3v3 1 FE and 2 LC/NFE Triples
1 Day DQ
Training Items
All Abilities
ASB Arena
2 Substitutions
2 Recovers, 5 Chills
ff7hero:
Metagross [Alienware] (-)
Previously Known As: Dell the Beldum, Toshiba the Metang
Types: Psychic/Steel
Psychic STAB: Can use Psychic on anyone. Not stupidly broken.
Steel STAB: Immune to Sandstorm, Immune to both varieties of Poison, except Acid and Acid Spray
Abilities:
Clear Body/Light Metal(HA)
Nature: Rash (+SpA, -SpD)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 70
Size Class: 4
Weight Class: 9 (7 w/ Light Metal)
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 4/5
Attacks (20):
Level Up
Take Down
Metal Claw
Confusion
Scary Face
Pursuit
Meteor Mash
Agility
Psychic
Bullet Punch
Miracle Eye
Hyper Beam
Magnet Rise
Hammer Arm
Egg
N/A Genderless
TM/HM
Toxic
Brick Break
Earthquake
Double Team
Rest
Rock Slide
Tutor
Headbutt
Iron Defense
Iron Head
Zen Headbutt
Thunder Punch
Other
Caterpie [Lump] (M)
Types: Bug
Abilities:
Shield Dust/Run Away
Nature: Bold (+Def, -Att)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 1
SpD: Rank 1
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC:1/5
MC: 22
AC: 1/5
Attacks (5):
Level Up
Tackle
String Shot
Bug Bite
Egg
TM/HM
Tutor
Electroweb
Snore
Other
Kirlia [Rio] (F)
Previously Known As: Tiny Dancer the Ralts
Types: Psychic/Fairy
Abilities:
Trace/Synchronize/Telepathy (HA)
Nature: Timid (+Speed, -Att, +6% Accuracy)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 58 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 4/9
MC: 0
AC: 1/5
Attacks (17)
Level Up
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Hypnosis
Imprison
Egg
Destiny Bond
Disable
Encore
Confuse Ray
Shadow Sneak
TM/HM
Psyshock
Thunder Bolt
Shadow Ball
Will-O-Wisp
Taunt
Tutor
Other
P2X7:
Tomohawk [Saber] (Male) (*)
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or battle cry that shakes all opponents on the battlefield, lowering their Attack stage by one (1). The Attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a command, and will affect all opponents.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
KOC: 0
Moves (40/86):
Level-up:
Sunny Day
Aura Sphere
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes
Harden (*)
Focus Energy (*)
Aerial Ace
Rock Smash (*)
Morning Sun
Roar (*)
Whirlwind
Noble Roar
Rain Dance
Earth Power
Taunt
Hyper Voice
Air Slash
Heat Wave
Sky Drop
Rest
Hurricane
Egg Moves:
Air Cutter
Confuse Ray (*)
Stealth Rock (*)
Yawn (*)
Haze (*)
Nature Power (*)
TM Moves:
SolarBeam
Return (*)
Brick Break (*)
Double Team (*)
Reflect
Substitute (*)
Incinerate
Bulldoze
Rock Slide (*)
Grass Knot
Tutor Moves:
After You
Bounce
Helping Hand
Sleep Talk
Gligar [Cayley] (M)
Nature: Jolly (+15% Speed, +22% Accuracy, -1 Sp.Atk)
Type: Ground / Flying
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Hyper Cutter: (Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil: (Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Immunity (HA Locked): This Pokemon's body has an immensely strong immune reaction to venom and does not take poison damage when Poisoned. Toxic Poison will not do damage; however, it will continue to grow more severe.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
Sp.Atk: Rank 1 (-)
Sp.Def: Rank 3
Spe: 98 (97.75) (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 18
EC:2/6
MC: 3
AC: 2/5
Moves:
Level-Up:
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Faint Attack
Acrobatics
U-turn
Egg Moves:
Agility
Counter
Feint
Razor Wind
Sand Tomb
TM Moves:
Taunt
Protect
Earthquake
Torment
Stone Edge
Tutor Moves:
Aqua Tail
Cawdet [Gilligan] (M)
Nature: Hasty (+15% Speed, +24% Accuracy, -1 Def)
Type: Steel / Flying
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type moves and Poison/Toxic Status.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a Size Class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent by any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Volt Absorb: (Passive) This Pokemon absorbs all electrical attacks and instead of taking damage, recovers 50% of the damage an electrical attack would have done. A Pokemon that attacks itself with electricity to heal only receives 25% of the damage that attack would do to itself.
Big Pecks (HA Locked): (Passive) This Pokemon's sturdy wings prevent its Defense from being lowered. The rate its natural Defense drops after a boost is also halved from one every round to once every two (2) rounds.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 102 (101.2) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 2/6
MC: 0
AC: 2/5
KOC: 1
Moves (24/63):
Level-Up:
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack
Belly Drum
Bullet Punch
Brine
Tailwind
Egg Moves:
Air Slash
Drill Peck
Quick Attack
Quick Guard
Water Sport
TM Moves:
Protect
Roost
Smack Down
Brick Break
Substitute
Surf
Tutor Moves:
Drain Punch
Endeavor
ff7hero sends out
P2X7 sends out and orders
ff7hero orders
I ref
1 Day DQ
Training Items
All Abilities
ASB Arena
2 Substitutions
2 Recovers, 5 Chills
ff7hero:


