
I have seen this the most of all Pokemon, and its not hard to see why. Being able to give it 132 Attack or Special Attack allows it to 2hko everything without a Water immunity. Naive has much less power but it can outspeed a lot more. In my experience its so hard to play against. Its so hard to switch into and its burn immunity makes it almost impossible to play against defensively. It having Sticky Webs also makes it a very strong lead, and often partners with Gholdengo to keep those webs up.

Being able to put 133 in any stat is very useful. It's often putting that in a defensive stat so it can boost and throw off Shadow Balls, Make it Rains, and possibly Dazzling Gleams. Usually has an Air Balloon.

This is just like if you gave Great Tusk Iron Boulder-like distribution. I like its 4a sets, though it can run Bulk Up. Its Hasty set is incredibly good, being able to outspeed Kyurem by 1 is so important.

This it just its OU sets, but it sheds its unused offensive stat for 35 more points in speed. Its spec and loaded dice sets seem very potent.

This has so much attack it's absurd. I've seen 4a more than Belly Drum, with Liquidation/Play Rough/Aqua Jet making up its guaranteed moves with Belly Drum, Knock, or Superpower making up its last slot. This is obnoxiously strong and I would not be amiss if it were to go. On the good side, it's offensive prowess is made by sacrificing one of its usual defenses. Often times to exploit this you have to guess which defense it gave up (usually special), and have something that wont die to Aqua and outspeeds it ohko it.

Water Absorb and Lax is the only way I would go with this. It can 1v1 many top threats, especially Araquanid and Azumarill. Clodsire can come in against any web setter freely without concern. It's EQs are still based on its 75 attack stat, but it will get much more mileage setting Spikes and Toxic. Gholdengo's and Kingambit's balloons, when theyre used, will force a switch though.

It's 120 speed is surprisingly underwhelming for me, but it requires respect in the end game. I think a lot of people are dropping Sucker, which I think it a huge mistake.

This has some serious power behind it. Pretty much every game you have to predict what set it has or sack something. Usually some kind of scarf sweeper, though it can be a tera normal espeeder. Tera Psychic Psycho Boost is an ohko machine. What great power it has often is boosted by the support it has, like Psychic Terrain for Eforce and Webs for speed. Thankfully it has no way to boost its attack. Great Tusk, Kingambit, and this have a real rock paper scissors thing going on.

I cannot express enough how much of a glow up it has had. Premier wisper, defogger, and resident Tusk switch in. It has defense and special defense variants, with each having their match ups. Hex does good damage, and not a lot of Pokemon can be in against it without fearing one or both of Wisp and SSap.

Fire/Bug is a really good type actually. It resists a lot and Flame Body burns can do a lot. I get the most value out of full physical bulk, which I feel makes it consistently bulky enough to set up on most things.

Woah TD never left. Its 140 speed Eruptioon deals significant damage. The Pokemon it powers up through Proto on its teams are its greatest enemies, being outsped and ohkoed by Great Tusk and Gouging Fire.

Not as much of an impact as I expected. I think when Blissey gets banned we can be seeing more of her, but I'm not sure about how she'll fair against Chansey. Flutter Mane still has great stabs and I think it can use Taunt, Calm Mind, and Mystical Fire in some scenarios.

Very good spikes setter and defensive pivot. Where it really excels is snowballing as a sweeper. Shift Gear, Calm Mind, and Draining Kiss are necessities to me, and I think all you really have left to choose from are Iron Defense and Stored Power.

I think Sturdy is the only right ability. I wouldnt waste my time with Strong Jaw Ice Fang. I dont think anything outspeeds it, but Sturdy allows it to actually live a hit if its target lives. Mountain Gale's flinch chance is important for this.