Reserving Suicune as a counter
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Alomomola is actually a pretty bad sd gatr counter, given that you really only have 1 chance to burn it before it can 2hko you and 1 chance to burn as it's 2hkoing you. (it sds, you switch in, next turn it sds and you better hope you burn either this turn or the next one) That's a 51% chance to burn all up so you lose your fish to gatr half the time. Even if you do manage to get the burn if it isn't before it's in the middle of 2hkoing you you'll probably have to sac another mon to give the fish regenerator given that at best (and including SR + lefties) after a +4 crunch alomomola will be at 28%ish and then a burnt crunch will do a minimum of 32.7% - this is with entirely minimum damage rolls. Protecting to get additional lefties might let it sd again which will definitely put you in range of death.Alomomola as a Counter
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Alomomola @ Leftovers
Ability: Regenerator
EVs: 232 HP / 252 Def / 24 SpD
Bold Nature
- Scald
- Wish
- Protect
- Toxic
Alomomola has all the tools it needs to counter Feraligatr: excellent physical bulk, a means of recovery via Wish (+ Protect) and leftovers, a way to burn the opposing mon with Scald and Toxic (+ Protect) if it wants to gradually wear down Feraligatr (though it should be used for other mons). Moreover, Feraligatr needs at least two SDs (or 4 DDs, 3 if SR is up) to reliably 2HKO Alomomola after two Leftovers recovery and before it boosts to that level,TrolololofishAlomomola will have the time to burn Feraligatr, making it rather useless as it can't even 2HKO at +6 when burned. After it has burned Feraligatr, Alomomola can simply use Wish + Protect to stay healthy while Feraligatr dies by itself due to the burn damage.
252+ Atk Life Orb Sheer Force Feraligatr Crunch vs. 232 HP / 252+ Def Alomomola: 117-138 (22.1 - 26%) -- possible 5HKO after Leftovers recovery
+3 252+ Atk Life Orb Sheer Force Feraligatr Crunch vs. 232 HP / 252+ Def Alomomola: 289-341 (54.6 - 64.4%) -- guaranteed 2HKO after Leftovers recovery (after two Leftovers recovery, Alomomola loses 223-275 HP (42.2 - 51.2%), which isn't a guaranteed 2HKO)
+6 252+ Atk Life Orb Sheer Force burned Feraligatr Crunch vs. 232 HP / 252+ Def Alomomola: 231-272 (43.6 - 51.4%) -- guaranteed 3HKO after Leftovers recovery
0 SpA Alomomola Scald vs. 0 HP / 4 SpD Feraligatr: 25-30 (8 - 9.6%) -- possibly the worst move ever(use Scald for the burn rate, not for the actual damage it deals lol)
I've taken into account the worst possible scenario and it turns out that if Scald burns never happen, Toxic is a better way to go, resulting in a double down (not pretty at all). So, in that sense, you're right in saying that Alomomola isn't the best Feraligatr counter at all. However, Alomomola should be at least considered a hard check to Feraligatr since DD and Aqua Jet variants are doomed when facing Alomomola. Moreover, if Alomomola switches in as Feraligatr uses a damaging move, Alomomola has then three chances to burn Feraligatr (if I'm not mistaken). After that, Feraligatr is doomed and gradually worn down while Alomomola stays healthy and eventually wins.Alomomola is actually a pretty bad sd gatr counter, given that you really only have 1 chance to burn it before it can 2hko you and 1 chance to burn as it's 2hkoing you. (it sds, you switch in, next turn it sds and you better hope you burn either this turn or the next one) That's a 51% chance to burn all up so you lose your fish to gatr half the time. Even if you do manage to get the burn if it isn't before it's in the middle of 2hkoing you you'll probably have to sac another mon to give the fish regenerator given that at best (and including SR + lefties) after a +4 crunch alomomola will be at 28%ish and then a burnt crunch will do a minimum of 32.7% - this is with entirely minimum damage rolls. Protecting to get additional lefties might let it sd again which will definitely put you in range of death.
This isn't even considering sub sd/dd gatr which shits all over alomomola.
