Competitive League Circuit 10 - Hyjack vs Fort Colorcastle

  • Match Type - b6p3 Singles
  • Species Restriction - On
  • Battle Level - 4
  • Substitution Count - 4
  • Recovery Count - 2
  • Chill Count - 5
  • Switching - On
  • Half-Start Rule - On
  • Ability Count - All
  • Advanced Techniques - All
  • Technique Control - 1
  • Backpack Size - 10
  • Arena - Central Processing
    This state-of-the-art facility has recently reopened to the public after being disused for several years. Inside is a wide array of monitors showing complicated data and being seemingly operated by various Magnezone and Metagross. You are led to a room with a big "SIMULATION" inscription into the metal on top of the door. There, you will have to face other Trainers in special conditions that will allow for the study of particularly interesting and oddly-behaviored Pokémon...
    • On send-in, the Trainer designates two Pokémon as Aggressors, two as Protectors, and two as Supporters.
    • Each Pokémon can be equipped with a Vocation for their role.
      • For the purpose of this Circuit, use the Vocations from the list below.
      • You can only assign the same Vocation once each.
      • Player's Pokemon are not Bosses nor Minions. (So, Aggressors don't deal x3 damage to them.)
    • Camouflage's type is Steel
    • Secret Power has a change to inflict Paralysis
    • Nature Power calls Smack Down


Hyjack
:Astrolotl::pmd/aggron::pmd/zangoose::pmd/Hatterene::pmd/Primarina::Plasmanta:
:sv/astrolotl:
SHOGUN (Astrolotl)
Level 4 EXP: -- / 10

Quiet nature ( +Special Attack, -Speed, Evasion -10 )
Typing: Fire/Dragon
Abilities: Regenerator, Vital Spirit Hidden Ability: Magician

HP: 100
Attack: 8
Defen.: 5
Sp.Atk: 8 (+)
Sp.Def: 5
Speed: 99 (-)
Size: 3
Weight: 3

Movepool
Level 0:
Dazzling Gleam
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fire Fang
Fire Punch
Flamethrower
Heal Bell
Light Screen
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Wave
Toxic
Will-O-Wisp
Work Up

Level 1:
Agility
Charm
Cosmic Power
Dragon Breath
Ember
Encore
Fire Spin
Flame Wheel
Helping Hand
Life Dew
Magical Leaf
Pound
Safeguard
Spikes
Sunny Day
Swift
Taunt
Trick
Twister
Yawn

Level 2:
Dragon Rush
Fire Blast
Flare Blitz
Heat Wave
Meteor Beam
Solar Beam
Take Down

Level 3:
Acrobatics
Attract
Baton Pass
Breaking Swipe
Bulldoze
Fire Lash
Flame Charge
Knock Off
Mystical Fire
Outrage
Scorching Sands

Level 4:
Ally Switch
Draco Meteor
Endure
Explosion
Healing Wish
Hidden Power (Poison)
Hyper Beam
Imprison
Magic Coat
Metronome
Overheat
Stomping Tantrum
Stored Power
Wish
Protector (Duelist)
:sv/aggron:
Tachyon (Aggron)
Level 4 EXP: -- / 10

Careful nature ( +Special Defense, -Special Attack )
Typing: Steel/Rock
Abilities: Sturdy, Rock Head Hidden Ability: Heavy Metal

HP: 85
Attack: 8
Defen.: 13
Sp.Atk: 4 (-)
Sp.Def: 7 (+)
Speed: 50
Size: 4
Weight: 8

Movepool
Level 0:
Aerial Ace
Autotomize
Avalanche
Brick Break
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Iron Head
Metal Sound
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar

Level 1:
Ancient Power
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Harden
High Horsepower
Incinerate
Iron Defense
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Steel Roller
Sunny Day
Swagger
Taunt
Water Pulse
Whirlpool

Level 2:
Aqua Tail
Blizzard
Double-Edge
Dragon Rush
Dynamic Punch
Fire Blast
Focus Punch
Head Smash
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Metal Burst
Meteor Beam
Payback
Reversal
Rock Blast
Secret Power
Smelling Salts
Solar Beam
Steel Beam
Stone Edge
Superpower
Take Down
Thunder

Level 3:
Attract
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Heavy Slam
Icy Wind
Outrage
Return
Rock Tomb
Rollout
Smack Down
Stomp

Level 4:
Block
Body Press
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Magnet Rise
Mimic
Natural Gift
Spite
Stomping Tantrum
Protector (Commando)
:sv/zangoose:
Roronoa (Zangoose)
Level 3 EXP: 00 / 10

Jolly nature ( +Speed, -Special Attack, Accuracy +10 )
Typing: Normal
Abilities: Immunity Hidden Ability: Toxic Boost

HP: 85
Attack: 8
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 104 (+)
Size: 3
Weight: 3

