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With his Necturna falling, the challenger decides to send in his next Pokémon: Gleeok the Cyclohm! Frosty equips his Cyclohm with a Magnet, & then the round was ready to begin.
In a fairly quick round, the Empoleon braces himself while the Cyclohm subjects the Empoleon to a torment, before letting off a week jolt that is endured by the Empoleon. The Empoleon then blasts the Cyclohm with a powerful beam of ice that deals some damage, before being stunned due to a mental demon in his head. The Cyclohm takes advantage by resting off, recovering some health. With the Empoleon set to be taken out next round, it seems like this upcoming round will be a formality. The question is, however, will it be a formality? Find out next!
Arena Notes
-Rain as a default weather effect
-+1 Defence & Sp. Defence rank to Pokémon whose initial combined Defence rank total is >= 8.
BEGIN ROUND
Challenger Frosty sent out Gleeok!
Gleeok's Defence rose (1r)!
Gleeok's Sp. Defence rose (1r)!
Pointed stones dug into Gleeok!
Gleeok took 12 Damage!
--- ACTION ONE
Napoleon used Endure!
Napoleon braced himself!
Napoleon used 15 Energy!
Gleeok used Torment!
Napoleon was subjected to the Torment (6a)!
Gleeok used 10 Energy!
Rain continues to fall...
--- ACTION TWO
Gleeok used Thunder Shock! (Crit Roll [<=625]: 7578/10000; No)
It is Super Effective!
Napoleon took ((4+3)×1.5+4)=14.5 Damage!
Napoleon endured the hit! (Effect Roll {Paralysis} [<=1000]: 3549/10000; No)
Gleeok used (3-1)=2 Energy!
Napoleon used Ice Beam! (Crit Roll [<=625]: 5845/10000; No)
It is Super Effective!
Gleeok took (11×1.5)=16.5 Damage!
Napoleon used 7 Energy!
Rain continues to fall...
--- ACTION THREE
Gleeok used Slack Off!
Gleeok recovered 20 HP!
Gleeok used ((110÷10)+2)=13 Energy!
"Cycloooohm!" (translation: Can't you hear, can't you hear the thundershock! You better run, you better take cover!)
Thundershock - Thundershock - Thundershock
IF Sucessful Protective/Evasive THEN Chill and push back IF Damaging Priority AND in a combo THEN Protect and push back
Well this was a predictable round. The Empoleon chip hits with a last ditch attack before the Cyclohm takes out the Empoleon with a weak electric attack. 2-1 Challenger Frosty!
With the Gym Leader down to his last Pokémon, can he actually pull a comeback? We will see soon enough.
Arena Notes
-Rain as a default weather effect
-+1 Defence & Sp. Defence rank to Pokémon whose initial combined Defence rank total is >= 8.
BEGIN ROUND
--- ACTION ONE
Napoleon used Vacuum Wave! (Crit Roll [<=625]: 4459/10000; No)
Gleeok took (4)=4 Damage!
Napoleon used 4 Energy!
Gleeok used Thunder Shock! (Crit Roll [<=625]: 5154/10000; No)
It is Super Effective!
Napoleon took ((4+3)×1.5+4)=14.5 Damage!
Gleeok used (3-1)=2 Energy!
Napoleon Fainted!
Rain continues to fall...
--- END ROUND
TURN ORDER
Leader Complications sends out one Pokémon & specifies an item.
Leader Complications issues actions.
Challenger Frosty issues actions.
Its_A_Random refs.
"there is one Pokemon I can foresee having a snowball's chance in hell against these two behemoths."
Bronzong @ Rare Candy
If you have seen my message to Birkal, the same stands for you. If not, I can't apologize enough for my lateness. It's an embarrassment. I don't know how much you'll believe me, but will do my best to rectify my mistakes.
My bad, misread the order. Light Screen-Psychic-Psywave
If Cyclohm uses Light Screen, use Snatch on that action.
If Cyclohm has Double Team clones when you would attack, use Earthquake on the first instance, Bulldoze on the second, and Earthquake on the third.