You forgot that Feraligatr runs its newly found ability Sheer Force, which makes Porygon2 a much less reliable (to not say bad) counter to it since if Porygon2 switches in as Feraligatr uses SD, then Porygon2 is pretty much screwed (and you also used 4 HP EVs when in the given set, it's 4 SpD EVs, making the OHKO at +1 even less reliable too).Nominating Porygon-2 as a COUNTER.
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Porygon2 @ Eviolite
Ability: Download
EVs: 252 HP / 252 Def / 4 spA
Bold Nature
- Thunderbolt
- Recover
- Thunder Wave
- Ice Beam
So nominating this again....
It works well especially since im running 252 def + bold nature. Gatr only 4 OHKOS it afters rocks with waterfall, 5 OHKOS with crunch and 6 OHKOS with ice punch... +1 Tbolt can do 89% to gatr and have a 18% chance to OHKO it like it shows in the calcs below. It does get scary at +2 but this thing still takes care of it :]
252+ Atk Life Orb Feraligatr Waterfall vs. 252 HP / 252+ Def Eviolite Porygon2: 83-99 (22.1 - 26.4%) -- guaranteed 4HKO after Stealth Rock
252+ Atk Life Orb Feraligatr Crunch vs. 252 HP / 252+ Def Eviolite Porygon2: 56-66 (14.9 - 17.6%) -- possible 5HKO after Stealth Rock
252+ Atk Life Orb Feraligatr Ice Punch vs. 252 HP / 252+ Def Eviolite Porygon2: 52-62 (13.9 - 16.5%) -- possible 6HKO after Stealth Rock
252+ Atk Life Orb Feraligatr Aqua Jet vs. 252 HP / 252+ Def Eviolite Porygon2: 43-51 (11.4 - 13.6%) -- possible 7HKO after Stealth Rock
+2 252+ Atk Life Orb Feraligatr Waterfall vs. 252 HP / 252+ Def Eviolite Porygon2: 165-196 (44.1 - 52.4%) -- guaranteed 2HKO after Stealth Rock
+1 4 SpA Porygon2 Thunderbolt vs. 4 HP / 0 SpD Feraligatr: 238-280 (76.2 - 89.7%) -- 18.8% chance to OHKO after Stealth Rock
i forgot about putting sheer force.... fmlYou forgot that Feraligatr runs its newly found ability Sheer Force, which makes Porygon2 a much less reliable (to not say bad) counter to it since if Porygon2 switches in as Feraligatr uses SD, then Porygon2 is pretty much screwed (and you also used 4 HP EVs when in the given set, it's 4 SpD EVs, making the OHKO at +1 even less reliable too).
Calcs:
252+ Atk Life Orb Sheer Force Feraligatr Waterfall vs. 252 HP / 252+ Def Eviolite Porygon2: 109-129 (29.1 - 34.4%) -- 3.4% chance to 3HKO
+2 252+ Atk Life Orb Sheer Force Feraligatr Waterfall vs. 252 HP / 252+ Def Eviolite Porygon2: 216-255 (57.7 - 68.1%) -- guaranteed 2HKO
+1 4 SpA Porygon2 Thunderbolt vs. 0 HP / 4 SpD Feraligatr: 236-278 (75.8 - 89.3%) -- 12.5% chance to OHKO after Stealth Rock
I'm also pretty sure that physically defensive P2 prefers much more to have Trace as its ability for greater utility purposes as to what Download would provide (but one could prefer Download for the benefits it gives to one's team), which means
4 SpA Porygon2 Thunderbolt vs. 0 HP / 4 SpD Feraligatr: 158-186 (50.8 - 59.8%) -- guaranteed 2HKO.
And even if P2 switches in as Feraligatr uses Waterfall, the latter can then use SD, take a Tbolt (if P2 uses Recover, it gets KOed two turns later) and have a slim chance to KO with a +2 Waterfall.
I guess I forgot that while explaining myself, but it's still a 2HKO with or without SR.Also, you can trace Sheer Force, doing more damage
- 0 SpA Sheer Force Porygon2 Thunderbolt vs. 0 HP / 0 SpD Feraligatr: 204-242 (65.5 - 77.8%) -- guaranteed 2HKO