Movepool
Level 0:
Aerial Ace
Aura Sphere
Brick Break
Facade
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Leer
Night Slash
Poison Jab
Protect
Quick Attack
Refresh
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Work Up
X-Scissor
Zen Headbutt

Level 1:
Agility
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Hit
Double Kick
Double Team
False Swipe
Helping Hand
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Quick Guard
Rain Dance
Rock Climb
Rock Smash
Scratch
Seed Bomb
Seismic Toss
Shock Wave
Sunny Day
Swagger
Swift
Switcheroo
Taunt
Water Pulse

Level 2:
Blizzard
Close Combat
Disable
Double-Edge
Dynamic Punch
Feint
Fire Blast
Flail
Focus Punch
Fury Swipes
Grass Knot
Gunk Shot
Iron Tail
Low Kick
Mega Kick
Payback
Razor Wind
Revenge
Reversal
Secret Power
Solar Beam
Take Down
Thief
Thunder
Upper Hand

Level 3:
Attract
Baton Pass
Body Slam
Crush Claw
Dig
Frustration
Fury Cutter
Giga Drain
Headbutt
Icy Wind
Knock Off
Low Sweep
Pursuit
Return
Rock Tomb
Rollout
Throat Chop
Aggressor (Sorcerer)
:sv/hatterene:
Patience (Hatterene)
Level 3 EXP: 03 / 10

Quiet nature ( +Special Attack, -Speed, Evasion -10 )
Typing: Psychic/Fairy
Abilities: Healer, Anticipation Hidden Ability: Magic Bounce

HP: 80
Attack: 7
Defen.: 7
Sp.Atk: 11 (+)
Sp.Def: 7
Speed: 25 (-)
Size: 4
Weight: 1

Movepool
Level 0:
Aromatherapy
Calm Mind
Dark Pulse
Dazzling Gleam
Facade
Light Screen
Play Rough
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave

Level 1:
Agility
Aromatic Mist
Brutal Swing
Charm
Confusion
Disarming Voice
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Misty Terrain
Nuzzle
Pain Split
Play Nice
Psybeam
Psychic Terrain
Safeguard
Swift
Trick

Level 2:
After You
Expanding Force
Misty Explosion
Power Whip
Quash

Level 3:
Attract
Baton Pass
Draining Kiss
Giga Drain
Guard Swap
Mystical Fire
Power Swap
Psych Up
Psychic Noise
Psyshock
Supporter (Rearguard)
:sv/primarina:
Syrenity (Primarina)
Level 3 EXP: 00 / 10

Bold nature ( +Defense, -Attack )
Typing: Water/Fairy
Abilities: Torrent Hidden Ability: Liquid Voice

HP: 90
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 9
Sp.Def: 8
Speed: 60
Size: 2
Weight: 3

Movepool
Level 0:
Aqua Jet
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Hyper Voice
Ice Beam
Light Screen
Liquidation
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Sing
Sleep Talk
Snore
Substitute
Surf
Toxic
Uproar
Waterfall
Work Up

Level 1:
Amnesia
Aromatic Mist
Baby-Doll Eyes
Bubble Beam
Captivate
Charm
Confide
Disarming Voice
Double Team
Echoed Voice
Encore
Growl
Hail
Haze
Helping Hand
Ice Spinner
Life Dew
Misty Terrain
Pound
Rain Dance
Snowscape
Sparkling Aria (sig)
Swagger
Swift
Water Gun
Water Pulse
Weather Ball
Whirlpool

Level 2:
Alluring Voice
Aqua Ring
Aqua Tail
Blizzard
Covet
Double Slap
Hydro Pump
Iron Tail
Misty Explosion
Triple Axel

Level 3:
Acrobatics
Attract
Body Slam
Brine
Chilling Water
Dive
Draining Kiss
Flip Turn
Frustration
Icy Wind
Moonblast
Psych Up
Psychic Noise
Return
Scald
Aggressor (Pugilist)
:sv/plasmanta:
Momentai (Plasmanta)
Level 3 EXP: 07 / 10

Bold nature ( +Defense, -Attack )
Typing: Electric/Poison
Abilities: Storm Drain, Vital Spirit Hidden Ability: Telepathy

HP: 85
Attack: 3 (-)
Defen.: 10 (+)
Sp.Atk: 9
Sp.Def: 7
Speed: 100
Size: 7
Weight: 9

Movepool
Level 0:
Aura Sphere
Cross Poison
Dazzling Gleam
Defog
Facade
Flash Cannon
Liquidation
Poison Jab
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt

Level 1:
Acid
Confide
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Encore
Haze
Parabolic Charge
Poison Tail
Psybeam
Psywave
Rain Dance
Shock Wave
Sludge Bomb
Supersonic
Swagger
Taunt
Thunder Shock
Venom Drench
Water Pulse
Wide Guard

