage.
If this move is successful and the user has not fainted, the user switches out even if it is trapped and is replaced immediately by a selected party member. The user does not switch out if there are no unfainted party members, or if the target switched out using an Eject Button or through the effect of the Emergency Exit or Wimp Out Abilities.
Signature Move - Gaelstrom
FLYINGSPECIALBase Power: 140 Accuracy: - PP: 1
Hits foe and phazes them out, phaze the next one out and then another one, set a random entry hazard at the end of the move.
Kennedy - Global Driver
Cinderace @ Choice Band
Ability: False Nine
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- High Jump Kick
- Triple Axel
- U-turn
- Top Bins
Custom Ability - False Nine
This Pokémon's type changes to match the type of the move it is about to use. This effect comes after all effects that change a move's type. This Pokémon's critical hit ratio is raised by 1 stage.
Has a 20% chance to burn the target and a 10% chance to cause the target to flinch.
Kev - Public Room Owner
Kingdra @ Life Orb
Ability: King of Atlantis
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Core Enforcer
- Hurricane
- King's Trident
Custom Ability - King of Atlantis
On switch-in, this Pokémon summons Rain Dance for 5 turns, plus 1 additional turn for each Water-type teammate. This Pokémon also has the effects of Dry Skin.
Signature Move - King's Trident
WATERSTATUSAccuracy: - PP: 10 (max: 16)
Raises the user's Special Attack by 1 stage and Speed by 2 stages.
Kingbaruk - Public Room Owner
Stonjourner @ Heavy Duty Boots
Ability: Sturdy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Diamond Storm
- Superpower / Earthquake
- King's Shield
- Leave it to the team!
Signature Move - Leave it to the team!
FAIRYSTATUSAccuracy: - PP: 5 (max: 8)
The user faints and the Pokémon brought out to replace it gets Healing Wish effects and has its Attack, Defense, Special Attack, and Special Defense boosted by 1 stage.
KingSwordYT - Global Moderator
Pangoro @ Rocky Helmet
Ability: Bamboo Kingdom
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Body Press
- Spiky Shield
- Shore Up
- Clash of Pangoros
Custom Ability - Bamboo Kingdom
On switch-in, this Pokémon's Defense and Special Defense are raised by 1 stage. Attacking moves used by this Pokémon have their priority set to -7.
Target can't use status moves for its next 3 turns. Lowers the target's Attack by 1 stage. At the end of the move, the user switches out.
Kipkluif - Public Room Owner
Gossifleur @ Eviolite
Ability: Degenerator
EVs: 196 HP / 116 Def / 36 SpA / 116 SpD / 36 Spe
Modest Nature
IVs: 0 Atk
- Strength Sap
- Apple Acid
- Court Change
- Kip Up
Custom Ability - Degenerator
While this Pokémon is active, foes that switch out lose 1/3 of their maximum HP, rounded down. This damage will never cause a Pokémon to faint, and will instead leave them at 1 HP.
Signature Move - Kip Up
FIGHTINGSTATUSAccuracy: - PP: 10 (max: 16)
The user will survive attacks made by other Pokémon during this turn with at least 1 HP. When used, if hit by an attack on the same turn this move was used, this Pokémon boosts its Defense and Special Defense by 2 stages if the relevant stat is at 0 or lower, or 1 stage if the relevant stat is at +1 or higher, and increases priority of the next used move by 1.
Kris - Public Room Owner
Unown @ Life Orb
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Light of Ruin
- Psystrike
- Secret Sword / Mind Blown / Seed Flare
- Alphabet Soup
Innate Ability - phuck
If this Pokémon is an Unown forme, it is immune to indirect damage and transforms into a different Unown letter forme, aside from ! and ?, at the end of each turn.
The user changes into a random Pokémon with a first name letter that matches the forme Unown is currently in (A -> Alakazam, etc) that has base stats that would benefit from Unown's EV/IV/Nature spread and moves. Using it while in a forme that is not Unown will make it revert back to the Unown forme it transformed in (If an Unown transforms into Alakazam, it'll transform back to Unown-A when used again). Light of Ruin becomes Strange Steam, Psystrike becomes Psyshock, Secret Sword becomes Aura Sphere, Mind Blown becomes Flamethrower, and Seed Flare becomes Apple Acid while in a non-Unown forme. This move's type varies based on the user's primary type.
