Battle Pike [Gold Rank] - Elevator Music

Payback ~ Moonlight ~ Payback
IF (a damaging evasive move is used) THEN (use Shadow Sneak and push actions back)
[DO ONCE] IF (Psychic is used in a combination) THEN (use Torment and push actions back)​
 
DOOR 4
25.png

"Hmph. We will just simplify this game."

Psyshock > Psychic > Psyshock
--------------------
ROUND TWO

Elevator Music A
Revenankh_Front.png

Revenankh (M)
Abilities: Shed Skin
HP/EN: 64 / 72
Stats: 5 / 3 / 2 / 4 / 65
SC/WC/BRT: 3 / 3 / 20
Boosts: N/A
Status: N/A

Ace Trainer Lola A
380.png

Latias (F)
Abilities: Levitate
HP/EN: 64 / 84
Stats: 2 / 3 / 4 / 5 / 127
SC/WC/BRT: 4 / 3 / 22
Boosts: +19% Accuracy
Status: N/A

BEGIN ROUND
---
ACTION ONE
Latias used Psyshock!
(Crit Roll [<=625]: 1467/10000; No)
It is Super Effective!
Revenankh took ((8+3+1.5)×1.5)=18.75 Damage!
Latias used 5 Energy!

Revenankh used Payback!
(Crit Roll [<=625]: 5844/10000; No)
It is Super Effective!
Revenankh took ((10+3)×1.5)=19.5 Damage!
Revenankh used 7 Energy!
---
ACTION TWO
Latias used Psychic!
(Crit Roll [<=625]: 9409/10000; No)
It is Super Effective!
Revenankh took ((9+3)×1.5)=18 Damage!
(Effect Roll {-1 Sp. Defence} [<=1000]: 3585/10000; No)
Latias used (4+(3÷2))=5.5 Energy!

Revenankh used Moonlight!
Revenankh recovered 25 HP!
Revenankh used (6+(100÷10))=16 Energy!
---
ACTION THREE
Latias used Psyshock!
(Crit Roll [<=625]: 9431/10000; No)
It is Super Effective!
Revenankh took ((8+3+1.5)×1.5)=18.75 Damage!
Latias used 5 Energy!

Revenankh used Payback!
(Crit Roll [<=625]: 9681/10000; No)
It is Super Effective!
Revenankh took ((10+3)×1.5)=19.5 Damage!
Revenankh used 7 Energy!
---
END ROUND

Elevator Music A
Revenankh_Front.png

Revenankh (M)
Abilities: Shed Skin
HP/EN: 33 / 42
Stats: 5 / 3 / 2 / 4 / 65
SC/WC/BRT: 3 / 3 / 20
Boosts: N/A
Status: N/A

Ace Trainer Lola A
380.png

Latias (F)
Abilities: Levitate
HP/EN: 25 / 68
Stats: 2 / 3 / 4 / 5 / 127
SC/WC/BRT: 4 / 3 / 22
Boosts: +19% Accuracy
Status: N/A

TURN ORDER
Ace Trainer Lola issues actions.
Elevator Music issues actions.
Its_A_Random refs.
--------------------
25.png

"Nearly there!"

Psychic > Psyshock > Psychic
IF Torment is issued, AND you are not Taunted, THEN use Magic Coat on the first instance.
IF (Damaging Priority Combo) is issued, THEN use Protect that action.
 
DOOR 4
25.png

"Come on Latias... You are supposed to win!"
--------------------
ROUND THREE

Elevator Music A
Revenankh_Front.png

Revenankh (M)
Abilities: Shed Skin
HP/EN: 33 / 42
Stats: 5 / 3 / 2 / 4 / 65
SC/WC/BRT: 3 / 3 / 20
Boosts: N/A
Status: N/A

Ace Trainer Lola A
380.png

Latias (F)
Abilities: Levitate
HP/EN: 25 / 68
Stats: 2 / 3 / 4 / 5 / 127
SC/WC/BRT: 4 / 3 / 22
Boosts: +19% Accuracy
Status: N/A

BEGIN ROUND
---
ACTION ONE
Latias used Psychic!
(Crit Roll [<=625]: 5838/10000; No)
It is Super Effective!
Revenankh took ((9+3)×1.5)=18 Damage!
(Effect Roll {-1 Sp. Defence} [<=1000]: 2625/10000; No)
Latias used (4+(3÷2))=5.5 Energy!

Revenankh used Moonlight!
Revenankh recovered 25 HP!
Revenankh used (6+(100÷10))=16 Energy!
---
ACTION TWO
Latias used Psyshock!
(Crit Roll [<=625]: 242/10000; Yes)
A Critical Hit!
It is Super Effective!
Revenankh took ((8+3+3+1.5)×1.5)=23.25 Damage!
Latias used 5 Energy!