Level 2:
Acid Spray
Aqua Tail
Clear Smog
Corrosive Gas
Gunk Shot
Iron Tail
Rising Voltage
Secret Power
Thunder
Venoshock

Level 3:
Attract
Body Slam
Charge Beam
Chilling Water
Electro Ball
Electroweb
Frustration
Gastro Acid
Poison Sting
Psyshock
Return
Sludge Wave
Supporter (Thief)

:power herb:Power Herb
:shell bell:Shell Bell
:power band:Power Band
:choice scarf:Choice Scarf
:toxic orb:Toxic Orb

:watmel berry:Watmel Berry
:iapapa berry:Iapapa Berry
:shuca berry:Shuca Berry
:jaboca Berry:Jaboca Berry
:rowap berry:Rowap Berry

Fort Colorcastle

Maushold (:assault vest:Commando PR)
:sv/maushold:
Ohana (Maushold)
Level 3 EXP: 02 / 10

Jolly nature ( +Speed, -Special Attack, Accuracy +10 )
Typing: Normal
Abilities: Friend Guard, Cheek Pouch Hidden Ability: Technician

HP: 85
Atk: 6
Def: 5
SpA: 4 (-)
SpD: 6
Speed: 128 (+)
Size: 1
Weight: 1

Movepool
Level 0:
Aerial Ace
Bullet Seed
Crunch
Facade
Fake Tears
Hyper Voice
Play Rough
Protect
Rest
Shadow Claw
Sleep Talk
Substitute
Thunder Wave

Level 1:
Agility
Baby-Doll Eyes
Bite
Charm
Double Hit
Echoed Voice
Encore
Helping Hand
Mud-Slap
Pound
Rain Dance
Seed Bomb
Sunny Day
Swift
Switcheroo
Taunt
Tickle
Tidy Up
Water Pulse

Level 2:
After You
Beat Up
Double-Edge
Feint
Grass Knot
Low Kick
Population Bomb
Take Down
Thief

Level 3:
Baton Pass
Chilling Water
Dig
Follow Me
Low Sweep
Mud Shot
Super Fang
Trailblaze
U-turn
Garchomp (:safety goggles:Daredevil PR)
garchomp.png

Missile (Garchomp)
Level 3 EXP: 00 / 10

Jolly nature ( +Speed, -Special Attack, Accuracy +10 )
Typing: Dragon/Ground
Abilities: Sand Veil Hidden Ability: Rough Skin

HP: 100
Atk: 9
Def: 7
SpA: 5 (-)
SpD: 6
Speed: 118 (+)
Size: 4
Weight: 4

Movepool
Level 0:
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Liquidation
Poison Jab
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Toxic

Level 1:
Bite
Brutal Swing
Captivate
Confide
Cut
Double Team
Dragon Breath
Dragon Rage
Dual Chop
False Swipe
Helping Hand
Incinerate
Metal Claw
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Twister
Whirlpool

Level 2:
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Iron Tail
Scale Shot
Secret Power
Stone Edge
Take Down

Level 3:
Attract
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Laser Focus
Mud Shot
Outrage
Return
Rock Tomb
Scorching Sands
Thrash
Gigalith (:utility umbrella:Reporter SU)
gigalith.png

Moai (Gigalith)
Level 3 EXP: 00 / 10

Impish nature ( +Defense, -Special Attack )
Typing: Rock
Abilities: Sturdy, Sand Stream Hidden Ability: Sand Force

HP: 90
Atk: 10
Def: 11 (+)
SpA: 4 (-)
SpD: 6
Speed: 25
Size: 4
Weight: 6

Movepool
Level 0:
Autotomize
Earth Power
Earthquake
Facade
Flash Cannon
Iron Head
Power Gem
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Tackle
Toxic

Level 1:
Confide
Curse
Double Team
Harden
Iron Defense
Mud-Slap
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Stealth Rock
Swagger
Weather Ball
Wide Guard

Level 2:
Magnitude
Meteor Beam
Rock Blast
Secret Power
Solar Beam
Stone Edge
Superpower
Take Down

Level 3:
Attract
Bulldoze
Frustration
Headbutt
Heavy Slam
Laser Focus
Lock-On
Return
Rock Tomb
Self-Destruct
Smack Down
Throat Chop
Dusknoir (:protective pads:Rearguard SU)
dusknoir.png

Sunfire (Dusknoir)
Level 2 EXP: 00 / 10

Bashful nature ( +None, -None )
Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk

HP: 80
Atk: 7
Def: 10
SpA: 5
SpD: 10
Speed: 45
Size: 4
Weight: 5

Movepool
Level 0:
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2:
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief
Shuckle (:twisted spoon:Psychic AG)
:bw/shuckle:
Coconut (Shuckle)
Level 2 EXP: 00 / 10

