IAR vs WWWWWWWWWWW gogo

Rules:
1v1 FE Singles
Training Match
1 Day DQ
2 Recs/5 Chills
2 Subs
All Abilities
Training Items

Team WWWWWWWWWWWWWWW:
448.png
Lucario (Phoenix) Male
Nature: Hasty (+Spe, -Def, +12% Acc)
Type: Fighting/ Steel
Abilities: Steadfast/ Inner Focus/ Justified (Unlocked)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 104 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Evolution:
Ability:
Adaptability
Stats:
HP: 100
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 129 (+)
+19% Acc
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 6/6
MC: 0
AC: 5/5

Attacks: (82/ 101 total moves)
Physical:
Blaze Kick
Bone Rush
Bonemerang
Brick Break
Bulldoze
Bullet Punch
Circle Throw
Close Combat
Counter
Cross Chop
Crunch
Dig
Drain Punch
Dual Chop
Earthquake
Extremespeed
Facade
Feint
Focus Punch
Force Palm
Frustration
Giga Impact
Hi Jump Kick
Ice Punch
Iron Tail
Low Kick
Low Sweep
Metal Claw
Payback
Poison Jab
Power-Up Punch
Quick Attack
Reversal
Return
Rock Slide
Shadow Claw
Sky Uppercut
Stone Edge
ThunderPunch
Zen Headbutt

Special:
Aura Sphere
Dark Pulse
Dragon Pulse
Final Gambit
Flash Cannon
Focus Blast
Hidden Power Grass
Hyper Beam
Psychic
Shadow Ball
Vacuum Wave
Water Pulse

Status:
Agility
Attract
Bulk Up
Calm Mind
Copycat
Detect
Double Team
Endure
Follow Me
Foresight
Heal Pulse
Helping Hand
Hone Claws
Iron Defense
Magnet Rise
Me First
Metal Sound
Mind Reader
Nasty Plot
Protect
Quick Guard
Rain Dance
Rest
Roar
Role Play
Screech
Sleep Talk
Substitute
Swords Dance
Toxic
Work Up

Team IAR

479-w.png
Rotom [motoR] (-)
NATURE: Modest

TYPE: Electric / Ghost Water
ABILITIES: Levitate

STATS
HP: 90
Atk: Rank 1 2 (-)
Def: Rank 3 4
SpA: Rank 4 5 (+)
SpD: Rank 3 4
Spe: 91 86
Size Class: 1 3
Weight Class: 1 4
Base Rank Total: 16 20

EC: N/A
MC: 0
AC: N/A

ATTACKS (54/54)
PHYSICAL
Astonish
Facade
Frustration
Natural Gift
Return
Secret Power
Sucker Punch
Thief

SPECIAL
Charge Beam
Dark Pulse
Discharge
Dream Eater
Electro Ball
Electroweb
Hex
Hidden Power (Ground)
Hydro Pump
Mud-Slap
Ominous Wind
Round
Shock Wave
Shadow Ball
Signal Beam
Snore
Swift
Thunder
Thunderbolt
Thunder Shock
Uproar
Volt Switch

OTHER
Charge
Confide
Confuse Ray
Double Team
Endure
Flash
Light Screen
Pain Split
Protect
Psych Up
Rain Dance
Reflect
Rest
Sleep Talk
Snatch
Spite
Substitute
Sunny Day
Swagger
Telekinesis
Thunder Wave
Toxic
Trick
Will-O-Wisp

ww goooo
iar goooo
me goooo
 
Gogogogogogo

Hi Jump Kick -> Focus Blast -> Hi Jump Kick
If successful P/E move, change that action to Work Up and push back
If burned, change all remaining uses of Hi Jump Kick to Focus Blast
 
rawww slugfest of strongmons that oh dear god im going to have to fight iar in the tourney probably and he has washtom now awwwwwwwwwwwwwwwwww
/endflavor im saving up for the tournament
Hi Jump Kick=[16 Damage] (7 EN)
Hidden Power=[12.5 Damage] (4 EN)

Focus Blast=[15 Damage] (7 EN)
Hydro Pump=[17 Damage] (7 EN)

Hi Jump Kick=[16 Damage] (7 EN)
Hidden Power=[12.5 Damage] (4 EN)

479-w.png

motoR
HP:
43
EN: 85
Status: None

448.png
these make me angry
Phoenix
HP:
58
EN: 79
Status: None
 
Hydro Pump should only deal 17 damage.

Hydro Pump > Hidden Power > Hydro Pump
IF
(Protective/Evasive Move) is used successfully, THEN use Discharge that action.
IF Lucario is in the invulnerable stages of Dig when you act, THEN use Chill on the first instance, Reflect on the second instance, Chill on the third instance.
 
rawwww more fighting lucario winner

Hi Jump Kick=[16 Damage] (11 EN)
Hydro Pump=[17 Damage] (7 EN)

Focus Blast=[15 Damage] (7 EN)
Hidden Power=[12.5 Damage] (4 EN)

Hi Jump Kick=[16 Damage] (11 EN)

479-w.png

motoR
HP:
-4
EN: 85
Status: None

448.png

Phoenix
HP:
28
EN: 79
Status: None

Rewards:
me: something
IAR: 5 CC
Waterwarrior: 1 CC
Phoenix the Lucario: 4 MC + 1 KOC
 
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