Revenankh used Shadow Punch!
(Crit Roll [<=625]: 4815/10000; No)
It is Super Effective!
Latias took ((6+3+3)×1.5)=18 Damage!
Revenankh used 3 Energy!
---
ACTION THREE
Revenankh used Shadow Sneak!
(Crit Roll [<=625]: 178/10000; Yes)
A Critical Hit!
It is Super Effective!
Latias took ((4+3+3+3)×1.5)=19.5 Damage!
Revenankh used 3 Energy!

Latias Fainted!

Elevator Music wins!
---
END ROUND

Elevator Music A
Revenankh_Front.png

Revenankh (M)
Abilities: Shed Skin
HP/EN: 17 / 20
Stats: 5 / 3 / 2 / 4 / 65
SC/WC/BRT: 3 / 3 / 20
Boosts: N/A
Status: N/A

Ace Trainer Lola X
380.png

Latias (F)
Abilities: Levitate
HP/EN: KO / 57
Stats: 2 / 3 / 4 / 5 / 127
SC/WC/BRT: 4 / 3 / 22
Boosts: +19% Accuracy
Status: N/A
--------------------
25.png

"No... I failed you Latias..."

87.png

"Oh, you beat a legend? Well that says a lot about that trainer... Next set of doors, I suppose?"

DOOR 5

ann_revenankh.png
(Door Roll [1-50]: 8/50; Shed Shell / Infernape (Iron Fist @ Fire Gem, Hasty ♂ 100/4/2/4/3/125 +17% Acc))
ann_cyclohm.png
(Door Roll [1-50]: 49/50; Revive a fainted mon to 50 HP and 50% En / Cresselia (Levitate @ Enigma Berry, Modest ♀ 120/2/5/4/5/85))

87.png

"... More possible trainers... I guess that must be flavour of the month for this pike..."

CURRENT PARTY

Elevator Music OOX
Revenankh_Front.png
|
CyclohmM.png
|
378.png

Revenankh (M) | Cyclohm (M) | Rejiaisu (-)
Abilities: Shed Skin | Shield Dust | Ice Body
HP/EN: 17 / 20 | 110 / 100 | KO / 40
Stats: 5 / 3 / 2 / 4 / 65 | 1 / 4 / 5 / 3 / 80 | 2 / 5 / 4 / 8 / 43
SC/WC/BRT: 3 / 3 / 20 | 4 / 4 / 20 | 3 / 5 / 23
Boosts: N/A | N/A | -10% Evasion
Status: N/A | N/A | Toxic Poison (3 DPA)

TURN ORDER
Elevator Music selects a door.
Its_A_Random refs.
 
DOOR 5
87.png

"Well, you have to pick the lesser of the two evils, right?"

(Event Roll [<=3000 (Boon)/<=10000 (Ill)]: 7293/10000; Ill)

87.png

"... Yeah... You really cannot take a trick today at all. I feel sorry for you..."

49.png

Ace Trainer Catherine wants to fight!
"I worked hard for my Pokémon, & I will do whatever it takes to win at this pike!"
488.png

Cresselia ♀

Nature: Modest (+SpA, -Atk)
Type: Psychic
Psychic - Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catch-all for Disabling, Binding, and redirecting opposing attacks.

Ability: Levitate - (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:

HP: 120
Atk: Rank 2 (-)
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 85

Height Class: 4
Weight Class: 4
BRT: 24

Attacks:

Calm Mind
Charge Beam
Dream Eater
Endure
Energy Ball
Future Sight
Grass Knot
Gravity
Hidden Power Fire (7BP)
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Lunar Dance
Magic Coat
Magic Room
Moonlight
Mud-Slap
Protect
Psychic
Psycho Shift
Psych Up
Psyshock
Recycle
Reflect
Rest
Safeguard
Shadow Ball
Signal Beam
Skill Swap
Sleep Talk
Solarbeam
Substitute
Thunder Wave
Toxic
Trick
Trick Room

TURN ORDER
Elevator Music sends out Cyclohm (Automatic).
Ace Trainer Catherine sends out Cresselia (Automatic).
Ace Trainer Catherine issues actions.
Elevator Music issues actions.
Its_A_Random refs.
--------------------
49.png
488.png

"This foe should not be too difficult to dispatch, Cresselia!"

Ice Beam > Icy Wind > Ice Beam
IF Bide is issued, THEN use Toxic the first Bide action, Substitute (15 HP) the second Bide action.
IF Protect is used successfully without transfer, THEN use Light Screen on the first instance, Safeguard on the second instance.
 
DOOR 5
49.png

"You do know that you cannot break through our defences, right?"
--------------------
ROUND ONE

Elevator Music A
CyclohmM.png

Cyclohm (M)
Abilities: Shield Dust
HP/EN: 110 / 100
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: N/A
Status: N/A

Ace Trainer Catherine A
488.png

Cresselia (F) @ Enigma Berry (2/8)
Abilities: Levitate
HP/EN: 120 / 100
Stats: 2 / 5 / 4 / 5 / 85
SC/WC/BRT: 4 / 4 / 24
Boosts: N/A
Status: N/A

BEGIN ROUND
---
ACTION ONE
Cyclohm used Protect!
Cyclohm protected himself!
Cyclohm used (7+(0÷2.5))=7 Energy!