Bashful nature ( +None, -None )
Typing: Bug/Rock
Abilities: Sturdy, Gluttony Hidden Ability: Contrary

HP: 70
Atk: 1
Def: 15
SpA: 1
SpD: 15
Speed: 5
Size: 1
Weight: 2

Movepool
Level 0:
Bug Bite
Constrict
Earth Power
Earthquake
Facade
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic

Level 1:
Acid
Ancient Power
Captivate
Confide
Curse
Defense Curl
Double Team
Encore
Flash
Helping Hand
Infestation
Iron Defense
Mud-Slap
Rock Smash
Rock Throw
Safeguard
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Steel Roller
Sticky Web
Sunny Day
Swagger
Sweet Scent
Withdraw
Wrap

Level 2:
After You
Bind
Covet
Double-Edge
Meteor Beam
Reversal
Rock Blast
Secret Power
Stone Edge
String Shot
Venoshock
Blissey (:punching glove:Pugilist AG)
blissey.png

Blob (Blissey)
Level 4 EXP: -- / 10

Bold nature ( +Defense, -Attack )
Typing: Normal
Abilities: Natural Cure, Serene Grace Hidden Ability: Healer

HP: 135
Atk: 0 (-)
Def: 3 (+)
SpA: 6
SpD: 10
Speed: 55
Size: 3
Weight: 3

Movepool
Level 0:
Aromatherapy
Avalanche
Brick Break
Calm Mind
Dazzling Gleam
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Protect
Psychic
Reflect
Refresh
Rest
Rock Slide
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Wild Charge
Work Up
Zen Headbutt

Level 1:
Bubble Beam
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Electric Terrain
Flash
Growl
Hail
Heal Pulse
Helping Hand
Incinerate
Life Dew
Mega Punch
Mud-Slap
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Rock Climb
Rock Smash
Safeguard
Sandstorm
Seismic Toss
Shock Wave
Snowscape
Soft-Boiled
Stealth Rock
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swift
Trick
Water Gun
Water Pulse

Level 2:
Alluring Voice
Blizzard
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Fire Blast
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Minimize
Mud Bomb
Present
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Thief
Thunder
Zap Cannon

Level 3:
Attract
Bide
Body Slam
Bulldoze
Charge Beam
Chilling Water
Drain Punch
Frustration
Headbutt
Icy Wind
Laser Focus
Psych Up
Return
Rock Tomb
Rollout
Telekinesis
Teleport
Trailblaze

Level 4:
Ally Switch
Bestow
Block
Celebrate
Copycat
Egg Bomb
Endeavor
Endure
Fling
Giga Impact
Gravity
Healing Wish
Hidden Power (Ground)
Hyper Beam
Last Resort
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Stomping Tantrum
Stored Power
Tera Blast
Wish
:scope lens:Scope Lens
:scope lens:Scope Lens
:lucky egg:Lucky Egg
:pomeg berry:Pomeg Berry
:jaboca berry:Jaboca Berry
:choice scarf:Choice Scarf
:custap berry:Custap Berry
:dowsing machine:Barometer
:red card:Red Card
:toxic orb:Toxic Orb
1 = hyjack first send
1712040363331.png

Fort Colorcastle to send out on the 3rd
Hyjack to send out and order
Fort Colorcastle to order
 
Sending out Roronoa the Zangoose :zangoose: @ :toxic orb: Toxic Orb

:sv/zangoose: @ :toxic orb:
Hone Claws ~ Hone Claws
= = =
(Once)
Check at Priority +3
If protection is absent from Shuckle
order Upper Hand
- - - -
Check at Priority +3
If Shuckle is to use a Hazard-Spreading move
order Quick Guard
- - - -
Check at Priority +3
If Shuckle is to use a Partial-Trapping move
order Quick Guard
- - - -
Check at Start of Turn
If Protection is absent from Shuckle AND Decoy is absent from Field AND Item is present on Zangoose
order Switcheroo
= = =
 
Last edited:
:pmd/shuckle::custap berry:
"What is this quick guard nonsense"
Meteor Beam ~ Stealth Rock

My understanding is that protection doesn't beat raw hazards...? If not, oh well I'm happy to delay the switcheroo here.
 
