Spring break is in a few days and I don't have too much homework, so I'll share my thoughts on some recent nominations:
Mega Medicham to B-
Agree. Mega Medicham has fake out which is nice priority allowing it to break sashes / sturdy, and revenge kill weakened pokemon with fake out + bullet punch. Balance teams don't have many switch ins to this monster, and it's probably one of the best physical wallbreakers out there. It has really limited switch ins (slowbro, slowbro mega, celebi, mew, doublade), whereas Mega Gallade is easier to check due to it's worse immediate power. Not saying that Mega Gallade doesn't hit hard, Close Combat coming off of 165 base attack hits like a truck, but it's just not comparable to Mega Medicham's power. Mega Gallade does have a better speed tier and knock off, allowing it to break past bulky psychics, but immediate power and priority are still things mega medicham has over mega gallade. Definitely deserves a raise imo.
Slowking to B- / B
Slowking has been rising in popularity, with really good players such as tesung and ox the fox using it, and for good reason. It's very bulky on the special side with an assault vest equipped, and can handle some really popular threats such as landorus-i lacking knock off, kelde, mega metagross. Regenerator is also a very nice ability, especially for an AV user as it can't use recovery moves. Scald is also very nice for a more specially oriented wall like slowking (compared to slowking), as it patches up it's worse physical bulk and overall bulk if it gets a burn.
Fetus Bear to C+ / B-
I recently started using Reuniclus, and it's actually not that bad. It's a monster against stall and slower balanced teams, as after it sets up 1 or 2 calm minds, it's very hard to break past, being immune to status, and having access to recover. On stall teams, this is also a monster, as stall teams usually have to have some way of beating other stall teams, be it stallbreakers or pokemon like Reuniclus. It can set up on a bunch of common defensive mons such as Ferrothorn and Rotom-W, and just steamroll opposing stall teams. This thing faces a bunch of competition from clefable as a CM magic guard user, but it sets up on different things and does have a access to Psyshock, which is actually very important, as it allows it to break past mons such as Chansey and Heatran without resorting to PP stall wars. Supporting this to move up.
Magneton to C+ / C
Magnezone is getting dropped, so Magneton should obviously drop too. Steel trapping isn't as good as it used to be, and the only real benefit magneton has over magnezone is outspeeding talonflame and tornadus-t, and it's not like that's such a huge advantage over magnezone, considering that magnezone is bulkier, hits harder, and can effectively run two sets, choice scarf and choice specs. Yeah just drop this thing, it really sucks.
Alakazam to C / C+
I agree with this. It can effectively run a sash set, and combined with magic guard, it's a great stop to set up sweepers as long as its sash isn't broken, thanks to focus sash + thunder wave. Sash sets are pretty much guaranteed to get two hits off, and against offense, this thing is usually taking down at least 2 mons thanks to it's solid speed tier and focus sash. Life Orb sets are also pretty cool. Great speed tier and solid special attack stat makes for a decent wallbreaker / cleaner, while also not taking recoil damage from life orb thanks to magic guard. This thing is really frail on the physical side, especially with all the priority running around, but I still feel its pros outweigh its cons so this should move up to C or C+, imo.
Scizor to B+
Scizor is great right now. CB sets are great revenge killers with bullet punch, and this makes it a effective check against fairy-types such as RP mega diancie and dd mega altaria. It's defensive typing is also pretty neat, leaving it with resistances to many types, and only one 4x weakness to fire-type moves. It's pretty slow, but this can also be a good thing as it allows it to get off a nice n slow u-turn, allowing it to bring in a frailer sweeper that doesn't want to take a hit. Fully support this.
Shaymin to D / C- / C
So after getting broken in half by a shaymin the other day, I decided to try this thing out, and it's actually pretty cool. Seed Flare is kinda comparable to contrary serperior and specs keldeo, as it can turn many checks / counters into checks thanks to it's I believe 50% chance (?) to drop special defense. Obviously, seed flare isn't as spammable as scald due to worse PP and less accuracy, but the secondary effect is still really scary. Earth Power is also nice as it has more base power than hidden power ground and it allows it to get past steels such as heatran and ferrothorn. If ferrothorn suffers a special defense drop on the switch, it's cleanly 2HKOed by modest LO earth power, which is nice. Granted, serperior can run hidden power to get past steels, but it kind of has to pick its poison. Run HP fire and be walled by Heatran, or run HP ground and get walled by ferrothorn. Shaymin also has a much better special attack than serperior, and seed flare is the reason why it's such a dangerous wallbreaker, as it allows it to muscle past many of it's would be checks and counters. Healing Wish and Rest are also two cool support options it can run. Rest combined with natural cure basically heals it back up to full health and it can cure it's status, as well as not being neutered completely by toxic and paralysis. Healing Wish is another thing to be considered, giving a sweeper another shot at sweeping, while also getting some momentum.
Metagross to D
Metagross should probably be ranked. Excellent check to fairies thanks to it's better special bulk than mega metagross when factoring in assault vest. It can comfortably take a draco meteor whereas other pursuit trappers such as bisharp and scarf ttar lose nearly half of their HP. Vanilla metagross is still a decent pursuit trapper and answer to fairies, so I think it should be ranked.
So yeah if you're more of a visual person and you didn't feel like reading that wall of text this is basically what I support:
---> B-![]()
---> B- / B![]()
---> C+ / B-![]()
---> C+ / C![]()
---> C / C+![]()
---> B+![]()
---> D / C- / C![]()
---> D![]()
really good players such as tesung and ox the fox using it
really good players
Good one.ox the fox
;D
Mega Medicham to B-
Agree. Mega Medicham has fake out which is nice priority allowing it to break sashes / sturdy, and revenge kill weakened pokemon with fake out + bullet punch. Balance teams don't have many switch ins to this monster, and it's probably one of the best physical wallbreakers out there. It has really limited switch ins (slowbro, slowbro mega, celebi, mew, doublade), whereas Mega Gallade is easier to check due to it's worse immediate power. Not saying that Mega Gallade doesn't hit hard, Close Combat coming off of 165 base attack hits like a truck, but it's just not comparable to Mega Medicham's power. Mega Gallade does have a better speed tier and knock off, allowing it to break past bulky psychics, but immediate power and priority are still things mega medicham has over mega gallade. Definitely deserves a raise imo.
Idk, i don't believe double priority alone is really enough for mega medi to raise. If a balance team doesn't have a switch-in to mmedi, it probably doesn't have a good answer to mega gallade either, so idk about that argument. They pretty much have similar answers; except mgallade can actually break past psychics, and mmedi just tends to run ice punch more often. That's really the only significant difference imo. I'm not feelin any graet reasons for a raise personally.
As far as mmeta do D goes, the argument of comparing its effectiveness as a pursuit trapper vs scarf tar isn't rly a great one :L Its greater niche is pursuit trapping and fairy checking at the same time, which really only CB zor can boast, and that has to watch out for hp fire. I think this is a better niche to present.
That's just me tho
EDIT: meta, not mmeta lol
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