Cresselia used Light Screen!
Ace Trainer Catherine's team was protected by Light Screen (6a)!
Cresselia used 9 Energy!
---
ACTION TWO
Cresselia used Icy Wind!
(Hit Roll [<=9500]: 4808/10000; Yes)
(Crit Roll [<=625]: 4861/10000; No)
It is Super Effective!
Cyclohm took ((6+1.5)×1.5)=11.25 Damage!
Cresselia used 5 Energy!

Cyclohm used Charge!
Cyclohm began charging (6a)!
Cyclohm's Sp. Defence rose 1 Stage!
Cyclohm used 7 Energy!
---
ACTION THREE
Cresselia used Ice Beam!
(Crit Roll [<=625]: 9536/10000; No)
It is Super Effective!
Cyclohm took ((10+1.5)×1.5-2)=15.25 Damage!
Cresselia used 7 Energy!

Cyclohm used Electroweb!
(Hit Roll [<=9500]: 7321/10000; Yes)
(Crit Roll [<=625]: 8781/10000; No)
Cresselia took (6+3)=9 Damage!
Cresselia's Speed dropped 1 Stage!
Cyclohm used 4 Energy!
---
END ROUND

Elevator Music A
CyclohmM.png

Cyclohm (M)
Abilities: Shield Dust
HP/EN: 83 / 82
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: +1 Sp. Defence
Status: Charge (5a)

Ace Trainer Catherine A [Light Screen (3a)]
488.png

Cresselia (F) @ Enigma Berry (2/8)
Abilities: Levitate
HP/EN: 111 / 79
Stats: 2 / 5 / 4 / 5 / 85
SC/WC/BRT: 4 / 4 / 24
Boosts: -1 Speed
Status: N/A
--------------------
49.png

"It is going to take more than that to hamper us!"

TURN ORDER
Elevator Music issues actions.
Ace Trainer Catherine issues actions.
Its_A_Random refs.
 
Light Screen ~ Thunderbolt ~ Discharge
[DO ONCE] IF (Ice Beam is used) THEN (use Torment and push actions back)
IF (a protective/evasive move is used) THEN (use Slack Off on the first instance, and Chill on all future instances)​
 
DOOR 5
49.png

"... Give me that ability!"

Skill Swap (Levitate | Shield Dust) > Toxic > Moonlight
--------------------
ROUND TWO

Elevator Music A
CyclohmM.png

Cyclohm (M)
Abilities: Shield Dust
HP/EN: 83 / 82
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: +1 Sp. Defence
Status: Charge (5a)

Ace Trainer Catherine A [Light Screen (3a)]
488.png

Cresselia (F) @ Enigma Berry (2/8)
Abilities: Levitate
HP/EN: 111 / 79
Stats: 2 / 5 / 4 / 5 / 85
SC/WC/BRT: 4 / 4 / 24
Boosts: -1 Speed
Status: N/A

BEGIN ROUND
---
ACTION ONE
Cyclohm used Light Screen!
Elevator Music's team was protected by Light Screen (6a)!
Cyclohm used 10 Energy!

Cresselia used Skill Swap (Levitate | Shield Dust)!
Cresselia swapped her Levitate with Cyclohm's Shield Dust!
Cresselia used 6 Energy!
---
ACTION TWO
Cyclohm used Thunderbolt!
(Crit Roll [<=625]: 9276/10000; No)
Cresselia took (8+3)=11 Damage!
Cyclohm used 6 Energy!

Cresselia used Toxic!
(Hit Roll [<=9000]: 7740/10000; Yes)
Cyclohm was badly poisoned!
Cresselia used 7 Energy!

Cyclohm was hurt by his poison!
Cyclohm took 1 Damage!
---
ACTION THREE
Cyclohm used Discharge!
(Crit Roll [<=625]: 8444/10000; No)
Cresselia took (7+3)=10 Damage!
Cyclohm used 5 Energy!

Cresselia used Moonlight!
Cresselia recovered 25 HP!
Cresselia used (6+(120÷10))=18 Energy!

Cyclohm was hurt by his poison!
Cyclohm took 1 Damage!

Cyclohm's Toxic Poison worsened (1 DPA)!

Ace Trainer Catherine's Light Screen wore off!

Cyclohm's Sp. Defence returned to normal!

Cresselia's Speed returned to normal!
---
END ROUND

Elevator Music A [Light Screen (3a)]
CyclohmM.png

Cyclohm (M)
Abilities: Levitate
HP/EN: 81 / 61
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: N/A
Status: Charge (2a), Toxic Poison (2 DPA)

Ace Trainer Catherine A
488.png

Cresselia (F) @ Enigma Berry (2/8)
Abilities: Shield Dust
HP/EN: 115 / 54
Stats: 2 / 5 / 4 / 5 / 85
SC/WC/BRT: 4 / 4 / 24
Boosts: N/A
Status: N/A

TURN ORDER
Ace Trainer Catherine issues actions.
Elevator Music issues actions.
Its_A_Random refs.
--------------------
49.png

"... Are you sure you can keep up?"