Round 1
Battlefield:
Team Hyjack bh:72
:Zangoose:Zangoose :Toxic Orb:Toxic Orb Sorcerer
HP: 85/85 EN: 100/100
8/5/4/5/104 | 3/3
Type: Normal
Abilities: Immunity, Toxic Boost
+10% Acc
:astrolotl:quiet, duelist
:aggron:careful, commando
:hatterene:quiet, rearguard
:primarina:bold, pugilist
:plasmanta:bold, thief
:power herb:Power Herb
:shell bell:Shell Bell
:power band:Power Band
:choice scarf:Choice Scarf

:watmel berry:Watmel Berry
:iapapa berry:Iapapa Berry
:shuca berry:Shuca Berry
:jaboca Berry:Jaboca Berry
:rowap berry:Rowap Berry
Team Fort Colorcastle bh:72
:Shuckle:Shuckle :Custap Berry:Custap Berry psychic
HP: 70/70 EN: 100/100
1/15/12*/15/5 | 1/2
Type: Bug/Rock
Abilities: Sturdy, Gluttony, Contrary
:maushold:jolly, commando
:garchomp:jolly daredevil
:gigalith:impish reporter
:dusknoir: rearguard
frisks for :Choice Scarf:Choice Scarf, :Iapapa Berry:Iapapa Berry, :Power Herb:Power Herb
:blissey:bold pugalist
:scope lens:Scope Lens
:scope lens:Scope Lens
:lucky egg:Lucky Egg
:pomeg berry:Pomeg Berry
:jaboca berry:Jaboca Berry
:choice scarf:Choice Scarf
:dowsing machine:Barometer
:red card:Red Card
:toxic orb:Toxic Orb


dice are d600, roll low to hit/crit/effect
1712169166984.png

:Zangoose: :Shuckle:
:shuckle: ravenously eats their :Custap Berry: ! They gain 10 hp.
Step 1:
:Zangoose: upper hand
-5 en
it fails to execute!
:shuckle: begins charging meteor beam, +1 spA (2t)
:shuckle: meteor beam
-8 en
531 hit yes
500 crit no
(12 + 12 + 3 - 5) + 4 = 23 damage
:Zangoose: is poisoned (2)
Step 2:
:Zangoose: quick guard
-6 en
:Zangoose: is protected from priority actions!
:Shuckle: stealth rock
-12 en
rocks are scattered!
toxic intensifies (4)
custap wears off
Hello and welcome to a battle between our most prolific ref, and our honorary normal gym leader and weather abuser! Our battle begins with zangoose poisoning themselves while shuckle munches on performance enhancing drugs berries. Shuckle gets the better end of the deal, their strange tempoed movement confusing zangoose, who hits only air, while shuckle blasts them and scatters jagged rocks on Hyjacks side of the field.
Battlefield:
Team Hyjack bh:72 stealth rock
:Zangoose:Zangoose :Toxic Orb:Toxic Orb Sorcerer
HP: 59/85 EN: 89/100
8/5/4/5/104 | 3/3
Type: Normal
Abilities: Immunity, Toxic Boost
toxic poison(4)
+10% Acc
:astrolotl:quiet, duelist
:aggron:careful, commando
:hatterene:quiet, rearguard
:primarina:bold, pugilist
:plasmanta:bold, thief
:power herb:Power Herb
:shell bell:Shell Bell
:power band:Power Band
:choice scarf:Choice Scarf

:watmel berry:Watmel Berry
:iapapa berry:Iapapa Berry
:shuca berry:Shuca Berry
:jaboca Berry:Jaboca Berry
:rowap berry:Rowap Berry
Team Fort Colorcastle bh:72
:Shuckle:Shuckle psychic
HP: 80/70 EN: 80/100
1/15/12*/15/5 | 1/2
Type: Bug/Rock
Abilities: Sturdy, Gluttony, Contrary
:maushold:jolly, commando
:garchomp:jolly daredevil
:gigalith:impish reporter
:dusknoir: rearguard
frisks for :Choice Scarf:Choice Scarf, :Iapapa Berry:Iapapa Berry, :Power Herb:Power Herb
:blissey:bold pugalist
:scope lens:Scope Lens
:scope lens:Scope Lens
:lucky egg:Lucky Egg
:pomeg berry:Pomeg Berry
:jaboca berry:Jaboca Berry
:choice scarf:Choice Scarf
:dowsing machine:Barometer
:red card:Red Card
:toxic orb:Toxic Orb

Fort Colorcastle to order
Hyjack to order
 
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:pmd/shuckle:
Wrap ~ Infestation ~ Sand Tomb
IF dynamic punch in combination, THEN use protect.
IF zangoose has a decoy, THEN use rock blast.
[start of turn] IF zangoose has evasive status, THEN use earth power if it is step 2 and earthquake otherwise.
[start of turn] IF able, THEN use venoshock.
 
