Team Storm Break

Scarf Starmie is equally Pursuit bait for both Tyranitar and Scizor - especially with how easy it can be to lure an Electric- or Ice-type attack. I think the ground immunity, higher SpA and SpD stats, and better general bulk will help over the course of the match more than what Starmie provides. Flygon is also an unreliable answer to DDMence, as you have to resort to a speed tie and then lock yourself into Outrage.

Scarf starmie 2hko's the common scizor and tyranitar, so they cannot switch in and pursuit it. Latias fails to do this, and so is complete pursuit bait and is more difficult to tell if starmie is scarfed.

You say flygon has a 50% chance, it's acutaly beter than that due to the fact that only about half DD mence run max speed. So that makes it a 75% reliable counter to a DD mence.

Latias however, scizor + tyranitar are on over 50% of teams. Then there is the fact that dracco meteor only has 90 accuracy. This accuracy probably cancels out the few that don't carry pursuit. Making it around 50% reliable, maybe 60%.

Now a 50%/60% chance is not reliable, and is why I would not use scarf latias in the current OU metagame. This is why I suggest starmie, but a shucca berry metagross, could also work.
 
@ George182

According to the april statistics salamence run max speed 74.3% of the time. Therefoe scarf Flygon is not as great as Latias at revenge killing as it needs to speed tie with other Salamence to have to beat it. I would use a scarf Jirachi before i used a scarf Flygion.

Starmie and Latias are both O.K revenge Killers. Both are pursuit bait, and T-tar is only killed if it switch's in on Hydro Pump. T-tar can come in on Thunderbolt, laugh and kill Starmie. T-tar are very carefull switching into Latias now as people run Specs and Specs Surf can 2KO (and Specs latias is becomeing quite common). Therefore they are both equally pursuit bait. However, Latias has (argubly) better typing and better stats which let it take hits better.

Don't give be this crap about how "latias is not a good revenge killer because it only has a 90% accurite move to revenge Salamence with". If you were facing a Scarf latias with your DD mence would you take that 10% chance to attack and hope that it misses?, I know that I wouldn't.
Not to meantion that Starmie runs an 80% accurite STAB move to hit T-tar and scizor. Thats less than Draco Meteor, does this mean that stamie (according to you) is less than 10% less reliable than Latias (therefoere it might be 40-50% reliabel)?.

Anyway I am getting a bit agressive now and I apologise for this. In summery I feel that latias is a better revenge killer than Flygo and starmie. I also think its worth use not continueing the discussion about which revenge killer is best since we have all made decent points about which is best. Sceptile, its your choice!

EDIT sceptile I am sorry that I could not be more helpful rating your team. It looks pretty good now though anyway.

Have a Nice Day!
 
Heatran is a good lead, but gets beatan a lot by Azelf's Taunt and Infernape. I just think Machamp has taken over as the best lead in the game right now:

Machamp @ Lum Berry | No Guard
Adamant | 240 HP / 160 Atk / 12 Spd / 96 SDef
Substitute | Dynamic Punch | Payback | Bullet Punch

Simply because nothing KO's this Machamp unless you're talking to LeadGross, but Swampert helps solve that problem and so can Rotom-C. This Machamp just hits hard on Ape with approximately 76.1% - 90.1% and helps with the confusion rate. Infernape's Fire Blast will do about 45.1% - 53.5% without Blaze, so if you're able to get Infernape to hit itself with confusion, you can Bullet Punch for the kill. Close Combat will do 44.9% - 53% to you. So if Infernape gets Stealth Rock, you'll be able to use Dynamic Punch and it will definately go for the STAB boosted Fire Blast and take off 67.7% - 79.8%. Machamp beats almost every single lead. The EV set also allows you to survive a Modest Azelf's Psychic at best. The combination of Dynamic Punch + Bullet Punch is just great.

Removing Heatran won't hurt your synergy as well. Heatran was backed up with Swampert and Rotom-C (Earthquake from enemy attacks, and fighting). But Machamp gets to start the game almost always with 6 - 5, sometimes 6 - 4 with it's overall bulky and Max Attack.

Also, I'll make another post for the Swampert replacement or adjustment. I'll be back on in a few, gotta do something important. Hope the team does well.
 
I will wait for your reply then. I'm not a fan of using Machamp antileads. However I've been seeing them a lot lately. Also, my current team no longer contains Swampert :P
 
Update the team here, and I'll suggest back the Heatran as is a good lead, too. Just edit your first post with the things you made changes too, so I can proceed with the suggestions.
 
:O rofl I was lost, yeah I did looked at the quoted post, anyways sorry about that so onto the rate.

I looked through the team, so what's to rate? Seriously, this is a solid team. Scarf Latias fits it almost perfectly able to revenge kill Scarf Flygon and +1 DD Salamence. Becareful, as the only thing you want Trickd for Latias's Choice Scarf is Suicune or Blissey. Otherwise, this team is well built.
 
I got your VM, so here I go.

