Two people who have too many numbers in their names fight!

2v2 LC Doubles
1 Day DQ
2 Substitutions
5 Chills/2 Recoveries
All Abilities
Training Items
Switch=KO
ASB Arena

Team P2X7:
goomy.png

Goomy [Oobleck] (M)
Nature: Relaxed (+1 Def, -15% Spe, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Sap Sipper: (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage. Self-targeted attacks do not increase the natural Attack stage.
Hydration: (Passive) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Gooey (HA Locked): (Passive) This Pokemon has a thick goo covering its body that sticks to any Pokemon that strikes it with a contact attack, slowing the attacking down and reducing its speed and natural speed stage by one (1) stage.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3 (+)
Sp.Atk: Rank 2
Sp.Def: Rank 3
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 2/9
MC: 0
AC: 2/5

Moves:

Level-Up:
Tackle
Bubble
Absorb
Protect
Bide
Dragonbreath
Rain Dance
Dragon Pulse

Egg Moves:
Acid Armor
Counter
Curse
Iron Tail
Poison Tail

TM Moves:
Ice Beam
Thunderbolt
Double Team
Sludge Bomb
Flamethrower
Rock Slide
Infestation

flGhq6j.png

Cawdet [Gilligan] (M)
Nature: Hasty (+15% Speed, +24% Accuracy, -1 Def)
Type: Steel / Flying
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type moves and Poison/Toxic Status.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a Size Class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent by any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Volt Absorb: (Passive) This Pokemon absorbs all electrical attacks and instead of taking damage, recovers 50% of the damage an electrical attack would have done. A Pokemon that attacks itself with electricity to heal only receives 25% of the damage that attack would do to itself.
Big Pecks (HA Locked): (Passive) This Pokemon's sturdy wings prevent its Defense from being lowered. The rate its natural Defense drops after a boost is also halved from one every round to once every two (2) rounds.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 102 (101.2) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Moves:

Level-Up:
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack

Egg Moves:
Air Slash
Drill Peck
Quick Attack
Quick Guard
Water Sport

TM Moves:
Protect
Roost
Smack Down
Brick Break
Surf

Spr_4h_133.png

Eevee [Urumi] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Anticipation (HA Locked): (Passive) This Pokemon is better at sensing dangerous attacks, and reduces the Base Attack Power from super effective attacks, Self-Destruct, and Explosion by two (2).

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 47 (47.8) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves:

Level-Up:
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down

Egg Moves:
Detect
Endure
Flail
Wish
Yawn

TM Moves:
Toxic
Dig
Shadow Ball
Double Team
Substitute

Team S0L1D G0LD:
nautacur2.png

Dizzy (Privatyke) (M)
Nature: Brave
Type: Water/Fighting
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Unaware

Klutz (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 30 (15% speed, -10% evasion)
Size Class: 2
Weight Class: 4
Base Rank Total: 15

EC: 5/6
MC: 0
AC: 5/5

Moves (25/???):

Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Chip Away (*)
Arm Thrust (*)
Aqua Jet (*)
Taunt
Revenge
Focus Punch

Circle Throw (*)
Cross Chop (*)
Recover (*)
Rock Blast (*)
Soak (*)

Protect
Earthquake (*)
Double Team
Torment (*)
Rock Slide (*)
Poison Jab (*)
Substitute (*)
Waterfall

Dive
Drain Punch
Knock Off
Spr_5b_304.png

Aron (M)
Nature: Brave
Type:
Steel/Rock

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:

Sturdy:

Type: Passive

This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head:

Type: Passive

This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Heavy Metal (DW Locked):

Type: Passive

The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.
Stats:

HP: 90
Atk: Rank 4 (+1)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 25.5 (25 rounded) (-15% spe, -10 evasion)
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 15

EC: 2/9
MC: 0
DC: 2/5
KOC: 0

Moves (24/???):

Tackle (*)
Harden (*)
Mud-Slap (*)
Headbutt (*)
Metal Claw (*)
Iron Defense (*)
Roar (*)
Take Down (*)
Iron Head (*)
Heavy Slam
Double Edge
Metal Burst

Body Slam (*)
Endeavor (*)
Head Smash (*)
Stealth Rock (*)
Superpower (*)

Toxic (*)
Earthquake (*)
Protect (*)
Rock Slide (*)
Substitute (*)

Endure
Magnet Rise
ScABOkB.gif

Magikarp (Magikarp) (M)
Nature: Relaxed
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Swift Swim

Rattled (HA Locked)

Stats:

Hp: 80
Atk: Rank 1
Def: Rank 3 (+)
SpA: Rank 1
SpD: Rank 1
Spe: 69 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 9

EC: 1/6
MC: 13
AC: 1/5
KOC: 1

Moves (7/8):

Splash (*)
Tackle (*)

Bounce (*)

Bubble (*)
Dragon Rage (*)
Hydro Pump (*)
Reversal (*)

P2X7 sends out first.
 