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Round 2
Battlefield:
Team Hyjack bh:72 stealth rock
:Zangoose:Zangoose :Toxic Orb:Toxic Orb Sorcerer
HP: 59/85 EN: 89/100
8/5/4/5/104 | 3/3
Type: Normal
Abilities: Immunity, Toxic Boost
toxic poison(4)
+10% Acc
:astrolotl:quiet, duelist
:aggron:careful, commando
:hatterene:quiet, rearguard
:primarina:bold, pugilist
:plasmanta:bold, thief
:power herb:Power Herb
:shell bell:Shell Bell
:power band:Power Band
:choice scarf:Choice Scarf

:watmel berry:Watmel Berry
:iapapa berry:Iapapa Berry
:shuca berry:Shuca Berry
:jaboca Berry:Jaboca Berry
:rowap berry:Rowap Berry
Team Fort Colorcastle bh:72
:Shuckle:Shuckle psychic
HP: 80/70 EN: 80/100
1/15/12*/15/5 | 1/2
Type: Bug/Rock
Abilities: Sturdy, Gluttony, Contrary
:maushold:jolly, commando
:garchomp:jolly daredevil
:gigalith:impish reporter
:dusknoir: rearguard
frisks for :Choice Scarf:Choice Scarf, :Iapapa Berry:Iapapa Berry, :Power Herb:Power Herb
:blissey:bold pugalist
:scope lens:Scope Lens
:scope lens:Scope Lens
:lucky egg:Lucky Egg
:pomeg berry:Pomeg Berry
:jaboca berry:Jaboca Berry
:choice scarf:Choice Scarf
:dowsing machine:Barometer
:red card:Red Card
:toxic orb:Toxic Orb


dice are d600, roll low to hit/crit/effect
1712313856270.png

:Zangoose: :Shuckle:
Step 1:
:Zangoose: disable(infestation)
-7 en
infestation is sealed
:shuckle: venoshock
-8 en
232 crit no

(13 + 12 - 5) = 20 damage
Step 2:
:Zangoose: disable(venoshock)
-7 en
venoshock is sealed
:Shuckle:struggle!
-5 en
417 crit no
(5 + 12 - 5) = 12 damage
:Shuckle: takes 7 in return
:Zangoose:takes 2 damage
Step 3:
:Zangoose: switcheroo
-7 en
:Zangoose: gives :Shuckle: their toxic orb!
:Shuckle: sand tomb
-4 en
461 hit
555 crit no
(4 + 12 - 5) = 11 damage
:Zangoose: is partially trapped
:Zangoose:takes 2 damage
:Shuckle: is poisoned
bad poison intensifies on both parties
This time it is zangoose who gets tricky. Zangoose controls the tempo of the battle disabling Shuckles key moves and causing them to struggle. With some sleight of hand Zangoose gave shuckle their toxic orb, creating a clock on this otherwise impregnible mon.
Battlefield:
Team Hyjack bh:72 stealth rock
:Zangoose:Zangoose Sorcerer
HP: 14/85 EN: 68/100
8/5/4/5/104 | 3/3
partially trapped sand tomb(3)
toxic poison(6)
Type: Normal
Abilities: Immunity, Toxic Boost
+10% Acc
:astrolotl:quiet, duelist
:aggron:careful, commando
:hatterene:quiet, rearguard
:primarina:bold, pugilist
:plasmanta:bold, thief
:power herb:Power Herb
:shell bell:Shell Bell
:power band:Power Band
:choice scarf:Choice Scarf

:watmel berry:Watmel Berry
:iapapa berry:Iapapa Berry
:shuca berry:Shuca Berry
:jaboca Berry:Jaboca Berry
:rowap berry:Rowap Berry
Team Fort Colorcastle bh:72
:Shuckle:Shuckle psychic :Toxic Orb:Toxic Orb
HP: 73/70 EN: 63/100
1/15/12*/15/5 | 1/2
toxic poison(4)
sealed (veno shock, infestation)
Type: Bug/Rock
Abilities: Sturdy, Gluttony, Contrary
:maushold:jolly, commando
:garchomp:jolly daredevil
:gigalith:impish reporter
:dusknoir: rearguard
frisks for :Choice Scarf:Choice Scarf, :Iapapa Berry:Iapapa Berry, :Power Herb:Power Herb
:blissey:bold pugalist
:scope lens:Scope Lens
:scope lens:Scope Lens
:lucky egg:Lucky Egg
:pomeg berry:Pomeg Berry
:jaboca berry:Jaboca Berry
:choice scarf:Choice Scarf
:dowsing machine:Barometer
:red card:Red Card
:toxic orb:Toxic Orb


Hyjack to order
Fort Colorcastle to order
 
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:sv/zangoose: @ :toxic orb:
Protect ~ Rock Slide ~ Protect
= = =
If Shucke is to order Substitute
Push orders back and order Taunt
- - - -
If Shucke is to order Sandstorm
Push orders back and order Taunt
- - - -
If Shuckle is to order a Defense-Raising Move
Push orders back and order Taunt
- - - -
If Shuckle is to order Safeguard
Push orders back and order Taunt
= = =
 
