yeah makes senseOk fine it is probably coin flip anyways actually so I’ll submit on neon’s cycle two target
Make sure you and dbd are on the same page
ImaginaryNeon Dead by Daylight you guys good with this? (Obviously don’t mention name but say you understand)
yes we know the goods are held by 1 of 3 people because we searched two people who could’ve scored a point but did not have the goodsBut we know there’s exactly 4 smugglers who haven’t received
We know they weren’t the people we targeted last night haven’t received?
So smugglers only win by giving the goods to a person in the group of 4, of which we know a group so if we lock on we can block 2 of the 4 making it 50/50?
Ok keep me updated. I might be missing something so it’s good everyone is thinking tooIf it’s a group of 3 or a group of 4 depends on whether Internet answers my question
DL?imaginaryneon is a fed
6-6 points
daynight 9 start, 24 hour deadline
Just submit what jalmont said regardless the either way it’s equal or better than other optionIf it’s a group of 3 or a group of 4 depends on whether Internet answers my question
my bad, nice win thoughDead by Daylight the answer I was looking for was actually bluedoom not pulsar but good job anyways
I think town need something to doI'd love to hear everyone's thoughts on why this format was fun or not fun, and how it could be made better.
Game would be better if the feds' entire game plan didn't consist of just rngthe feds successfully seize the goods and go to 8 points, meaning the smugglers, at 6 points, can no longer win or tie before the end of cycle 10.
feds win
i hope everyone had fun. I got the feeling some players might not have enjoyed the game very much, but i hope they still saw the value in experimenting with novel games. I'd love to hear everyone's thoughts on why this format was fun or not fun, and how it could be made better.
btw internet dym if I workshop this idea and run it potentially (or run it w/ you)