The user loses HP equal to 33% of the damage dealt by this attack. Resets the field by clearing all hazards, terrains, screens, and weather.
Litt♥Eleven - Global Driver
Bisharp @ Black Glasses
Ability: Dark Royalty
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- /nexthunt
Custom Ability - Dark Royalty
While this Pokémon is active, priority moves from opposing Pokémon targeted at allies are prevented from having an effect. Dark-type attacks used by this Pokémon have their power multiplied by 1.2.
Signature Move - /nexthunt
NORMALSTATUSAccuracy: - PP: 10 (max: 16)
If this Pokémon does not take damage this turn, it switches out to another Pokémon in the party and gives it a +2 boost corresponding to its highest stat. Fails otherwise.
Lunala - Retired Staff
Hattrem @ Eviolite
Ability: Magic Hat
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Atk
- Nuzzle
- Flamethrower
- Healing Wish
- Hat of Wisdom
Custom Ability - Magic Hat
This Pokémon can only be damaged by direct attacks. This Pokémon blocks certain status moves and instead uses the move against the original user.
The user switches out, and this move deals damage one turn after it is used. At the end of that turn, the damage is calculated at that time and dealt to the Pokémon at the position the target had when the move was used. If the user is no longer active at the time, damage is calculated based on the user's natural Special Attack stat, types, and level, with no boosts from its held item or Ability. Fails if this move, Future Sight, or Doom Desire is already in effect for the target's position.
Mad Monty ¾° - Public Room Owner
Zekrom @ Damp Rock
Ability: Petrichor
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Bolt Strike
- Dragon Claw
- Liquidation
- Ca-LLAMA-ty
Custom Ability - Petrichor
On switch-in, this Pokémon summons Rain Dance. If Rain Dance or Heavy Rain is active, this Pokémon's Electric-type moves have 1.2x power.
Has a 30% chance to burn the target. This move's type effectiveness against Steel is changed to be super effective no matter what this move's type is.
Marshmallon - Global Moderator
Munchlax @ Eviolite
Ability: Stubbornness
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Head Charge
- Flare Blitz
- Wood Hammer
- Head Smash
- RAWWWR
Custom Ability - Stubbornness
this Pokémon does not take recoil damage. The first time an opposing Pokémon boosts a stat each time this Pokémon is active, this Pokémon's Attack, Defense, and Special Defense are raised by 1 stage; each time the opponent boosts after this, this Pokémon's Attack is boosted by 1 stage. Activation of opposing Stubbornness will not activate Stubbornness.
Signature Move - RAWWWR
DARKSTATUSAccuracy: - PP: 10 (max: 16)
Heals the user by 33% of its max HP. Forces the target to switch to a random ally. User switches out after.
Meicoo - Retired Staff
Venusaur @ Venusaurite
Ability: Regenerator >> Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Sludge Bomb
- Giga Drain / Knock Off / Flamethrower
- Recover / Strength Sap
- spamguess
Signature Move - spamguess
FIGHTINGSTATUSAccuracy: - PP: 10 (max: 16)
Calls the following moves in order, each with their normal respective accuracy: Haze -> Worry Seed -> Poison Powder -> Stun Spore -> Leech Seed -> Struggle (150 BP)
Mitsuki - Global Moderator
Leafeon @ Life Orb / Miracle Seed
Ability: Photosynthesis
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Leaf Blade
- Attack Order
- Thousand Arrows
- Terraforming
Custom Ability - Photosynthesis
On switch-in, this Pokémon summons Sunny Day. If Sunny Day is active and this Pokémon is not holding Utility Umbrella, this Pokémon's Speed is doubled.
Upon use, this move sets up Stealth Rock on the target's side of the field.
n10siT - Public Room Owner
Hoopa @ Focus Sash
Ability: Greedy Magician
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyperspace Hole
- Shadow Ball
- Aura Sphere
- Unbind
Custom Ability - Greedy Magician
This Pokémon steals the item off a Pokémon it hits with an attack. If this Pokémon already has an item, it is replaced with the stolen item. This ability does not affect Doom Desire and Future Sight.
Has a 100% chance to raise the user's Speed by 1 stage. If the user is a Hoopa in its Confined forme, this move is Psychic type, and Hoopa will change into its Unbound forme. If the user is a Hoopa in its Unbound forme, this move is Dark type, and Hoopa will change into its Confined forme. This move cannot be used successfully unless the user's current form, while considering Transform, is Confined or Unbound Hoopa.