And so begins the final stand of the Gym Leader, as he sends out his mighty Bronzong, backed with a Rare Candy to produce heavy defences. Can Frosty the challenger overcome this final hurdle? Time to find out.
Basically this was a round of fixed damage warfare, as the Cyclohm gets a lucky critical hit with Thunder in the first action. As the rain continue to fell, & the Light Screen went up on the Gym Leader's side, the two Pokémon traded blows, dealing damage to each other, & with the Cyclohm gaining the upper hand between the two Pokémon. Can the Gym Leader make the score-line a lot more respectable in his first match as a Gym Leader? We might see if it will be the case soon enough.
Arena Notes
-Rain as a default weather effect
-+1 Defence & Sp. Defence rank to Pokémon whose initial combined Defence rank total is >= 8.
BEGIN ROUND
Leader Complications sent out Bolshevik!
Bolshevik's Defence rose (1r)!
Bolshevik's Sp. Defence rose (1r)!
--- ACTION ONE
Gleeok used Thunder! (Crit Roll [<=625]: 3/10000; Yes)
A Critical Hit!
Bolshevik took (11+3+3-2.5+4)=18.5 Damage! (Effect Roll {Paralysis} [<=3000]: 5520/10000; No)
Gleeok used (8-1)=7 Energy!
Bolshevik used Light Screen!
Leader Complications' team was protected by Light Screen (6a)!
Bolshevik used (10-1)=9 Energy!
Rain continues to fall...
--- ACTION TWO
Gleeok used Dragon Rage!
Bolshevik took 10 Damage!
Gleeok used (5-1)=4 Energy!
Bolshevik used Psychic! (Crit Roll [<=625]: 9668/10000; No)
Gleeok took (11+3-1.5)=12.5 Damage!
Bolshevik used (5-1+(4÷2))=6 Energy!
Rain continues to fall...
--- ACTION THREE
Gleeok used Sonic Boom!
Bolshevik took 10 Damage!
Gleeok used 5 Energy!
Bolshevik used Psywave!
Gleeok took 10 Damage!
Bolshevik used (5-1)=4 Energy!
The battle continues to progress as a drawn out slug-fest, & despite the Bronzong being paralysed on the first attack, it still managed to close the HP Gap on the Cyclohm, but on the other hand... Time is running out for the Bronzong to take out the Cyclohm... Let alone the awaiting Pyroak... The big question is, will the Pyroak have to come out? We will see soon enough.
Arena Notes
-Rain as a default weather effect
-+1 Defence & Sp. Defence rank to Pokémon whose initial combined Defence rank total is >= 8.
BEGIN ROUND
--- ACTION ONE
Gleeok used Thunder! (Crit Roll [<=625]: 3827/10000; No)
Bolshevik took (5.5+3-2.5+4)=10 Damage! (Effect Roll {Paralysis} [<=3000]: 1210/10000; Yes)
Bolshevik became paralysed (20%)!
Gleeok used (8-1)=7 Energy!
(Paralysis Roll {Bolshevik} [<=2000]: 8774/10000; No) Bolshevik used Psychic! (Crit Roll [<=625]: 7815/10000; No)
Gleeok took (11+3-1.5)=12.5 Damage!
Bolshevik used (5-1+(4÷2))=6 Energy!
Rain continues to fall...
--- ACTION TWO
Gleeok used Dragon Rage!
Bolshevik took 10 Damage!
Gleeok used (5-1)=4 Energy!
(Paralysis Roll {Bolshevik} [<=2000]: 5654/10000; No) Bolshevik used Earthquake! (Crit Roll [<=625]: 4419/10000; No)
It is Super Effective!
Gleeok took ((10-3)×1.5)=10.5 Damage!
Bolshevik used 7 Energy!
Rain continues to fall...
--- ACTION THREE
Gleeok used Sonic Boom!
Bolshevik took 10 Damage!
Gleeok used 5 Energy!
(Paralysis Roll {Bolshevik} [<=2000]: 2220/10000; No) Bolshevik used Psychic! (Crit Roll [<=625]: 78/10000; Yes)
A Critical Hit!
Gleeok took (11+3+3-1.5)=15.5 Damage!