Light Screen > Chill > Icy Wind
IF Protect is used successfully when you are to use Icy Wind, THEN use Chill that action.
IF (Paralysis Inflicting Move) is issued, THEN use Safeguard on the first instance, pushing actions back.
 
DOOR 5
49.png

"... Bleh... Are you trying to stall us?"
--------------------
ROUND THREE

Elevator Music A [Light Screen (3a)]
CyclohmM.png

Cyclohm (M)
Abilities: Levitate
HP/EN: 81 / 61
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: N/A
Status: Charge (2a), Toxic Poison (2 DPA)

Ace Trainer Catherine A
488.png

Cresselia (F) @ Enigma Berry (2/8)
Abilities: Shield Dust
HP/EN: 115 / 54
Stats: 2 / 5 / 4 / 5 / 85
SC/WC/BRT: 4 / 4 / 24
Boosts: N/A
Status: N/A

BEGIN ROUND
---
ACTION ONE
Cresselia used Light Screen!
Ace Trainer Catherine's team was protected by Light Screen (6a)!
Cresselia used 9 Energy!

Cyclohm used Torment!
Cresselia was subjected to Torment (6a)!
Cyclohm used 10 Energy!

Cyclohm was hurt by his poison!
Cyclohm took 2 Damage!
---
ACTION TWO
Cresselia Chilled Out!
Cresselia recovered 12 Energy!

Cyclohm used Rest!
Cyclohm went to sleep (2a)!
Cyclohm used 15 Energy!

Cyclohm became healthy!
Cyclohm recovered 12 HP!

Cyclohm's Charge wore off!
---
ACTION THREE
Cresselia used Icy Wind!
(Hit Roll [<=9500]: 6863/10000; Yes)
(Crit Roll [<=625]: 902/10000; No)
It is Super Effective!
Cyclohm took ((3+1.5)×1.5)=6.75 Damage!
Cyclohm's Speed dropped 1 Stage!
Cresselia used 5 Energy!

Cyclohm is fast asleep...

Cyclohm became healthy!
Cyclohm recovered 12 HP!

Elevator Music's Light Screen wore off!
---
END ROUND

Elevator Music A
CyclohmM.png

Cyclohm (M)
Abilities: Levitate
HP/EN: 96 / 36
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: -1 Speed
Status: Rest Sleep (1a)

Ace Trainer Catherine A [Light Screen (3a)]
488.png

Cresselia (F) @ Enigma Berry (2/8)
Abilities: Shield Dust
HP/EN: 115 / 52
Stats: 2 / 5 / 4 / 5 / 85
SC/WC/BRT: 4 / 4 / 24
Boosts: N/A
Status: Torment (3a)
--------------------
49.png

"... Really?"

TURN ORDER
Elevator Music issues actions.
Ace Trainer Catherine issues actions.
Its_A_Random refs.
 
DOOR 5
49.png

"Attack!"

Ice Beam > Toxic > Ice Beam
--------------------
ROUND FOUR

Elevator Music A
CyclohmM.png

Cyclohm (M)
Abilities: Levitate
HP/EN: 96 / 36
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: -1 Speed
Status: Rest Sleep (1a)

Ace Trainer Catherine A [Light Screen (3a)]
488.png

Cresselia (F) @ Enigma Berry (2/8)
Abilities: Shield Dust
HP/EN: 115 / 52
Stats: 2 / 5 / 4 / 5 / 85
SC/WC/BRT: 4 / 4 / 24
Boosts: N/A
Status: Torment (3a)

BEGIN ROUND
---
ACTION ONE
Cresselia used Ice Beam!
(Crit Roll [<=625]: 9506/10000; No)
It is Super Effective!
Cyclohm took ((10+1.5)×1.5)=17.25 Damage!
(Effect Roll {Freeze} [<=1000]: 7979/10000; No)
Cresselia used 7 Energy!

Cyclohm is fast asleep...

Cyclohm became healthy!
Cyclohm recovered 12 HP!
---
ACTION TWO
Cresselia used Toxic!
(Hit Roll [<=9000]: 6252/10000; Yes)
Cyclohm was badly poisoned!
Cresselia used 7 Energy!

Cyclohm woke up!
Cyclohm Chilled Out!
Cyclohm recovered 12 Energy!

Cyclohm was hurt by his poison!
Cyclohm took 1 Damage!
---
ACTION THREE
Cresselia used Ice Beam!
(Crit Roll [<=625]: 8072/10000; No)
It is Super Effective!
Cyclohm took ((10+1.5)×1.5)=17.25 Damage!
(Effect Roll {Freeze} [<=1000]: 892/10000; Yes)
(Freeze Roll [<=5000 (1a)/<=10000 (2a)]: 6545/10000; 2a)
Cyclohm became frozen (2a)!
Cresselia used 7 Energy!