Naziel - Global Driver
Kirlia @ Eviolite
Ability: Prankster
EVs: 252 HP / 200 Def / 56 SpD
Calm Nature
IVs: 0 Atk
- Glare
- Defog
- Swagger
- Not-so-worthy Pirouette
Signature Move - Not-so-worthy Pirouette
FAIRYSTATUSAccuracy: 100% PP: 5 (max: 8)
50% chance to OHKO the target; otherwise, it OHKOes itself. On successive uses, this move has a 1/X chance of OHKOing the target, where X starts at 2 and doubles each time this move OHKOes the target. X resets to 2 if this move is not used in a turn.
Nol - Global Moderator
Litwick @ Spooky Plate
Ability: Burning Soul
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Shadow Ball
- Flamethrower
- Giga Drain
- Mad Hacks
Custom Ability - Burning Soul
On switch-in, this Pokémon summons Sunny Day. If this Pokémon is at full HP, it survives one hit with at least 1 HP. OHKO moves fail when used against this Pokémon.
Innate Ability - RSUA
+1 priority to status moves. 1.5x Defense and Special Defense.
Signature Move - Mad Hacks
GHOSTSTATUSAccuracy: - PP: 5 (max: 8)
Raises the user's Defense, Special Attack, and Special Defense by 1 stage. Sets Trick Room.
Notater517 - Public Room Owner
Jellicent @ Leftovers
Ability: Last-Minute Lag
EVs: 236 HP / 252 SpA / 20 Spe
Modest Nature
IVs: 0 Atk
- Hydro Cannon
- Blast Burn
- Toxic Spikes / Recover
- Techno Tuber Transmission
Custom Ability - Last-Minute Lag
This Pokémon applies the Recharge status to the opposing Pokémon if this Pokémon needs to recharge. If this Pokémon KOs an opposing Pokémon with a recharge move, then the user does not need to recharge.
If this move is successful, the user must recharge on the following turn and cannot select a move.
nui - Global Moderator
Jigglypuff @ King's Rock
Ability: Condition Override
EVs: 248 HP / 92 Def / 168 SpD
Bold Nature
- Stealth Rock
- Attract
- Heal Order
- Win Condition
Custom Ability - Condition Override
This Pokémon can attract opponents regardless of gender. Pokémon that are attracted have their Special Defense stat reduced by 25%.
Signature Move - Win Condition
FAIRYSTATUSAccuracy: 100% PP: 10 (max: 16)
Inflicts the opponent with random status of sleep, paralysis, burn, or toxic. Then uses Dream Eater, Iron Head, Fire Blast, or Venoshock, respectively.
If this move is successful and the user has not fainted, the user switches out even if it is trapped and is replaced immediately by a selected party member. The user does not switch out if there are no unfainted party members, or if the target switched out using an Eject Button or through the effect of the Emergency Exit or Wimp Out Abilities.
Heals the target by 50% of their maximum HP and eliminates any status problem before dealing damage, and lowers the target's Defense and Special Defense stat by 1 stage after dealing damage.
pants - Global Moderator
Phantump @ Eviolite
Ability: Ghost Spores
EVs: 252 HP / 4 Def / 252 SpD
Impish Nature
- Taunt
- Spirit Shackle
- Horn Leech / U-turn / Flip Turn
- Wistful Thinking
Custom Ability - Ghost Spores
This Pokémon ignores the foe's stat boosts. On switch-out, this Pokémon regenerates 1/3 HP, rounded down. If this Pokémon is hit by an attack, Leech Seed is applied to the foe. If this Pokémon is KOed, Curse is applied to the foe.
Signature Move - Wistful Thinking
GHOSTSTATUSAccuracy: 100% PP: 10 (max: 16)
Burns the target and switches out. The next Pokémon on the user's side heals 1/16 of their maximum HP per turn until they switch out.
Removes entry hazards, then user switches out after dealing damage
PartMan - Public Room Owner
Chandelure @ Focus Sash
Ability: Hecatomb
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Draining Kiss
- Dark Pulse
- Baleful Blaze
Chandelure @ Focus Sash
Ability: Hecatomb
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Light of Ruin
- Fiery Wrath
- Baleful Blaze
Custom Ability - Hecatomb
This Pokémon's Speed is raised by 1 stage if it attacks and knocks out another Pokémon. If the Pokémon is Chandelure and is not shiny, it changes its set.
