Published [STAB] Thundurus-T

  • Thread starter Thread starter UT
  • Start date Start date

UT

I just don't understand...
is a Tournament Directoris a Site Content Manageris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Top Community Contributoris a Top Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Top Team Rater Alumnusis a Top Metagame Resource Contributor Alumnusis a Tiering Contributor Alumnus
Appellate Judge
Thundurus-Therian @ Heavy-Duty Boots
Ability: Volt Absorb
EVs: 8 HP / 84 Def / 240 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Aeroblast
- Electro Drift
- Thunderclap

Thundurus-T storms through STABmons, tearing apart the Water-, Flying-, and Ground-types that make up most defensive cores. Thundurus-T has no problem nabbing a Nasty Plot against common pivots such as Corviknight, Slowking, and Toxapex to then dish out devastating damage with its high-power no-drawback STAB moves. Thunderclap patches up its so-so Speed tier, preventing it from being easily revenge killed by faster threats like Zamazenta and Walking Wake. The given EV spread adds Landorus-T to the list of threats it can set up on, letting it outspeed Landorus-T while also surviving two Dragon Ascents. Thundurus-T loves being paired with offensive pivots like Urshifu-R and Landorus-T, as they provide easy setup opportunities against physical walls like Corviknight. Thundurus-T can struggle against faster priority users or Electric-resistant revenge killers like Weavile and Ogerpon-C, so packing a sturdy pivot or two like Flip Turn Toxapex is strongly recommended. Fast cleaners like Bulk Up Zamazenta and Booster Energy Iron Valiant can make quick work of opposing teams after Thundurus-T is done shredding their defensive cores.
 
Last edited:
Thundurus-Therian @ Heavy-Duty Boots
Ability: Volt Absorb
EVs: 8 HP / 84 Def / 240 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Aeroblast
- Electro Drift
- Thunderclap

Thundurus-T storms through STABmons, tearing apart the Water-, Flying-, and Ground-types that make up most defensive cores. Thundurus-T has no problem nabbing a Nasty Plot against common pivots such as Corviknight, Slowking, and Ting-Lu Pex instead of lu, as lu commonly runs knock off and is actually the switch in to thundy a lot of the time , and then dishing out devestating damage with its high-power no-drawback STAB moves; it is worth noting that Electro Drift, while stupidly powerful, is a contact move, meaning it does need to play somewhat carefully around Baneful Bunker Toxapex pex rarely runs bunker tbh but the only other scenarios I can think of where the contact matters are helmet pex or burning bulwark heatran, so this is probably fine to keep? Could alternatively just remove this sentence if it's not that needed and other forms of contact punishment. Thunderclap patches up its so-so Speed tier, preventing it from being easily revenge killed by faster threats like Zamazenta and Walking Wake. The given EV spread adds Landorus-T to the list of threats it can set up on, as it still outspeeds while also living two Dragon Ascents. Thundurus-T loves being paired with offensive pivots like Urshifu-R and Ogerpon-C, ogerpon-c pretty much never runs u turn, would probably just say landorus-t or scarf latios as the provide easy setup opportunities against physical walls like Corviknight. Thundurus-T can struggle against faster priority users or Electric-resistant revenge killers like Weavile and Ogerpon-C, so packing a sturdy pivot or two like Flip Turn Toxapex is strongly recommended. Idk what the character limit is atp and if it's especially needed but if possible I'd just add a short part about appreciating fast cleaners that can clean up after thundy has punched a hole in the opposing team, could just be like bulk up zamazenta and booster speed iron valiant

QC 1/1
 
  • Like
Reactions: UT
GP Team done

add remove comment

Thundurus-Therian @ Heavy-Duty Boots
Ability: Volt Absorb
EVs: 8 HP / 84 Def / 240 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Aeroblast
- Electro Drift
- Thunderclap

Thundurus-T storms through STABmons, tearing apart the Water-, Flying-, and Ground-types that make up most defensive cores. Thundurus-T has no problem nabbing a Nasty Plot against common pivots such as Corviknight, Slowking, and Toxapex (RC) and to then dishing dish out devestating damage with its high-power no-drawback STAB moves. Thunderclap patches up its so-so Speed tier, preventing it from being easily revenge killed by faster threats like Zamazenta and Walking Wake. The given EV spread adds Landorus-T to the list of threats it can set up on, as letting it still outspeeds outspeed Landorus-T while also living surviving two Dragon Ascents. Thundurus-T loves being paired with offensive pivots like Urshifu-R and Landorus-T, (AC) as the they provide easy setup opportunities against physical walls like Corviknight. Thundurus-T can struggle against faster priority users or Electric-resistant revenge killers like Weavile and Ogerpon-C, so packing a sturdy pivot or two like Flip Turn Toxapex is strongly recommended. Fast cleaners like Bulk Up Zamazenta and Booster Energy Iron Valiant can make quick work of opposing teams after Thundurus-T is done shredding their defensive core cores.

(character count: 962 → 972)

GP Check 1/1

a-blue-banana2-gif.645977
 
Back
Top