Cubone (QC 2/3) [rejected]

Status
Not open for further replies.
I'm agreeing with unitard. Replace Play Rough with Knock Off. To be able to remove eviolites from its main counters as well as hitting Misdreavus, Gastly, Bronzor etc. is amazing. the things that play rough hits super effectively are still hit hard by a neutral EQ (fight+dark types basically) but knock off is so much more useful for Cubone and actually does give it perfect coverage.

Also, just remove Belly Drum in my opinion. Cubone will just get KOd straight after setting up, it doesn't have the speed or any priority moves to be able to pull it off. I even think Swords Dance is a bit iffy, so it'd be nice if that was just slashed with another coverage move. Fire Punch ohkoes ferroseed, hitting pure-grass types super effectively, but Rock Slide hits flying switch ins that expect an earthquake. these are the moves i would use:
-EQ
-Knock Off
-Double Edge
-Rock Slide / Fire Punch / Swords Dance
 
I'm agreeing with unitard. Replace Play Rough with Knock Off. To be able to remove eviolites from its main counters as well as hitting Misdreavus, Gastly, Bronzor etc. is amazing. the things that play rough hits super effectively are still hit hard by a neutral EQ (fight+dark types basically) but knock off is so much more useful for Cubone and actually does give it perfect coverage.

Also, just remove Belly Drum in my opinion. Cubone will just get KOd straight after setting up, it doesn't have the speed or any priority moves to be able to pull it off. I even think Swords Dance is a bit iffy, so it'd be nice if that was just slashed with another coverage move. Fire Punch ohkoes ferroseed, hitting pure-grass types super effectively, but Rock Slide hits flying switch ins that expect an earthquake. these are the moves i would use:
-EQ
-Knock Off
-Double Edge
-Rock Slide / Fire Punch / Swords Dance
Cubone needs a boosting move to function without Pass support. I will mention your set in OO.
 
Cubone is too slow to use Swords Dance, especially without Baton Pass or Sticky Web support. Everything is faster than it, how do you expect to sweep? Just crush switch-ins with your 28 Attack. Or Knock Off the very few bulky walls who you can't OHKO.
 
Cubone is too slow to use Swords Dance, especially without Baton Pass or Sticky Web support. Everything is faster than it, how do you expect to sweep? Just crush switch-ins with your 28 Attack. Or Knock Off the very few bulky walls who you can't OHKO.
Fine, I'll slash it.
 
Yeah, I recently found this out when I was trying to breed a Cubone in Pokemon Y. It seems like PS! (and I guess pokemondb) gave Cubone Play Rough as an egg move accidentally when they were putting it in for Cubchoo.

Pokemon Showdown showed Play Rough as a legal on Cubone for this reason and it was a mistake that is now fixed. Cubone is actually incompatible with Play Rough, and since I got my information from PS, I apologize for the misinformation it caused me to provide in my QC check. ♥

This, combined with some of the recent comments, leaves me to decide that there is no better set than the one unitard and Corkscrew are advocating now, as it is by far the most optimal for their reasons given.

Same EV spread as before but with the moves Earthquake, Knock Off, Double Edge, and Rock Slide/Fire Punch. Swords Dance for a slash on the fourth set I'm very iffy about, since as Darkamber8828 mentioned, it will rarely find a safe opportunity to set up, and it already has the instant boost from Thick Club anyway.

Power-Up Punch and Belly Drum have found their way onto the current set for some reason and I have no idea why. Please remove both of those.
 
Last edited:
Fletchling is another very cool teammate, landing a priority Tailwind and dying to allow Cubone to switch in for free, which can work effectively with Belly Drum. Cubone's Grass-type checks are also destroyed by Fletchling's dual STABs.

Fletchling is Normal/Flying unlike its evolutions
 
You should have Bonemerang at least mentioned in the primary set, as it lets Cubone (as you said in OO) get past Focus Sash, Substitute and Sturdymons, all things which Earthquake cannot. Although the accuracy is 90%, it still has a great upside and imo is a better STAB option than Earthquake.

Also, Cubone has the ability to run a Life Orb / Choice Specs set with its fantastic Special Movepool and access to Lightning Rod. At least mention this in OO because it can catch opponents off guard and can be a great way to deal with threatening Pokemon.

252+ SpA Choice Specs Cubone Ice Beam vs. 156 HP / 52 SpD Fletchling: 24-30 (104.3 - 130.4%) -- guaranteed OHKO
252+ SpA Choice Specs Cubone Ice Beam vs. 0 HP / 132 SpD Archen: 22-28 (100 - 127.2%) -- guaranteed OHKO
 
You should have Bonemerang at least mentioned in the primary set, as it lets Cubone (as you said in OO) get past Focus Sash, Substitute and Sturdymons, all things which Earthquake cannot. Although the accuracy is 90%, it still has a great upside and imo is a better STAB option than Earthquake.

Also, Cubone has the ability to run a Life Orb / Choice Specs set with its fantastic Special Movepool and access to Lightning Rod. At least mention this in OO because it can catch opponents off guard and can be a great way to deal with threatening Pokemon.

252+ SpA Choice Specs Cubone Ice Beam vs. 156 HP / 52 SpD Fletchling: 24-30 (104.3 - 130.4%) -- guaranteed OHKO
252+ SpA Choice Specs Cubone Ice Beam vs. 0 HP / 132 SpD Archen: 22-28 (100 - 127.2%) -- guaranteed OHKO
Lightning Rod can't boost squat if it's a Ground type. Also, Rock Slide OHKOs both of those Pokémon you mentioned.
 
agreeing with macle and rejecting this, it's badly written, and mentions shit like belly drum which is just completely unviable, needs reassigning basically
 
Status
Not open for further replies.
Back
Top