Silver Bells

Birkal

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Azumarill (F)
Types: Water / Fairy
Abilities: Thick Fat / Huger Power / Sap Sipper (DW)
Nature: Adamant

Stats:
HP:
110
Atk: 3 (+), 6 (Huge Power)
Def: 3
Spa: 1 (-)
Spd: 3
Spe: 50
Size: 2
Weight: 3
Total: 16, 19 (Huge Power)

EC: 9/9 max
MC:
0
AC: 5/5 max

Moves: (43)
Aqua Ring
Aqua Tail
Brick Break
Body Slam
Bounce
Bubble
Bubble Beam
Bulldoze
Camouflage
Charm
Defense Curl
Dig
Dive
Double Edge
Encore
Endure
Fake Tears
Focus Punch
Frustration
Helping Hand
Hydro Pump
Ice Punch
Iron Tail
Knock Off
Play Rough
Power-Up Punch
Protect
Rain Dance
Rest
Return
Rollout
Slam
Sleep Talk
Soak
Splash
Substitute
Superpower
Swagger
Tackle
Tail Whip
Toxic
Water Gun
Water Sport
Waterfall
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Granbull (M)
Types: Fairy
Abilities: Intimidate / Quick Feet / Rattled (DW)
Nature: Careful

Stats:
HP:
100
Atk: 5
Def: 3
Spa: 1 (-)
Spd: 3 (+)
Spe: 45
Size: 3
Weight: 3
Total: 17

EC: 6/6 max
MC:
0
AC: 5/5 max

Moves: (36)
Bite
Brick Break
Charm
Close Combat
Counter
Crunch
Dig
Double Team
Double-Edge
Dynamic Punch
Earthquake
Fire Fang
Fire Punch
Focus Punch
Headbutt
Ice Fang
Ice Punch
Iron Tail
Lick
Low Kick
Mimic
Outrage
Play Rough
Power-Up Punch
Protect
Rage
Roar
Rock Slide
Scary Face
Stone Edge
Tackle
Tail Whip
Taunt
Thunder Fang
Thunder Punch
Wild Charge


Geodude

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Scrafty (F)
Nature: Adamant
Type:
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fighting.gif

dark.gif
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
fighting.gif
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie: (Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Intimidate: (DW, Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Stats:
HP: 100
Atk: Rank 4+
Def: Rank 4
SpA: Rank 1-
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5
KOC: 1

Attacks:
Leer
Low Kick
Feint Attack
Headbutt
Swagger
Brick Break
Payback
High Jump Kick
Façade
Crunch
Focus Punch
Head Smash

Counter
Detect
Drain Punch
Fake Out
Fire Punch
Ice Punch
Thunder Punch

Dragon Claw
Taunt
Smack Down
Dig
Double Team
Torment
Retaliate
Stone Edge
Dragon Tail
 
@ Exp. Share

Head Smash x3
IF Play Rough THEN Counter.
IF Double Team AND Granbull isn't taunted AND Scrafty isn't taunted THEN use Taunt.
 
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100
100


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100
100


4202 9676 6532


a1
((9 + 3 + 7.5 - 6) * 2.25 - 2) = 28.375
28.375 * 1.5 = 42.5625

a2
((9 + 3 + 7.5 - 6) * 2.25 - 2) = 28.375
28.375 * 1.5 = 42.5625

a3
((9 * 2.25 + 3 + 7.5 - 6) * 2.25 - 2) = 53.6875


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14
42


560.png

KO
KO


birkal 3 UC
geodude 1 CC
swf 1 CC
scrafty 4MC
granbull 4 MC + 1 KOC
 
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