ELEVATOR MUSIC
Iron Dungeon - Iron Cage
"INITIATE UNCOMPETITIVE MEASURES."
Registeel: Double Team (4 Clones) > Bulldoze
Sick and tired of being controlled, the Registeel split itself into four clones and basically evaded all of the Revenankh's attempts to cripple it through sheer hax. Somehow two clones dissipated but idk if they actually do so I am saying yes until otherwise. This fight seemingly has no end in sight at this rate.
Arena Notes
-Type: Building
-Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
-Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
-All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat)
-Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
END ROUND EIGHT
IT IS RAINING SHRAPNEL...
Elevator Music AXABA
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|
Mollux (F) @ Expert Belt | Revenankh (M) @ Float Stone | Bronzong (-) @ Rare Candy
Typing: Fire/Poison | Ghost/Fighting | Steel/Psychic
Abilities: Dry Skin/Illuminate | Shed Skin/Air Lock/Infiltrator | Levitate/Heatproof/Heavy Metal
HP/EN: 33 / 55 | 45 / 28 | 57 / 93
Stats: 1 / 3 / 5 / 4 / 35 | 5 / 3 / 2 / 4 / 26 | 4 / 5 / 3 / 5 / 28
SC/WC/BRT: 3 / 3 / 20 | 3 / 2 / 20 | 3 / 8 / 19
Boosts: +9% Accuracy, -2 Speed | -2 Speed | -10% Evasion
Status: N/A | N/A | N/A
Boss AX [Safeguard (2r)]
Registeel (-) @ Kings Rock
Typing: Steel
Abilities: Clear Body/Light Metal
HP/EN: 3 / 54
Stats: 4 / 6 / 3 / 6 / 43
SC/WC/BRT: 3 / 5 / 23
Boosts: -10% Evasion
Status: Double Team (2c)
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Bakuuda (M) @ Charcoal | Bronzor (-)
Typing: Fire/Ground | Steel/Psychic
Abilities: Magma Armour/Solid Rock/Anger Point | Levitate/Heatproof/Heavy Metal
HP/EN: KO / KO | 82 / 90
Stats: 4 / 3 / 5 / 3 / 34 | 1 / 3 / 2 / 3 / 20
SC/WC/BRT: 4 / 6 / 19 | 1 / 5 / 11
Boosts: -10% Evasion | -10% Evasion
Status: Fainted | N/A
Player Options
Issue two actions per Pokémon.
Initiate a Capture Phase.
Iron Dungeon - Iron Cage

"INITIATE UNCOMPETITIVE MEASURES."
Registeel: Double Team (4 Clones) > Bulldoze
Sick and tired of being controlled, the Registeel split itself into four clones and basically evaded all of the Revenankh's attempts to cripple it through sheer hax. Somehow two clones dissipated but idk if they actually do so I am saying yes until otherwise. This fight seemingly has no end in sight at this rate.
Arena Notes
-Type: Building
-Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
-Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
-All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat)
-Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
END ROUND EIGHT
Elevator Music AXABA



Mollux (F) @ Expert Belt | Revenankh (M) @ Float Stone | Bronzong (-) @ Rare Candy
Typing: Fire/Poison | Ghost/Fighting | Steel/Psychic
Abilities: Dry Skin/
HP/EN: 33 / 55 | 45 / 28 | 57 / 93
Stats: 1 / 3 / 5 / 4 / 35 | 5 / 3 / 2 / 4 / 26 | 4 / 5 / 3 / 5 / 28
SC/WC/BRT: 3 / 3 / 20 | 3 / 2 / 20 | 3 / 8 / 19
Boosts: +9% Accuracy, -2 Speed | -2 Speed | -10% Evasion
Status: N/A | N/A | N/A
Boss AX [Safeguard (2r)]

Registeel (-) @ Kings Rock
Typing: Steel
Abilities: Clear Body/Light Metal
HP/EN: 3 / 54
Stats: 4 / 6 / 3 / 6 / 43
SC/WC/BRT: 3 / 5 / 23
Boosts: -10% Evasion
Status: Double Team (2c)