Cyclohm is frozen solid!

Cyclohm was hurt by his poison!
Cyclohm took 1 Damage!

Cyclohm's Toxic Poison worsened (1 DPA)!

Cresselia got over her Torment!

Ace Trainer Catherine's Light Screen wore off!

Cyclohm's Speed returned to normal!
---
END ROUND

Elevator Music A
CyclohmM.png

Cyclohm (M)
Abilities: Levitate
HP/EN: 71 / 48
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: N/A
Status: Toxic Poison (2 DPA), Freeze (1a)

Ace Trainer Catherine A
488.png

Cresselia (F) @ Enigma Berry (2/8)
Abilities: Shield Dust
HP/EN: 115 / 31
Stats: 2 / 5 / 4 / 5 / 85
SC/WC/BRT: 4 / 4 / 24
Boosts: N/A
Status: N/A

TURN ORDER
Ace Trainer Catherine issues actions.
Elevator Music issues actions.
Its_A_Random refs.
--------------------
49.png

"Get with it!"

Chill > Ice Beam > Chill
IF Torment is issued A2/A3, THEN use Magic Coat on the first instance.
IF Rest is issued A2/A3, THEN use an Ice Beam + Hyper Beam combo on the first instance.
 
DOOR 5
49.png

"... Hmph."
--------------------
ROUND FIVE

Elevator Music A
CyclohmM.png

Cyclohm (M)
Abilities: Levitate
HP/EN: 71 / 48
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: N/A
Status: Toxic Poison (2 DPA), Freeze (1a)

Ace Trainer Catherine A
488.png

Cresselia (F) @ Enigma Berry (2/8)
Abilities: Shield Dust
HP/EN: 115 / 31
Stats: 2 / 5 / 4 / 5 / 85
SC/WC/BRT: 4 / 4 / 24
Boosts: N/A
Status: N/A

BEGIN ROUND
---
ACTION ONE
Cresselia Chilled Out!
Cresselia recovered 12 Energy!

Cyclohm is frozen solid!

Cyclohm was hurt by his poison!
Cyclohm took 2 Damage!
---
ACTION TWO
Cresselia used Ice Beam!
(Crit Roll [<=625]: 5546/10000; No)
It is Super Effective!
Cyclohm took ((10+1.5)×1.5)=17.25 Damage!
Cresselia used 7 Energy!

Cyclohm thawed out!
Cyclohm used Heal Bell!
A bell chimed!
Cyclohm's Toxic Poison faded!
Cyclohm used 9 Energy!
---
ACTION THREE
Cyclohm used Rest!
Cyclohm went to sleep (2a)!
Cyclohm used 15 Energy!

Cresselia used an Ice Beam + Hyper Beam combo!
(BEC=(11+10)=21, 36 > 21; Combo works)
(Elemental > Passive; Typing = Ice)
(Hit Roll [<=9500]: 2866/10000; Yes)
(Crit Roll [<=625]: 2441/10000; No)
It is Super Effective!
Cyclohm took ((25+1.5)×1.5)=39.75 Damage!
Cyclohm woke up!
(Effect Roll {Freeze} [<=1000]: 8638/10000; No)
Cresselia became Sluggish!
Cresselia used ((11+10)×1.5)=31.5 Energy!
---
END ROUND

Elevator Music A
CyclohmM.png

Cyclohm (M)
Abilities: Levitate
HP/EN: 12 / 24
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: N/A
Status: N/A

Ace Trainer Catherine A
488.png

Cresselia (F) @ Enigma Berry (2/8)
Abilities: Shield Dust
HP/EN: 115 / 4
Stats: 2 / 5 / 4 / 5 / 85
SC/WC/BRT: 4 / 4 / 24
Boosts: N/A
Status: Cooldown (1a), Sluggish (1a)
--------------------
49.png

"Almost there!"

TURN ORDER
Elevator Music issues actions.
Ace Trainer Catherine issues actions.
Its_A_Random refs.
 
IDK if you get off the Slack Off or not, so I am going to tentatively say no unless you get another ruling...

DOOR 5
49.png

"If I am going down, then I am going down with you!"

N/A > Icy Wind > Psychic
--------------------
ROUND SIX

Elevator Music A
CyclohmM.png

Cyclohm (M)
Abilities: Levitate
HP/EN: 12 / 24
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: N/A
Status: N/A

Ace Trainer Catherine A
488.png

Cresselia (F) @ Enigma Berry (2/8)
Abilities: Shield Dust
HP/EN: 115 / 4
Stats: 2 / 5 / 4 / 5 / 85
SC/WC/BRT: 4 / 4 / 24
Boosts: N/A
Status: Cooldown (1a), Sluggish (1a)

BEGIN ROUND
---
ACTION ONE
Cresselia must recharge!

