Dragons of Generation 5

My favorite is Sazando.

He looks like his movepool will be great, not just that, but he is faster than Ono...Which is really good.

Also, Stealth Rock isn't really as common as in Gen 4, so all the Ice Types should be more common...That should balance out the Dragons...right?
 
Might as well weigh in:

Onokonusu:

This is the real threat this generation, but only if it gets a decent physical Fire Move, which isn't known at the time. It's known from our data sources it has Earthquake so that's not a problem. It can be revenged but it hits pretty hard without any boosts and can smash through Sturdy and Levitate. Not sure what Complete Burn does but it does get that fire move, so I'll be on the lookout.

Kurimugan:

Probably has a few niche uses, but seems generally inferior to Dragonite. Rough Skin is a cool ability, but this isn't that bulky compared to the huge offense this Gen.

Sazando:

Way overhyped. Not only is this slower than all the Qilin, it's weak to their STAB Close Combat. It gets a gimp speed point over Onokonusu, but otherwise I find nothing particularly exceptional about it. No stat boosters seals the deal. This is a Gen where Game Freak decided Fighting offense needed a million new toys. It might work in Ubers though, where it's sandwiched firmly between Rayquaza and Salamence.

Kyuremu:

Kyuremu is the most interesting Dragon this Gen, and for one very good reason: It has Imprison. Powerful offenses and passable defenses (considering the bad weaks), combined with excellent offensive STABs should make this an interesting Pokemon to play. Watch out for Bullet Punch!

I won't comment on the Ubers, they're clearly very powerful and take after Dialga for the most part.
 
Am I the only one who's sick and tired of Dragons being this fearsome (annoying) force with such high base stat totals? I mean really 147 base Attack with 97 Speed and access to both Swords Dance AND Dragon Dance? It's getting worse gen by gen. And it's not like its defenses are that of Infernapes (more related to the 4th one but w/e).

By the looks of it I'll be sticking to UU yet again in 5th gen.
 
Might as well weigh in:

Onokonusu:

This is the real threat this generation, but only if it gets a decent physical Fire Move, which isn't known at the time. It's known from our data sources it has Earthquake so that's not a problem. It can be revenged but it hits pretty hard without any boosts and can smash through Sturdy and Levitate. Not sure what Complete Burn does but it does get that fire move, so I'll be on the lookout.

Kurimugan:

Probably has a few niche uses, but seems generally inferior to Dragonite. Rough Skin is a cool ability, but this isn't that bulky compared to the huge offense this Gen.

Sazando:

Way overhyped. Not only is this slower than all the Qilin, it's weak to their STAB Close Combat. It gets a gimp speed point over Onokonusu, but otherwise I find nothing particularly exceptional about it. No stat boosters seals the deal. This is a Gen where Game Freak decided Fighting offense needed a million new toys. It might work in Ubers though, where it's sandwiched firmly between Rayquaza and Salamence.

Kyuremu:

Kyuremu is the most interesting Dragon this Gen, and for one very good reason: It has Imprison. Powerful offenses and passable defenses (considering the bad weaks), combined with excellent offensive STABs should make this an interesting Pokemon to play. Watch out for Bullet Punch!

I won't comment on the Ubers, they're clearly very powerful and take after Dialga for the most part.


I think you got a little confused.

Onokonusu is the hyped one.Just look at the posts above mine.Only here and there do i even hear people talking about Sazando.

So far, from what i am reading in these threads, Ono will be sent straight to Ubers(from what people are saying).I really don't see anyone mentioning our underrated friend Sazando or that other one..
 
I still like Scarf + Rivalry Ononokusu. It doesn't have the time to set up Swords Dance or Dragon Dance with those defenses and no immunities.
 
Might as well weigh in:

Sazando:

Way overhyped. Not only is this slower than all the Qilin, it's weak to their STAB Close Combat. It gets a gimp speed point over Onokonusu, but otherwise I find nothing particularly exceptional about it. No stat boosters seals the deal. This is a Gen where Game Freak decided Fighting offense needed a million new toys. It might work in Ubers though, where it's sandwiched firmly between Rayquaza and Salamence.

The thing is, this gen will also be much more dangerous for Fighting type moves to be thrown around, especially choiced ones. It'll be either a guaranteed revenge kill or SubCM setup fodder for Shadow Tag Shanderaa (Scarfed for the revenge killing).
 