Bolshevik used (5-1+(4÷2))=6 Energy!
"What I have in defenses, it seems I lack in firepower this match. Time to say our farewells. I know you did your best, Bolshevik."
Giga Impact+Giga Impact-Cooldown (Earthquake)-Psychic
If Cyclohm uses Protect A1, chill and push down.
If Cyclohm uses Substitute, use Snatch on that action and push down.
If Frosty uses one of the 4 other moves Cyclohm has access to which can prevent Bronzong from KO'ing Cyclohm, cry.
If Frosty is cool and lets me get one more KO, don't roll a miss IAR.
And so after a tight struggle, the battle comes to an end, with the Bronzong struggling to death after being subjected to a torment, before the Cyclohm finished off the Bronzong with a series of electrical attacks! Challenger Frosty wins the Steel Badge 2-0!
Arena Notes
-Rain as a default weather effect
-+1 Defence & Sp. Defence rank to Pokémon whose initial combined Defence rank total is >= 8.
BEGIN ROUND
--- ACTION ONE
Gleeok used Torment!
Bolshevik was subjected to the Torment!
Gleeok used 10 Energy!
(Paralysis Roll {Bolshevik} [<=1500]: 1821/10000; No) Bolshevik cannot use a Giga Impact + Giga Impact combo after the Torment!
Rain continues to fall...
--- ACTION TWO
Gleeok used Thunder! (Crit Roll [<=625]: 4801/10000; No)
Bolshevik took (11+3-2.5+4)=15.5 Damage! (Effect Roll {Paralysis} [<=3000]: 1991/10000; Yes)
Bolshevik became paralysed (20%)!
Gleeok used (8-1)=7 Energy!
(Paralysis Roll {Bolshevik} [<=2000]: 7261/10000; No) Bolshevik cannot use Earthquake after the Torment!
Bolshevik used Struggle (Crit Roll [<=625]: 4058/10000; No)
Gleeok took (5-3)=2 Damage!
Bolshevik was hurt by the recoil!
Bolshevik took (2÷2.5)=0.8 Damage!
Bolshevik used 5 Energy!
Rain continues to fall...
--- ACTION THREE (Paralysis Roll {Bolshevik} [<=2000]: 9899/10000; No) Bolshevik cannot use Psychic after the Torment!
Bolshevik used Struggle (Crit Roll [<=625]: 9016/10000; No)
Gleeok took (5-3)=2 Damage!
Bolshevik was hurt by the recoil!
Bolshevik took (2÷2.5)=0.8 Damage!
Bolshevik used (5+4)=9 Energy!
Gleeok used a Thunder + Thunder Shock combo! (BEC=(11+2)=13, 24 > 13; Combo works)
(Crit Roll [<=625]: 1411/10000; No)
Bolshevik took (20.5+3-2.5+4)=25 Damage!
Gleeok used ((12+3)×1.5-1)=21.5 Energy!
Bolshevik Fainted!
Rain continues to fall...
Challenger Frosty wins!
--- END ROUND
Congratulations Frosty on your success! Better luck next time Complications!
PRIZES (NOTE: I am not going to take into account full movepools.)
COMPLICATIONS 2 (Format) = 2 CC
Ferrothorn: 2 MC, 1 AC Empoleon: 3 MC, 1 KOC Bronzong: 3 MC
FROSTY 2 (Format) = 2 CC
1× Steel Badge
1× Metal Coat
<Xth Badge prize, whatever it is>
Pyroak: 3 MC Necturna: 3 MC, 1 KOC Cyclohm: 3 MC, 2 KOC
ITS_A_RANDOM 10 (Format) + 3 (Gym Bonus) = 13 UC
That is all. Thanks for playing, & I do hope everyone enjoyed this battle!
I apologize. I did the calcs like twice and according to them Cyclohm should have ran out of EN. I don't know what happened...
Regardless GG! You put up a good fight. The only problem is that without Scizor or Bisharp (or Cawmodore, but let's be patient) on your roster, you do lack some firepower against Necturna and other bulky mons. I suggest you invest on evolving your scyther to take advantage of that juicy rain (Escavalier works too I guess).