Cyclohm used Torment!
Cresselia was subjected to Torment (6a)!
Cyclohm used 10 Energy!
---
ACTION TWO
Cresselia used Icy Wind!
(Hit Roll [<=9500]: 6417/10000; Yes)
(Crit Roll [<=625]: 5797/10000; No)
It is Super Effective!
Cyclohm took ((6+1.5)×1.5)=11.25 Damage!
Cyclohm's Speed dropped 1 Stage!
Cresselia is no longer sluggish!
Cresselia used 5 Energy!

Cresselia collapsed in exhaustion!

Elevator Music wins!
---
END ROUND

Elevator Music A
CyclohmM.png

Cyclohm (M)
Abilities: Levitate
HP/EN: 1 / 14
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: -1 Speed
Status: N/A

Ace Trainer Catherine X
488.png

Cresselia (F) @ Enigma Berry (2/8)
Abilities: Shield Dust
HP/EN: 115 / KO
Stats: 2 / 5 / 4 / 5 / 85
SC/WC/BRT: 4 / 4 / 24
Boosts: N/A
Status: Torment (5a)
--------------------
49.png

"... Hmph. At least your chances are now wrecked."

87.png

"Uhhh... That was long. Last set of doors I take it?"

DOOR 6

ann_revenankh.png
(Door Roll [1-50]: 33/50; White Herb / Cloyster (Skill Link @ White Herb, Lonely ♂ 90/4/6/3/2/70))
ann_cyclohm.png
(Door Roll [1-50]: 27/50; Ice Gem / Your active mon is attacked with R5 Ice Beam, which successfully rolls freeze.)

87.png

"Uhhh... At least you will get to the Pike Queen... The bad news? There is probably death behind either door"

CURRENT PARTY

Elevator Music OOX
Revenankh_Front.png
|
CyclohmM.png
|
378.png

Revenankh (M) | Cyclohm (M) | Rejiaisu (-)
Abilities: Shed Skin | Levitate | Ice Body
HP/EN: 17 / 20 | 1 / 14 | KO / 40
Stats: 5 / 3 / 2 / 4 / 65 | 1 / 4 / 5 / 3 / 80 | 2 / 5 / 4 / 8 / 43
SC/WC/BRT: 3 / 3 / 20 | 4 / 4 / 20 | 3 / 5 / 23
Boosts: N/A | -1 Speed | -10% Evasion
Status: N/A | N/A | Toxic Poison (3 DPA)

TURN ORDER
Elevator Music selects a door.
Its_A_Random refs.
 
DOOR 6
87.png

"Uhhh..."

(Event Roll [<=3000 (Boon)/<=10000 (Ill)]: 3923/10000; Ill)

87.png

"... Uhhh... I am struggling to find a positive from this entire pike... Go fight a trainer..."

50.png

Ace Trainer Victor wants to fight!
"I am going to be the number one trainer in this Pike & you will not stop me!"
091.png

Cloyster ♂

Nature: Lonely (+1 Atk, -1 Def)
Type: Water/Ice
Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice - Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Skill Link: Skill Link - (Innate) This Pokemon's skilful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 6 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 70

Height Class: 3
Weight Class: 5
Base Rank Total: 20

Attacks:

Avalanche
Barrier
Bide
Blizzard
Brine
Clamp
Dive
Endure
Explosion
Frost Breath
Hail
Hidden Power Fire (7bp)
Hydro Pump
Hyper Beam
Ice Beam
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Mimic
Mud Shot
Payback
Poison Jab
Protect
Razor Shell
Rock Blast
Shell Smash
Signal Beam
Sleep Talk
Spike Cannon
Spikes
Substitute
Surf
Swift
Teleport
Torment
Toxic
Twineedle
Water Gun
Whirlpool

TURN ORDER
Elevator Music sends out Revenankh (Automatic).
Ace Trainer Victor sends out Cloyster (Automatic).
Ace Trainer Victor issues actions.
Elevator Music issues actions.
Its_A_Random refs.
--------------------
50.png
091.png

"Wow this ill does not seem to be an ill at all!"

Icicle Spear > Icicle Spear > Icicle Spear
IF Endure is issued, THEN use Whirlpool on the first instance.
IF Protect is issued successfully without transfer, THEN use Hail on the first instance.
 
DOOR 6
50.png

"At least pose a challenge..."
--------------------
ROUND ONE

Elevator Music A
Revenankh_Front.png

Revenankh (M)
Abilities: Shed Skin
HP/EN: 17 / 20
Stats: 5 / 3 / 2 / 4 / 65
SC/WC/BRT: 3 / 3 / 20
Boosts: N/A
Status: N/A

Ace Trainer Victor A
091.png

Cloyster (M) @ White Herb (3)
Abilities: Skill Link
HP/EN: 90 / 100
Stats: 4 / 6 / 3 / 2 / 70
SC/WC/BRT: 3 / 5 / 20
Boosts: N/A
Status: N/A

BEGIN ROUND
---
ACTION ONE
Cloyster used Icicle Spear!
(Crit Rolls [<=625/10000]: 6372, 5835, 119, 4689, 4702; No | No | Yes | No | No)
A Critical Hit (×1)!
Hit 5 Times!
Revenankh took (15+3+1+1.5)=20.5 Damage!
Cloyster used (6+3)=9 Energy!