This move combines Ghost in its type effectiveness against the target. Raises the user's Special Attack by 1 stage if this move knocks out the target. If the user is shiny, the move's Base Power becomes 95.
peapod c - Super Staff Bros Contributor
Dragapult @ Leftovers
Ability: Stealth Black
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Hex
- Dragon Darts
- Work Up
- Submartingale
Custom Ability - Stealth Black
No competitive use.
Signature Move - Submartingale
DARKSTATUSAccuracy: 100% PP: 10 (max: 16)
Inflicts the target with burn, toxic, or paralysis, then sets up a Substitute.
Perish Song - Global Driver
Rhydon @ Rocky Helmet
Ability: Soup Sipper
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Swords Dance
- Stealth Rock
- Rock Blast
- Trickery
Custom Ability - Soup Sipper
This Pokémon is immune to Grass- and Water-type moves, restores 1/4 of its maximum HP, rounded down, when hit by these types, and boosts its Attack by 1 stage when hit by these types.
This Pokémon's Status moves have priority raised by 1, but Dark-types are immune. Additionally, This Pokémon ignores other Pokémon's Attack, Special Attack, and accuracy stat stages when taking damage, and ignores other Pokémon's Defense, Special Defense, and evasiveness stat stages when dealing damage.
Signature Move - Ghost of 1v1 Past
GHOSTSTATUSAccuracy: - PP: 1
Imprisons and traps the target, and then transforms into them. The user will be trapped after the use of this move. The user faints if the target faints.
piloswine gripado - Public Room Owner
Piloswine @ Eviolite
Ability: Forever Winter Nights
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Earthquake
- Bulk Up
- refresh
- Icicle Spirits
Custom Ability - Forever Winter Nights
On switch-in, this Pokémon summons Winter Hail. Winter Hail is hail that also lowers the Speed of non-Ice-type Pokémon by 50%. This weather remains in effect until this Ability is no longer active for any Pokémon, or the weather is changed by Delta Stream, Desolate Land, or Primordial Sea.
The user recovers 1/2 the HP lost by the target, rounded half up. If Big Root is held by the user, the HP recovered is 1.3x normal, rounded half down.
PiraTe Princess - Global Moderator
Polteageist @ Expert Belt
Ability: Wild Magic Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moongeist Beam
- Spacial Rend
- Tri Attack / Fiery Dance / Scald / Discharge / Apple Acid / Ice Beam / Aura Sphere / Sludge Bomb / Earth Power / Oblivion Wing / Psyshock / Bug Buzz / Power Gem / Dark Pulse / Flash Cannon / Dazzling Gleam
- Dungeons & Dragons
Custom Ability - Wild Magic Surge
Randomly changes this Pokémon's type at the end of every turn to the type of one of its moves; same-type attack bonus (STAB) is 2 instead of 1.5.
Signature Move - Dungeons & Dragons
DRAGONSTATUSAccuracy: - PP: 10 (max: 16)
Prevents the target from switching out and adds Dragon to the target's type. Has a 5% chance to either confuse the user or guarantee that the next attack is a critical hit, 15% chance to raise the user's Attack, Defense, Special Attack, Special Defense, or Speed by 1 stage, and a 15% chance to raise user's Special Attack and Speed by 1 stage.
Psynergy - Global Driver
Rayquaza @ Wise Glasses
Ability: Supernova
EVs: 252 SpA / 4 SpD / 252 Spe
Serious Nature
- Bouncy Bubble
- Discharge
- Lava Plume
- Clear Breath
Custom Ability - Supernova
On switch-in, if total positive boosts - total negative boosts ≥ 8, both Pokémon faint.
Power is equal to 60+(X*20), where X is the target's total stat stage changes that are greater than 0, but not more than 200 power.
ptoad - Global Driver
Palpitoad @ Eviolite
Ability: Swampy Surge
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Recover
- Refresh
- Sludge Bomb / Sludge Wave
- Croak
Custom Ability - Swampy Surge
On switch-in, this Pokémon summons Swampy Terrain. Swampy Terrain halves the power of Electric-, Grass-, and Ice-type moves used by grounded Pokémon and heals grounded Water- and Ground-types by 1/16 of their maximum HP, rounded down, each turn.
Innate Ability - Sticky Hold
This Pokémon cannot lose its held item due to another Pokémon's attack.
Power is equal to 20+(X*20), where X is the user's total stat stage changes that are greater than 0. User raises 2 random stats by 1 if it has less than 8 positive stat changes.