Metagross [Alienware] (-)
Previously Known As: Dell the Beldum, Toshiba the Metang
Types: Psychic/Steel
Psychic STAB: Can use Psychic on anyone. Not stupidly broken.
Steel STAB: Immune to Sandstorm, Immune to both varieties of Poison, except Acid and Acid Spray
Abilities:
Clear Body/Light Metal(HA)
Nature: Rash (+SpA, -SpD)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 70
Size Class: 4
Weight Class: 9 (7 w/ Light Metal)
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 4/5
Attacks (20):
Level Up
Take Down
Metal Claw
Confusion
Scary Face
Pursuit
Meteor Mash
Agility
Psychic
Bullet Punch
Miracle Eye
Hyper Beam
Magnet Rise
Hammer Arm
Egg
N/A Genderless
TM/HM
Toxic
Brick Break
Earthquake
Double Team
Rest
Rock Slide
Tutor
Headbutt
Iron Defense
Iron Head
Zen Headbutt
Thunder Punch
Other

Caterpie [Lump] (M)
Types: Bug
Abilities:
Shield Dust/Run Away
Nature: Bold (+Def, -Att)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 1
SpD: Rank 1
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC:1/5
MC: 22
AC: 1/5
Attacks (5):
Level Up
Tackle
String Shot
Bug Bite
Egg
TM/HM
Tutor
Electroweb
Snore
Other

Kirlia [Rio] (F)
Previously Known As: Tiny Dancer the Ralts
Types: Psychic/Fairy
Abilities:
Trace/Synchronize/Telepathy (HA)
Nature: Timid (+Speed, -Att, +6% Accuracy)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 58 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 4/9
MC: 0
AC: 1/5
Attacks (17)
Level Up
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Hypnosis
Imprison
Egg
Destiny Bond
Disable
Encore
Confuse Ray
Shadow Sneak
TM/HM
Psyshock
Thunder Bolt
Shadow Ball
Will-O-Wisp
Taunt
Tutor
Other
P2X7:

Tomohawk [Saber] (Male) (*)
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or battle cry that shakes all opponents on the battlefield, lowering their Attack stage by one (1). The Attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a command, and will affect all opponents.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
KOC: 0
Moves (40/86):
Level-up:
Sunny Day
Aura Sphere
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes
Harden (*)
Focus Energy (*)
Aerial Ace
Rock Smash (*)
Morning Sun
Roar (*)
Whirlwind
Noble Roar
Rain Dance
Earth Power
Taunt
Hyper Voice
Air Slash
Heat Wave
Sky Drop
Rest
Hurricane
Egg Moves:
Air Cutter
Confuse Ray (*)
Stealth Rock (*)
Yawn (*)
Haze (*)
Nature Power (*)
TM Moves:
SolarBeam
Return (*)
Brick Break (*)
Double Team (*)
Reflect
Substitute (*)
Incinerate
Bulldoze
Rock Slide (*)
Grass Knot
Tutor Moves:
After You
Bounce
Helping Hand
Sleep Talk

Gligar [Cayley] (M)
Nature: Jolly (+15% Speed, +22% Accuracy, -1 Sp.Atk)
Type: Ground / Flying
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Hyper Cutter: (Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil: (Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Immunity (HA Locked): This Pokemon's body has an immensely strong immune reaction to venom and does not take poison damage when Poisoned. Toxic Poison will not do damage; however, it will continue to grow more severe.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
Sp.Atk: Rank 1 (-)
Sp.Def: Rank 3
Spe: 98 (97.75) (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 18
EC:2/6
MC: 3
AC: 2/5
Moves:
Level-Up:
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Faint Attack
Acrobatics
U-turn
Egg Moves:
Agility
Counter
Feint
Razor Wind
Sand Tomb
TM Moves:
Taunt
Protect
Earthquake
Torment
Stone Edge
Tutor Moves:
Aqua Tail

Cawdet [Gilligan] (M)
Nature: Hasty (+15% Speed, +24% Accuracy, -1 Def)
Type: Steel / Flying
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type moves and Poison/Toxic Status.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a Size Class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent by any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Volt Absorb: (Passive) This Pokemon absorbs all electrical attacks and instead of taking damage, recovers 50% of the damage an electrical attack would have done. A Pokemon that attacks itself with electricity to heal only receives 25% of the damage that attack would do to itself.
Big Pecks (HA Locked): (Passive) This Pokemon's sturdy wings prevent its Defense from being lowered. The rate its natural Defense drops after a boost is also halved from one every round to once every two (2) rounds.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 102 (101.2) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 2/6
MC: 0
AC: 2/5
KOC: 1
Moves (24/63):
Level-Up:
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack
Belly Drum
Bullet Punch
Brine
Tailwind
Egg Moves:
Air Slash
Drill Peck
Quick Attack
Quick Guard
Water Sport
TM Moves:
Protect
Roost
Smack Down
Brick Break
Substitute
Surf
Tutor Moves:
Drain Punch
Endeavor
ff7hero sends out
P2X7 sends out and orders
ff7hero orders
I ref