King Midas can't turn Geodude to gold, or can he?

Who do you think will win?


  • Total voters
    3

GemGem

formerly GemOftheDay
So here it is. A battle between Geodude, an obviously not gold pokemon and King Midas, who suprisingly has not turned to gold himself.

Let's see the teams, shall we?

RULES OF COMBAT
training items
2 subs
2 heals
5 chills​


58.png
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Fire:
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

Abilities:
Intimidate:
(Innate) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
flash fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
justified (locked) (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52 (-)
Evasion: -10%
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 1/6
MC: 0
DC: 1/5

Attacks:
Bite
Roar
Ember
leer
odor sleuth
helping hand
flame wheel
reversal
fire fang
take down
Crunch
Outrage

Body Slam
Flare blitz
Close combat
Iron tail
Safe guard

Will-o-wisp
wild charge
overheat
flame charge
substitute
005.gif
Charla [Charmeleon] (F)
Nature: Naughty
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Blaze: (Passive) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (DW): (Passive) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 90
Atk: Rank 4+
Def: Rank 2
SpA: Rank 3
SpD: Rank 2-
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 6/9
MC: 0
DC: 5/5
Attacks:
Scratch
Growl
Ember
Smokescreen
Metal Claw
Dragon Rage
Rage
Scary Face
Fire Fang
Flame Burst
Flamethrower
Slash
Ancientpower
Counter
Crunch
Dragon Dance
Focus Punch
Sunny Day
Dig
Double Team
Fire Blast
Rest
Attract
Overheat
Shadow Claw
Outrage
Sleep Talk
Thunderpunch

anyways, let the battle commence!

005MS.png
| 90 HP, 100 EN | 4/2/3/2 | Solar power / Blaze | 80 | none

VS
none | 52 | Intimidate / Flash fire | 4/2/3/2 | 90 HP, 100 EN |
058MS.png

Geodude equips
Midas Equips orders
Geodude orders​
 
Growlithe @ Amulet Coin
(intimidate activates I believe) substitute (25hp)-Close combat-body slam
Come at me Charmeleon I ain't predicting any of yo shit :)
 
005MS.png
| 90 HP, 100 EN | 4/2/3/2 | Solar power / Blaze | 80 | none

VS
none | 52 | Intimidate / Flash fire | 4/2/3/2 | 90 HP, 100 EN |
058MS.png

Here we have it, a showdown between two fairly evenly matched fire types. These trainers, both seemingly confident in their Pokemon's ability to defeat the other in a blaze has definitely shown through.
The battle starts with growlithe intimidating the foe charmeleon, making it less wary to attack. However, this proves somewhat in effective, as charmeleon just charges up for a focus punch, almost destroying growlithe's substitute. Charmeleon continues the assault, loading up a quick ancient power, as growlithe counters by getting in close for combat. Now hat the substitute for growlithe is gone, charmeleon digs underground, dodging the imminent body slam from growlithe.
Charmeleon clearly has the upper hand. Will Geodude capitalize or will Midas return the carnage?

A1
Growlithe intimidates Charmeleon!
Charmeleon attack -1 stage

Charmeleon is focusing for a powerful attack! - 10 en

Growlithe used Substitute! -25 HP, -24 EN

Charmander used Focus punch!
critroll: (<=1/16 crit) 14 no
(15+6-4)-2 = 19 dmg
THE SUBSTITUTE TOOK THE DAMAGEZ

A2
Charmeleon used ancientpower! -4 EN
critroll(<=1/16 crit) 15 no
(6+4.5-3)*1.5=11.25 dmg
the substitute faded!
effectroll (<=1/10 effect) 9 no

Growlithe used close combat! -8 EN
critroll(<=1/16 crit) 4 no
12+6-3=15 dmg
growlithe's defenses fell by 1 stage!

A3
charmeleon dug underground! -10 EN

Growlithe used bodyslam! -(5+2)/3= 2.333 EN
but it missed!

Charmeleon used dig!
critroll(<=1/16 crit) 9 no
(8+6-3)*1.5= 16.5 dmg
005MS.png
| 75 HP, 76 EN | 4/2/3/2 | Solar power / Blaze | 80 | -1 ATK

VS
-1 DEF, -1 SPDEF | 52 | Intimidate / Flash fire | 4/2/3/2 | 48 HP, 65 EN |
058MS.png

geodude orders first​
 
Last edited:
Dig~Ancientpower~Dig
IF Growlithe uses Substitute THEN use Focus Punch and push actions back.

EDIT: OMG this is my 1k!
 
Last edited:
well gg Geodude. Growlithe will just have to die with dignity
Substitute (15 hp)-reversal + reversal- cool down (Reversal + reversal)
 
005MS.png
| 75 HP, 76 EN | 4/2/3/2 | Solar power / Blaze | 80 | -1 ATK

VS
-1 DEF, -1 SPDEF | 52 | Intimidate / Flash fire | 4/2/3/2 | 48 HP, 65 EN |
058MS.png

Midas orders Growlithe to play a little bit more defensive, and that plan does not end up working. Charmeleon's digging and rock lobbing has succeeded in breaking the spirits of a puppy who threw out a last ditch reversal. good game to all

A1
Charmeleon is charging its focus! -10 EN

Growlithe used Substitute! -15 HP, -12 EN

Charmeleon used Focus punch!
critroll(<=1/16 crit) 5 no
15+6-3= 18 dmg
THE SUBSTITUTE TOOK THE DAMAGEZ
TEH SUBSTITUTE FADED

A2
Charmeleon used ancientpower! -4 EN
critroll(<=1/16 crit) 12 no
(6+4.5-3)*1.5+2=13.25 dmg
effectroll (<=1/10 effect) 1 YES
ALL STATS BOOSTED!

Growlithe used THE SWANTON BOMB (thanks MK)! -28 EN
critroll(<=1/16 crit) 16 no
(8*2.25)+6-3-2=19 dmg

A3
charmeleon dug underground! -10 EN

Growlithe must cool down!

Charmeleon used dig!
critroll(<=1/16 crit) 11 no
(8+6-3)*1.5+2= 18.5 dmg
005MS.png
| 56 HP, 52 EN | 4/2/3/2 | Solar power / Blaze | 80 | +1 DEF, +1 SATK, +1SDEF, +1 SPD, 1 KOC

VS
KO | 52 | Intimidate / Flash fire | 4/2/3/2 | 0 HP, 25 EN |
058MS.png

REWARDS:

Geodude: 1 cc
Midas: 2 cc (amulet coin)
Gem: 4 UC

Charmeleon: 1 EC, 3 MC, 1 KOC
Growlithe: 1 EC, 2 MC, 1 DC​
 
Last edited:
Aw you saved that match :(
Also Gem his post says if I use sub he is supposed to use focus punch idk if it will make a difference, but you might want to make the changes please do, again not if it is to much of a bother because it may not make a difference considering the previous focus punch calc in r1.
 
it doesnt make a difference, as focus punch is a 15 BAP move (and you only ordered for a 15 HP sub)
 
It doesn't really matter, sub breaks either way and Focus Punch and Dig cost the same amount of EN.
 
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