Round 3
Battlefield:
Team Hyjack bh:72 stealth rock
:Zangoose:Zangoose Sorcerer
HP: 14/85 EN: 68/100
8/5/4/5/104 | 3/3
partially trapped sand tomb(3)
toxic poison(6)
Type: Normal
Abilities: Immunity, Toxic Boost
+10% Acc
:astrolotl:quiet, duelist
:aggron:careful, commando
:hatterene:quiet, rearguard
:primarina:bold, pugilist
:plasmanta:bold, thief
:power herb:Power Herb
:shell bell:Shell Bell
:power band:Power Band
:choice scarf:Choice Scarf

:watmel berry:Watmel Berry
:iapapa berry:Iapapa Berry
:shuca berry:Shuca Berry
:jaboca Berry:Jaboca Berry
:rowap berry:Rowap Berry
Team Fort Colorcastle bh:72
:Shuckle:Shuckle psychic :Toxic Orb:Toxic Orb
HP: 73/70 EN: 63/100
1/15/12*/15/5 | 1/2
toxic poison(4)
sealed (veno shock, infestation)
Type: Bug/Rock
Abilities: Sturdy, Gluttony, Contrary
:maushold:jolly, commando
:garchomp:jolly daredevil
:gigalith:impish reporter
:dusknoir: rearguard
frisks for :Choice Scarf:Choice Scarf, :Iapapa Berry:Iapapa Berry, :Power Herb:Power Herb
:blissey:bold pugalist
:scope lens:Scope Lens
:scope lens:Scope Lens
:lucky egg:Lucky Egg
:pomeg berry:Pomeg Berry
:jaboca berry:Jaboca Berry
:choice scarf:Choice Scarf
:dowsing machine:Barometer
:red card:Red Card
:toxic orb:Toxic Orb



dice are d600, roll low to hit/crit/effect
1712341680866.png

:Zangoose: :Shuckle:
Step 1:
:Zangoose: protect
-12 en
:Zangoose: protects themselves
:shuckle: sticky web
-10 en
:shuckle: secretes a sticky web
:shuckle: takes 4 damage
:Zangoose: takes 2 damage
Step 2:
:Zangoose: rockslide
-8 en
255 crit no
218 flinch no
(8 + 8 + 5 + 2 -15 -1 ) * 1.5 = 11
:Shuckle:rollout
-4 en
448 crit no
(4 + 12 + 3 - 5) = 14 damage
:Zangoose: faints!
:Shuckle: takes 4 damage
bad poison intensifies
Zangoose tries to stall it out further, but a failed flinch lets shuckle roll all over them, covering the arena in a sticky coating as they do so. What will hyjack bring out next to fight this tanky terror?!
Battlefield:
Team Hyjack bh:72 stealth rock, sticky web
:Zangoose:Zangoose Sorcerer
HP: ko/85 EN: 68/100
8/5/4/5/104 | 3/3
partially trapped sand tomb(3)
toxic poison(6)
Type: Normal
Abilities: Immunity, Toxic Boost
+10% Acc
:astrolotl:quiet, duelist
:aggron:careful, commando
:hatterene:quiet, rearguard
:primarina:bold, pugilist
:plasmanta:bold, thief
:power herb:Power Herb
:shell bell:Shell Bell
:power band:Power Band
:choice scarf:Choice Scarf

:watmel berry:Watmel Berry
:iapapa berry:Iapapa Berry
:shuca berry:Shuca Berry
:jaboca Berry:Jaboca Berry
:rowap berry:Rowap Berry
Team Fort Colorcastle bh:72
:Shuckle:Shuckle psychic :Toxic Orb:Toxic Orb
HP: 54/70 EN: 49/100
1/15/12*/15/5 | 1/2
toxic poison(6)
sealed (veno shock, infestation)
Type: Bug/Rock
Abilities: Sturdy, Gluttony, Contrary
:maushold:jolly, commando
:garchomp:jolly daredevil
:gigalith:impish reporter
:dusknoir: rearguard
frisks for :Choice Scarf:Choice Scarf, :Iapapa Berry:Iapapa Berry, :Power Herb:Power Herb
:blissey:bold pugalist
:scope lens:Scope Lens
:scope lens:Scope Lens
:lucky egg:Lucky Egg
:pomeg berry:Pomeg Berry
:jaboca berry:Jaboca Berry
:choice scarf:Choice Scarf
:dowsing machine:Barometer
:red card:Red Card
:toxic orb:Toxic Orb


Hyjack to send out
Fort Colorcastle to order
Hyjack to order
 
Last edited:
:scope lens::pmd/maushold::scope lens:
Population Bomb + Bite ~ Population Bomb ~ Population Bomb
IF protective move, THEN use feint and push back.
IF priority attack as a combination, THEN use protect and push back.
IF priority attack, THEN use population bomb and push back.
 
