3v3 Doubles (1 FE, 2 NFE)
Items = Training
5 chills/ 5 recovers
2 Day DQ
Switch = KO
2 subs
P2X7
Sliggoo [Oobleck] (M)
Nature: Relaxed (+1 Def, -15% Spe, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Sap Sipper: (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage. Self-targeted attacks do not increase the natural Attack stage.
Hydration: (Passive) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Gooey (HA Locked): (Passive) This Pokemon has a thick goo covering its body that sticks to any Pokemon that strikes it with a contact attack, slowing the attacking down and reducing its speed and natural speed stage by one (1) stage.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3 (+)
Sp.Atk: Rank 3
Sp.Def: Rank 4
Spe: 52 (52.17) (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: 4/9
MC: 0
AC: 4/5
Moves (24/???):
Level-Up:
Tackle
Bubble
Absorb
Protect
Bide
Dragonbreath
Rain Dance
Muddy Water
Dragon Pulse
Egg Moves:
Acid Armor
Counter
Curse
Endure
Iron Tail
Poison Tail
TM Moves:
Ice Beam
Thunderbolt
Double Team
Sludge Bomb
Flamethrower
Rock Slide
Infestation
Surf
Tutor Moves:
Draco Meteor
Grovyle [Tekko-Kagi] (M)
Nature: Hasty (+15% Speed, +21% Accuracy, -1 Def)
Type: Grass
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (PoisonPowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacksrequiring an external grass source. Bloom Command.
Abilities:
Overgrow: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Unburden (HA Unlocked): (Passive) This Pokemon is extremely possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (2x) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 110 (109.25) (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 5/9
MC: 1
AC: 5/5
KOC: 4
Moves (24/???):
Level-Up:
Pound (*)
Leer (*)
Absorb (*)
Quick Attack (*)
Fury Cutter
Pursuit (*)
Screech (*)
Leaf Blade
Detect
Giga Drain
Egg Moves:
Bullet Seed (*)
Crunch (*)
Dragonbreath (*)
Endeavor (*)
Grasswhistle (*)
TM Moves:
SolarBeam (*)
Dig (*)
Double Team (*)
Rock Tomb (*)
Substitute (*)
Tutor Moves:
Drain Punch
Iron Tail
Thunder Punch
Other:
Counter
Aerodactyl [Cerdic] (M)
Nature: Jolly (+15% Speed, +26% Accuracy [+30% Accuracy Mega], -1 SpA)
Type: Rock / Flying
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4, etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for grounded flying Pokemon. Will always hit foes with Dig (Except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes and Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target attacks that hit Pokemon on the field regardless of position.
Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve (HA Locked): The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Tough Claws (Mega): This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (149.5) (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Stats (Mega):
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (172.5) (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 23
EC: N/A
MC: 0
AC: 2/5
Moves (25/???):
Level-Up:
Iron Head (*)
Ice Fang (*)
Fire Fang (*)
Thunder Fang (*)
Wing Attack (*)
Supersonic (*)
Bite (*)
Scary Face (*)
Roar (*)
Agility (*)
Ancient Power (*)
Sky Drop
Rock Slide
Giga Impact
Egg Moves:
Assurance (*)
Dragonbreath (*)
Pursuit (*)
Tailwind (*)
Wide Guard (*)
TM Moves:
Taunt (*)
Earthquake (*)
Torment (*)
Stone Edge (*)
Fly (*)
Other:
Bide
birdcrest
Tepig (Male) (Bakon)
Types: Fire-None
Abilities:Blaze/Thick Fat(HA LOCKED)
Nature: Adamant(+Atk, -Spl.Atk)
Stats:
HP 100
Atk 4(+)
Def 2
Spl.Atk 1 (-)
Spl.Def 2
Speed 45
Size:1
Weight:1
Total:14
EC:0/9
MC:0
AC:0/5
Moves:
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Smog
Rollout
Take Down
Wild Charge
Gyro Ball
Rock Smash
Double Team
Flamethrower
Superpower
Sucker Punch
Body Slam
Thrash
Magnitude
Looking at the teams, it looks like birdcrest is gonna have to give it his all of he wants to win! My question though is why he brought 2 LCs when he said NFEs.... Well, let's see how this crazy essence battle turns out!