Revenankh Fainted!

Ace Trainer Victor wins!
---
END ROUND

Elevator Music X
Revenankh_Front.png

Revenankh (M)
Abilities: Shed Skin
HP/EN: KO / 20
Stats: 5 / 3 / 2 / 4 / 65
SC/WC/BRT: 3 / 3 / 20
Boosts: N/A
Status: N/A

Ace Trainer Victor A
091.png

Cloyster (M) @ White Herb (3)
Abilities: Skill Link
HP/EN: 90 / 91
Stats: 4 / 6 / 3 / 2 / 70
SC/WC/BRT: 3 / 5 / 20
Boosts: N/A
Status: N/A
--------------------
50.png

"Hmph. Time to take on the Pike Queen now!"

87.png

"Uhhh... That was quick. Hold on right there while I get the Pike Queen."

CURRENT PARTY

Elevator Music XOX
Revenankh_Front.png
|
CyclohmM.png
|
378.png

Revenankh (M) | Cyclohm (M) | Rejiaisu (-)
Abilities: Shed Skin | Levitate | Ice Body
HP/EN: KO / 20 | 1 / 14 | KO / 40
Stats: 5 / 3 / 2 / 4 / 65 | 1 / 4 / 5 / 3 / 80 | 2 / 5 / 4 / 8 / 43
SC/WC/BRT: 3 / 3 / 20 | 4 / 4 / 20 | 3 / 5 / 23
Boosts: N/A | -1 Speed | -10% Evasion
Status: N/A | N/A | Toxic Poison (3 DPA)

TURN ORDER
Elevator Music idles impatiently for the Pike Queen.
The Pike Queen shows up & mocks Elevator Music.
 
FINAL DOOR
53.png

Pike Queen Lucy wants to fight!
"So Elevator Music. You have finally arrived to fight my A-Team. I hope you are pre- Wait what? Do you seriously only have a 1 HP Cyclohm left?! What a joke..."

350-f.png

Milotic ♀ - Leivitainn
Nature: Bold (Def: +1, Atk: -1)
Type: Water
Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ability: Marvel Scale - (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 4 [5] (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81

Height Class: 5
Weight Class: 5
BRT: 20

Attacks:

Aqua Ring
Aqua Tail
Attract
Captivate
Hydro Pump
Rain Dance
Recover
Refresh
Safeguard
Twister
Water Gun
Water Pulse
Water Sport
Wrap

Brine
Captivate
Confuse Ray
DragonBreath
Dragon Pulse
Haze
Hypnosis
Iron Tail
Light Screen
Mirror Coat
Mist
Mud Sport
Tickle

Body Slam
Dive
Double-Edge
Endure
Icy Wind
Iron Head
Mimic
Mud-Slap
Psych Up
Role Play
Sleep Talk
Snore
Substitute
Swagger
Swift
Twister

Toxic
Hail
Hidden Power [Electric, 7]
Ice Beam
Blizzard
Hyper Beam
Protect
Frustration
Return
Double Team
Facade
Secret Power
Rest
Round
Scald
Giga Impact
Avalanche
Psych Up
Bulldoze
Dragon Tail
Natural Gift
Swagger
Substitute
Surf
Waterfall
Whirlpool
208-f.png

Steelix ♀ - Jormungandr
Nature: Careful (SpD: +1, SpA: -1)
Type: Steel / Ground
Steel Type - Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ground Type - Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Ability: Sheer Force - (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 30

Height Class: 7
Weight Class: 8
BRT: 21

Attacks:

Autotomize
Bind
Crunch
Curse
Double-Edge
DragonBreath
Fire Fang
Harden
Ice Fang
Iron Tail
Mud Sport
Rage
Rock Polish
Rock Throw
Rock Tomb
Sand Tomb
Sandstorm
Screech
Slam
Smack Down
Stealth Rock
Stone Edge
Tackle
Thunder Fang

Block
Defense Curl
Explosion
Flail
Heavy Slam
Rock Blast
Rock Climb
Rock Slide
Rollout
Stealth Rock

AncientPower
Aqua Tail
Body Slam
Defense Curl
Double-Edge
Earth Power
Endure
Headbutt
Iron Head
Magnet Rise
Mimic
Mud-Slap
Psych Up
Sharpen
Sleep Talk
Snore
Substitute
Swagger
Twister

Curse
Roar
Toxic
Rock Smash
Hidden Power [Grass, 7]
Sunny Day
Taunt
Hyper Beam
Protect
Frustration
Smack Down
Earthquake
Return
Dig
Double Team
Torment
Facade
Secret Power
Rest
Attract
Dragon Pulse
Round
Payback
Giga Impact
Gyro Ball
Bulldoze
Captivate
Dark Pulse
Rock Slide
Dragon Tail
Natural Gift
Swagger
Substitute
Flash Cannon
Cut
Strength
Take Down
Rage
Fissure
Bide
Selfdestruct
Skull Bash
384.png

Rayquaza - Lindwyrm
Nature: Hasty (Spe +15, Accuracy +14%, Def: -1)
Type: Dragon / Flying
Dragon Type - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability: Air Lock - (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.

