Other Good Cores

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Then it belongs in an RMT thread not a core discussion thread.

On the other hand the core of M-Venusaur/Tyranitar/Aegislash is worth discussing.
 
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OR
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uh yeah. they all cover each other's weaknesses fairly well. this would probably be a neat bulky offense core as that's where rotom-w and most likely dragalge / goodra will shine. could probably function as a defensive core too, not sure if klefki and dragalge / goodra get reliable recovery though. kinda shaky but eh could totally work with klefki's spikes, the status rotom-w and dragalge bring and the offensive movepool goodra has along with the bulk they all possess.
 
I was thinking maybe M.Zard Y, Venusaur and Donphan or Klefiki. They cover eachothers weakness well and whatever isn't resisted, Zard and/or Saur have the movepools to kill their threats. The difference between Donphan and Ki comes down to preferring having to worry about a fire weakness or dragon power. With Phan having Ice Shard and YZard having Dragon Pulse, I fear Kis fire weakness more.
 
What about this offensive core?

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Greninja (M) @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- U-turn
- Hydro Pump
- Spikes
- Dark Pulse

Keldeo @ Choice Scarf/Expert Belt
Ability: Justified
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Secret Sword
- Hydro Pump
- Hidden Power [Grass]
- Icy Wind
  • 4 Atk Life Orb Greninja U-turn vs. 252 HP / 0 Def Celebi: 364-437 (90.09 - 108.16%) -- guaranteed OHKO after Stealth Rock
  • 4 Atk Life Orb Greninja U-turn vs. 252 HP / 0 Def Latias: 198-237 (54.39 - 65.1%) -- guaranteed 2HKO after Stealth Rock
Greninja can easily kill Celebi with a STAB U-Turn, while Keldeo sweeps the team after that.
 
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Not sure if this has been mentioned but I think a Mega Aggron/Sylveon core would be rather good. Mega Aggron has a buttload of defense while Sylveon is better at tanking special attacks. Also Sylveon provides wish support to Aggron who otherwise with his mega stone has no form of reliable recovery
With the reboot of the old sleeping mechanics, Rest can imho definitely be called "reliable", though something like slack off is still preferable.

I'm relatively new to competitive Pokemon, so forgive me if these questions are obvious, but...

Two questions:

1. Couldn't Dragonite replace Hydreigon in this situation, and actually be a better choice considering he has fewer type weaknesses?

2. Galvantula Lead with Sticky Web seems to be all the rage. Are there any other Leads you can think of that will stand up in this new meta? Or even more specifically, what other Leads could synergize well with this combo (Hydreigon/Dragonite + Aegislash)?

Thanks!

Edit -- Thought about my first question more, and came to two possible conclusions: The fact that Hydreigon has a higher base Speed, and so can out-speed more threats than Dragonite, or the fact that Hydreigon is a special sweeper, which compliments Aegislash's role as a physical sweeper better than having a second physical sweeper (Dragonite). Let me know if either of my conclusions were correct!
1. Both your conclusions are right, though the second one is more important due to Hydreigons trollish awkward Speed tier. But even more important is that Dragonite absolutely needs spinning or defog support given his SR weakness, so that any core with Dragonite will need a spinner, too, as well as the fact that Dragonite is more reliable in the role of a one-time setup-sweeper as in a core.

2. Bulky Ground-Types, like Mamoswine, should be able to deal with it easily, as well as hitting any switch-in reasonably hard. As soon as galvantula is dealt with, just change in a flying-type/levitating defogger and the opponent is basically one pokemon down without any advantages. Though if you want to be able to set SR right from the start, it might be preferable to use rapid spin; However, all spinners are grounded(if I'm not forgetting anyone right now), so they won't like sticky web, and it's likely that the opponent will have a ghost type just for this occasion, so defog is more reliable.
 
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I can tell you Celebi and Keldeo won't be used in gen 6 OU that much.


Anywho, my own core of super lameness.