Birdcrest sends out, equips with items, nd assigns essences
P2X7 sends out, equips with items, assigns essences, and orders
birdcrest orders
I ref!
Items = Training
5 chills/ 5 recovers
2 Day DQ
Switch = KO
2 subs
Deep within the wild forests near Eterna City, strange things can happen. And I’m not referring to Rotom, though it is pretty strange. In a hidden glade inaccessible by most (it involves completing all of the Professor Layton games and Cat Mario in four hours with no internet access or hints , after you have used Judgment, Dark Void, Crush Grip, Seed Flare, Blue Flare, Bolt Strike, and Metal Burst on the grassy rock in a randomly predetermined order. This is especially difficult because Metal Burst requires the rock to hit your Bastiodon first, which requires a long time coaxing it into wakefulness with Junior Mints) resides the wizened old wizard Olofethe. Olofethe has been studying for an indeterminate amount of time, somewhere between fifty and five hundred years, in this timeless clearing, attempting to perfect the fabled essence transition process between Pokemon.
Fortunately, Olofethe has also built a helipad in his downtime, which means you, battlers, can come and test the essence transition process. It involves duplicating and transferring portions of your Pokemon’s “essence” to another Pokemon, so that the recipient becomes slightly more like the donor.
For the upcoming battle, Olofethe will use his essence transisting powers on each and every one of your Pokemon, mismatching their essences among them at both battler’s commands. Each Pokemon will receive another Pokemon’s essence for the entire battle, and each Pokemon’s essence may only be used once.
The recipient of an essence receives two of four possibly benefits:
-Four moves from the Pokemon’s movepool (only the moves the donor has purchased)
-One typing of the recepient’s choice. If the recipient is mono-type, they will become duo-type. If it is duo-type, state what type will be replaced.
-One ability of the recipient’s choice. If the recipient is Basculin, choose one ability to replace, otherwise, just add it on. If the Dream World ability is unlocked, it cannot be chosen.
-One stat of the recipient’s choice. This will replace the current stat, and can be HP or Speed.
Decide this all as the mons are sent out, and Olofethe will wave his decidedly unmagical stick around, then do some majorly difficult mathematical calculations, throw rocks at both Pokemon (beware scyther!), and then suddenly everyone has a Pokemon and a half where they previously just had one!
Example:
Leethoof: Go Vanguard @ Focus Sash! You’ll be taking on the essence of that conveniently placed Drifblim for this match against six fighting types without foresight! Vanguard will become a Rock/Ghost, and take Drifblim’s 125 HP for this battle!
Other non-Leethoof battler: Oh my poor Machamp@Black Belt! I’m so depressed that I will take Gallade’s essence, with its Psychic-typing, and learn Return, Frustration, Drain Punch, and Fire Punch!
Fortunately, Olofethe has also built a helipad in his downtime, which means you, battlers, can come and test the essence transition process. It involves duplicating and transferring portions of your Pokemon’s “essence” to another Pokemon, so that the recipient becomes slightly more like the donor.
For the upcoming battle, Olofethe will use his essence transisting powers on each and every one of your Pokemon, mismatching their essences among them at both battler’s commands. Each Pokemon will receive another Pokemon’s essence for the entire battle, and each Pokemon’s essence may only be used once.
The recipient of an essence receives two of four possibly benefits:
-Four moves from the Pokemon’s movepool (only the moves the donor has purchased)
-One typing of the recepient’s choice. If the recipient is mono-type, they will become duo-type. If it is duo-type, state what type will be replaced.
-One ability of the recipient’s choice. If the recipient is Basculin, choose one ability to replace, otherwise, just add it on. If the Dream World ability is unlocked, it cannot be chosen.
-One stat of the recipient’s choice. This will replace the current stat, and can be HP or Speed.
