Because how can a Mr. Mime even manage to scratch something with Rank 23 Special Defence? :)
Standard 1v1 FE Flash. I am pretty sure everyone knows the rules.
TEAM ELEVATOR MUSIC
Syclant [] (F)
Nature: Mild (+1 SpA, -1 Def)
Type: Ice/Bug
Abilities: Compoundeyes / Mountaineer / Technician (Unlocked)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Moves: (48/83)
Avalanche
Bug Bite
Bug Buzz
Focus Energy
Freeze-Dry
Fury Attack
Hail
Ice Beam
Ice Punch
Ice Shard
Icicle Spear
Icy Wind
Leech Life
Leer
Scratch
Sheer Cold
Slash
X-Scissor
Counter
Earth Power
Fell Stinger
Silver Wind
Spikes
Superpower
Tail Glow
Acrobatics
Blizzard
Brick Break
Bulldoze
Dig
Double Team
Endure
Focus Blast
Frost Breath
Infestation
Protect
Rock Slide
Solar Beam
Struggle Bug
Substitute
Taunt
Toxic
U-turn
Electroweb
Giga Drain
Knock Off
Signal Beam
Water Pulse
TEAM RAINMAN LEGENDS
Mr. Mime (Gogo) (M)
Type:
Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Soundproof: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
Filter: This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Technician (H): This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increasedy one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Nature: Bold: +1 Def, -1 Atk
HP: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves:
Level-Up:
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Tickle
Barrier
Confusion
Copycat
Meditate
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Encore
Psychic
Role Play
Trick
Egg Moves:
Fake Out
Nasty Plot
Hypnosis
Future Sight
Healing Wish
TM Moves:
Thunderbolt
Solarbeam
Taunt
Torment
Psyshock
Bide
Focus Blast
Protect
Dazzling Gleam
Thunder Wave
Infestation
Move Tutors:
Counter
Endure
Icy Wind
Magic Coat
Skill Swap
Iron Defense
TURN ORDER
Elevator Music equips, Rainman Legends equips and orders, Elevator Music orders, I ref.
Standard 1v1 FE Flash. I am pretty sure everyone knows the rules.
TEAM ELEVATOR MUSIC

Syclant [] (F)
Nature: Mild (+1 SpA, -1 Def)
Type: Ice/Bug
Abilities: Compoundeyes / Mountaineer / Technician (Unlocked)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Moves: (48/83)
Avalanche
Bug Bite
Bug Buzz
Focus Energy
Freeze-Dry
Fury Attack
Hail
Ice Beam
Ice Punch
Ice Shard
Icicle Spear
Icy Wind
Leech Life
Leer
Scratch
Sheer Cold
Slash
X-Scissor
Counter
Earth Power
Fell Stinger
Silver Wind
Spikes
Superpower
Tail Glow
Acrobatics
Blizzard
Brick Break
Bulldoze
Dig
Double Team
Endure
Focus Blast
Frost Breath
Infestation
Protect
Rock Slide
Solar Beam
Struggle Bug
Substitute
Taunt
Toxic
U-turn
Electroweb
Giga Drain
Knock Off
Signal Beam
Water Pulse
TEAM RAINMAN LEGENDS

Mr. Mime (Gogo) (M)
Type:
Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Soundproof: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
Filter: This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Technician (H): This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increasedy one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Nature: Bold: +1 Def, -1 Atk
HP: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves:
Level-Up:
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Tickle
Barrier
Confusion
Copycat
Meditate
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Encore
Psychic
Role Play
Trick
Egg Moves:
Fake Out
Nasty Plot
Hypnosis
Future Sight
Healing Wish
TM Moves:
Thunderbolt
Solarbeam
Taunt
Torment
Psyshock
Bide
Focus Blast
Protect
Dazzling Gleam
Thunder Wave
Infestation
Move Tutors:
Counter
Endure
Icy Wind
Magic Coat
Skill Swap
Iron Defense
TURN ORDER
Elevator Music equips, Rainman Legends equips and orders, Elevator Music orders, I ref.