Because Latias is now Uber, as of yesertday, I noticed that she was your only Salamence revenge killer. In exchange, I'll suggest a little more versatile Pokemon that can still revenge kill Dragon Dance Salamence / MixMence:

Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 4 HP / 252 Atk / 252 Spd
Jolly nature (+Spd, -SAtk)
- Thunderpunch
- Ice Punch
- Iron Head
- Fire Punch / U-Turn

Ice Punch and Scarf allows you to outspeed all MixMence and destroy them and as well as some Dragon Dance Salamence, if they haven't taken upon a +1 DD yet. Thunderpunch also allows as a backup or primary use against Gyarados because it seems your team with have a little trouble itself with DD Gyarados. Both Rotom's bulkiness, and Jirachi's Scarf, Gyarados is at least kept in check. I also used Jirachi because it seems you won't have much problems with Ground- moves considering you have Gyarados, Gliscor, and Rotom-c, who all resist Ground- attacks. Same for Fire-, where Heatran absorbs it, and Gyarados takes the damage because it's part Water-. So looking at Jirachi, it has some good synergy with this team. Iron Head is great for T-tar which possible I see only Gliscor handling it well, and Lucario (considering it's not Scarfd.) Fire Punch is great for Steels- like Metagross, Lucario, and Scizor, who really don't hurt your team much with your defensive core of Gliscor and Rotom. I feel that you don't need Fire Punch so I also added U-turn so you can scout enemy teams. If they bring in something you can destroy while you've U-turned, then you almost have a chance to lay a free hit if its a major threat for your opponent.

Jirachi has good synergy with this team and works as a great revenge killer, so with this suggestion over Latias, it has potential defensively and offensively to keep some threats in check. Good Luck.
 
It's hard to find a new mence counter now that Latias is uber. Perhaps Scizor can somewhat refill the void, but at only about %66 damage with bullet punch, IDK if it's worth really having purely as a counter. The only things that I can truly imagine countering Mence are Mamoswine and Weavile. That STAB on Ice shard really comes in handy, killing Mence all of the time. Seeing as Mamo will really screw up your synergy, I would recommend Weavile, adding fighting rock and bug to your weaknesses. Unfortunately, that doesn't complement Gyara or Luke very well, but what're you gonna do? :/

I recommend this set
Weavile@ExpertBelt
Adamant
4HP/252Atk/252Spe
-Ice Shard
-Brick Break
-Night Slash
-An elemental punch, Thunderpunch, if he learns it.

Sorry, but I can't check from the comp i'm currently at. Anyway, it counters Mence and Gyara, without messing with your weaknesses too much. Expert belt, because you're only going to be revenge killing your counters anyway. You could go with Life Orb if you wanted to.
 
If you don't like Weavile, I'd recommend Specially based Mixape who has good synergy with Gyarados but isn't great with Luke however, it could be a novelty. The great thing about Ape is that he now he has very few common counters apart from Gyarados.
 
I saw that this team is also Gyarados weak if Rotom-c is down at a certain point. Scarf Jirachi revenge kills with Scarf, which is what it does best with it. It gets rid of huge threats like Gyarados and 'Mence. Rotom-c and ScarfRachi are good enough to keep opposing Gyarados at bay, and Jirachi adds already good synergy with this team with Gyarados, Heatran, and Rotom-c, who all support each other. This team has very good synergy, and can force a lot of switches at the same time.

Weavile does not learn Thunderpunch, and Gyarados actually beats Weavile as Night Slash, which is Weavile's stronger physical attack, does 32.6% - 38.4%, while JUST Life Orb Gyarados with +0 DD does 89% - 105.2%.
 
Hey Sceptile, cool team, and seeing as you still seem to be using this team and not retiring it, due to the recent banning of Latias from OU, it needs a replacement. Looking at your Latias, I feel a great replacement for it would be Choice Scarf Starmie. Starmie still surves as the speedy revenger Latias did(Actually Starmie is a little faster), and maintains relatively the same coverage, arguably better. Here is the set.

Starmie@Choice Scarf
Ability: Natural Cure
Modest Nature
4 Hp / 252 Spe / 252 SpAtk
-Surf/Hydro Pump
-Ice Beam
-Thunderbolt
-Trick

Starmie's great speed allows it to outspeed a +1 Salamence even with a modest nature when equiped with a choice scarf. Off the top of my head, I cant think of any KO's that Hydro Pump nets over Surf, but I have used this Starmie and the extra oomf has saved my ass more than once, but then again the accuracy has hurt too, so its a personal choice. Ice Beam hits Dragons super-effectively just like Draco-Meteor did, and although it is less powerful it can still easily take out whatever it hits super-effectively. Thunderbolt surves relatively the same purpose as it does on Latias, and destroys most bulky waters, and Trick is basically there for Blissey, and once you trick off your scarf Starmie can still give great late-game sweeps. As far as the ability goes, you lose Levitate and gain Natural Cure, which i think helps your team even more because right now most status can wreck your team.

Try it out and get back to me

EDIT: LOL, lookint at the other posts looks like I was beaten to this one
 
Alright, I did some more testing and seems like Jirachi works best. Could someone give one more rate for this team before I begin to breed?
 
Um... the team looks great?

Seriously it looks finished, I would however watch out for scarf Tar who traps Rotom and Lucario. Not much to suggest to fix it really unless Lucario run ullet Punch or Rotom ran Substitute. I guess its just one of those threats you have to watch out for
 
Alright, once again, thanks everyone. One the note of Scarf Tar, I haven't seen any today when I laddered, guess it's because Latias is uber now.

Thanks again everyone!
 
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