Item: Expert Belt

Stats:

HP: 110
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 6
SpD: Rank 3
Spe: 110 (+)

Height Class: 6
Weight Class: 6
BRT: 25

Attacks:

Air Slash
AncientPower
Crunch
Dragon Claw
Dragon Dance
Dragon Pulse
ExtremeSpeed
Fly
Hyper Beam
Hyper Voice
Outrage
Rest
Scary Face
Twister

V-Create

Aqua Tail
Body Slam
Dive
Double-Edge
Draco Meteor
Earth Power
Endure
Fury Cutter
Headbutt
Icy Wind
Iron Head
Mimic
Mud-Slap
Psych Up
Rock Slide
Sleep Talk
Snore
Substitute
Swagger
Swift
Tailwind
Thunder Wave
Uproar

Hone Claws
Water Pulse
Roar
Toxic
Bulk Up
Hidden Power [Fighting, 7]
Sunny Day
Ice Beam
Blizzard
Protect
Rain Dance
Frustration
SolarBeam
Iron Tail
Thunderbolt
Thunder
Earthquake
Return
Brick Break
Double Team
Shock Wave
Flamethrower
Sandstorm
Fire Blast
Rock Tomb
Aerial Ace
Facade
Secret Power
Round
Echoed Voice
Overheat
Focus Blast
Energy Ball
Fling
Sky Drop
Incinerate
Endure
Dragon Pulse
Shadow Claw
Giga Impact
Stone Edge
Avalanche
Thunder Wave
Gyro Ball
Swords Dance
Psych Up
Bulldoze
Rock Slide
Dragon Tail
Sleep Talk
Natural Gift
Swagger
Substitute
Rock Smash
Fly
Surf
Strength
Waterfall
Whirlpool
Rock Smash
Dive

TURN ORDER
Pike Queen Lucy sends out One Pokémon.
Elevator Music sends out Cyclohm (Automatic).
Elevator Music issues actions.
Pike Queen Lucy issues actions.
Its_A_Random refs.
--------------------
53.png
384.png

"... Oh fine. Lindwyrm, show this fool what a door looks like."
 
FINAL DOOR
53.png

"Are you even going to make a remote effort?"

Outrage > Outrage > Outrage
--------------------
Elevator Music XAX
CyclohmM.png

Cyclohm (M)
Abilities: Levitate
HP/EN: 1 / 14
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: -1 Speed
Status: N/A

Pike Queen Lucy OOA
384.png

Lindwyrm (-) @ Expert Belt
Abilities: Air Lock
HP/EN: 110 / 100
Stats: 6 / 2 / 6 / 3 / 110
SC/WC/BRT: 6 / 6 / 25
Boosts: +14% Accuracy
Status: N/A

BEGIN ROUND
---
ACTION ONE
Lindwyrm used Outrage!
(Crit Roll [<=625]: 3555/10000; No)
It is Super Effective!
Cyclohm took ((14+3+2.5)×1.5)=29.25 Damage!
Lindwyrm locked itself into Outrage (2a)!
Lindwyrm used 7 Energy!

Cyclohm Fainted!

Pike Queen Lucy wins!
---
END ROUND

Elevator Music XXX
CyclohmM.png

Cyclohm (M)
Abilities: Levitate
HP/EN: KO / 14
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: -1 Speed
Status: N/A

Pike Queen Lucy OOA
384.png

Lindwyrm (-) @ Expert Belt
Abilities: Air Lock
HP/EN: 110 / 93
Stats: 6 / 2 / 6 / 3 / 110
SC/WC/BRT: 6 / 6 / 25
Boosts: +14% Accuracy
Status: Outrage (2a)
--------------------
53.png

"... There is the door; use it. Get out."

Most unfortunate, Elevator Music. Better luck next time!

PRIZES

ELEVATOR MUSIC
5 (Battle Rooms) + 0.5 (Other Rooms) + 1 (Lucy Reveal) = 6 CC
3 (Lucy Reveal) = 3 KOC to use on Cyclohm.
Revenankh: 4 (Battle Rooms) + 2 (Battle Room wins) = 6 KOC
Cyclohm: 2 (Battle Rooms) + 2 (Battle Room wins) = 4 KOC
Regice: 4 (Battle Rooms) + 2 (Battle Room wins) = 6 KOC

ITS_A_RANDOM
2 (Base) + 0.5 (Other Rooms) + 10 (Battle Rooms) + 7 (Lucy) = 19 UC

As this was the first ever Gold Pike Challenge, the Cooldown period has been waived, & you may re-challenge immediately.

Cheers!
Its_A_Random
 
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