Sazando's speed will be underwhelming, I think, but I think we'll see him pulling off a Latios-esque set. Modest Specs Draco Meteor off of him is gonna be nearly as strong, and he won't be Pursuit bait afterward. But I think that'll be just about its only use without a boosting move. Maybe some sort of wall-breaking set but it probably won't have enough attack, and it doesn't really have the right STABs for breaking Steels.

Ononokusu will be strong but again, I think people will find his speed underwhelming, as well as his bulk. If Gen V follows the Gen IV pattern of necessitating +Spe natures on almost all offensive pokes, then he'll probably be carrying one of those, which makes him a little less powerful. And the lack of a secondary typing hurts for STAB/immunities. He's not bulky enough to work just off resistances.

I'm looking forward to ubers. I'm not a huge fan of the mascots but Kyuremu is neat (albeit with somewhat redundant STABs).
 
IMO the Fire / Electric dragons are the best.
The dragon with 48 base speed is just sad. I feel for it ):
The Dragon + Ice Pokemon has nice stats, a lot like trying (and failing) to copy Rayquaza.
Fire + Dragon is only resisted by Heatran, and Electric + Dragon Shedinja, Steelix, and Magnezone. Both give great STAB coverage, but the 100- base speed is a bit disappointing, like Rayquaza and Kyogre.

Edit; I just realized that no dragon goes past 100 base speed and most of them come very close. Game Freak is trying to hold them back from overkill of offensive prowess.

Phirst of all the Latis have 110 and probably the most overkill of all stats. and I forsee. A choice Scarf Ononokuso running through teams after simply gaining a free boost from Rivalry (which every one has seemed to ignore and with the fact that protecting to try and gain lefties recovery/poison time basically ending and restarting Outrage with no recharge. + with no SR weakness (which every body also seems to have ignored) and no 4x weakness (once again ignored) this thing is a lot bulkier than it looks. all it takes is simply switching in on a resisted attack. (if this thing learns any priority whatsoever swords dance willl......*shudders*
 
One thing that I think will be big with dragons is their fire (and grass) and water resistance. Sun and Rain teams will see an increase and dragons will likely be called upon for their resistances and bulk. However that leads me to think Salamence and others with useful secondary typing will be better off than (new 600 dark dragon here). Switching will likely be crucial now, unless you can create 800 attack in 1 turn...
 
Lack of immunity to any type is going to hurt Ononokusu, and if it tries to sweep with Dragon Dance, it can be threatened by its faster Dragon brethren holding a Choice Scarf. Choice Band/Scarf is probably the way to go for this dragon; Swords Dance might also work as a wallbreaker of sorts (+2 Adamant LO Outrage OHKOs standard Hippowdon 80% of the time).

I'm very excited for Sazando. A special attack based pseudo-legendary initially threw me off guard, but if it gets Draco Meteor, it can be potent with Specs, or as a mixed attacker with Outrage. Resistance to Pursuit and an immunity to Ground is awesome, as is the base 98 Speed to outspeed Ononokusu.
 
Ononokusu - He's SO COOL, but I can see the shift to ubers happening what with Dragon Dance and being pure dragon. Also, gaining access to taunt will break down walls/supporters like they're nothing, especially when coupled with Dragon Tail.

Kurimugan - Kind of a let down, he has decent defence but the HP is rather lacking. I can see it being a bulky sweeper atm, though I will say Dragonite will outclasses it for now, I need to see egg moves and TMs to be sure.

Sazando - I love this guy. He's like the swiss army knife of the dragons, then again I'm being biased cause this guy is both Dark and Dragon, my most favorite types. Movepool wise, I'm kinda disappointed due to it's lack of Dark Pulse and possible lack of DD or Nasty Plot (gotta wait for them egg moves). I can see this guy being in AT LEAST BL due to Close Combat vulnerability.

Reshiram - This guy is cool, Base 150 special attack, 120 atk and decent bulk for ubers. Kinda wish it didn't have base 90 speed though, but it's a decent trade off.

Zekrom - Physical variation of Reshiram... I can't really say much else

Kyuremu - This guy is awesome. Bulky and Base 95 speed, also a deadly mixed sweeper. Sure the ice typing hurts it slightly but it more than makes up for it with STAB Ice Beam and Cross Ice (I assume that'll be the attack's name) which can definently put a dent in certain ubers.

Welp that's my opinion, really looking forward to using some of these in the competitive field
 
Ononokusu with Rivalry + Choice Scarf = A Bit of Trouble.
I don't know why people don't see the usefulness of Rivalry. In about half of cases, it will give him an attack of 500+, but 400+ Speed with a Scarf.
 
