sorry dont mean to be rude to you personally, but this is balance noob brain rot. why do you think you are supposed to be able switch in and beat, defensively, a 130 SpA choice specs breaker that is beating you at predictions??? the point is that it puts holes in do-nothing fat teams.
here are plenty of things to check kyurem for you
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You can also run stall too if you want to just wall it. If you really want to goof kyurem, then use. thing is heinous with support. there's also, wait for it...stealth rock! wow!
Aside from it not needing o predict much unless you're facing an air balloon steel like Tinkaton or Tinkaton or a AV Iron Crown, it does a lot more than just put holes into "do nothing fat teams" (which btw I hate as a copout argument whenever this comes up, it's such a handwavy response). It slams lots of balance structures lacking those steels or Glowking and especially, incredibly common Lu or Gliscor structures.
Your checks are basically all offensive checks. Cinderace doesn't even KO without significant chip (or mediocre HJK sets), Darkrai needs FB to threaten it or specs itself (have fun running that in a Lu dominated metagame). Enamorus is limited to offensive teams and also has been pretty irrelevant for a while now. Iron Crown is a good check but it's taken a sizable hit in splashability and viability due to Ting-Lu the metagame, and Iron Moth doesn't threaten it without Dazzling Gleam (which is mainly on webs) and Moth also just blows in this metagame. Treads is really seen on offensive teams (mainly stuff like sun and rain) and is usually a lead. Weavile is a big LMAO and can't switch in. And you did not seriously put Zapdos as a check to Kyurem.
Pult, Val, Wake and Wellspring are all offensive checks but also cannot switch in and neither can Zama more than once. And you aren't using Zama as a switch in when you need it for other stuff on Kyurem's team. BTW the stealth rocks argument is goofy because good Kyurem teams (especially Specs) are going to be prepared for such.
Your opening line is needlessly rude and you don't make a compelling counterargument.
the point is you have gameplay vs kyurem if you use something faster either by hitting it and punishing its entries or status.
plus, if you sac a mon everytime chilly reception happens, then I'd argue gking is the issue, not whatever comes in for free afterward!
This is a very vague statement that doesn't really tackle the core issue behind the mon in question. How are you going to get your faster threat in vs Kyurem and hit it? It's not exactly staying in vs something if it doesn't want to. It's not a "one chance per game" pokemon and it has a team behind it to support it and fall back on. And similarly, punishing it with status requires sharp prediction which as has been said in the past for many things, goes both ways and... what pokemon that Kyurem uses as entry points is even using status? Outside Gliscor that is.
I never like including Tera in calcs like these, especially for wall breakers. For sweepers it's a little more reasonable as they can quickly become a 6-0.
Tera is worth more than a single mon in nearly every matchup. It is frequently worth several mons. We all know Tera is an insanely powerful mechanic and it's disingenuous to toss it into calcs so lightly.
Would you be complaining that your opponent's Dynamax wall breaker broke your wall? No, that's what the mechanic does. Same with Tera.
Stall is the archetype that tries to wall all the wall breakers.
Balance cannot, and should not, be able to do this. Balance has to use game momentum as some of its answers rather than just always having the right switch in.
The first comment is strange, because as with anything you judge it with the full context of the tier and all its elements, and that's including Tera in this case. Why would you not calc with Tera factored for situations when those can happen too? Especially when sudden Teras can turn potential checks from barely hanging on into being KOd on the spot, and then suddenly you're really on the backfoot and will struggle to contain that breaker. Also the bit about DMax is really weird considering... DMax was in fact banned.
Balance doesn't have to wall everything, but it should be sturdy enough to give those players a chance to reposition when responding defensively and take some momentum back or respond (see a past gen example like using a Toxapex to poison ZardY, giving the rest of its team room to dance around it and ultimately outlast it with good playing). Stuff like Kyurem is very punishing with a lack of many safe defensive answers, and the few that do exist are food for DD sets. Which BTW even got to showcase some nasty, albiet somewhat fishy, Sub+DD+Protect variants a few times in SPL.
I feel pretty strongly on this mon still being a pest and not something that's longterm good for the tier. Ideas of it keeping Gliscor in line or something similar are moot since Gliscor is broken regardless.