Galvantula (M) @ Focus Sash
Ability: Unnerve
EVs: 4 Def / 252 Spd / 252 SAtk
Timid Nature
IVs: 0 Atk
- Bug Buzz
- Thunderbolt
- Sticky Web
- Thunder Wave

Gengar @ Gengarite
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 Def
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Sludge Wave
- Focus Blast
- Taunt

Aegislash @ Leftovers
Ability: Stance Change
EVs: 240 HP / 16 Spd / 252 Atk
Adamant Nature
- Sacred Sword
- Shadow Sneak
- King's Shield
- Swords Dance

Abusing sticky web to the max, this should allow preventing spinning of your web guarenteed while having decent teamslot coverage.

Modest and Brave Gar/Slash respectively are both Usable on this, however you can outspeed +1 base 70s + nature with Max speed on Gengar; more specifically Malamar who would love to abuse sticky web.
 
CB Tyranitar + Leftovers Specially Bulky Hippowdon + Rest Intimidate Gyarados

With the weather nerf, running TTar and Hippo is a better idea than it was before. They share weakness to water and grass. TTar is weak to fighting, steel, and ground. Hippo is weak to ice. Gyarados is a perfect pokemon to work together with those two. Sleep mechanics make Rest so much more useable, Hippo has slack off for staying power, and TTar lol's at special attacks. These guys are TANKS, hitting back with STAB Crunch, Stone Edge, Earthquake, and Waterfall. Gyarados can dragon dance, Hippo can Toxic, and TTar has a plethora of choices to make use of that choice band. Also note that steels don't resist crunch.

For your other 3 team members, make an independent core. You have a great set of resistances and offense here already. Another water resistance would be nice. Priority would be nice. A scarfer or fast pokemon would be nice. Defog or Spinning would be nice. Play around.
 
CB Tyranitar + Leftovers Specially Bulky Hippowdon + Rest Intimidate Gyarados

With the weather nerf, running TTar and Hippo is a better idea than it was before. They share weakness to water and grass. TTar is weak to fighting, steel, and ground. Hippo is weak to ice. Gyarados is a perfect pokemon to work together with those two. Sleep mechanics make Rest so much more useable, Hippo has slack off for staying power, and TTar lol's at special attacks. These guys are TANKS, hitting back with STAB Crunch, Stone Edge, Earthquake, and Waterfall. Gyarados can dragon dance, Hippo can Toxic, and TTar has a plethora of choices to make use of that choice band. Also note that steels don't resist crunch.

For your other 3 team members, make an independent core. You have a great set of resistances and offense here already. Another water resistance would be nice. Priority would be nice. A scarfer or fast pokemon would be nice. Defog or Spinning would be nice. Play around.

I'd rather use Assault Vest TTar. Also, I'm no fan of the hippo since he only wall physicals and struggles to hit back decently. A bulky Scizor might be better, since with Mega, it takes physical hits really easy without being completely destroyed by special ones (unless it's fire, which both tyranitar and gyarados can take really easily) and it can be a pseudo-spinner with defog, what gyarados will appreciate A LOT. Sure, you will have Sand up less frequently, but I doubt these few turns of Sand can do what Mega Scizor can. Also, Gyarados absolutely NEEDS some kind if spinner anyway.
The next advantage is that AV TTar + Scizor wreck Galvantula + Gengar basically as a bonus; AV TTar can OHKO even sashed Galvantula thanks to Sand while it even Bug Buzz struggles to do any decent damage. Conversely, Scizor can defog without fearing gengar too much since Bullet Punch OHKOes with only slight prior damage.
 
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Galvantula (M) @ Focus Sash
Ability: Unnerve
EVs: 4 Def / 252 Spd / 252 SAtk
Timid Nature
IVs: 0 Atk

Gengar @ Gengarite
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 Def
Timid Nature
IVs: 0 Atk

Excuse me for my ignorance, but whats the reason for the 0 IVs?
 
im looking at something like this for a defensive core:

Tentacruel
252hp/252Sdef
- Toxic Spikes
- Rapid Spin
- Sludge Bomb/wave?
- Scald

This is the first mon, not only is it badass as hell, but it serves as a spinner and special tank.
The standard set with a twist, a poison stab move, why? Simple... Fairys!
With the new typ being something to look out for adding poison attacks on something that can make us of it is now very viable in my oppinion.

As for a good physical defensive core, I have not really made up my mind yet as what to run, Skarmory have crossed my mind, but I might go with something else.
 
