2v2 dubs
Team Geo
Black Magic [Braixen] (M)
Nature: Timid (+15% Spe, +12% Acc, -1 Atk)
Type:
: Fire STAB, immune to burn status. Brighten Command.
Abilities:
Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Magician: (Passive) This Pokemon is crafty and will steal items from an opposing Pokemon during any of its damaging attacks if it does not have one of its own.
Stats
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 84+
Size Class: 2
Weight Class: 2
Base Rank Total: 15
EC: 8/9
MC: 1
AC: 5/5
Moves:
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant
Light Screen
Flamethrower
Psyshock
Psychic
Sunny Day
Magic Room
Fire Blast
Heat Wave
Hypnosis
Magic Coat
Wish
Hidden Power [Rock]
Protect
Safeguard
Solarbeam
Double Team
Rest
Overheat
Will-O-Wisp
Embargo
Psych Up
Grass Knot
Sleep Talk
Substitute
Fire Pledge
Foul Play
Shock Wave
Skill Swap
Snatch
Trick
Wonder Room
Nightmare [Litwick] (F)
Nature: Timid (+15% Spe, +5% Acc, -1 Atk)
Type:
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
: Fire STAB, immune to burn status. Brighten Command.
Abilities:
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator:(Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks. LOCKED
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 26+
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 3/9
MC: 0
AC: 3/5
Moves:
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Hex
Overheat
Imprison
Acid Armor
Clear Smog
Endure
Haze
Power Split
Hidden Power [Ice]
Taunt
Protect
Solarbeam
Shadow Ball
Fire Blast
Energy Ball
Embargo
Trick
Team Fort
Argalis (Female) "Cheater the Haxxy Illusionist"
Types: Bug / Psychic
Abilities: Shed Skin / Compoundeyes / Illusion (H)
Nature: Sassy (+SpD, -Spe, -10% Evasion)
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 3
SpD: 3+
Spe: 46-
Size Class: 3
Weight Class: 7
Base Rank Total: 13
EC: 8/9
MC: 8
AC: 4/5
Attacks (16):
Tackle
String Shot
Sunny Day
Bug Bite
Confusion
Heal Pulse
Hydro Pump
Close Combat
Bug Buzz
Counter
Disable
Psyshock
Shadow Ball
Will-O-Wisp
Protect
Substitute
Burmy (F) Quacke
Type: Bug
Abilities: Shed Skin / Overcoat (H)
Nature: Brave (+Atk, -Spe, -10 Eva)
Stats:
HP: 90
Atk: 3+
Def: 2
SAtk: 2
SDef: 2
Speed: 31-
EC: 0/6
MC: 16
AC: 0/5
Moves(7):
Protect
Bug Bite
Hidden Power Water
Tackle
Electroweb
Snore
String Shot
Joltik (M) Electron
Type: Bug / Electric
Abilities: Compundeyes / Unnerve / Swarm (H)
Nature: Modest (+SAtk, -Atk)
Stats:
HP: 90
Atk: 1-
Def: 2
SAtk: 3+
SDef: 2
Speed: 65
EC: 0/6
MC: 0
AC: 0/5
Moves(7):
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Cross Poison
Disable
Pin Missile
Camouflage
Pursuit
Infestation
Volt Switch
Charge Beam
Protect
Struggle Bug
Order of Operations
I send out.
Fort Colorcastle sends out and orders.
I order and ref.
===
Braixen @ Heart Scale
Litwick @ Heart Scale
Team Geo

Black Magic [Braixen] (M)
Nature: Timid (+15% Spe, +12% Acc, -1 Atk)
Type:


Abilities:
Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2).
Magician: (Passive) This Pokemon is crafty and will steal items from an opposing Pokemon during any of its damaging attacks if it does not have one of its own.
Stats
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 84+
Size Class: 2
Weight Class: 2
Base Rank Total: 15
EC: 8/9
MC: 1
AC: 5/5
Moves:
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant
Light Screen
Flamethrower
Psyshock
Psychic
Sunny Day
Magic Room
Fire Blast
Heat Wave
Hypnosis
Magic Coat
Wish
Hidden Power [Rock]
Protect
Safeguard
Solarbeam
Double Team
Rest
Overheat
Will-O-Wisp
Embargo
Psych Up
Grass Knot
Sleep Talk
Substitute
Fire Pledge
Foul Play
Shock Wave
Skill Swap
Snatch
Trick
Wonder Room

Nightmare [Litwick] (F)
Nature: Timid (+15% Spe, +5% Acc, -1 Atk)
Type:




Abilities:
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator:
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 26+
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 3/9
MC: 0
AC: 3/5
Moves:
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Hex
Overheat
Imprison
Acid Armor
Clear Smog
Endure
Haze
Power Split
Hidden Power [Ice]
Taunt
Protect
Solarbeam
Shadow Ball
Fire Blast
Energy Ball
Embargo
Trick
Team Fort

Types: Bug / Psychic
Abilities: Shed Skin / Compoundeyes / Illusion (H)
Nature: Sassy (+SpD, -Spe, -10% Evasion)
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 3
SpD: 3+
Spe: 46-
Size Class: 3
Weight Class: 7
Base Rank Total: 13
EC: 8/9
MC: 8
AC: 4/5
Attacks (16):
Tackle
String Shot
Sunny Day
Bug Bite
Confusion
Heal Pulse
Hydro Pump
Close Combat
Bug Buzz
Counter
Disable
Psyshock
Shadow Ball
Will-O-Wisp
Protect
Substitute

Burmy (F) Quacke
Type: Bug
Abilities: Shed Skin / Overcoat (H)
Nature: Brave (+Atk, -Spe, -10 Eva)
Stats:
HP: 90
Atk: 3+
Def: 2
SAtk: 2
SDef: 2
Speed: 31-
EC: 0/6
MC: 16
AC: 0/5
Moves(7):
Protect
Bug Bite
Hidden Power Water
Tackle
Electroweb
Snore
String Shot

Joltik (M) Electron
Type: Bug / Electric
Abilities: Compundeyes / Unnerve / Swarm (H)
Nature: Modest (+SAtk, -Atk)
Stats:
HP: 90
Atk: 1-
Def: 2
SAtk: 3+
SDef: 2
Speed: 65
EC: 0/6
MC: 0
AC: 0/5
Moves(7):
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Cross Poison
Disable
Pin Missile
Camouflage
Pursuit
Infestation
Volt Switch
Charge Beam
Protect
Struggle Bug
Order of Operations
I send out.
Fort Colorcastle sends out and orders.
I order and ref.
===
Braixen @ Heart Scale
Litwick @ Heart Scale