Custom Terrain - Swampy Terrain
GROUNDSTATUSAccuracy: - PP: 10 (max: 16)
For 5 turns, the terrain becomes Swampy Terrain. During the effect, the power of Electric-type, Grass-type, and Ice-type attacks made by grounded Pokémon are halved and Water and Ground types heal 1/16 at the end of each turn if grounded. Fails if the current terrain is Swampy Terrain.
Has a 30% chance to boost the user's Speed by 1 stage.
Rach - Retired Staff
Spinda @ Leftovers
Ability: BURN IT DOWN!
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Extreme Speed
- Recover
- Knock Off
- Spinda Wheel
Custom Ability - BURN IT DOWN!
On switch-in, this Pokémon lowers the foe's higher offensive stat.
Signature Move - Spinda Wheel
NORMALSTATUSAccuracy: - PP: 20 (max: 32)
The user uses a random hazard-setting move; burns, badly poisons, or paralyzes the target; and then switches out.
Rage - Global Moderator
Espeon @ Leftovers
Ability: Inversion Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Calm Mind
- Hyper Voice
- :shockedlapras:
Custom Ability - Inversion Surge
On switch-in, this Pokémon summons Inversion Terrain. While Inversion Terrain is active, type effectiveness for all Pokémon on the field is inverted, and paralyzed Pokémon have doubled, instead of halved, Speed.
For 5 turns, the terrain becomes Inversion Terrain. During the effect, the the type chart is inverted, and grounded, paralyzed Pokémon have their Speed doubled. Fails if the current terrain is Inversion Terrain.
Raihan Kibana - Public Room Owner
Stoutland @ Leftovers
Ability: Royal Coat
EVs: 128 Atk / 252 SpD / 128 Spe
Jolly Nature
- Knock Off
- Thousand Waves
- Play Rough / Power Whip
- Stony Kibbles
Custom Ability - Royal Coat
If Sandstorm is active, this Pokémon's Speed is doubled and its Special Defense is multiplied by 1.5. This Pokémon takes no damage from Sandstorm.
For 5 turns, the weather becomes Sandstorm. At the end of each turn except the last, all active Pokémon lose 1/16 of their maximum HP, rounded down, unless they are a Ground, Rock, or Steel type, or have the Magic Guard, Overcoat, Sand Force, Sand Rush, or Sand Veil Abilities. During the effect, the Special Defense of Rock-type Pokémon is multiplied by 1.5 when taking damage from a special attack. Lasts for 8 turns if the user is holding Smooth Rock. Fails if the current weather is Sandstorm.
The user has its Attack and Speed raised by 1 stage after KOing a target. If the user is a Charizard in its base form, it will Mega Evolve into Mega Charizard X.
Deals damage to the target equal to the user's current HP. If this move is successful, the user faints.
RavioliQueen - Public Room Owner
Mismagius @ Spell Tag
Ability: Phantom Plane
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Dark Pulse
- Psychic
- Witching Hour
Custom Ability - Phantom Plane
On switch-in, this Pokémon summons Pitch Black Terrain. While Pitch Black Terrain is active, all non-Ghost-type Pokémon take damage equal to 1/16 of their max HP, rounded down, at the end of each turn.
Innate Ability - Pitch Black Witch
When this Pokémon sets or switches into Pitch Black errain, its Special Attack and Special Defense are boosted by 1 stage. If this Pokémon gets hit while Pitch Black Terrain is up, it gets +1 speed
50% chance to trap the target, dealing 1/8th of their HP, rounded down, in damage each turn it is trapped.
Custom Terrain - Pitch Black Terrain
GHOSTSTATUSAccuracy: - PP: 10 (max: 16)
For 5 turns, Non Ghost types take 1/16th damage; Has boosting effects on Mismagius.
Robb576 - Global Driver
Necrozma-Dawn-Wings @ Metronome
Ability: The Numbers Game
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Moongeist Beam
- Psystrike
- Thunder Wave
- Mode [5: Offensive]
Necrozma-Dusk-Mane @ Leftovers
Ability: The Numbers Game
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Sunsteel Strike
- Toxic
- Rapid Spin
- Mode [7: Defensive]
Necrozma-Ultra @ Modium-6 Z
Ability: The Numbers Game
EVs: 204 Atk / 200 SpA / 104 Spe
Hasty Nature
- Earthquake
- Dynamax Cannon
- Fusion Flare
- Photon Geyser >> Integer Overflow
Custom Z Crystal - Modium-6 Z
If held by a Robb576 with Photon Geyser, it can use Integer Overflow.