For all you Choice Scarf/Rivalry proponents: keep in mind that half the time, its attack will decrease 25% too. Just because of that, I think Mold Breaker is the best ability.
 
Ononokusu is definitely overrated, and Sazando is quite trashy since, you know, it doesn't get any boosting moves while its cousins, Dragonite, Salamence, Ononokusu, and Garchomp do. Ononokusu's only selling point over Garchomp is its access to DDance, and even so, Garchomp's electric immunity and STAB Quake are very preferred. If I want to use a DDancing Dragon, I'd rather go for Salamence since it can tie with other base 100 and can use Fire attacks to scare off Skarmory and Bronzong, not to mention that it has Intimidate.

Kyuremu will be Uber simply because of its base stats. Its Ice typing, while giving it STAB Ice Beam/Blizzard, is becoming more and more horrible with the increasing number of Steel types. It is, however, one of the most effective mixed attackers in the game, and this is its true selling point.

That slow dragon is complete garbage and will only be usable in specialized teams.
 
The thing is, this gen will also be much more dangerous for Fighting type moves to be thrown around, especially choiced ones. It'll be either a guaranteed revenge kill or SubCM setup fodder for Shadow Tag Shanderaa.

First, because there's no item tradeovers, we don't even know if Choice Items exist anymore. We'll get Item data soon though

Second, most of the new Fighting mons (The Qilins especially) have boosting moves and are faster than Shanderaa to boot. Blaziken doesn't care, it'll run either Earthquake or Stone Edge, the Qilins are all faster and run Swords Dance (the most dangerous one overall to everything is Rock/Fighting in my estimation). Machamp is just going to Payback like it always does to Ghosts. Choiced Fighters weren't huge last gen, and I doubt they will be this gen. Heracross is the best known Choiced Fighter and it ended its career in UU.

This will be especially true with Shanderaa around, and as all fighting types get at least one of Rock, Ground, or Dark moves, Shanderaa's taking a big risk if it wants to press its luck.
 
I wouldn't say 50% or half the time, at least on Shoddy where most people don't even think to change the gender...
 
First, because there's no item tradeovers, we don't even know if Choice Items exist anymore. We'll get Item data soon though

Second, most of the new Fighting mons (The Qilins especially) have boosting moves and are faster than Shanderaa to boot. Blaziken doesn't care, it'll run either Earthquake or Stone Edge, the Qilins are all faster and run Swords Dance (the most dangerous one overall to everything is Rock/Fighting in my estimation). Machamp is just going to Payback like it always does to Ghosts. Choiced Fighters weren't huge last gen, and I doubt they will be this gen. Heracross is the best known Choiced Fighter and it ended its career in UU.

This will be especially true with Shanderaa around, and as all fighting types get at least one of Rock, Ground, or Dark moves, Shanderaa's taking a big risk if it wants to press its luck.

True, but I don't think it's unreasonable to think that Choice Items will be returning. IF we do get access to Band/Specs/Scarf, Shanderaa will tear up as a revenge killer, and the utility of the fighters will be more limited. It's SpA is easily high enough to be able to OHKO many standard fighters with the right moves, and with a Scarf, it'll outspeed every non-boosted and non-scarfed Fighter. It'll be especially devastating if it's paired up with Sazando since Sazando is immune to Ground, resists Dark, and is neutral to Rock, and Shanderaa is immune to Fighting and 4x resists Bug, so they have pretty awesome synergy. The fact that they both have respectable defenses helps in that regard too.

The only thing that would limit Shanderaa's revenge killing abilities IF Scarf is available is entry hazards. 3 layers of Spikes and a layer of rocks will do 50% damage upon every switch in, which is obviously devastating for a revenge killer.

Of course, if choice items aren't available in the new gen, then yes the fighters will reign supreme, and Shanderaa and Sazando won't be nearly as useful. But again, I think it's reasonable to assume choice items will return.
 
Remember that most fighters will inevitable use one of the following cominations:

Fighting/Rock
Fighting/Ice
Fighting/Dark
Fighting/Ghost

With the exception of Ice, all of those secondary pairing will smash Shandaraa super-effectively, and will be seen all over the place because they are generally good combos in general. So Shandaraa may be able to switch in on a predicted attack...but Stealth Rock + Rock/Dark/Ghost move is crippling, not to mention that the horses especially seem fairly bulky (the Water/Fighting in particular would be of concern).
 
I wouldn't say 50% or half the time, at least on Shoddy where most people don't even think to change the gender...
That's because in the Gen4 metagame it is pretty irrelevant if a strong threat got rivalry it would be something people thought about more.
 
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