How do you add the fancy Pokemon sprites? Uploading them yourself or does the forum have a built in feature for it? Anyway my two cents are Jirachi and Togekiss as a core. Steel and Fairy as has been mentioned previously are very complimentary. And with a little support they can wreak havoc with their Serene Grace shenanigans. I'm thinking Mamoswine to take care of steel and Electric types that would otherwise be an issue.
 
Haven't seen it mentioned (but I might have missed it on the 3rd page where I only skimmed) But what about: MegaAggron/Goodra/Gliscor

Mega Aggron would be able to take even SE physical hits that Goodra can't, and the SE special attacks that might hurt goodra (ice beam/bliizard, draco meteor/dragon pulse, moonblast/dazzling gleam) it resists so could come in on those as well if needed though most likely would be better for gliscor with spD investment or assault vest to take those anyway. Gliscor resists the common physical attacks that can hit Aggron SE if needed as well (ground,fighting) and goodra can sponge the fire hits and any neutral special attacks aggron doesn't want to take.

Edit: thinking more about it MegaAggron/Dragonite seems better. I actually think Steel/Dragon(flying) is going be a fairly good defensive core type this gen, due to steel covering all of dragon, and dragon/flying covering all of steels. Or Steel/Dragon/Flying if you want to a triple core could be good as well, with the flying either gliscor or utility based instead of purely defensive.
 
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Haven't seen it mentioned (but I might have missed it on the 3rd page where I only skimmed) But what about: MegaAggron/Goodra/Gliscor

Mega Aggron would be able to take even SE physical hits that Goodra can't, and the SE special attacks that might hurt goodra (ice beam/bliizard, draco meteor/dragon pulse, moonblast/dazzling gleam) it resists so could come in on those as well if needed though most likely would be better for gliscor with spD investment or assault vest to take those anyway. Gliscor resists the common physical attacks that can hit Aggron SE if needed as well (ground,fighting) and goodra can sponge the fire hits and any neutral special attacks aggron doesn't want to take.

Edit: thinking more about it MegaAggron/Dragonite seems better. I actually think Steel/Dragon(flying) is going be a fairly good defensive core type this gen, due to steel covering all of dragon, and dragon/flying covering all of steels. Or Steel/Dragon/Flying if you want to a triple core could be good as well, with the flying either gliscor or utility based instead of purely defensive.

Seems good to me. The only Poke that could be troublesome would be Mamoswine since he hits the core very effectively. So you would need to have a solid counter for him on the team. Which unfortunately is easier said than done. Rotom-W maybe?
 
Seems good to me. The only Poke that could be troublesome would be Mamoswine since he hits the core very effectively. So you would need to have a solid counter for him on the team. Which unfortunately is easier said than done. Rotom-W maybe?

Ya it would be, maybe utility talonflame? Between WoW, neutral to ice and resists ground might be able to deal with him? Rotom-W as another option as well.
 
I hear so much talk about "Assault Vest" on Tyranitar. What exactly is it, a new hidden ability?

A new item that increases Sp.def at the cost of only giving that buff if you use offensive moves. If you use a status move, the buff goes away. Go look in the couple of threads that talk about it or the new items in general.
 
with the few gen 6 battles i have played i found a klefki lando therian and goodra core to be very good


Goodra can take so much specail hits even dragon ones.Prankster spikes is amazing and will be a force to be rekoned with.Intimidate is amazing ability on lando T has an amazing defensive typing

lando deals well with aegislash as well with earthquake not being a contact move
 
So I did some thinking over Showdown forum. Scolipede buff and Hydreigon nerf (:<) clicked in my head.

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[Insert a Steel type of choice here]

Check this trio out.
Hydreigon 4x weak to Fairy, resisted by Scolipede.
Drei 2x weak to Fighting, resisted by Scoli.
Drei 2x weak to Bug, resisted by Scoli.

Scoli 2x weak to Psychic, Drei immune.
Scoli 2x weak to Fire, resisted by Drei.

Drei 2x weak to Ice;
Drei 2x weak to Dragon;
Scoli 2x weak to Rock;
Scoli 2x weak to Flying;
resisted by Steel type.

And Steel is weak to Fighting, Fire, Ground and stuff, I guess DreiScoli resist them. Also DreiScoli offer special/physical offensive core. Needs testing though.
 
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