Name: Sub + Bulk Up
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Hariyama @ Leftovers
Impish - Thick Fat
212 Hp / 252 SpD / 44 Spe
- Substitute -
- Bulk Up -
- Force Palm -
- Ice Punch -
You sub up and kill. Simple. Force Palm to abuse that Paralysis. Ice Punch is for Gliscor, but I suppose Earthquake and Rock Slide can be decent alternatives. 44 Speed EVs outruns neutral no EV Blissey.
How does this differenciate from the Blocker set in the Analysis?![]()
Name: Trapper
Bronzong @ Leftovers
Quiet - Heatproof
252 HP / 128 SpA / 128 SpD
~Block
~Hypnosis
~DreamEater
~Charge Beam / Explosion
I made this set while trying to find a nice reliable way to get Bronzong to Heal HP. This can be a lead but isnt really necassary. Heres the run down: First obviously is block, now you will either block the switch (which is most likely to be a fire poke hence the heatproof) or block the same pokemon (which should be something bronzong can wall if you dont use this as a lead). Then you hypnosis and then use dream eater to recover your lost HP and deal 150 STAB. For the last moveslot I would highly reccomend Charge Beam over explosion, otherwise this will get compeltely walled by a subsitute, blissey, or spiritomb.
How does this differenciate from the Blocker set in the Analysis?
And for the last time, Levitate over Heatproof. Spikes damage takes its toll on Bronzong and you can't switch it in on anything.
...until you Block a Weavile...The blocker set uses CM - Psychic - Block - (Healing Move). His set allows you to incapacitate the poke and Heal off of it while damaging it at the same time. Charge Beam ups Dream Eaters damage... I like the set
...until you Block a Weavile...
or to a lesser extent Houndoom...(less common, more deadly)
or a ResTalk Machamp.
Can I just ask, what are the damage calcs for a standard Timid ScarfTran's Fire Blast, factoring in Heatproof?
Hypnosis + Dream Eater simply doesn't work in competitive play, I'm afraid.
I will always lol at the guy in my signature trying to use it on Bronzong though, while I just set up on his ass...
Heatproof > Levitate, but only on that set.
You are going to block the switch in, which is likely a choicetran, scarfed Houndoom, or some sort of fire type most likely. They are trapped, but think they can kill you easily with their fire attack. They don't, they fall asleep and then get their health drained repeatably. Not many fire types also have a ground move (except Heatran who is almost always choiced).
I like that set.
I was thinking of that, but I'd run out of arguments by that point.
I've got a pretty decent moveset I use for Raticate.
Jolly @ Flame Orb
Guts
14 HP/252 Att/244 Speed
~Swords Dance
~Facade
~Suckerpunch
~Me First
With the +3 to Raticate's Attack stat plus a 210 Base Power Facade, nearly everything fall to this set. Suckerpunch hits things like Gengar and Starmie who wish to end an embarrassing sweep, only to be OHKOd by priority Suckerpunch. Why Me First? Raticate happens to be pretty fast and can take advantage of shooting Close Combats back at Lucario with a bunch of boosts (+2 from Swords Dance, +1 from Guts, +1 from Me First) or Dragon Claws back at Salamences. This really does sweep well, especially in the overcentralized OU. Facade is guaranteed to 2OHKO even Bronzong should it set up and not attack.
The damage calcs. against that Bronzong with a Heatrans' Fire Blast would be:
46.2%-54.1%
So it's pretty much a 2HKO.