Bakuuda (M) @ Charcoal | Bronzor (-)
Typing: Fire/Ground | Steel/Psychic
Abilities: Magma Armour/Solid Rock/Anger Point | Levitate/Heatproof/Heavy Metal
HP/EN: KO / KO | 82 / 90
Stats: 4 / 3 / 5 / 3 / 34 | 1 / 3 / 2 / 3 / 20
SC/WC/BRT: 4 / 6 / 19 | 1 / 5 / 11
Boosts: -10% Evasion | -10% Evasion
Status: Fainted | N/A
BEGIN ROUND
---
ACTION ONE
Mollux used Recover!
Mollux recovered 20 HP!
Mollux used ((100÷10)+2)=12 Energy!
Registeel used Double Team (4c)!
Registeel created four clones of itself!
Registeel used (4×4)=16 Energy!
Revenankh used Glare (Registeel)!
(Hit Roll [<=2000 (Real)/<=10000 (Clone)]: 8134/10000; Clone)
One of Registeel's clones dissipated!
Revenankh used 6 Energy!
Bronzong chilled out!
Bronzong recovered 12 Energy!
It is raining shrapnel...
---
ACTION TWO
Registeel used Bulldoze!
(Crit Roll {Mollux} [<=625]: 3153/10000; No)
It is Super Effective!
Mollux took ((4.5+1.5)×2.25)=13.5 Damage!
Mollux's Speed fell (1s)!
(Crit Roll {Revenankh} [<=625]: 4410/10000; No)
Revenankh took (4.5+1.5+2)=8 Damage!
Revenankh's Speed fell (1s)!
Bronzong makes Bulldoze miss with Levitate!
Registeel used 5 Energy!
Mollux chilled out!
Mollux recovered 12 Energy!
Revenankh used Taunt (Registeel)!
(Hit Roll [<=2500 (Real)/<=10000 (Clone)]: 5467/10000; Clone)
One of Registeel's clones dissipated!
Revenankh used 10 Energy!
Bronzong chilled out!
Bronzong recovered 12 Energy!
It is raining shrapnel...
Revenankh's Attack rose (1s)!
Revenankh's Defence rose (1s)!
---
END ROUND
---
ACTION ONE
Mollux used Recover!
Mollux recovered 20 HP!
Mollux used ((100÷10)+2)=12 Energy!
Registeel used Double Team (4c)!
Registeel created four clones of itself!
Registeel used (4×4)=16 Energy!
Revenankh used Glare (Registeel)!
(Hit Roll [<=2000 (Real)/<=10000 (Clone)]: 8134/10000; Clone)
One of Registeel's clones dissipated!
Revenankh used 6 Energy!
Bronzong chilled out!
Bronzong recovered 12 Energy!
It is raining shrapnel...
---
ACTION TWO
Registeel used Bulldoze!
(Crit Roll {Mollux} [<=625]: 3153/10000; No)
It is Super Effective!
Mollux took ((4.5+1.5)×2.25)=13.5 Damage!
Mollux's Speed fell (1s)!
(Crit Roll {Revenankh} [<=625]: 4410/10000; No)
Revenankh took (4.5+1.5+2)=8 Damage!
Revenankh's Speed fell (1s)!
Bronzong makes Bulldoze miss with Levitate!
Registeel used 5 Energy!
Mollux chilled out!
Mollux recovered 12 Energy!
Revenankh used Taunt (Registeel)!
(Hit Roll [<=2500 (Real)/<=10000 (Clone)]: 5467/10000; Clone)
One of Registeel's clones dissipated!
Revenankh used 10 Energy!
Bronzong chilled out!
Bronzong recovered 12 Energy!
It is raining shrapnel...
Revenankh's Attack rose (1s)!
Revenankh's Defence rose (1s)!
---
END ROUND
BACKPACK
Potion: 2/2 free slots
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 0/1 free slots
1× Revive
Poké Balls: 20/50 free slots
12× Heal Ball
13× Sport Ball
5× Timer Ball
Berries: 30/30 free slots
Battle Items: 14/20 free slots
1× Charcoal (Camerupt)
1× Expert Belt (Mollux)
1× Float Stone (Revenankh)
1× Magnet
2× Mental Herb
1× Rare Candy (Bronzong)
Gems: 19/20 free slots
1× Steel Gem
Spare Pocket (any item): 3/3 free slots
ITEMS/POKEMON GAINS/LOSSES
+1× Bronzong
+1× Bronzor
+1× Float Stone
+1× Magnet
+2× Mental Herb
+1× Steel Gem
-2× Potion
-2× Ether
-1× Potion
-2× Heal Ball
-3× Sport Ball
-3× Timer Ball
COUNTERS
Elevator Music: 28 CC
Revenankh: 1 KOC
Camerupt: 1 KOC
Mollux: 2 KOC
Bronzor: 1 EC, 2 MC, 1 AC, 1 KOC
Bronzong: 2 MC, 1 AC
REF PAYOUT
Maxim: 12 UC (5 from Lackeys, 2 from Traps, 5 from Guardians)
Its_A_Random: 8 UC (2 from Rare Encounters, 6 from Bosses)
Potion: 2/2 free slots
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 0/1 free slots
1× Revive
Poké Balls: 20/50 free slots
12× Heal Ball
13× Sport Ball
5× Timer Ball
Berries: 30/30 free slots
Battle Items: 14/20 free slots
1× Charcoal (Camerupt)
1× Expert Belt (Mollux)
1× Float Stone (Revenankh)
1× Magnet
2× Mental Herb
1× Rare Candy (Bronzong)
Gems: 19/20 free slots
1× Steel Gem
Spare Pocket (any item): 3/3 free slots
ITEMS/POKEMON GAINS/LOSSES
+1× Bronzong
+1× Bronzor
+1× Float Stone
+1× Magnet
+2× Mental Herb
+1× Steel Gem
-2× Potion
-2× Ether
-1× Potion
-2× Heal Ball
-3× Sport Ball
-3× Timer Ball
COUNTERS
Elevator Music: 28 CC
Revenankh: 1 KOC
Camerupt: 1 KOC
Mollux: 2 KOC
Bronzor: 1 EC, 2 MC, 1 AC, 1 KOC
Bronzong: 2 MC, 1 AC
REF PAYOUT
Maxim: 12 UC (5 from Lackeys, 2 from Traps, 5 from Guardians)
Its_A_Random: 8 UC (2 from Rare Encounters, 6 from Bosses)
Player Options
Issue two actions per Pokémon.
Initiate a Capture Phase.