Dizzy @ Exp Share Atlas @ Exp Share

Privatyke:

Waterfall (Cawdet) - Rock Slide - Waterfall (Cawdet)
If Cawdet is under the effects of roost when you would act, use Drain Punch (Cawdet) that action and push back.
If your target is under the effects of a successful protect when you would act, use Drain Punch (Goomy) that action and push back.

Aron:

Head Smash (Cawdet) - Rock Slide - Head Smash (Cawdet)
If your target is under the effects of a successful p/e move when you would act, target your other foe.
If you are targeted by a damaging fighting type attack outside of a combo, use Metal Burst and push back.
 
Goomy: Thunderbolt (Privatyke) - Dragon Pulse (Privatyke) - Thunderbolt (Privatyke)
KO Sub: IF Privatyke is KO'd when you would act, use Rain Dance the first instance and Bubble all other instances.

Cawdet: Air Slash (Privatyke) - Drill Peck (Privatyke) - Air Slash (Privatyke)
KO Sub: IF Privatyke is KO'd when you would act, use Surf that action instead.
 
Pre-round 1!
Speed order: Cawdet -> Goomy -> Privatyke -> Aron
Team P2X7:
goomy.png
flGhq6j.png

90|90
100|100
Fine|Fine

Team Gold!
nautacur2.png
Spr_5b_304.png

100|90
100|100
Fine|Fine

Cawdet used Air Slash! (581, 362) -5 en, -(8+3)*1.5=16.5 hp Privatyke
Goomy used Thunderbolt! (1120, 188) -7 en, -(9)*1.5=13.5 hp Privatyke
Privatyke used Waterfall! (328) -5 en, -(8+3+3)=14 hp Cawdet
Aron used Head Smash! (6, 293) -9.6 en Aron, -(15+3+3)=21 hp Cawdet

Cawdet used Drill Peck! (1147) -5 en, -(8+3+1.5)=18.75 hp Privatyke
Goomy used Dragon Pulse! (1016) -6 en, -(9+3)=12 hp Privatyke
Privatyke used Rock Slide! (256, 932, 995) -6 en, -(8*.75+1.5)=7.5 hp Goomy, -(8*.75+3)=9 hp Cawdet
Aron used Rock Slide! (638, 285, 1012) -5 en, -(8*.75+3+1.5)=10.5 hp Goomy, -(8*.75+3+3)=12 hp Cawdet

Cawdet used Air Slash! (902, 371) -5 en, -(8+3)*1.5=16.5 hp Privatyke
Goomy used Thunderbolt! (199, 293) -7 en, -(9)*1.5=13.5 hp Privatyke
Privatyke used Waterfall! (989) -5 en, -(8+3+3)=14 hp Cawdet
Aron used Head Smash! (1122, 621) -9.6 en Aron, -(15+3+3)=21 hp Cawdet, RIP Cawdet

Post-round 1!
Speed order: Goomy -> Privatyke -> Aron
Team P2X7:
goomy.png
flGhq6j.png

72|RIP
80|RIP
Fine|RIP

Team Gold!
nautacur2.png
Spr_5b_304.png

9|90
84|76
Fine|Fine​
 
Last edited:
Thunderbolt and Dragon Pulse have 9 BAP, so Privatyke should have a bit less health.

Goomy: Thunderbolt (Privatyke) - Surf - Surf
IF all of your targets are under the effects of a P/E move, target your other foe and push back.
IF Privatyke uses Torment, replace actions with Surf - Ice Beam (Privatyke) - Surf.
KO Sub: IF your target is KO'd when you would act, target your other foe.
 
Love dat first sub.

Privatyke:

Protect - Aqua Jet + Dive (Goomy) - Cooldown (Aqua Jet + Dive) (Goomy)
If combo is illegal use Aqua Jet + Waterfall instead.
If surf does less then 4.5 damage, use Recover a2.