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Round 4
Battlefield:
Team Hyjack bh:26 stealth rock, sticky web
:Astrolotl:Astrolotl :Power Herb:Power Herb duelist
HP: 100/100 EN: 100/100
8/5/8/5/99 | 3/3
Type: Fire/Dragon
Abilities: Regenerator, Vital Spirit, Magician
-10% Eva
:Zangoose:ko
:aggron:careful, commando
:hatterene:quiet, rearguard
:primarina:bold, pugilist
:plasmanta:bold, thief
:shell bell:Shell Bell
:power band:Power Band
:choice scarf:Choice Scarf
:watmel berry:Watmel Berry
:iapapa berry:Iapapa Berry
:shuca berry:Shuca Berry
:jaboca Berry:Jaboca Berry
:rowap berry:Rowap Berry
Team Fort Colorcastle bh:72
:Maushold:Maushold :Scope Lens:Scope Lens:Scope Lens:Scope Lens commando
HP: 85/85 EN: 100/100
6/5/4/6/128 | 1/1
Type: Normal
Abilities: Friend Guard, Cheek Pouch, Technician
+10% Acc
:Shuckle:Shuckle psychic :Toxic Orb:Toxic Orb
HP: 54/70 EN: 49/100
1/15/12*/15/5 | 1/2
toxic poison(6)
Type: Bug/Rock
Abilities: Sturdy, Gluttony, Contrary
:garchomp:jolly daredevil
:gigalith:impish reporter
:dusknoir: rearguard
frisks for :Choice Scarf:Choice Scarf, :Iapapa Berry:Iapapa Berry, :Power Herb:Power Herb
:blissey:bold pugalist
:lucky egg:Lucky Egg
:pomeg berry:Pomeg Berry
:jaboca berry:Jaboca Berry
:choice scarf:Choice Scarf
:dowsing machine:Barometer
:red card:Red Card
:toxic orb:Toxic Orb

dice are d600, roll low to hit/crit/effect
1712761042744.png

:Astrolotl: :Shuckle: :Maushold:
:Astrolotl: steps on rocks and takes 15
:Astrolotl: steps on a web , -1 spe (6t)
Step 1:
:Astrolotl: endure
-15 en
:Astrolotl: can't faint this step
:Astrolotl: gains defense aid and bonus proof!
:Maushold: population bomb
-10 en
crit auto yes
first hit (2 + 6 + 3 + 3 -5 - 1) = 8 damage
remaining hits (2 + 3) * 9 = 45 damage
total = 53 damage!!
Step 2:
:Maushold: population bomb
-10 en
crit auto yes
first hit (2 + 6 + 3 + 3 -5 - 1) = 8 damage
remaining hits (2 + 3) * 9 = 45 damage
total = 53 damage!!
:Astrolotl: faints!
In a display that would make Eve proud, Moushold explodes their opponent with technician and scope lens. Never before have I been so afraid of a mouse!
Battlefield:
Team Hyjack bh:26 stealth rock, sticky web
:Astrolotl:Astrolotl :Power Herb:Power Herb duelist
HP: ko/100 EN: 100/100
8/5/8/5/99 | 3/3
Type: Fire/Dragon
Abilities: Regenerator, Vital Spirit, Magician
-10% Eva
:Zangoose:ko
:aggron:careful, commando
:hatterene:quiet, rearguard
:primarina:bold, pugilist
:plasmanta:bold, thief
:shell bell:Shell Bell
:power band:Power Band
:choice scarf:Choice Scarf
:watmel berry:Watmel Berry
:iapapa berry:Iapapa Berry
:shuca berry:Shuca Berry
:jaboca Berry:Jaboca Berry
:rowap berry:Rowap Berry
Team Fort Colorcastle bh:72
:Maushold:Maushold :Scope Lens:Scope Lens:Scope Lens:Scope Lens commando
HP: 85/85 EN: 80/100
6/5/4/6/128 | 1/1
Type: Normal
Abilities: Friend Guard, Cheek Pouch, Technician
+10% Acc
:Shuckle:Shuckle psychic :Toxic Orb:Toxic Orb
HP: 54/70 EN: 49/100
1/15/12*/15/5 | 1/2
toxic poison(6)
Type: Bug/Rock
Abilities: Sturdy, Gluttony, Contrary
:garchomp:jolly daredevil
:gigalith:impish reporter
:dusknoir: rearguard
frisks for :Choice Scarf:Choice Scarf, :Iapapa Berry:Iapapa Berry, :Power Herb:Power Herb
:blissey:bold pugalist
:lucky egg:Lucky Egg
:pomeg berry:Pomeg Berry
:jaboca berry:Jaboca Berry
:choice scarf:Choice Scarf
:dowsing machine:Barometer
:red card:Red Card
:toxic orb:Toxic Orb


Hyjack to send out and order
Fort Colorcastle to order
 
Last edited:
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