Custom Ability - The Numbers Game
If this Pokémon is a forme of Necrozma, its forme changes on switch-in depending on the number of unfainted Pokémon on the user's team: Necrozma-Dusk-Mane if 3 or fewer Pokémon and Necrozma-Dawn-Wings was sent out already; Necrozma-Ultra if it is the last Pokémon left on the team and Necrozma-Dusk-Mane was sent out already.
This move hits three times. Every hit has a 20% chance to drop the target's SpD by 1 stage.
Signature Move - Mode [7: Defensive]
NORMALSTATUSAccuracy: 100% PP: 15 (max: 24)
This move cures the user's party of all status conditions, and then forces the target to switch to a random ally.
Signature Move - Integer Overflow
PSYCHICSPECIALBase Power: 200 Accuracy: - PP: 1
This move becomes a physical attack if the user's Attack is greater than its Special Attack, including stat stage changes. This move and its effects ignore the Abilities of other Pokémon.
Sectonia - Global Driver
Reuniclus @ Leftovers
Ability: Royal Aura
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Eerie Spell
- Moonblast
- Recover
- Homunculus's Vanity
Custom Ability - Royal Aura
If this Pokémon is the target of an opposing Pokémon's move, that move loses one additional PP. Moves used by this Pokémon only use 0.5 PP.
Signature Move - Homunculus's Vanity
PSYCHICSTATUSAccuracy: - PP: 10 (max: 16)
Raises the Defense and Special Defense by 1 stage. Lowers the foe's higher offensive stat by 1 stage.
Segmr - Retired Staff
Runerigus @ Leftovers
Ability: Skill Drain
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Recover
- Will-O-Wisp
- Protect
- Tsukuyomi
Custom Ability - Skill Drain
While this Pokémon is active, no moves will trigger their secondary effects, and moves that cause the user to switch out will no longer do so.
Signature Move - Tsukuyomi
DARKSTATUSAccuracy: 100% PP: 5 (max: 8)
The user loses 1/4 of its maximum HP, rounded down and even if it would cause fainting, in exchange for the target losing 1/4 of its maximum HP, rounded down, at the end of each turn while it is active. If the target uses Baton Pass, the replacement will continue to be affected. Fails if there is no target or if the target is already affected. Prevents the target from switching out. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Parting Shot, Teleport, U-turn, or Volt Switch. If the target leaves the field using Baton Pass, the replacement will remain trapped. The effect ends if the user leaves the field.
sejesensei - Public Room Owner
Garbodor @ Red Card
Ability: Trash Consumer
EVs: 252 HP / 56 Atk / 200 Def
Impish Nature
- Toxic Spikes
- Spikes
- Thousand Waves
- Bad Opinion
Custom Ability - Trash Consumer
This Pokémon is immune to Poison-type moves and restores 1/4 of its maximum HP, rounded down, when hit by a Poison-type move. Pokémon making contact with this Pokémon lose 1/8 of their maximum HP, rounded down.
If the move hits, the user gains +1 Speed. This move deals not very effective damage to Flying-type Pokémon. This move fails if the target does not intend to attack.
Shadecession - Public Room Owner
Honchkrow @ Heavy Duty Boots
Ability: Shady Deal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Roost
- Brave Bird
- Shade Uppercut
Custom Ability - Shady Deal
On switch-in, this Pokémon boosts a random stat other than Special Attack by 1 stage and gains 2 random type immunities that are displayed to the opponent.
This move ignores type effectiveness, substitutes, and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil.
Soft Flex - Global Driver
Zapdos @ Leftovers / Damp Rock
Ability: Eye of the Storm
EVs: 252 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Thunder
- Roost
- Defog / Toxic
- Updraft
Custom Ability - Eye of the Storm
On switch-in, this Pokémon summons Rain Dance and Tempest Terrain. While Tempest Terrain is active, Electric-type Pokémon are healed by 1/16 of their maximum HP, rounded down, at the end of each turn, and Flying- and Steel-type Pokémon lose 1/16 of their maximum HP, rounded down, at the end of each turn. If the Flying- or Steel-type Pokémon is also Electric-type, they only receive the healing.