Aron:

Head Smash (Goomy) - Body Slam (Goomy) - Head Smash (Goomy)
 
Pre-round 2!
Speed order: Goomy -> Privatyke -> Aron
Team P2X7:
goomy.png

72
80
Fine

Team Gold!
nautacur2.png
Spr_5b_304.png

9|90
84|76
Fine|Fine

Privatyke used Protect! -7 en
Goomy used Thunderbolt! (530) -7 en, -(9)*1.5/2.5=5.4 en Privatyke
Aron used Head Smash! (801, 704) -13.6 en Aron, -(15+3+1.5)=19.5 hp Goomy

Privatyke used Aqua Jet+Dive! -13 en
Goomy used Surf! (498, 509) -7 en, -(9*.75-1)*1.5=8.63 hp Aron, -(9*2*.75)/1.5=9 hp Privatyke, RIP Privatyke
Aron used Body Slam! (1083, 845) -6.33 en, -(9+3)=12 hp Goomy

Goomy used Surf! (962) -11 en, -(9-1)*1.5=12 hp Aron
Aron used Head Smash! (755, 624) -9.6 en Aron, -(15+3+1.5)=19.5 hp Goomy

Post-round 2!
Speed order: Goomy -> Aron
Team P2X7:
goomy.png

21
55
Fine

Team Gold!
nautacur2.png
Spr_5b_304.png

RIP|69
RIP|46
RIP|Fine​
 
Last edited:
Privatyke:

Protect (Self) - Recover - Drain Punch (Goomy)
If successful p/e move, use Recover and change all remaining actions to Drain Punch. (Goomy)
If Acid Armor and Goomy has a defense stage of 0 or less, use Recover that actioan and switch all remainig actions to Drain Punch. (Goomy)


Aron:

Rock Slide - Iron Head - Iron Head
If successful p/e move chill and push back.
If acid armor, chill and push back, but only once.
 
Last edited:
Surf hits foes who are using Dive, so Goomy should be dealing [(18 + 3 - 30) * 0.67] = 9.045 damage to Privatyke, scoring a KO on it, which also changes the battle in that Surf (and other spread moves) use their full BAP when used against a single foe in a multi battle, meaning that Aron should be taking [(8 + 3 - 3) * 1.5] = 12 damage a3. Actually, you seem to have forgotten about Sturdy, so Aron should have (90 - 9 - 12) = 69 HP left. Finally, Privatyke's loss of action a3 means that Goomy should have (72 - 19.5 - 19.5) = 33 HP left. Because this changes the situation somewhat dramatcially, I assume that S0L1D G0LD will want a reorder.
 
Pre-round 3!
Speed order: Goomy -> Aron
Team P2X7:
goomy.png

21
55
Fine

Team Gold!
Spr_5b_304.png

69
46
Fine

Goomy used Acid Armor! -7 en, +2 Def
Aron chilled! +12 en

Goomy used Recover! -11 en, +20 hp
Aron used Rock Slide! (241, 418) -5 en, -(8+3+1.5)-2=10.5 hp Goomy

Goomy used Surf! (26 crit) -7 en, -(9+3-1)*1.5=16.5 hp Aron
Aron used Iron Head! (570) -5 en, -(8+3+1.5)-2=10.5 hp Goomy

-1 Def Goomy

Post-round 3!
Speed order: Goomy -> Aron
Team P2X7:
goomy.png

20
30
+1 Def

Team Gold!
Spr_5b_304.png

52
48
Fine​
 
Last edited:
Surf - Surf - Surf
IF Aron is under the effects of a successful P/E move when you would act, use Recover the first instance and Chill all others, pushing back each time.
IF Aron uses Metal Burst, Chill that action and push back.
 
Pre-round 4
Speed order: Goomy -> Aron
Team P2X7!
goomy.png

20
30
+1 Def

Team Gold!
Spr_5b_304.png

52
48
Fine

Goomy used Surf! (1127) -11 en, -(9-1)*1.5=12 hp Aron
Aron used Earthquake! (851) -7 en, -(10+1.5)-2=9.5 hp Goomy

Goomy used Surf! (619) -15 en, -(9-1)*1.5=12 hp Aron
Aron used Iron Head! (309) -5 en, -(8+3+1.5)-2=10.5 hp Goomy, RIP Goomy

Gold wins!
Rewards:
Me: 6 UC
Battlers: 1 CC
Mons: 1 EC, 1 AC, 3 MC
KOC: Aron x2, Goomy​
 
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