It's a 2v2 dubs flash this time, though.
Team Gold!
Radioactive (Tentacool) (M)
Nature: Modest
Type: Water/Poison
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Clear Body
Liquid Ooze
Rain Dish (HA Locked)
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 4
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 15
EC: 4/6
MC: 0
AC: 4/5
Moves:
Poison Sting (*)
Acid (*)
Supersonic (*)
Wrap (*)
Water Gun (*)
Toxic Spikes (*)
Bubble Beam (*)
Barrier
Hex
Hydro Pump
Sludge Wave
Wring Out
Confuse Ray (*)
Haze (*)
Knock Off (*)
Mirror Coat (*)
Rapid Spin (*)
Toxic (*)
Venoshock (*)
Protect (*)
Ice Beam (*)
Surf (*)
Dive
Giga Drain
Magic Coat
Brine
Endure
Reflect
Slowpoke (Slowpoke) (M)
Nature: Relaxed
Type: Water/Psychic
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Oblivious
Own Tempo
Regenerator (HA Locked)
Stats:
Hp: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 13 (-15% speed, -10% evasion)
Size Class: 2
Weight: Class: 3
Base Rank Total: 14
EC: 4/6
MC: 0
AC: 4/5
Moves (28/???):
Curse (*)
Yawn (*)
Tackle (*)
Growl (*)
Water Gun (*)
Confusion (*)
Disable (*)
Headbutt (*)
Slack Off
Psychic
Heal Pulse
Block (*)
Future Sight (*)
Me First (*)
Sleep Talk (*)
Zen Headbutt (*)
Psyshock (*)
Ice Beam (*)
Earthquake (*)
Flamethrower (*)
Rest
Scald
Grass Knot (*)
Trick Room
Bide
Endure
Skill Swap
Teleport
Team Geodude!
Murkrow (M)
Nature: Modest (+1 SpA, -1 Atk)
Type:
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Insomnia: (Passive) This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.
Super Luck: (Passive) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. LOCKED
Stats:
HP: 90
Atk: Rank 2-
Def: Rank 2
SpA: Rank 4+
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
EC: 1/6
MC: 0
AC: 1/5
Moves:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Torment
Brave Bird
Drill Peck
Perish Song
Psycho Shift
Sky Attack
Protect
Roost
Psychic
Shadow Ball
Thunder Wave
Fly
Froakie (F)
Nature: Naive (+23% Acc)
Type: Water
Abilities: Torrent, Protean
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1-
Spe: 82+
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 3/9
MC: 0
DC: 5/5
Moves:
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Smack Down
Double Team
Substitute
Bounce
Hydro Pump
Bestow
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Taunt
Ice Beam
Blizzard
Dig
Scald
Acrobatics
Rock Slide
Grass Knot
U-Turn
Power-up Punch
Surf
Gold sends first.
Team Gold!

Radioactive (Tentacool) (M)
Nature: Modest
Type: Water/Poison
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Clear Body
Liquid Ooze
Rain Dish (HA Locked)
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 4
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 15
EC: 4/6
MC: 0
AC: 4/5
Moves:
Poison Sting (*)
Acid (*)
Supersonic (*)
Wrap (*)
Water Gun (*)
Toxic Spikes (*)
Bubble Beam (*)
Barrier
Hex
Hydro Pump
Sludge Wave
Wring Out
Confuse Ray (*)
Haze (*)
Knock Off (*)
Mirror Coat (*)
Rapid Spin (*)
Toxic (*)
Venoshock (*)
Protect (*)
Ice Beam (*)
Surf (*)
Dive
Giga Drain
Magic Coat
Brine
Endure
Reflect

Slowpoke (Slowpoke) (M)
Nature: Relaxed
Type: Water/Psychic
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Oblivious
Own Tempo
Regenerator (HA Locked)
Stats:
Hp: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 13 (-15% speed, -10% evasion)
Size Class: 2
Weight: Class: 3
Base Rank Total: 14
EC: 4/6
MC: 0
AC: 4/5
Moves (28/???):
Curse (*)
Yawn (*)
Tackle (*)
Growl (*)
Water Gun (*)
Confusion (*)
Disable (*)
Headbutt (*)
Slack Off
Psychic
Heal Pulse
Block (*)
Future Sight (*)
Me First (*)
Sleep Talk (*)
Zen Headbutt (*)
Psyshock (*)
Ice Beam (*)
Earthquake (*)
Flamethrower (*)
Rest
Scald
Grass Knot (*)
Trick Room
Bide
Endure
Skill Swap
Teleport
Team Geodude!

Murkrow (M)
Nature: Modest (+1 SpA, -1 Atk)
Type:




Abilities:
Insomnia: (Passive) This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.
Super Luck: (Passive) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Stats:
HP: 90
Atk: Rank 2-
Def: Rank 2
SpA: Rank 4+
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
EC: 1/6
MC: 0
AC: 1/5
Moves:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Torment
Brave Bird
Drill Peck
Perish Song
Psycho Shift
Sky Attack
Protect
Roost
Psychic
Shadow Ball
Thunder Wave
Fly

Froakie (F)
Nature: Naive (+23% Acc)
Type: Water
Abilities: Torrent, Protean
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1-
Spe: 82+
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 3/9
MC: 0
DC: 5/5
Moves:
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Smack Down
Double Team
Substitute
Bounce
Hydro Pump
Bestow
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Taunt
Ice Beam
Blizzard
Dig
Scald
Acrobatics
Rock Slide
Grass Knot
U-Turn
Power-up Punch
Surf
Gold sends first.