Changes target's secondary typing to Flying for 2-5 turns unless the target is Ground-type or affected by Ingrain. This move cannot miss in rain.
Custom Terrain - Tempest Terrain
ELECTRICSTATUSAccuracy: - PP: 10 (max: 16)
Heals Electric types for 1/16 of their maximum HP, rounded down, at the end of each turn. Causes Flying- and Steel-types and Levitate users to lose 1/16 of their maximum HP, rounded down, at the end of each turn; if the Pokémon is also Electric-type, they only get the healing effect.
Spandan - Super Staff Bros Contributor
Mareanie @ Eviolite
Ability: Hacked Corrosion
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Toxic
- Recover
- Spiky Shield
- I'm Toxic You're Slippin' Under
Custom Ability - Hacked Corrosion
This Pokémon ignores other Pokémon's stat stages when taking or doing damage. This Pokémon can poison or badly poison Pokémon regardless of their typing.
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes. Other effects that modify the Attack stat are used as normal. This move has a 10% chance to freeze the target and is super effective against Fire-types.
tiki - Global Driver
Snom @ Eviolite
Ability: True Grit
EVs: 128 HP / 144 Def / 236 SpD
Bold Nature
IVs: 0 Atk
- Toxic
- Strength Sap
- U-turn
- Right. On. Cue!
Custom Ability - True Grit
This Pokémon receives 1/2 damage from special attacks. This Pokémon ignores other Pokémon's Attack, Special Attack, and accuracy stat stages when taking damage, and ignores other Pokémon's Defense, Special Defense, and evasiveness stat stages when dealing damage.
Signature Move - Right. On. Cue!
NORMALSTATUSAccuracy: - PP: 10 (max: 16)
Randomly uses 1-5 different support moves.
trace - Global Driver
Jirachi @ Leftovers
Ability: Trace
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Protect
- Psychic
- Hero Creation
Signature Move - Hero Creation
PSYCHICSTATUSAccuracy: - PP: 10 (max: 16)
The user switches out and raises the incoming Pokémon's Attack and Special Attack by 1 stage.
Trickster - Global Moderator
Shiinotic @ Leftovers
Ability: Trillionage Roots
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Strength Sap
- Cosmic Power
- Knock Off
- Soul-Shattering Stare
Custom Ability - Trillionage Roots
This Pokémon applies Leech Seed to the opposing Pokémon when hit with an attacking move. If this Pokémon is at full HP, it survives one hit with at least 1 HP. OHKO moves fail when used against this Pokémon.
Signature Move - Soul-Shattering Stare
GHOSTSTATUSAccuracy: - PP: 10 (max: 16)
The user loses 1/4 of its maximum HP, rounded down and even if it would cause fainting, in exchange for the target losing 1/4 of its maximum HP, rounded down, at the end of each turn while it is active. If the target uses Baton Pass, the replacement will continue to be affected. For 5 turns, the target is prevented from restoring any HP as long as it remains active. During the effect, healing and draining moves are unusable, and Abilities and items that grant healing will not heal the user. If an affected Pokémon uses Baton Pass, the replacement will remain unable to restore its HP. Pain Split and the Regenerator Ability are unaffected.
Vexen - Global Driver
Tauros @ Life Orb
Ability: Aquila's Blessing
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Zen Headbutt
- Rock Slide
- Asterius Strike
Custom Ability - Aquila's Blessing
This Pokémon's attacks with secondary effects have their power multiplied by 1.3, but the secondary effects are removed. If this Pokémon gets hit by a damaging Fire type move, its Defense and Special Defense get raised by 1 stage.
This move's type effectiveness against Water is changed to be super effective no matter what this move's type is.
Volco - Super Staff Bros Contributor
Volcanion @ Choice Scarf
Ability: Speedrunning
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Steam Eruption
- Vacuum Wave / Secret Sword
- Overdrive
- Glitch Exploiting
Custom Ability - Speedrunning
This Pokémon's Special Attack is raised by 1 stage when another Pokémon faints. Moves used by this Pokémon that are 60 Base Power or lower gain an additional 25 Base Power. No moves can defrost a frozen Pokémon while this Pokémon is active. However, using a move that would defrost will still go through freeze.
