I've learned my lesson about making sweeping judgements on game design before I actually play the damn thing after my disastrous USUM essay but I think this game's version of Lysandre Labs is already my new favorite dungeon in the series just by looking at footage of it. It's not even that I'm an absolute sucker for the aesthetic of seeing previous iconography ruined and dilapidated (The Death Star II ruins from Rise of Skywalker are my favorite visual setpiece from mainline numbered Star Wars which is one hell of a thing to say given that movie's dismal reputation), it also has a fully-fledged old-school warp panel puzzle where you gotta collect Flare Scientist-themed key cards to make progress (at least that's what I surmised from the glances I got thanks to this video). Couple that with a wicked slate of wild encounters from Noivern to Beldum to Alpha Aegislash as well as a unique wild battle theme much like Lumiose Sewers and you got one hell of an atmosphere being built up.
Honestly profoundly encouraging that ever since Teal Mask it seems like Game Freak has gotten consistently good at 3D dungeons. Oni Mountain, Chargestone Cavern and the aforementioned pair from this game all rock
Honestly profoundly encouraging that ever since Teal Mask it seems like Game Freak has gotten consistently good at 3D dungeons. Oni Mountain, Chargestone Cavern and the aforementioned pair from this game all rock