Decide this all as the mons are sent out, and Olofethe will wave his decidedly unmagical stick around, then do some majorly difficult mathematical calculations, throw rocks at both Pokemon (beware scyther!), and then suddenly everyone has a Pokemon and a half where they previously just had one!
Example:
Leethoof: Go Vanguard @ Focus Sash! You’ll be taking on the essence of that conveniently placed Drifblim for this match against six fighting types without foresight! Vanguard will become a Rock/Ghost, and take Drifblim’s 125 HP for this battle!
Other non-Leethoof battler: Oh my poor Machamp@Black Belt! I’m so depressed that I will take Gallade’s essence, with its Psychic-typing, and learn Return, Frustration, Drain Punch, and Fire Punch!
P2X7
Sliggoo [Oobleck] (M)
Nature: Relaxed (+1 Def, -15% Spe, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Sap Sipper: (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage. Self-targeted attacks do not increase the natural Attack stage.
Hydration: (Passive) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Gooey (HA Locked): (Passive) This Pokemon has a thick goo covering its body that sticks to any Pokemon that strikes it with a contact attack, slowing the attacking down and reducing its speed and natural speed stage by one (1) stage.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3 (+)
Sp.Atk: Rank 3
Sp.Def: Rank 4
Spe: 52 (52.17) (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: 4/9
MC: 0
AC: 4/5
Moves (24/???):
Level-Up:
Tackle
Bubble
Absorb
Protect
Bide
Dragonbreath
Rain Dance
Muddy Water
Dragon Pulse
Egg Moves:
Acid Armor
Counter
Curse
Endure
Iron Tail
Poison Tail
TM Moves:
Ice Beam
Thunderbolt
Double Team
Sludge Bomb
Flamethrower
Rock Slide
Infestation
Surf
Tutor Moves:
Draco Meteor
Grovyle [Tekko-Kagi] (M)
Nature: Hasty (+15% Speed, +21% Accuracy, -1 Def)
Type: Grass
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (PoisonPowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacksrequiring an external grass source. Bloom Command.
Abilities:
Overgrow: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Unburden (HA Unlocked): (Passive) This Pokemon is extremely possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (2x) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 110 (109.25) (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 5/9
MC: 1
AC: 5/5
KOC: 4
Moves (24/???):
Level-Up:
Pound (*)
Leer (*)
Absorb (*)
Quick Attack (*)
Fury Cutter
Pursuit (*)
Screech (*)
Leaf Blade
Detect
Giga Drain
Egg Moves:
Bullet Seed (*)
Crunch (*)
Dragonbreath (*)
Endeavor (*)
Grasswhistle (*)
TM Moves:
SolarBeam (*)
Dig (*)
Double Team (*)
Rock Tomb (*)
Substitute (*)
Tutor Moves:
Drain Punch
Iron Tail
Thunder Punch
Other:
Counter
Aerodactyl [Cerdic] (M)
Nature: Jolly (+15% Speed, +26% Accuracy [+30% Accuracy Mega], -1 SpA)
Type: Rock / Flying
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4, etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for grounded flying Pokemon. Will always hit foes with Dig (Except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes and Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target attacks that hit Pokemon on the field regardless of position.
Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve (HA Locked): The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Tough Claws (Mega): This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (149.5) (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Stats (Mega):
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (172.5) (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 23
EC: N/A
MC: 0
AC: 2/5
Moves (25/???):
Level-Up:
Iron Head (*)
Ice Fang (*)
Fire Fang (*)
Thunder Fang (*)
Wing Attack (*)
Supersonic (*)
Bite (*)
Scary Face (*)
Roar (*)
Agility (*)
Ancient Power (*)
Sky Drop
Rock Slide
Giga Impact
Egg Moves:
Assurance (*)
Dragonbreath (*)
Pursuit (*)
Tailwind (*)
Wide Guard (*)
TM Moves:
Taunt (*)
Earthquake (*)
Torment (*)
Stone Edge (*)
Fly (*)
Other:
Bide
birdcrest
View attachment 28152
Dragonite(Female)(Dragoon)
Types: Dragon-Flying
Abilities:Inner Focus/Multiscale(DW UNLOCKED)
Nature:Serious
Stats:
HP 100
Atk 5
Def 3
Spl.Atk 4
Spl.Def 4
Speed 80
Size:4
Weight:6
Total: 22
EC:9/9
AC: 5/5
MC:0
Moves:
Fire Punch
Hurricane
Roost
Thunder Punch
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Aqua Tail
Dragon Dance
Safeguard
Outrage
Thunder
Hyper Beam
Fire Blast
Blizzard
Hidden Power(Steel 6)
Flamethrower
Thunderbolt
Facade
Aqua Jet
ExtremeSpeed
Dragon Rush
Iron Tail
Water Pulse
Dragonite(Female)(Dragoon)
Types: Dragon-Flying
Abilities:Inner Focus/Multiscale(DW UNLOCKED)
Nature:Serious
Stats:
HP 100
Atk 5
Def 3
Spl.Atk 4
Spl.Def 4
Speed 80
Size:4
Weight:6
Total: 22
EC:9/9
AC: 5/5
MC:0
Moves:
Fire Punch
Hurricane
Roost
Thunder Punch
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Aqua Tail
Dragon Dance
Safeguard
Outrage
Thunder
Hyper Beam
Fire Blast
Blizzard
Hidden Power(Steel 6)
Flamethrower
Thunderbolt
Facade
Aqua Jet
ExtremeSpeed
Dragon Rush
Iron Tail
Water Pulse
Tepig (Male) (Bakon)
Types: Fire-None
Abilities:Blaze/Thick Fat(HA LOCKED)
Nature: Adamant(+Atk, -Spl.Atk)
Stats:
HP 100
Atk 4(+)
Def 2
Spl.Atk 1 (-)
Spl.Def 2
Speed 45
Size:1
Weight:1
Total:14
EC:0/9
MC:0
AC:0/5
Moves:
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Smog
Rollout
Take Down
Wild Charge
Gyro Ball
Rock Smash
Double Team
Flamethrower
Superpower
Sucker Punch
Body Slam
Thrash
Magnitude
View attachment 28151
Elekid (Male) (Hornomon)
Types: Electric-None
Abilities:Static/Vital Spirit(HA LOCKED)
Nature: Hasty(+Speed, +30% Acc, -Def)
Stats:
HP 90
Atk 3
Def 1 (-)
Spl.Atk 3
Spl.Def 2
Speed 110(+)
Size:1
Weight:2
Total:15
EC:0/9
MC:0
AC:0/5
Moves:
Quick Attack
Leer
Thundershock
Low Kick
Swift
Shock Wave
Thunder Wave
Electro Ball
Thunder Punch
Light Screen
Thunderbolt
Thunder
Brick Break
Psychic
Power-Up Punch
Ice Punch
Focus Punch
Cross Chop
Hammer Arm
Medititate
Elekid (Male) (Hornomon)
Types: Electric-None
Abilities:Static/Vital Spirit(HA LOCKED)
Nature: Hasty(+Speed, +30% Acc, -Def)
Stats:
HP 90
Atk 3
Def 1 (-)
Spl.Atk 3
Spl.Def 2
Speed 110(+)
Size:1
Weight:2
Total:15
EC:0/9
MC:0
AC:0/5
Moves:
Quick Attack
Leer
Thundershock
Low Kick
Swift
Shock Wave
Thunder Wave
Electro Ball
Thunder Punch
Light Screen
Thunderbolt
Thunder
Brick Break
Psychic
Power-Up Punch
Ice Punch
Focus Punch
Cross Chop
Hammer Arm
Medititate
Looking at the teams, it looks like birdcrest is gonna have to give it his all of he wants to win! My question though is why he brought 2 LCs when he said NFEs.... Well, let's see how this crazy essence battle turns out!
Birdcrest sends out, equips with items, nd assigns essences
P2X7 sends out, equips with items, assigns essences, and orders
birdcrest orders
I ref!