1/4096 chance to KO the target and then the user, and a 1/1024 chance to force out the target and then the user; 20% chance to burn the target, and a 5% chance to freeze or paralyze a random Pokémon on the field; 30% chance to confuse the target.
vooper - Retired Staff
Pancham @ Eviolite
Ability: Qi-Gong
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
IVs: 0 Atk
- Drain Punch
- Knock Off
- Swords Dance
- Panda Express
Custom Ability - Qi-Gong
This Pokémon's Defense is doubled, and it receives 1/2 damage from special attacks.
Signature Move - Panda Express
DARKSTATUSAccuracy: 100% PP: 20 (max: 32)
Lowers the target's Attack and Special Attack by 2 stages. If this move is successful, the user switches out even if it is trapped and is replaced immediately by a selected party member. The user does not switch out if the target's Attack and Special Attack stat stages were both unchanged, or if there are no unfainted party members.
yuki - Global Moderator
Pikachu-Cosplay @ Light Ball
Ability: Combat Training
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature / Timid Nature
IVs: 0 Atk
- Quick Attack
- Agility
- Class Change
Pikachu-PhD @ Light Ball
Ability: Triage
EVs: 4 HP / 252 SpA / 252 Spe
Serious Nature
IVs: 0 Atk
- Parabolic Charge
- Wish
- Baton Pass
- Class Change
Pikachu-Pop-Star @ Light Ball
Ability: Dancer
EVs: 4 HP / 252 SpA / 252 Spe
Serious Nature
IVs: 0 Atk
- Fiery Dance
- Revelation Dance
- Quiver Dance
- Class Change
Pikachu-Libre @ Light Ball
Ability: White Smoke
EVs: 4 HP / 252 SpA / 252 Spe
Serious Nature
IVs: 0 Atk
- Water Shuriken
- Frost Breath
- Toxic
- Class Change
Pikachu-Rock-Star @ Light Ball
Ability: Punk Rock
EVs: 4 HP / 252 SpA / 252 Spe
Serious Nature
IVs: 0 Atk
- Hyper Voice
- Overdrive
- Sing
- Class Change
Pikachu-Belle @ Light Ball
Ability: Weak Armor
EVs: 4 HP / 252 SpA / 252 Spe
Serious Nature
IVs: 0 Atk
- Fire Blast
- Thunder
- Blizzard
- Class Change
Custom Ability - Combat Training
If this Pokémon is a Cosplay Pikachu forme, the first hit it takes in battle deals 0 neutral damage. Confusion damage also breaks the immunity.
Signature Move - Class Change
NORMALSTATUSAccuracy: - PP: 6
If the user is a cosplay Pikachu forme, it randomly changes forme and has an effect depending on the forme chosen: Cleric uses Strength Sap, Ninja uses Confuse Ray, Dancer uses Feather Dance, Songstress uses Sing, and Jester uses Charm.
+1 Special Attack and, if the user is a Meloetta forme, transforms into the other Meloetta forme with its accompanying moveset, regardless of the outcome of the move. The move becomes fighting if Meloetta-P uses the move. If the user is Meloetta-Pirouette, this move is Fighting-type.
Uses Hurricane, Thunder, Blizzard, and then Weather Ball, each at 30% of their normal Base Power.
Zyg - Public Room Owner
Azelf @ Life Orb / Expert Belt
Ability: Magic Bounce
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Photon Geyser
- Knock Off
- U-turn / Play Rough / Close Combat
- Luck of the Draw
Signature Move - Luck of the Draw
PSYCHICSTATUSAccuracy: - PP: 10 (max: 16)
Raises the user's Attack, Defense, and Speed by 1 stage.
Special Thanks
Creating Super Staff Bros formats is a massive amount of work, and it cannot be accomplished alone. As the project leader and lead developer for Super Staff Bros Brawl, I know this very well. This was especially true this time around because I was extremely busy, so I handed project leadership off to Instruct, who has done an excellent job leading and guiding the entire project to completion while I took a small role in the background. I want to thank everyone below who has spent the past few months working hard to make Super Staff Bros 4 a reality!
Instruct — Project Lead, Programming Leader, and Quality Control
Whether you're new to the format and you're ready to get into your first match, or you're a veteran looking to start the new generation on the right foot, this article should have given you the foundation you need to succeed in Super Staff Bros 4. Thousands of battles await you on the ladder, and if you ever get confused, you can always return to this article through the link posted at the start of every battle or through the link in /tier ssb. You can also get information on a specific Pokémon through using the command /ssb [staff member's name]. I hope this article has been helpful, and I'm looking forward to seeing you out there in the next battle!